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authorTor Lillqvist <tlillqvist@suse.com>2011-09-15 11:55:35 +0300
committerTor Lillqvist <tlillqvist@suse.com>2011-09-15 12:02:59 +0300
commit6b457882d011d218ab4764e71fc8d5edfb1d8a87 (patch)
treec9c45818703538a9408e882771e7a5f3f519578c /connectivity
parentc95d90199397b529de1a9979c065a7f35e52a188 (diff)
We can't #define _HAS_ITERATOR_DEBUGGING 0 in just some of the source files
It seems that _HAS_ITERATOR_DEBUGGING affects the layout of some classes, which of course means horrible breakage if some of the source files are compiled with it, the rest not. http://msdn.microsoft.com/en-us/library/aa985939%28v=vs.80%29.aspx http://connect.microsoft.com/VisualStudio/feedback/details/334315/has-iterator-debugging-0-causes-crash I will just have to fix the code in this handful of source files so that it compiles with _DEBUG defined. If I can be bothered.
Diffstat (limited to 'connectivity')
-rw-r--r--connectivity/source/manager/mdrivermanager.cxx7
1 files changed, 0 insertions, 7 deletions
diff --git a/connectivity/source/manager/mdrivermanager.cxx b/connectivity/source/manager/mdrivermanager.cxx
index d9ea11e6e8d7..be2df41e1744 100644
--- a/connectivity/source/manager/mdrivermanager.cxx
+++ b/connectivity/source/manager/mdrivermanager.cxx
@@ -26,13 +26,6 @@
*
************************************************************************/
-#ifdef _MSC_VER
-// Avoid problem due to dubious std::equal_range usage when building
-// with MSVC in --enable-dbgutil mode (i.e. _DEBUG defined, using the
-// debugging C/C++ runtime)
-#define _HAS_ITERATOR_DEBUGGING 0
-#endif
-
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_connectivity.hxx"