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authorStephan Bergmann <sbergman@redhat.com>2014-07-07 11:52:57 +0200
committerStephan Bergmann <sbergman@redhat.com>2014-07-07 12:01:03 +0200
commit8a85f9f29f13805af449943990af8af8399ab7b5 (patch)
tree388f6d9cfacbdbbfafe3ef1f8d9b04f03b609267 /bridges
parentaa04177e7c43d75bc87875a9d8ce2393d7263822 (diff)
Drop unnecessary nFPR parameter
...as passing (an upper bound on) the number of vector registers used in %al is only required for variable-argument function calls, according to <http://www.x86-64.org/documentation/abi.pdf> "System V Application Binary Interface: AMD64 Architecture Processor Supplement, Draft Version 0.99.6." Unclear why this got added in f424e55b4e66ffbee5b34f45ef5ea18d77c4d15c "INTEGRATION: CWS sixtyfour11," maybe on the basis of "doesn't hurt." Change-Id: If6f8359d5bf6458274905d64adf82634bf90a24d
Diffstat (limited to 'bridges')
-rw-r--r--bridges/source/cpp_uno/gcc3_linux_x86-64/callvirtualmethod.cxx18
-rw-r--r--bridges/source/cpp_uno/gcc3_linux_x86-64/callvirtualmethod.hxx3
-rw-r--r--bridges/source/cpp_uno/gcc3_linux_x86-64/uno2cpp.cxx3
3 files changed, 7 insertions, 17 deletions
diff --git a/bridges/source/cpp_uno/gcc3_linux_x86-64/callvirtualmethod.cxx b/bridges/source/cpp_uno/gcc3_linux_x86-64/callvirtualmethod.cxx
index dba9bfed45f2..6dae025d3174 100644
--- a/bridges/source/cpp_uno/gcc3_linux_x86-64/callvirtualmethod.cxx
+++ b/bridges/source/cpp_uno/gcc3_linux_x86-64/callvirtualmethod.cxx
@@ -48,20 +48,14 @@
void CPPU_CURRENT_NAMESPACE::callVirtualMethod(
void * pThis, sal_uInt32 nVtableIndex, void * pRegisterReturn,
typelib_TypeDescriptionReference * pReturnTypeRef, bool bSimpleReturn,
- sal_uInt64 *pStack, sal_uInt32 nStack, sal_uInt64 *pGPR, double * pFPR,
- sal_uInt32 nFPR)
+ sal_uInt64 *pStack, sal_uInt32 nStack, sal_uInt64 *pGPR, double * pFPR)
{
- // Should not happen, but...
- if ( nFPR > x86_64::MAX_SSE_REGS )
- nFPR = x86_64::MAX_SSE_REGS;
-
// Work around Clang -fsanitize=address "inline assembly requires more
// registers than available" error:
struct Data {
sal_uInt64 pMethod;
sal_uInt64 * pGPR;
double * pFPR;
- sal_uInt64 nFPR;
// Return values:
sal_uInt64 rax;
sal_uInt64 rdx;
@@ -70,7 +64,6 @@ void CPPU_CURRENT_NAMESPACE::callVirtualMethod(
} data;
data.pGPR = pGPR;
data.pFPR = pFPR;
- data.nFPR = nFPR;
// Get pointer to method
sal_uInt64 pMethod = *((sal_uInt64 *)pThis);
@@ -113,14 +106,13 @@ void CPPU_CURRENT_NAMESPACE::callVirtualMethod(
// Perform the call
"movq 0%0, %%r11\n\t"
- "movq 24%0, %%rax\n\t"
"call *%%r11\n\t"
// Fill the return values
- "movq %%rax, 32%0\n\t"
- "movq %%rdx, 40%0\n\t"
- "movsd %%xmm0, 48%0\n\t"
- "movsd %%xmm1, 56%0\n\t"
+ "movq %%rax, 24%0\n\t"
+ "movq %%rdx, 32%0\n\t"
+ "movsd %%xmm0, 40%0\n\t"
+ "movsd %%xmm1, 48%0\n\t"
:: "o" (data),
"m" ( pCallStack ) // dummy input to prevent the compiler from optimizing the alloca out
: "rax", "rdi", "rsi", "rdx", "rcx", "r8", "r9", "r10", "r11",
diff --git a/bridges/source/cpp_uno/gcc3_linux_x86-64/callvirtualmethod.hxx b/bridges/source/cpp_uno/gcc3_linux_x86-64/callvirtualmethod.hxx
index 162f9af4d782..4a48692c5c46 100644
--- a/bridges/source/cpp_uno/gcc3_linux_x86-64/callvirtualmethod.hxx
+++ b/bridges/source/cpp_uno/gcc3_linux_x86-64/callvirtualmethod.hxx
@@ -31,8 +31,7 @@ namespace CPPU_CURRENT_NAMESPACE {
void callVirtualMethod(
void * pThis, sal_uInt32 nVtableIndex, void * pRegisterReturn,
typelib_TypeDescriptionReference * pReturnTypeRef, bool bSimpleReturn,
- sal_uInt64 *pStack, sal_uInt32 nStack, sal_uInt64 *pGPR, double * pFPR,
- sal_uInt32 nFPR);
+ sal_uInt64 *pStack, sal_uInt32 nStack, sal_uInt64 *pGPR, double * pFPR);
}
diff --git a/bridges/source/cpp_uno/gcc3_linux_x86-64/uno2cpp.cxx b/bridges/source/cpp_uno/gcc3_linux_x86-64/uno2cpp.cxx
index dea6fef5e44e..33ffe8e1b970 100644
--- a/bridges/source/cpp_uno/gcc3_linux_x86-64/uno2cpp.cxx
+++ b/bridges/source/cpp_uno/gcc3_linux_x86-64/uno2cpp.cxx
@@ -232,8 +232,7 @@ static void cpp_call(
pAdjustedThisPtr, aVtableSlot.index,
pCppReturn, pReturnTypeRef, bSimpleReturn,
pStackStart, ( pStack - pStackStart ),
- pGPR,
- pFPR, nFPR );
+ pGPR, pFPR );
} catch (const Exception &) {
throw;
} catch (const std::exception & e) {