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authorLuboš Luňák <l.lunak@collabora.com>2019-10-17 15:20:31 +0200
committerLuboš Luňák <l.lunak@collabora.com>2019-10-18 11:00:04 +0200
commit7d7fea7f75524611238ce1b3546b95646cdcf359 (patch)
tree0b8f8b14ab4c35653923be643701599135b18612 /comphelper/inc
parent06cfc566a4734bd8d517920d3dfc210afe068295 (diff)
make bin/update_pch.s always include code in trivial #if's
E.g. #ifdef LIBO_INTERNAL_ONLY is always true for code that builds with our PCHs. Change-Id: I3cf311ea3621b909105754cfea2cb0116b8b67f5 Reviewed-on: https://gerrit.libreoffice.org/80961 Tested-by: Jenkins Reviewed-by: Luboš Luňák <l.lunak@collabora.com>
Diffstat (limited to 'comphelper/inc')
-rw-r--r--comphelper/inc/pch/precompiled_comphelper.hxx6
1 files changed, 5 insertions, 1 deletions
diff --git a/comphelper/inc/pch/precompiled_comphelper.hxx b/comphelper/inc/pch/precompiled_comphelper.hxx
index b508948ef598..e94b3b689a01 100644
--- a/comphelper/inc/pch/precompiled_comphelper.hxx
+++ b/comphelper/inc/pch/precompiled_comphelper.hxx
@@ -13,7 +13,7 @@
manual changes will be rewritten by the next run of update_pch.sh (which presumably
also fixes all possible problems, so it's usually better to use it).
- Generated on 2019-05-12 16:56:46 using:
+ Generated on 2019-10-17 15:13:57 using:
./bin/update_pch comphelper comphelper --cutoff=4 --exclude:system --include:module --include:local
If after updating build fails, use the following command to locate conflicting headers:
@@ -39,6 +39,8 @@
#include <ostream>
#include <stddef.h>
#include <string.h>
+#include <string>
+#include <string_view>
#include <type_traits>
#include <unordered_map>
#include <utility>
@@ -69,6 +71,7 @@
#include <rtl/strbuf.hxx>
#include <rtl/string.h>
#include <rtl/string.hxx>
+#include <rtl/stringconcat.hxx>
#include <rtl/stringutils.hxx>
#include <rtl/textcvt.h>
#include <rtl/textenc.h>
@@ -85,6 +88,7 @@
#include <sal/types.h>
#include <sal/typesizes.h>
#include <vcl/GraphicExternalLink.hxx>
+#include <vcl/Scanline.hxx>
#include <vcl/alpha.hxx>
#include <vcl/animate/Animation.hxx>
#include <vcl/animate/AnimationBitmap.hxx>