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authorTor Lillqvist <tml@collabora.com>2015-03-28 16:31:53 +0200
committerTor Lillqvist <tml@collabora.com>2015-03-28 21:05:22 +0200
commitee0cfd7fc843d34a04eb9bd2bedcfc1993691aba (patch)
treec07473a70fdaf3076ba78a29ab58b9c2af0b9e3a /desktop
parent73779a5ba01d513d1eee498b77ef985bd1c9f1fc (diff)
Remove #if 0 block of code
Change-Id: I95320c0a3e0b7a405a1332e3826d2b917ecf3a6b
Diffstat (limited to 'desktop')
-rw-r--r--desktop/source/app/officeipcthread.cxx14
1 files changed, 0 insertions, 14 deletions
diff --git a/desktop/source/app/officeipcthread.cxx b/desktop/source/app/officeipcthread.cxx
index eaffa629ea84..d3ce4d8ed644 100644
--- a/desktop/source/app/officeipcthread.cxx
+++ b/desktop/source/app/officeipcthread.cxx
@@ -965,20 +965,6 @@ void OfficeIPCThread::execute()
salhelper::Thread::wait( tval );
}
} while( schedule() );
-#else
-
-#if 0 // Seems to work fine to let this thread just die?
-
- // Not sure what to do, so wait forever. Note that on iOS (or
- // Android, but in this case ANDROID is handled like DESKTOP, see
- // above) an app never exits voluntarily, but is always killed by
- // the system when its resources are needed.)
- TimeValue tval;
- tval.Seconds = 100000;
- tval.Nanosec = 0;
- salhelper::Thread::wait( tval );
-#endif
-
#endif
}