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authorMarkus Mohrhard <markus.mohrhard@collabora.co.uk>2014-01-12 22:15:40 +0100
committerMarkus Mohrhard <markus.mohrhard@googlemail.com>2014-01-29 08:09:47 +0100
commitc193601289577f536a69a0394bd0a3e1c33490dd (patch)
tree41e6bb9d0a507cb12ac213f62450d3d7c8d31dce /chart2
parent2a9c217db9f6afa7e0d2ef2a7b5fad5f0427f4fd (diff)
fix bubble rendering
Change-Id: Ice371673554a88b69866179b6b16944d6171e45d
Diffstat (limited to 'chart2')
-rwxr-xr-xchart2/source/view/main/OpenGLRender.cxx8
1 files changed, 4 insertions, 4 deletions
diff --git a/chart2/source/view/main/OpenGLRender.cxx b/chart2/source/view/main/OpenGLRender.cxx
index 7203745e9925..053a8bc3d0f2 100755
--- a/chart2/source/view/main/OpenGLRender.cxx
+++ b/chart2/source/view/main/OpenGLRender.cxx
@@ -1294,12 +1294,12 @@ int OpenGLRender::Bubble2DShapePoint(float x, float y, float directionX, float d
Create2DCircle(100);
}
- float actualX = (x / 10.0f);
- float actualY = (y / 10.0f);
+ float actualX = (x / OPENGL_SCALE_VALUE);
+ float actualY = (y / OPENGL_SCALE_VALUE);
m_Bubble2DPointList.x = actualX;
m_Bubble2DPointList.y = actualY;
- m_Bubble2DPointList.xScale = directionX / 10.0f;
- m_Bubble2DPointList.yScale = directionY / 10.0f;
+ m_Bubble2DPointList.xScale = directionX / OPENGL_SCALE_VALUE;
+ m_Bubble2DPointList.yScale = directionY / OPENGL_SCALE_VALUE;
m_fPicLeft = std::min(m_fPicLeft, actualX);
m_fPicRight = std::max(m_fPicRight, actualX);