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authorVladimir Glazounov <vg@openoffice.org>2008-08-19 23:04:27 +0000
committerVladimir Glazounov <vg@openoffice.org>2008-08-19 23:04:27 +0000
commit9d1ddac7b8041c2945b692c42371e3f60d9c0d2a (patch)
treee49ddb1ba633f8277aa558fdc0a941b537d2455c /basegfx
parentd9c6350ec0a4ad36305642ad29c85cb650dac69c (diff)
INTEGRATION: CWS aw033 (1.4.2); FILE MERGED
2008/05/15 14:36:28 aw 1.4.2.8: changes after resync 2008/05/14 14:41:06 aw 1.4.2.7: RESYNC: (1.5-1.7); FILE MERGED 2008/05/14 09:16:32 aw 1.4.2.6: #i39532# aw033 progresses from git 2007/11/07 14:24:30 aw 1.4.2.5: #i39532# committing to have a base for HDU 2006/12/12 10:15:10 aw 1.4.2.4: #i39532# changes after resync 2006/09/27 16:29:23 aw 1.4.2.3: #i39532# changes after resync to m185 2006/09/26 14:51:09 aw 1.4.2.2: RESYNC: (1.4-1.5); FILE MERGED 2006/05/12 11:36:07 aw 1.4.2.1: code changes for primitive support
Diffstat (limited to 'basegfx')
-rw-r--r--basegfx/source/polygon/b3dpolypolygontools.cxx444
1 files changed, 429 insertions, 15 deletions
diff --git a/basegfx/source/polygon/b3dpolypolygontools.cxx b/basegfx/source/polygon/b3dpolypolygontools.cxx
index 11c3a8f7994b..2f73d9688b15 100644
--- a/basegfx/source/polygon/b3dpolypolygontools.cxx
+++ b/basegfx/source/polygon/b3dpolypolygontools.cxx
@@ -7,7 +7,7 @@
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: b3dpolypolygontools.cxx,v $
- * $Revision: 1.7 $
+ * $Revision: 1.8 $
*
* This file is part of OpenOffice.org.
*
@@ -35,9 +35,10 @@
#include <basegfx/polygon/b3dpolypolygon.hxx>
#include <basegfx/polygon/b3dpolygon.hxx>
#include <basegfx/polygon/b3dpolygontools.hxx>
-#include <basegfx/numeric/ftools.hxx>
-
#include <numeric>
+#include <basegfx/matrix/b3dhommatrix.hxx>
+#include <basegfx/numeric/ftools.hxx>
+#include <osl/mutex.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -46,37 +47,450 @@ namespace basegfx
namespace tools
{
// B3DPolyPolygon tools
- ::basegfx::B3DRange getRange(const ::basegfx::B3DPolyPolygon& rCandidate)
+ B3DRange getRange(const B3DPolyPolygon& rCandidate)
{
- ::basegfx::B3DRange aRetval;
+ B3DRange aRetval;
const sal_uInt32 nPolygonCount(rCandidate.count());
for(sal_uInt32 a(0L); a < nPolygonCount; a++)
{
- ::basegfx::B3DPolygon aCandidate = rCandidate.getB3DPolygon(a);
- aRetval.expand(::basegfx::tools::getRange(aCandidate));
+ B3DPolygon aCandidate = rCandidate.getB3DPolygon(a);
+ aRetval.expand(getRange(aCandidate));
}
return aRetval;
}
- ::basegfx::B3DPolyPolygon applyLineDashing(const ::basegfx::B3DPolyPolygon& rCandidate, const ::std::vector<double>& raDashDotArray, double fFullDashDotLen)
+ void applyLineDashing(const B3DPolyPolygon& rCandidate, const ::std::vector<double>& rDotDashArray, B3DPolyPolygon* pLineTarget, B3DPolyPolygon* pGapTarget, double fFullDashDotLen)
{
- ::basegfx::B3DPolyPolygon aRetval;
-
- if(0.0 == fFullDashDotLen && raDashDotArray.size())
+ if(0.0 == fFullDashDotLen && rDotDashArray.size())
{
- // calculate fFullDashDotLen from raDashDotArray
- fFullDashDotLen = ::std::accumulate(raDashDotArray.begin(), raDashDotArray.end(), 0.0);
+ // calculate fFullDashDotLen from rDotDashArray
+ fFullDashDotLen = ::std::accumulate(rDotDashArray.begin(), rDotDashArray.end(), 0.0);
}
if(rCandidate.count() && fFullDashDotLen > 0.0)
{
+ B3DPolyPolygon aLineTarget, aGapTarget;
+
for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
{
- ::basegfx::B3DPolygon aCandidate = rCandidate.getB3DPolygon(a);
- aRetval.append(applyLineDashing(aCandidate, raDashDotArray, fFullDashDotLen));
+ const B3DPolygon aCandidate(rCandidate.getB3DPolygon(a));
+
+ applyLineDashing(
+ aCandidate,
+ rDotDashArray,
+ pLineTarget ? &aLineTarget : 0,
+ pGapTarget ? &aGapTarget : 0,
+ fFullDashDotLen);
+
+ if(pLineTarget)
+ {
+ pLineTarget->append(aLineTarget);
+ }
+
+ if(pGapTarget)
+ {
+ pGapTarget->append(aGapTarget);
+ }
+ }
+ }
+ }
+
+ B3DPolyPolygon createUnitCubePolyPolygon()
+ {
+ static B3DPolyPolygon aRetval;
+ ::osl::Mutex m_mutex;
+
+ if(!aRetval.count())
+ {
+ B3DPolygon aTemp;
+ aTemp.append(B3DPoint(0.0, 0.0, 1.0));
+ aTemp.append(B3DPoint(0.0, 1.0, 1.0));
+ aTemp.append(B3DPoint(1.0, 1.0, 1.0));
+ aTemp.append(B3DPoint(1.0, 0.0, 1.0));
+ aTemp.setClosed(true);
+ aRetval.append(aTemp);
+
+ aTemp.clear();
+ aTemp.append(B3DPoint(0.0, 0.0, 0.0));
+ aTemp.append(B3DPoint(0.0, 1.0, 0.0));
+ aTemp.append(B3DPoint(1.0, 1.0, 0.0));
+ aTemp.append(B3DPoint(1.0, 0.0, 0.0));
+ aTemp.setClosed(true);
+ aRetval.append(aTemp);
+
+ aTemp.clear();
+ aTemp.append(B3DPoint(0.0, 0.0, 0.0));
+ aTemp.append(B3DPoint(0.0, 0.0, 1.0));
+ aRetval.append(aTemp);
+
+ aTemp.clear();
+ aTemp.append(B3DPoint(0.0, 1.0, 0.0));
+ aTemp.append(B3DPoint(0.0, 1.0, 1.0));
+ aRetval.append(aTemp);
+
+ aTemp.clear();
+ aTemp.append(B3DPoint(1.0, 1.0, 0.0));
+ aTemp.append(B3DPoint(1.0, 1.0, 1.0));
+ aRetval.append(aTemp);
+
+ aTemp.clear();
+ aTemp.append(B3DPoint(1.0, 0.0, 0.0));
+ aTemp.append(B3DPoint(1.0, 0.0, 1.0));
+ aRetval.append(aTemp);
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon createUnitCubeFillPolyPolygon()
+ {
+ static B3DPolyPolygon aRetval;
+ ::osl::Mutex m_mutex;
+
+ if(!aRetval.count())
+ {
+ B3DPolygon aTemp;
+
+ // all points
+ const B3DPoint A(0.0, 0.0, 0.0);
+ const B3DPoint B(0.0, 1.0, 0.0);
+ const B3DPoint C(1.0, 1.0, 0.0);
+ const B3DPoint D(1.0, 0.0, 0.0);
+ const B3DPoint E(0.0, 0.0, 1.0);
+ const B3DPoint F(0.0, 1.0, 1.0);
+ const B3DPoint G(1.0, 1.0, 1.0);
+ const B3DPoint H(1.0, 0.0, 1.0);
+
+ // create bottom
+ aTemp.append(D);
+ aTemp.append(A);
+ aTemp.append(E);
+ aTemp.append(H);
+ aTemp.setClosed(true);
+ aRetval.append(aTemp);
+
+ // create front
+ aTemp.clear();
+ aTemp.append(B);
+ aTemp.append(A);
+ aTemp.append(D);
+ aTemp.append(C);
+ aTemp.setClosed(true);
+ aRetval.append(aTemp);
+
+ // create left
+ aTemp.clear();
+ aTemp.append(E);
+ aTemp.append(A);
+ aTemp.append(B);
+ aTemp.append(F);
+ aTemp.setClosed(true);
+ aRetval.append(aTemp);
+
+ // create top
+ aTemp.clear();
+ aTemp.append(C);
+ aTemp.append(G);
+ aTemp.append(F);
+ aTemp.append(B);
+ aTemp.setClosed(true);
+ aRetval.append(aTemp);
+
+ // create right
+ aTemp.clear();
+ aTemp.append(H);
+ aTemp.append(G);
+ aTemp.append(C);
+ aTemp.append(D);
+ aTemp.setClosed(true);
+ aRetval.append(aTemp);
+
+ // create back
+ aTemp.clear();
+ aTemp.append(F);
+ aTemp.append(G);
+ aTemp.append(H);
+ aTemp.append(E);
+ aTemp.setClosed(true);
+ aRetval.append(aTemp);
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon createCubePolyPolygonFromB3DRange( const B3DRange& rRange)
+ {
+ B3DPolyPolygon aRetval;
+
+ if(!rRange.isEmpty())
+ {
+ aRetval = createUnitCubePolyPolygon();
+ B3DHomMatrix aTrans;
+ aTrans.scale(rRange.getWidth(), rRange.getHeight(), rRange.getDepth());
+ aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ());
+ aRetval.transform(aTrans);
+ aRetval.removeDoublePoints();
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon createCubeFillPolyPolygonFromB3DRange( const B3DRange& rRange)
+ {
+ B3DPolyPolygon aRetval;
+
+ if(!rRange.isEmpty())
+ {
+ aRetval = createUnitCubeFillPolyPolygon();
+ B3DHomMatrix aTrans;
+ aTrans.scale(rRange.getWidth(), rRange.getHeight(), rRange.getDepth());
+ aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ());
+ aRetval.transform(aTrans);
+ aRetval.removeDoublePoints();
+ }
+
+ return aRetval;
+ }
+
+ // helper for getting the 3D Point from given cartesian coordiantes. fVer is defined from
+ // [F_PI2 .. -F_PI2], fHor from [0.0 .. F_2PI]
+ inline B3DPoint getPointFromCartesian(double fVer, double fHor)
+ {
+ const double fCosHor(cos(fHor));
+ return B3DPoint(fCosHor * cos(fVer), sin(fHor), fCosHor * -sin(fVer));
+ }
+
+ B3DPolyPolygon createUnitSpherePolyPolygon(
+ sal_uInt32 nHorSeg, sal_uInt32 nVerSeg,
+ double fVerStart, double fVerStop,
+ double fHorStart, double fHorStop)
+ {
+ B3DPolyPolygon aRetval;
+ sal_uInt32 a, b;
+
+ if(!nHorSeg)
+ {
+ nHorSeg = fround(fabs(fHorStop - fHorStart) / (F_2PI / 24.0));
+ }
+
+ if(!nHorSeg)
+ {
+ nHorSeg = 1L;
+ }
+
+ if(!nVerSeg)
+ {
+ nVerSeg = fround(fabs(fVerStop - fVerStart) / (F_2PI / 24.0));
+ }
+
+ if(!nVerSeg)
+ {
+ nVerSeg = 1L;
+ }
+
+ // create constants
+ const double fVerDiffPerStep((fVerStop - fVerStart) / (double)nVerSeg);
+ const double fHorDiffPerStep((fHorStop - fHorStart) / (double)nHorSeg);
+ bool bHorClosed(fTools::equal(fHorStop - fHorStart, F_2PI));
+ bool bVerFromTop(fTools::equal(fVerStart, F_PI2));
+ bool bVerToBottom(fTools::equal(fVerStop, -F_PI2));
+
+ // create horizontal rings
+ const sal_uInt32 nLoopVerInit(bVerFromTop ? 1L : 0L);
+ const sal_uInt32 nLoopVerLimit(bVerToBottom ? nVerSeg : nVerSeg + 1L);
+ const sal_uInt32 nLoopHorLimit(bHorClosed ? nHorSeg : nHorSeg + 1L);
+
+ for(a = nLoopVerInit; a < nLoopVerLimit; a++)
+ {
+ const double fVer(fVerStart + ((double)(a) * fVerDiffPerStep));
+ B3DPolygon aNew;
+
+ for(b = 0L; b < nLoopHorLimit; b++)
+ {
+ const double fHor(fHorStart + ((double)(b) * fHorDiffPerStep));
+ aNew.append(getPointFromCartesian(fHor, fVer));
+ }
+
+ aNew.setClosed(bHorClosed);
+ aRetval.append(aNew);
+ }
+
+ // create vertical half-rings
+ for(a = 0L; a < nLoopHorLimit; a++)
+ {
+ const double fHor(fHorStart + ((double)(a) * fHorDiffPerStep));
+ B3DPolygon aNew;
+
+ if(bVerFromTop)
+ {
+ aNew.append(B3DPoint(0.0, 1.0, 0.0));
+ }
+
+ for(b = nLoopVerInit; b < nLoopVerLimit; b++)
+ {
+ const double fVer(fVerStart + ((double)(b) * fVerDiffPerStep));
+ aNew.append(getPointFromCartesian(fHor, fVer));
}
+
+ if(bVerToBottom)
+ {
+ aNew.append(B3DPoint(0.0, -1.0, 0.0));
+ }
+
+ aRetval.append(aNew);
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon createSpherePolyPolygonFromB3DRange( const B3DRange& rRange,
+ sal_uInt32 nHorSeg, sal_uInt32 nVerSeg,
+ double fVerStart, double fVerStop,
+ double fHorStart, double fHorStop)
+ {
+ B3DPolyPolygon aRetval(createUnitSpherePolyPolygon(nHorSeg, nVerSeg, fVerStart, fVerStop, fHorStart, fHorStop));
+
+ if(aRetval.count())
+ {
+ // move and scale whole construct which is now in [-1.0 .. 1.0] in all directions
+ B3DHomMatrix aTrans;
+ aTrans.translate(1.0, 1.0, 1.0);
+ aTrans.scale(rRange.getWidth() / 2.0, rRange.getHeight() / 2.0, rRange.getDepth() / 2.0);
+ aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ());
+ aRetval.transform(aTrans);
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon createUnitSphereFillPolyPolygon(
+ sal_uInt32 nHorSeg, sal_uInt32 nVerSeg,
+ bool bNormals,
+ double fVerStart, double fVerStop,
+ double fHorStart, double fHorStop)
+ {
+ B3DPolyPolygon aRetval;
+
+ if(!nHorSeg)
+ {
+ nHorSeg = fround(fabs(fHorStop - fHorStart) / (F_2PI / 24.0));
+ }
+
+ if(!nHorSeg)
+ {
+ nHorSeg = 1L;
+ }
+
+ if(!nVerSeg)
+ {
+ nVerSeg = fround(fabs(fVerStop - fVerStart) / (F_2PI / 24.0));
+ }
+
+ if(!nVerSeg)
+ {
+ nVerSeg = 1L;
+ }
+
+ // vertical loop
+ for(sal_uInt32 a(0L); a < nVerSeg; a++)
+ {
+ const double fVer(fVerStart + (((fVerStop - fVerStart) * a) / nVerSeg));
+ const double fVer2(fVerStart + (((fVerStop - fVerStart) * (a + 1)) / nVerSeg));
+
+ // horizontal loop
+ for(sal_uInt32 b(0L); b < nHorSeg; b++)
+ {
+ const double fHor(fHorStart + (((fHorStop - fHorStart) * b) / nHorSeg));
+ const double fHor2(fHorStart + (((fHorStop - fHorStart) * (b + 1)) / nHorSeg));
+ B3DPolygon aNew;
+
+ aNew.append(getPointFromCartesian(fHor, fVer));
+ aNew.append(getPointFromCartesian(fHor2, fVer));
+ aNew.append(getPointFromCartesian(fHor2, fVer2));
+ aNew.append(getPointFromCartesian(fHor, fVer2));
+
+ if(bNormals)
+ {
+ for(sal_uInt32 c(0L); c < aNew.count(); c++)
+ {
+ aNew.setNormal(c, ::basegfx::B3DVector(aNew.getB3DPoint(c)));
+ }
+ }
+
+ aNew.setClosed(true);
+ aRetval.append(aNew);
+ }
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon createSphereFillPolyPolygonFromB3DRange( const B3DRange& rRange,
+ sal_uInt32 nHorSeg, sal_uInt32 nVerSeg,
+ bool bNormals,
+ double fVerStart, double fVerStop,
+ double fHorStart, double fHorStop)
+ {
+ B3DPolyPolygon aRetval(createUnitSphereFillPolyPolygon(nHorSeg, nVerSeg, bNormals, fVerStart, fVerStop, fHorStart, fHorStop));
+
+ if(aRetval.count())
+ {
+ // move and scale whole construct which is now in [-1.0 .. 1.0] in all directions
+ B3DHomMatrix aTrans;
+ aTrans.translate(1.0, 1.0, 1.0);
+ aTrans.scale(rRange.getWidth() / 2.0, rRange.getHeight() / 2.0, rRange.getDepth() / 2.0);
+ aTrans.translate(rRange.getMinX(), rRange.getMinY(), rRange.getMinZ());
+ aRetval.transform(aTrans);
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon applyDefaultNormalsSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter)
+ {
+ B3DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(applyDefaultNormalsSphere(rCandidate.getB3DPolygon(a), rCenter));
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon invertNormals( const B3DPolyPolygon& rCandidate)
+ {
+ B3DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(invertNormals(rCandidate.getB3DPolygon(a)));
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon applyDefaultTextureCoordinatesParallel( const B3DPolyPolygon& rCandidate, const B3DRange& rRange, bool bChangeX, bool bChangeY)
+ {
+ B3DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(applyDefaultTextureCoordinatesParallel(rCandidate.getB3DPolygon(a), rRange, bChangeX, bChangeY));
+ }
+
+ return aRetval;
+ }
+
+ B3DPolyPolygon applyDefaultTextureCoordinatesSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter, bool bChangeX, bool bChangeY)
+ {
+ B3DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(applyDefaultTextureCoordinatesSphere(rCandidate.getB3DPolygon(a), rCenter, bChangeX, bChangeY));
}
return aRetval;