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authorToma┼ż Vajngerl <tomaz.vajngerl@collabora.co.uk>2015-05-05 16:20:53 +0900
committerJan Holesovsky <kendy@collabora.com>2015-05-07 09:57:48 +0200
commit32a776c83b86db3efaa7177c479e9327f28fbf46 (patch)
tree8b729dad1a14867f36854afda9481551df56de29 /cui
parent9e0bc2685a427ff6dfae637c7d4260817c3b4700 (diff)
Refactor Buttons to use RenderContext when painting
Change-Id: I4ebecb2bda44319a3590a62a2c113c73c94ba974
Diffstat (limited to 'cui')
-rw-r--r--cui/source/dialogs/hangulhanjadlg.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/cui/source/dialogs/hangulhanjadlg.cxx b/cui/source/dialogs/hangulhanjadlg.cxx
index eb8b195c6e22..69632fa0dcdd 100644
--- a/cui/source/dialogs/hangulhanjadlg.cxx
+++ b/cui/source/dialogs/hangulhanjadlg.cxx
@@ -234,7 +234,7 @@ namespace svx
}
- void RubyRadioButton::Paint( vcl::RenderContext& /*rRenderContext*/, const Rectangle& )
+ void RubyRadioButton::Paint( vcl::RenderContext& rRenderContext, const Rectangle& )
{
HideFocus();
@@ -289,7 +289,7 @@ namespace svx
aImageLocation.Top() = aPrimaryTextLocation.Top() + ( nTextHeight - aImageSize.Height() ) / 2;
aImageLocation.Bottom() = aImageLocation.Top() + aImageSize.Height();
SetStateRect( aImageLocation );
- DrawRadioButtonState( );
+ DrawRadioButtonState(rRenderContext);
// mouse clicks should be recognized in a rect which is one pixel larger in each direction, plus
// includes the image