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authorLuboš Luňák <l.lunak@suse.cz>2012-06-22 17:19:12 +0200
committerLuboš Luňák <l.lunak@suse.cz>2012-06-22 17:40:09 +0200
commitceb8b18f5b7437ba7438c428c3c78e4d8d67fee3 (patch)
treed37c8b63df0d31eceabb9976bc0a642699b9e658 /canvas
parent7cb232e6ee80994cf1f8cb17d34e09eb98fdabc7 (diff)
use generic names rather than specific algorithm names when scaling
The Lanczos scaling is of very good quality, but it's rather slow, which can be very noticeable with large images, so it's not a very good default for everything. And in general, it's not good to refer to a specific algorithm when all one usually wants is fast/default/best. Some of these changes are a bit of a guess between default/best, but the general logic is that best should be used only for images that won't be large or where the possible waiting does not matter. Change-Id: I53765507ecb7ed167890f6dd05e73fe53ffd0231
Diffstat (limited to 'canvas')
-rw-r--r--canvas/source/vcl/canvasbitmaphelper.cxx2
-rw-r--r--canvas/source/vcl/canvashelper.cxx2
2 files changed, 2 insertions, 2 deletions
diff --git a/canvas/source/vcl/canvasbitmaphelper.cxx b/canvas/source/vcl/canvasbitmaphelper.cxx
index cceaf7b93b9a..e86b629acfbc 100644
--- a/canvas/source/vcl/canvasbitmaphelper.cxx
+++ b/canvas/source/vcl/canvasbitmaphelper.cxx
@@ -129,7 +129,7 @@ namespace vclcanvas
BitmapEx aRes( mpBackBuffer->getBitmapReference() );
aRes.Scale( ::vcl::unotools::sizeFromRealSize2D(newSize),
- beFast ? BMP_SCALE_FAST : BMP_SCALE_LANCZOS );
+ beFast ? BMP_SCALE_FAST : BMP_SCALE_DEFAULT );
return uno::Reference< rendering::XBitmap >(
new CanvasBitmap( aRes, *mpDevice, mpOutDevReference ) );
diff --git a/canvas/source/vcl/canvashelper.cxx b/canvas/source/vcl/canvashelper.cxx
index ba36f4082fa1..7dc47519682c 100644
--- a/canvas/source/vcl/canvashelper.cxx
+++ b/canvas/source/vcl/canvashelper.cxx
@@ -927,7 +927,7 @@ namespace vclcanvas
Bitmap aBitmap( rOutDev.GetBitmap(aEmptyPoint, aBmpSize) );
aBitmap.Scale( ::vcl::unotools::sizeFromRealSize2D(newSize),
- beFast ? BMP_SCALE_FAST : BMP_SCALE_LANCZOS );
+ beFast ? BMP_SCALE_FAST : BMP_SCALE_DEFAULT );
return uno::Reference< rendering::XBitmap >(
new CanvasBitmap( aBitmap, *mpDevice, mpOutDev ) );