diff options
author | Luboš Luňák <l.lunak@collabora.com> | 2019-10-17 15:20:31 +0200 |
---|---|---|
committer | Luboš Luňák <l.lunak@collabora.com> | 2019-10-18 11:00:04 +0200 |
commit | 7d7fea7f75524611238ce1b3546b95646cdcf359 (patch) | |
tree | 0b8f8b14ab4c35653923be643701599135b18612 /comphelper | |
parent | 06cfc566a4734bd8d517920d3dfc210afe068295 (diff) |
make bin/update_pch.s always include code in trivial #if's
E.g. #ifdef LIBO_INTERNAL_ONLY is always true for code that builds
with our PCHs.
Change-Id: I3cf311ea3621b909105754cfea2cb0116b8b67f5
Reviewed-on: https://gerrit.libreoffice.org/80961
Tested-by: Jenkins
Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
Diffstat (limited to 'comphelper')
-rw-r--r-- | comphelper/inc/pch/precompiled_comphelper.hxx | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/comphelper/inc/pch/precompiled_comphelper.hxx b/comphelper/inc/pch/precompiled_comphelper.hxx index b508948ef598..e94b3b689a01 100644 --- a/comphelper/inc/pch/precompiled_comphelper.hxx +++ b/comphelper/inc/pch/precompiled_comphelper.hxx @@ -13,7 +13,7 @@ manual changes will be rewritten by the next run of update_pch.sh (which presumably also fixes all possible problems, so it's usually better to use it). - Generated on 2019-05-12 16:56:46 using: + Generated on 2019-10-17 15:13:57 using: ./bin/update_pch comphelper comphelper --cutoff=4 --exclude:system --include:module --include:local If after updating build fails, use the following command to locate conflicting headers: @@ -39,6 +39,8 @@ #include <ostream> #include <stddef.h> #include <string.h> +#include <string> +#include <string_view> #include <type_traits> #include <unordered_map> #include <utility> @@ -69,6 +71,7 @@ #include <rtl/strbuf.hxx> #include <rtl/string.h> #include <rtl/string.hxx> +#include <rtl/stringconcat.hxx> #include <rtl/stringutils.hxx> #include <rtl/textcvt.h> #include <rtl/textenc.h> @@ -85,6 +88,7 @@ #include <sal/types.h> #include <sal/typesizes.h> #include <vcl/GraphicExternalLink.hxx> +#include <vcl/Scanline.hxx> #include <vcl/alpha.hxx> #include <vcl/animate/Animation.hxx> #include <vcl/animate/AnimationBitmap.hxx> |