summaryrefslogtreecommitdiff
path: root/chart2/Package_opengl.mk
diff options
context:
space:
mode:
authorweigao <weigao@multicorewareinc.com>2014-06-18 08:01:46 -0700
committerMarkus Mohrhard <markus.mohrhard@collabora.co.uk>2014-06-21 04:21:40 +0200
commit016467d8a54bc5ed4990236dc990824b3efefa9c (patch)
tree8c7a23cb8b250cd58fd522fc5e691667103bbc75 /chart2/Package_opengl.mk
parent87e23f425f60b0b7459c63b824bc8bdc17796ad2 (diff)
add batch render texture shaders
Change-Id: I922d24bc63ed7c1f16318c25da0b6b3401d24b6f
Diffstat (limited to 'chart2/Package_opengl.mk')
-rw-r--r--chart2/Package_opengl.mk2
1 files changed, 2 insertions, 0 deletions
diff --git a/chart2/Package_opengl.mk b/chart2/Package_opengl.mk
index 3d68a932cb2a..6e1e298af669 100644
--- a/chart2/Package_opengl.mk
+++ b/chart2/Package_opengl.mk
@@ -32,6 +32,8 @@ $(eval $(call gb_Package_add_files,chart2_opengl_shader,$(LIBO_BIN_FOLDER)/openg
shape3DVertexShaderBatch.glsl \
shape3DFragmentShaderV300.glsl \
shape3DVertexShaderV300.glsl \
+ textFragmentShaderBatch.glsl \
+ textVertexShaderBatch.glsl \
))
# vim: set noet sw=4 ts=4: