summaryrefslogtreecommitdiff
path: root/chart2/opengl/shape3DFragmentShaderV300.glsl
diff options
context:
space:
mode:
authorMarkus Mohrhard <markus.mohrhard@googlemail.com>2014-08-15 06:26:02 +0200
committerMarkus Mohrhard <markus.mohrhard@googlemail.com>2014-09-02 01:08:42 +0200
commit249c5e0f211bbdcbffda91a446dedd33c314ee64 (patch)
treecc42427e7969c7a1e6bdb0fb242f17a4766398bd /chart2/opengl/shape3DFragmentShaderV300.glsl
parentfbddfdecccb9411ec40bb9d89f6bf8ed86cd423f (diff)
replace all attribute and varying in chart shaders
Next step to a pure OpenGL 3.2 core context. Change-Id: Ifcfccd9ffc8adcc3b7338e10cb25aeb8496909a3
Diffstat (limited to 'chart2/opengl/shape3DFragmentShaderV300.glsl')
-rw-r--r--chart2/opengl/shape3DFragmentShaderV300.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/chart2/opengl/shape3DFragmentShaderV300.glsl b/chart2/opengl/shape3DFragmentShaderV300.glsl
index c9d4522c6eca..9a8ddeaa9b54 100644
--- a/chart2/opengl/shape3DFragmentShaderV300.glsl
+++ b/chart2/opengl/shape3DFragmentShaderV300.glsl
@@ -11,8 +11,8 @@
#define MAX_LIGHT_NUM 8
-varying vec3 positionWorldspace;
-varying vec3 normalCameraspace;
+in vec3 positionWorldspace;
+in vec3 normalCameraspace;
uniform mat4 V;
uniform vec4 materialAmbient;