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authorAndrea Gelmini <andrea.gelmini@gelma.net>2017-03-25 09:32:57 +0100
committerJulien Nabet <serval2412@yahoo.fr>2017-03-25 08:43:01 +0000
commit5262883672208ac17b58ec197a1f984d99403b7d (patch)
tree990a575501845d2f915757fc3af0faecec70f1c3 /canvas
parent72a2f615c37aada0d5ab8791f1fa9a71772b50f6 (diff)
Fix typos
Change-Id: If92860597a44ee79b513d255ce3f21112485a97e Reviewed-on: https://gerrit.libreoffice.org/35617 Reviewed-by: Julien Nabet <serval2412@yahoo.fr> Tested-by: Julien Nabet <serval2412@yahoo.fr>
Diffstat (limited to 'canvas')
-rw-r--r--canvas/source/cairo/cairo_canvashelper.cxx2
-rw-r--r--canvas/source/vcl/windowoutdevholder.hxx2
2 files changed, 2 insertions, 2 deletions
diff --git a/canvas/source/cairo/cairo_canvashelper.cxx b/canvas/source/cairo/cairo_canvashelper.cxx
index 2bfd634694e2..a27f69ba1085 100644
--- a/canvas/source/cairo/cairo_canvashelper.cxx
+++ b/canvas/source/cairo/cairo_canvashelper.cxx
@@ -276,7 +276,7 @@ namespace cairocanvas
useStates( viewState, renderState, true );
cairo_move_to( mpCairo.get(), aBezierSegment.Px + 0.5, aBezierSegment.Py + 0.5 );
- // tdf#99165 correction of control poinits not needed here, only hairlines drawn
+ // tdf#99165 correction of control points not needed here, only hairlines drawn
// (see cairo_set_line_width above)
cairo_curve_to( mpCairo.get(),
aBezierSegment.C1x + 0.5, aBezierSegment.C1y + 0.5,
diff --git a/canvas/source/vcl/windowoutdevholder.hxx b/canvas/source/vcl/windowoutdevholder.hxx
index 9c51ed1a33ce..83f5e65e6a5c 100644
--- a/canvas/source/vcl/windowoutdevholder.hxx
+++ b/canvas/source/vcl/windowoutdevholder.hxx
@@ -41,7 +41,7 @@ namespace vclcanvas
virtual const OutputDevice& getOutDev() const override { return mrOutputWindow; }
// TODO(Q2): Lifetime issue. Though WindowGraphicDeviceBase
- // now listenes to the window component, I still consider
+ // now listens to the window component, I still consider
// holding a naked reference unsafe here (especially as we
// pass it around via getOutDev). This _only_ works reliably,
// if disposing the SpriteCanvas correctly disposes all