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authorThorsten Behrens <thb@openoffice.org>2003-08-20 15:56:48 +0000
committerThorsten Behrens <thb@openoffice.org>2003-08-20 15:56:48 +0000
commit32c0e6e8f891e97528f5e03a9577a811971fdb3a (patch)
treed429706792c8de9ac81ea23e8072863374aff4dc /basegfx/source
parent95e977c9d4e821a0dcf64d114b37d80bee611bd5 (diff)
Some adaptions to coding guidelines. Method names are now lowercase, as well as namespaces. Enums are class members, if applicable, and all uppercase. Instead of sal_Bool, we're using builtin-bool, for non-API stuff
Diffstat (limited to 'basegfx/source')
-rw-r--r--basegfx/source/inc/PolygonPoint.hxx136
-rw-r--r--basegfx/source/inc/hommatrixtemplate.hxx252
-rw-r--r--basegfx/source/inc/polygontemplate.hxx138
3 files changed, 263 insertions, 263 deletions
diff --git a/basegfx/source/inc/PolygonPoint.hxx b/basegfx/source/inc/PolygonPoint.hxx
index f6f053008384..37a228c1a2a6 100644
--- a/basegfx/source/inc/PolygonPoint.hxx
+++ b/basegfx/source/inc/PolygonPoint.hxx
@@ -2,9 +2,9 @@
*
* $RCSfile: PolygonPoint.hxx,v $
*
- * $Revision: 1.3 $
+ * $Revision: 1.4 $
*
- * last change: $Author: aw $ $Date: 2003-03-14 14:35:29 $
+ * last change: $Author: thb $ $Date: 2003-08-20 16:56:48 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
@@ -72,7 +72,7 @@ template < class Point > class SimplePointEntry
public:
SimplePointEntry()
- : maPoint(Point::GetEmptyPoint())
+ : maPoint(Point::getEmptyPoint())
{
}
@@ -81,17 +81,17 @@ public:
{
}
- const Point& GetPoint() const
+ const Point& getPoint() const
{
return maPoint;
}
- void SetPoint(const Point& rValue)
+ void setPoint(const Point& rValue)
{
maPoint = rValue;
}
- sal_Bool operator==(const SimplePointEntry& rEntry) const
+ bool operator==(const SimplePointEntry& rEntry) const
{
return (maPoint == rEntry.maPoint);
}
@@ -106,8 +106,8 @@ template < class Vector > class SimpleBezierEntry
public:
SimpleBezierEntry()
- : maBackward(Vector::GetEmptyVector()),
- maForward(Vector::GetEmptyVector())
+ : maBackward(Vector::getEmptyVector()),
+ maForward(Vector::getEmptyVector())
{
}
@@ -117,39 +117,39 @@ public:
{
}
- const Vector& GetBackwardVector() const
+ const Vector& getBackwardVector() const
{
return maBackward;
}
- void SetBackwardVector(const Vector& rValue)
+ void setBackwardVector(const Vector& rValue)
{
maBackward = rValue;
}
- const Vector& GetForwardVector() const
+ const Vector& getForwardVector() const
{
return maForward;
}
- void SetForwardVector(const Vector& rValue)
+ void setForwardVector(const Vector& rValue)
{
maForward = rValue;
}
- sal_Bool IsBezierNeeded()
+ bool isBezierNeeded()
{
- if(maBackward != Vector::GetEmptyVector() || maForward != Vector::GetEmptyVector())
- return sal_True;
- return sal_False;
+ if(maBackward != Vector::getEmptyVector() || maForward != Vector::getEmptyVector())
+ return true;
+ return false;
}
- sal_Bool operator==(const SimpleBezierEntry& rEntry) const
+ bool operator==(const SimpleBezierEntry& rEntry) const
{
return ((maBackward == rEntry.maBackward) && (maForward == rEntry.maForward));
}
- void DoInvertForFlip()
+ void doInvertForFlip()
{
maBackward = -maBackward;
maForward = -maForward;
@@ -171,7 +171,7 @@ template < class Point, class Vector > class PolygonPointList
unsigned mbIsClosed : 1;
- void ImplTryToReduceToPointVector()
+ void implTryToReduceToPointVector()
{
if(!mnBezierCount && mpVectors)
{
@@ -181,22 +181,22 @@ template < class Point, class Vector > class PolygonPointList
}
public:
- sal_Bool IsBezier() const
+ bool isBezier() const
{
- return sal_Bool(mnBezierCount);
+ return bool(mnBezierCount);
}
- sal_Bool IsClosed() const
+ bool isClosed() const
{
- return sal_Bool(mbIsClosed);
+ return bool(mbIsClosed);
}
- void SetClosed(sal_Bool bNew)
+ void setClosed(bool bNew)
{
mbIsClosed = bNew;
}
- sal_uInt32 Count() const
+ sal_uInt32 count() const
{
return maPoints.size();
}
@@ -204,7 +204,7 @@ public:
PolygonPointList()
: mnBezierCount(0L),
mpVectors(0L),
- mbIsClosed(sal_False)
+ mbIsClosed(false)
{
// complete initialization with defaults
}
@@ -263,7 +263,7 @@ public:
}
// maybe vectors are not needed anymore, try to reduce memory footprint
- ImplTryToReduceToPointVector();
+ implTryToReduceToPointVector();
}
}
}
@@ -276,27 +276,27 @@ public:
}
}
- sal_Bool IsEqual(const PolygonPointList& rPointList) const
+ bool isEqual(const PolygonPointList& rPointList) const
{
// same point count?
if(maPoints.size() != rPointList.maPoints.size())
- return sal_False;
+ return false;
// if zero points the polys are equal
if(!maPoints.size())
- return sal_True;
+ return true;
// if bezier count used it needs to be equal
if(mnBezierCount != rPointList.mnBezierCount)
- return sal_False;
+ return false;
// compare point content
if(maPoints != rPointList.maPoints)
- return sal_False;
+ return false;
// beziercounts are equal: if it's zero, we are done
if(!mnBezierCount)
- return sal_True;
+ return true;
// beziercounts are equal and not zero; compare them
DBG_ASSERT(0L != mpVectors, "Error: Bezier list needs to exist here(!)");
@@ -305,32 +305,32 @@ public:
return (*mpVectors == *rPointList.mpVectors);
}
- const Point& GetPoint(sal_uInt32 nIndex) const
+ const Point& getPoint(sal_uInt32 nIndex) const
{
- return maPoints[nIndex].GetPoint();
+ return maPoints[nIndex].getPoint();
}
- void SetPoint(sal_uInt32 nIndex, const Point& rValue)
+ void setPoint(sal_uInt32 nIndex, const Point& rValue)
{
- maPoints[nIndex].SetPoint(rValue);
+ maPoints[nIndex].setPoint(rValue);
}
- const Vector& GetBackwardVector(sal_uInt32 nIndex) const
+ const Vector& getBackwardVector(sal_uInt32 nIndex) const
{
if(mpVectors)
- return ((*mpVectors)[nIndex]).GetBackwardVector();
+ return ((*mpVectors)[nIndex]).getBackwardVector();
else
- return Vector::GetEmptyVector();
+ return Vector::getEmptyVector();
}
- void SetBackwardVector(sal_uInt32 nIndex, const Vector& rValue)
+ void setBackwardVector(sal_uInt32 nIndex, const Vector& rValue)
{
if(mpVectors)
{
LocalSimpleBezierEntry& rDest = (*mpVectors)[nIndex];
- sal_Bool bBezierNeededBefore(rDest.IsBezierNeeded());
- ((*mpVectors)[nIndex]).SetBackwardVector(rValue);
- sal_Bool bBezierNeededAfter(rDest.IsBezierNeeded());
+ bool bBezierNeededBefore(rDest.isBezierNeeded());
+ ((*mpVectors)[nIndex]).setBackwardVector(rValue);
+ bool bBezierNeededAfter(rDest.isBezierNeeded());
if(bBezierNeededBefore != bBezierNeededAfter)
{
@@ -342,33 +342,33 @@ public:
}
else
{
- sal_Bool bEmptyVector(rValue == Vector::GetEmptyVector());
+ bool bEmptyVector(rValue == Vector::getEmptyVector());
if(bEmptyVector)
return;
mpVectors = new SimpleBezierVector(maPoints.size());
- ((*mpVectors)[nIndex]).SetBackwardVector(rValue);
+ ((*mpVectors)[nIndex]).setBackwardVector(rValue);
mnBezierCount++;
}
}
- const Vector& GetForwardVector(sal_uInt32 nIndex) const
+ const Vector& getForwardVector(sal_uInt32 nIndex) const
{
if(mpVectors)
- return ((*mpVectors)[nIndex]).GetForwardVector();
+ return ((*mpVectors)[nIndex]).getForwardVector();
else
- return Vector::GetEmptyVector();
+ return Vector::getEmptyVector();
}
- void SetForwardVector(sal_uInt32 nIndex, const Vector& rValue)
+ void setForwardVector(sal_uInt32 nIndex, const Vector& rValue)
{
if(mpVectors)
{
LocalSimpleBezierEntry& rDest = (*mpVectors)[nIndex];
- sal_Bool bBezierNeededBefore(rDest.IsBezierNeeded());
- ((*mpVectors)[nIndex]).SetForwardVector(rValue);
- sal_Bool bBezierNeededAfter(rDest.IsBezierNeeded());
+ bool bBezierNeededBefore(rDest.isBezierNeeded());
+ ((*mpVectors)[nIndex]).setForwardVector(rValue);
+ bool bBezierNeededAfter(rDest.isBezierNeeded());
if(bBezierNeededBefore != bBezierNeededAfter)
{
@@ -380,23 +380,23 @@ public:
}
else
{
- sal_Bool bEmptyVector(rValue == Vector::GetEmptyVector());
+ bool bEmptyVector(rValue == Vector::getEmptyVector());
if(bEmptyVector)
return;
mpVectors = new SimpleBezierVector(maPoints.size());
- ((*mpVectors)[nIndex]).SetForwardVector(rValue);
+ ((*mpVectors)[nIndex]).setForwardVector(rValue);
mnBezierCount++;
}
}
- void Insert(sal_uInt32 nIndex, const Point& rPoint, sal_uInt32 nCount)
+ void insert(sal_uInt32 nIndex, const Point& rPoint, sal_uInt32 nCount)
{
if(nCount)
{
// maybe vectors are not needed anymore, try to reduce memory footprint
- ImplTryToReduceToPointVector();
+ implTryToReduceToPointVector();
// add nCount copies of rPoint
{
@@ -417,7 +417,7 @@ public:
}
}
- void Insert(sal_uInt32 nIndex, const PolygonPointList& rSource)
+ void insert(sal_uInt32 nIndex, const PolygonPointList& rSource)
{
const sal_uInt32 nCount(rSource.maPoints.size());
@@ -455,7 +455,7 @@ public:
else
{
// maybe vectors are not needed anymore, try to reduce memory footprint
- ImplTryToReduceToPointVector();
+ implTryToReduceToPointVector();
// add nCount empty entries to keep indices synchronized
if(mpVectors)
@@ -469,12 +469,12 @@ public:
}
}
- void Remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
{
if(nCount)
{
// maybe vectors are not needed anymore, try to reduce memory footprint
- ImplTryToReduceToPointVector();
+ implTryToReduceToPointVector();
// remove point data
{
@@ -499,7 +499,7 @@ public:
for( ; mnBezierCount && aTestIter != aEnd; ++aTestIter)
{
- if(aTestIter->IsBezierNeeded())
+ if(aTestIter->isBezierNeeded())
mnBezierCount--;
}
}
@@ -512,18 +512,18 @@ public:
else
{
// try to reduce, maybe 0L == mnBezierCount
- ImplTryToReduceToPointVector();
+ implTryToReduceToPointVector();
}
}
}
}
- void Flip()
+ void flip()
{
if(maPoints.size() > 1)
{
// maybe vectors are not needed anymore, try to reduce memory footprint
- ImplTryToReduceToPointVector();
+ implTryToReduceToPointVector();
// calculate half size
const sal_uInt32 nHalfSize(maPoints.size() >> 1L);
@@ -550,9 +550,9 @@ public:
for(sal_uInt32 a(0); a < nHalfSize; a++)
{
LocalSimpleBezierEntry aTemp = *aStart;
- aTemp.DoInvertForFlip();
+ aTemp.doInvertForFlip();
*aStart = *aEnd;
- aStart->DoInvertForFlip();
+ aStart->doInvertForFlip();
aStart++;
*aEnd-- = aTemp;
}
@@ -560,7 +560,7 @@ public:
// also flip vectors of middle point (if existing)
if(maPoints.size() % 2)
{
- (*mpVectors)[nHalfSize].DoInvertForFlip();
+ (*mpVectors)[nHalfSize].doInvertForFlip();
}
}
}
diff --git a/basegfx/source/inc/hommatrixtemplate.hxx b/basegfx/source/inc/hommatrixtemplate.hxx
index 5c7b2d7a9490..992d395dadfc 100644
--- a/basegfx/source/inc/hommatrixtemplate.hxx
+++ b/basegfx/source/inc/hommatrixtemplate.hxx
@@ -2,9 +2,9 @@
*
* $RCSfile: hommatrixtemplate.hxx,v $
*
- * $Revision: 1.3 $
+ * $Revision: 1.4 $
*
- * last change: $Author: thb $ $Date: 2003-08-20 13:54:18 $
+ * last change: $Author: thb $ $Date: 2003-08-20 16:56:48 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
@@ -73,7 +73,7 @@
#include <math.h>
#include <string.h>
-inline double ImplGetDefaultValue(sal_uInt16 nRow, sal_uInt16 nColumn)
+inline double implGetDefaultValue(sal_uInt16 nRow, sal_uInt16 nColumn)
{
if(nRow == nColumn)
return 1.0;
@@ -97,17 +97,17 @@ public:
{
for(sal_uInt16 a(0); a < RowSize; a++)
{
- mfValue[a] = ImplGetDefaultValue(nRow, a);
+ mfValue[a] = implGetDefaultValue(nRow, a);
}
}
}
- double Get(sal_uInt16 nColumn) const
+ double get(sal_uInt16 nColumn) const
{
return mfValue[nColumn];
}
- void Set(sal_uInt16 nColumn, const double& rValue)
+ void set(sal_uInt16 nColumn, const double& rValue)
{
mfValue[nColumn] = rValue;
}
@@ -124,19 +124,19 @@ template < int _RowSize > class ImplHomMatrixTemplate
public:
// Is last line used?
- sal_Bool IsLastLineDefault() const
+ bool isLastLineDefault() const
{
if(!mpLine)
- return sal_True;
+ return true;
for(sal_uInt16 a(0); a < RowSize; a++)
{
- const double fDefault(ImplGetDefaultValue((RowSize - 1), a));
- const double fLineValue(mpLine->Get(a));
+ const double fDefault(implGetDefaultValue((RowSize - 1), a));
+ const double fLineValue(mpLine->get(a));
- if(!fTools::Equal(fDefault, fLineValue))
+ if(!fTools::equal(fDefault, fLineValue))
{
- return sal_False;
+ return false;
}
}
@@ -144,7 +144,7 @@ public:
delete ((ImplHomMatrixTemplate< RowSize >*)this)->mpLine;
((ImplHomMatrixTemplate< RowSize >*)this)->mpLine = 0L;
- return sal_True;
+ return true;
}
// This constructor is only used form the static identity matrix, thus
@@ -157,8 +157,8 @@ public:
// were initialized with a trailing 1 followed by 0's.
for(sal_uInt16 a(1); a < (RowSize - 1); a++)
{
- maLine[a].Set(0, 0.0);
- maLine[a].Set(a, 1.0);
+ maLine[a].set(0, 0.0);
+ maLine[a].set(a, 1.0);
}
}
@@ -186,63 +186,63 @@ public:
}
}
- const sal_uInt32 GetRefCount() const { return mnRefCount; }
- void IncRefCount() { mnRefCount++; }
- void DecRefCount() { mnRefCount--; }
+ const sal_uInt32 getRefCount() const { return mnRefCount; }
+ void incRefCount() { mnRefCount++; }
+ void decRefCount() { mnRefCount--; }
- sal_uInt16 GetEdgeLength() const { return RowSize; }
+ sal_uInt16 getEdgeLength() const { return RowSize; }
- double Get(sal_uInt16 nRow, sal_uInt16 nColumn) const
+ double get(sal_uInt16 nRow, sal_uInt16 nColumn) const
{
if(nRow < (RowSize - 1))
{
- return maLine[nRow].Get(nColumn);
+ return maLine[nRow].get(nColumn);
}
if(mpLine)
{
- return mpLine->Get(nColumn);
+ return mpLine->get(nColumn);
}
- return ImplGetDefaultValue((RowSize - 1), nColumn);
+ return implGetDefaultValue((RowSize - 1), nColumn);
}
- void Set(sal_uInt16 nRow, sal_uInt16 nColumn, const double& rValue)
+ void set(sal_uInt16 nRow, sal_uInt16 nColumn, const double& rValue)
{
if(nRow < (RowSize - 1))
{
- maLine[nRow].Set(nColumn, rValue);
+ maLine[nRow].set(nColumn, rValue);
}
else if(mpLine)
{
- mpLine->Set(nColumn, rValue);
+ mpLine->set(nColumn, rValue);
}
else
{
- const double fDefault(ImplGetDefaultValue((RowSize - 1), nColumn));
+ const double fDefault(implGetDefaultValue((RowSize - 1), nColumn));
- if(!fTools::Equal(fDefault, rValue))
+ if(!fTools::equal(fDefault, rValue))
{
mpLine = new ImplMatLine< RowSize >((RowSize - 1), 0L);
- mpLine->Set(nColumn, rValue);
+ mpLine->set(nColumn, rValue);
}
}
}
- void TestLastLine()
+ void testLastLine()
{
if(mpLine)
{
- sal_Bool bNecessary(sal_False);
+ bool bNecessary(false);
for(sal_uInt16 a(0);!bNecessary && a < RowSize; a++)
{
- const double fDefault(ImplGetDefaultValue((RowSize - 1), a));
- const double fLineValue(mpLine->Get(a));
+ const double fDefault(implGetDefaultValue((RowSize - 1), a));
+ const double fLineValue(mpLine->get(a));
- if(!fTools::Equal(fDefault, fLineValue))
+ if(!fTools::equal(fDefault, fLineValue))
{
- bNecessary = sal_True;
+ bNecessary = true;
}
}
@@ -255,7 +255,7 @@ public:
}
// Left-upper decompositon
- sal_Bool Ludcmp(sal_uInt16 nIndex[], sal_Int16& nParity)
+ bool ludcmp(sal_uInt16 nIndex[], sal_Int16& nParity)
{
double fBig, fSum, fDum;
double fStorage[RowSize];
@@ -271,17 +271,17 @@ public:
for(b = 0; b < RowSize; b++)
{
- double fTemp(fabs(Get(a, b)));
+ double fTemp(fabs(get(a, b)));
- if(fTools::More(fTemp, fBig))
+ if(fTools::more(fTemp, fBig))
{
fBig = fTemp;
}
}
- if(fTools::EqualZero(fBig))
+ if(fTools::equalZero(fBig))
{
- return sal_False;
+ return false;
}
fStorage[a] = 1.0 / fBig;
@@ -292,31 +292,31 @@ public:
{
for(a = 0; a < b; a++)
{
- fSum = Get(a, b);
+ fSum = get(a, b);
for(c = 0; c < a; c++)
{
- fSum -= Get(a, c) * Get(c, b);
+ fSum -= get(a, c) * get(c, b);
}
- Set(a, b, fSum);
+ set(a, b, fSum);
}
fBig = 0.0;
for(a = b; a < RowSize; a++)
{
- fSum = Get(a, b);
+ fSum = get(a, b);
for(c = 0; c < b; c++)
{
- fSum -= Get(a, c) * Get(c, b);
+ fSum -= get(a, c) * get(c, b);
}
- Set(a, b, fSum);
+ set(a, b, fSum);
fDum = fStorage[a] * fabs(fSum);
- if(fTools::MoreOrEqual(fDum, fBig))
+ if(fTools::moreOrEqual(fDum, fBig))
{
fBig = fDum;
nAMax = a;
@@ -327,9 +327,9 @@ public:
{
for(c = 0; c < RowSize; c++)
{
- fDum = Get(nAMax, c);
- Set(nAMax, c, Get(b, c));
- Set(b, c, fDum);
+ fDum = get(nAMax, c);
+ set(nAMax, c, get(b, c));
+ set(b, c, fDum);
}
nParity = -nParity;
@@ -339,28 +339,28 @@ public:
nIndex[b] = nAMax;
// here the failure of precision occurs
- const double fValBB(fabs(Get(b, b)));
+ const double fValBB(fabs(get(b, b)));
- if(fTools::EqualZero(fValBB))
+ if(fTools::equalZero(fValBB))
{
- return sal_False;
+ return false;
}
if(b != (RowSize - 1))
{
- fDum = 1.0 / Get(b, b);
+ fDum = 1.0 / get(b, b);
for(a = b + 1; a < RowSize; a++)
{
- Set(a, b, Get(a, b) * fDum);
+ set(a, b, get(a, b) * fDum);
}
}
}
- return sal_True;
+ return true;
}
- void Lubksb(const sal_uInt16 nIndex[], double fRow[]) const
+ void lubksb(const sal_uInt16 nIndex[], double fRow[]) const
{
sal_uInt16 b, ip;
sal_Int16 a, a2 = -1;
@@ -376,10 +376,10 @@ public:
{
for(b = a2; b < a; b++)
{
- fSum -= Get(a, b) * fRow[b];
+ fSum -= get(a, b) * fRow[b];
}
}
- else if(!fTools::EqualZero(fSum))
+ else if(!fTools::equalZero(fSum))
{
a2 = a;
}
@@ -393,19 +393,19 @@ public:
for(b = a + 1; b < RowSize; b++)
{
- fSum -= Get(a, b) * fRow[b];
+ fSum -= get(a, b) * fRow[b];
}
- const double fValueAA(Get(a, a));
+ const double fValueAA(get(a, a));
- if(!fTools::EqualZero(fValueAA))
+ if(!fTools::equalZero(fValueAA))
{
- fRow[a] = fSum / Get(a, a);
+ fRow[a] = fSum / get(a, a);
}
}
}
- sal_Bool IsIdentity() const
+ bool isIdentity() const
{
// last line needs no testing if not existing
const sal_uInt16 nMaxLine = (mpLine) ? RowSize : (RowSize - 1);
@@ -414,51 +414,51 @@ public:
{
for(sal_uInt16 b(0); b < RowSize; b++)
{
- const double fDefault(ImplGetDefaultValue(a, b));
- const double fValueAB(Get(a, b));
+ const double fDefault(implGetDefaultValue(a, b));
+ const double fValueAB(get(a, b));
- if(!fTools::Equal(fDefault, fValueAB))
+ if(!fTools::equal(fDefault, fValueAB))
{
- return sal_False;
+ return false;
}
}
}
- return sal_True;
+ return true;
}
- sal_Bool IsInvertible() const
+ bool isInvertible() const
{
ImplHomMatrixTemplate aWork(*this);
sal_uInt16 nIndex[RowSize];
sal_Int16 nParity;
- return aWork.Ludcmp(nIndex, nParity);
+ return aWork.ludcmp(nIndex, nParity);
}
- sal_Bool IsNormalized() const
+ bool isNormalized() const
{
if(!mpLine)
- return sal_True;
+ return true;
- const double fHomValue(Get((RowSize - 1), (RowSize - 1)));
+ const double fHomValue(get((RowSize - 1), (RowSize - 1)));
- if(fTools::EqualZero(fHomValue))
+ if(fTools::equalZero(fHomValue))
{
- return sal_True;
+ return true;
}
const double fOne(1.0);
- if(fTools::Equal(fOne, fHomValue))
+ if(fTools::equal(fOne, fHomValue))
{
- return sal_True;
+ return true;
}
- return sal_False;
+ return false;
}
- void DoInvert(const ImplHomMatrixTemplate& rWork, const sal_uInt16 nIndex[])
+ void doInvert(const ImplHomMatrixTemplate& rWork, const sal_uInt16 nIndex[])
{
double fArray[RowSize];
@@ -467,50 +467,50 @@ public:
// prepare line
for(sal_uInt16 b(0); b < RowSize; b++)
{
- fArray[b] = ImplGetDefaultValue(a, b);
+ fArray[b] = implGetDefaultValue(a, b);
}
// expand line
- rWork.Lubksb(nIndex, fArray);
+ rWork.lubksb(nIndex, fArray);
// copy line transposed to this matrix
for(b = 0; b < RowSize; b++)
{
- Set(b, a, fArray[b]);
+ set(b, a, fArray[b]);
}
}
// evtl. get rid of last matrix line
- TestLastLine();
+ testLastLine();
}
- void DoNormalize()
+ void doNormalize()
{
if(mpLine)
{
- const double fHomValue(Get((RowSize - 1), (RowSize - 1)));
+ const double fHomValue(get((RowSize - 1), (RowSize - 1)));
for(sal_uInt16 a(0); a < RowSize; a++)
{
for(sal_uInt16 b(0); b < RowSize; b++)
{
- Set(a, b, Get(a, b) / fHomValue);
+ set(a, b, get(a, b) / fHomValue);
}
}
// evtl. get rid of last matrix line
- TestLastLine();
+ testLastLine();
}
}
- double DoDeterminant() const
+ double doDeterminant() const
{
ImplHomMatrixTemplate aWork(*this);
sal_uInt16 nIndex[RowSize];
sal_Int16 nParity;
double fRetval(0.0);
- if(aWork.Ludcmp(nIndex, nParity))
+ if(aWork.ludcmp(nIndex, nParity))
{
fRetval = (double)nParity;
@@ -519,81 +519,81 @@ public:
for(sal_uInt16 a(0); a < nMaxLine; a++)
{
- fRetval *= aWork.Get(a, a);
+ fRetval *= aWork.get(a, a);
}
}
return fRetval;
}
- double DoTrace() const
+ double doTrace() const
{
double fTrace = (mpLine) ? 0.0 : 1.0;
const sal_uInt16 nMaxLine = (mpLine) ? RowSize : (RowSize - 1);
for(sal_uInt16 a(0); a < nMaxLine; a++)
{
- fTrace += Get(a, a);
+ fTrace += get(a, a);
}
return fTrace;
}
- void DoTranspose()
+ void doTranspose()
{
for(sal_uInt16 a(0); a < (RowSize - 1); a++)
{
for(sal_uInt16 b(a + 1); b < RowSize; b++)
{
- const double fTemp(Get(a, b));
- Set(a, b, Get(b, a));
- Set(b, a, fTemp);
+ const double fTemp(get(a, b));
+ set(a, b, get(b, a));
+ set(b, a, fTemp);
}
}
- TestLastLine();
+ testLastLine();
}
- void DoAddMatrix(const ImplHomMatrixTemplate& rMat)
+ void doAddMatrix(const ImplHomMatrixTemplate& rMat)
{
for(sal_uInt16 a(0); a < RowSize; a++)
{
for(sal_uInt16 b(0); b < RowSize; b++)
{
- Set(a, b, Get(a, b) + rMat.Get(a, b));
+ set(a, b, get(a, b) + rMat.get(a, b));
}
}
- TestLastLine();
+ testLastLine();
}
- void DoSubMatrix(const ImplHomMatrixTemplate& rMat)
+ void doSubMatrix(const ImplHomMatrixTemplate& rMat)
{
for(sal_uInt16 a(0); a < RowSize; a++)
{
for(sal_uInt16 b(0); b < RowSize; b++)
{
- Set(a, b, Get(a, b) - rMat.Get(a, b));
+ set(a, b, get(a, b) - rMat.get(a, b));
}
}
- TestLastLine();
+ testLastLine();
}
- void DoMulMatrix(const double& rfValue)
+ void doMulMatrix(const double& rfValue)
{
for(sal_uInt16 a(0); a < RowSize; a++)
{
for(sal_uInt16 b(0); b < RowSize; b++)
{
- Set(a, b, Get(a, b) * rfValue);
+ set(a, b, get(a, b) * rfValue);
}
}
- TestLastLine();
+ testLastLine();
}
- void DoMulMatrix(const ImplHomMatrixTemplate& rMat)
+ void doMulMatrix(const ImplHomMatrixTemplate& rMat)
{
// create a copy as source for the original values
const ImplHomMatrixTemplate aCopy(*this);
@@ -609,10 +609,10 @@ public:
for(sal_uInt16 c(0); c < RowSize; c++)
{
- fValue += aCopy.Get(c, b) * rMat.Get(a, c);
+ fValue += aCopy.get(c, b) * rMat.get(a, c);
}
- Set(a, b, fValue);
+ set(a, b, fValue);
}
}
@@ -625,13 +625,13 @@ public:
for(sal_uInt16 c(0); c < RowSize; c++)
{
- fValue += aCopy.Get(c, b) * rMat.Get((RowSize - 1), c);
+ fValue += aCopy.get(c, b) * rMat.get((RowSize - 1), c);
}
- Set((RowSize - 1), b, fValue);
+ set((RowSize - 1), b, fValue);
}
- TestLastLine();
+ testLastLine();
}
else
{
@@ -650,15 +650,15 @@ public:
for(sal_uInt16 c(0); c < (RowSize - 1); c++)
{
- fValue += aCopy.Get(c, b) * rMat.Get(a, c);
+ fValue += aCopy.get(c, b) * rMat.get(a, c);
}
if(b == (RowSize -1))
{
- fValue += aCopy.Get(a, (RowSize - 1));
+ fValue += aCopy.get(a, (RowSize - 1));
}
- Set(a, b, fValue);
+ set(a, b, fValue);
}
}
@@ -671,18 +671,18 @@ public:
for(sal_uInt16 c(0); c < (RowSize - 1); c++)
{
- fValue += aCopy.Get(c, b) * rMat.Get((RowSize - 1), c);
+ fValue += aCopy.get(c, b) * rMat.get((RowSize - 1), c);
}
if(b == (RowSize -1))
{
- fValue += aCopy.Get((RowSize - 1), (RowSize - 1));
+ fValue += aCopy.get((RowSize - 1), (RowSize - 1));
}
- Set((RowSize - 1), b, fValue);
+ set((RowSize - 1), b, fValue);
}
- TestLastLine();
+ testLastLine();
}
else
{
@@ -691,7 +691,7 @@ public:
}
}
- sal_Bool IsEqual(const ImplHomMatrixTemplate& rMat)
+ bool isEqual(const ImplHomMatrixTemplate& rMat)
{
const sal_uInt16 nMaxLine = (mpLine || rMat.mpLine) ? RowSize : (RowSize - 1);
@@ -699,17 +699,17 @@ public:
{
for(sal_uInt16 b(0); b < RowSize; b++)
{
- const double fValueA(Get(a, b));
- const double fValueB(rMat.Get(a, b));
+ const double fValueA(get(a, b));
+ const double fValueB(rMat.get(a, b));
- if(!fTools::Equal(fValueA, fValueB))
+ if(!fTools::equal(fValueA, fValueB))
{
- return sal_False;
+ return false;
}
}
}
- return sal_True;
+ return true;
}
};
diff --git a/basegfx/source/inc/polygontemplate.hxx b/basegfx/source/inc/polygontemplate.hxx
index 4433d2c8cf1d..27203d952442 100644
--- a/basegfx/source/inc/polygontemplate.hxx
+++ b/basegfx/source/inc/polygontemplate.hxx
@@ -2,9 +2,9 @@
*
* $RCSfile: polygontemplate.hxx,v $
*
- * $Revision: 1.2 $
+ * $Revision: 1.3 $
*
- * last change: $Author: aw $ $Date: 2003-04-28 12:10:38 $
+ * last change: $Author: thb $ $Date: 2003-08-20 16:56:48 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
@@ -72,7 +72,7 @@ template < class Point > class ImplSimplePointEntry
public:
ImplSimplePointEntry()
- : maPoint(Point::GetEmptyPoint())
+ : maPoint(Point::getEmptyPoint())
{
}
@@ -81,17 +81,17 @@ public:
{
}
- const Point& GetPoint() const
+ const Point& getPoint() const
{
return maPoint;
}
- void SetPoint(const Point& rValue)
+ void setPoint(const Point& rValue)
{
maPoint = rValue;
}
- sal_Bool operator==(const ImplSimplePointEntry& rEntry) const
+ bool operator==(const ImplSimplePointEntry& rEntry) const
{
return (maPoint == rEntry.maPoint);
}
@@ -106,8 +106,8 @@ template < class Vector > class ImplSimpleBezierEntry
public:
ImplSimpleBezierEntry()
- : maBackward(Vector::GetEmptyVector()),
- maForward(Vector::GetEmptyVector())
+ : maBackward(Vector::getEmptyVector()),
+ maForward(Vector::getEmptyVector())
{
}
@@ -117,39 +117,39 @@ public:
{
}
- const Vector& GetBackwardVector() const
+ const Vector& getBackwardVector() const
{
return maBackward;
}
- void SetBackwardVector(const Vector& rValue)
+ void setBackwardVector(const Vector& rValue)
{
maBackward = rValue;
}
- const Vector& GetForwardVector() const
+ const Vector& getForwardVector() const
{
return maForward;
}
- void SetForwardVector(const Vector& rValue)
+ void setForwardVector(const Vector& rValue)
{
maForward = rValue;
}
- sal_Bool IsBezierNeeded()
+ bool isBezierNeeded()
{
- if(!maBackward.EqualZero() || !maForward.EqualZero())
- return sal_True;
- return sal_False;
+ if(!maBackward.equalZero() || !maForward.equalZero())
+ return true;
+ return false;
}
- sal_Bool operator==(const ImplSimpleBezierEntry& rEntry) const
+ bool operator==(const ImplSimpleBezierEntry& rEntry) const
{
return ((maBackward == rEntry.maBackward) && (maForward == rEntry.maForward));
}
- void DoInvertForFlip()
+ void doInvertForFlip()
{
maBackward = -maBackward;
maForward = -maForward;
@@ -171,7 +171,7 @@ template < class Point, class Vector > class ImplPolygonTemplate
unsigned mbIsClosed : 1;
- void ImplTryToReduceToPointVector()
+ void implTryToReduceToPointVector()
{
if(!mnBezierCount && mpVectors)
{
@@ -181,22 +181,22 @@ template < class Point, class Vector > class ImplPolygonTemplate
}
public:
- sal_Bool IsBezier() const
+ bool isBezier() const
{
- return sal_Bool(mnBezierCount);
+ return bool(mnBezierCount);
}
- sal_Bool IsClosed() const
+ bool isClosed() const
{
- return sal_Bool(mbIsClosed);
+ return bool(mbIsClosed);
}
- void SetClosed(sal_Bool bNew)
+ void setClosed(bool bNew)
{
mbIsClosed = bNew;
}
- sal_uInt32 Count() const
+ sal_uInt32 count() const
{
return maPoints.size();
}
@@ -204,7 +204,7 @@ public:
ImplPolygonTemplate()
: mnBezierCount(0L),
mpVectors(0L),
- mbIsClosed(sal_False)
+ mbIsClosed(false)
{
// complete initialization with defaults
}
@@ -254,7 +254,7 @@ public:
for( ; aStart != aEnd; ++aStart )
{
- if(aStart->IsBezierNeeded())
+ if(aStart->isBezierNeeded())
{
mnBezierCount++;
}
@@ -263,7 +263,7 @@ public:
}
// maybe vectors are not needed anymore, try to reduce memory footprint
- ImplTryToReduceToPointVector();
+ implTryToReduceToPointVector();
}
}
}
@@ -276,27 +276,27 @@ public:
}
}
- sal_Bool IsEqual(const ImplPolygonTemplate& rPointList) const
+ bool isEqual(const ImplPolygonTemplate& rPointList) const
{
// same point count?
if(maPoints.size() != rPointList.maPoints.size())
- return sal_False;
+ return false;
// if zero points the polys are equal
if(!maPoints.size())
- return sal_True;
+ return true;
// if bezier count used it needs to be equal
if(mnBezierCount != rPointList.mnBezierCount)
- return sal_False;
+ return false;
// compare point content
if(maPoints != rPointList.maPoints)
- return sal_False;
+ return false;
// beziercounts are equal: if it's zero, we are done
if(!mnBezierCount)
- return sal_True;
+ return true;
// beziercounts are equal and not zero; compare them
DBG_ASSERT(0L != mpVectors, "Error: Bezier list needs to exist here(!)");
@@ -305,32 +305,32 @@ public:
return (*mpVectors == *rPointList.mpVectors);
}
- const Point& GetPoint(sal_uInt32 nIndex) const
+ const Point& getPoint(sal_uInt32 nIndex) const
{
- return maPoints[nIndex].GetPoint();
+ return maPoints[nIndex].getPoint();
}
- void SetPoint(sal_uInt32 nIndex, const Point& rValue)
+ void setPoint(sal_uInt32 nIndex, const Point& rValue)
{
- maPoints[nIndex].SetPoint(rValue);
+ maPoints[nIndex].setPoint(rValue);
}
- const Vector& GetBackwardVector(sal_uInt32 nIndex) const
+ const Vector& getBackwardVector(sal_uInt32 nIndex) const
{
if(mpVectors)
- return ((*mpVectors)[nIndex]).GetBackwardVector();
+ return ((*mpVectors)[nIndex]).getBackwardVector();
else
- return Vector::GetEmptyVector();
+ return Vector::getEmptyVector();
}
- void SetBackwardVector(sal_uInt32 nIndex, const Vector& rValue)
+ void setBackwardVector(sal_uInt32 nIndex, const Vector& rValue)
{
if(mpVectors)
{
LocalImplSimpleBezierEntry& rDest = (*mpVectors)[nIndex];
- sal_Bool bBezierNeededBefore(rDest.IsBezierNeeded());
- ((*mpVectors)[nIndex]).SetBackwardVector(rValue);
- sal_Bool bBezierNeededAfter(rDest.IsBezierNeeded());
+ bool bBezierNeededBefore(rDest.isBezierNeeded());
+ ((*mpVectors)[nIndex]).setBackwardVector(rValue);
+ bool bBezierNeededAfter(rDest.isBezierNeeded());
if(bBezierNeededBefore != bBezierNeededAfter)
{
@@ -342,33 +342,33 @@ public:
}
else
{
- sal_Bool bEmptyVector(rValue.EqualZero());
+ bool bEmptyVector(rValue.equalZero());
if(bEmptyVector)
return;
mpVectors = new SimpleBezierVector(maPoints.size());
- ((*mpVectors)[nIndex]).SetBackwardVector(rValue);
+ ((*mpVectors)[nIndex]).setBackwardVector(rValue);
mnBezierCount++;
}
}
- const Vector& GetForwardVector(sal_uInt32 nIndex) const
+ const Vector& getForwardVector(sal_uInt32 nIndex) const
{
if(mpVectors)
- return ((*mpVectors)[nIndex]).GetForwardVector();
+ return ((*mpVectors)[nIndex]).getForwardVector();
else
- return Vector::GetEmptyVector();
+ return Vector::getEmptyVector();
}
- void SetForwardVector(sal_uInt32 nIndex, const Vector& rValue)
+ void setForwardVector(sal_uInt32 nIndex, const Vector& rValue)
{
if(mpVectors)
{
LocalImplSimpleBezierEntry& rDest = (*mpVectors)[nIndex];
- sal_Bool bBezierNeededBefore(rDest.IsBezierNeeded());
- ((*mpVectors)[nIndex]).SetForwardVector(rValue);
- sal_Bool bBezierNeededAfter(rDest.IsBezierNeeded());
+ bool bBezierNeededBefore(rDest.isBezierNeeded());
+ ((*mpVectors)[nIndex]).setForwardVector(rValue);
+ bool bBezierNeededAfter(rDest.isBezierNeeded());
if(bBezierNeededBefore != bBezierNeededAfter)
{
@@ -380,23 +380,23 @@ public:
}
else
{
- sal_Bool bEmptyVector(rValue.EqualZero());
+ bool bEmptyVector(rValue.equalZero());
if(bEmptyVector)
return;
mpVectors = new SimpleBezierVector(maPoints.size());
- ((*mpVectors)[nIndex]).SetForwardVector(rValue);
+ ((*mpVectors)[nIndex]).setForwardVector(rValue);
mnBezierCount++;
}
}
- void Insert(sal_uInt32 nIndex, const Point& rPoint, sal_uInt32 nCount)
+ void insert(sal_uInt32 nIndex, const Point& rPoint, sal_uInt32 nCount)
{
if(nCount)
{
// maybe vectors are not needed anymore, try to reduce memory footprint
- ImplTryToReduceToPointVector();
+ implTryToReduceToPointVector();
// add nCount copies of rPoint
{
@@ -417,7 +417,7 @@ public:
}
}
- void Insert(sal_uInt32 nIndex, const ImplPolygonTemplate& rSource)
+ void insert(sal_uInt32 nIndex, const ImplPolygonTemplate& rSource)
{
const sal_uInt32 nCount(rSource.maPoints.size());
@@ -455,7 +455,7 @@ public:
else
{
// maybe vectors are not needed anymore, try to reduce memory footprint
- ImplTryToReduceToPointVector();
+ implTryToReduceToPointVector();
// add nCount empty entries to keep indices synchronized
if(mpVectors)
@@ -469,12 +469,12 @@ public:
}
}
- void Remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
{
if(nCount)
{
// maybe vectors are not needed anymore, try to reduce memory footprint
- ImplTryToReduceToPointVector();
+ implTryToReduceToPointVector();
// remove point data
{
@@ -499,7 +499,7 @@ public:
for( ; mnBezierCount && aTestIter != aEnd; ++aTestIter)
{
- if(aTestIter->IsBezierNeeded())
+ if(aTestIter->isBezierNeeded())
mnBezierCount--;
}
}
@@ -512,18 +512,18 @@ public:
else
{
// try to reduce, maybe 0L == mnBezierCount
- ImplTryToReduceToPointVector();
+ implTryToReduceToPointVector();
}
}
}
}
- void Flip()
+ void flip()
{
if(maPoints.size() > 1)
{
// maybe vectors are not needed anymore, try to reduce memory footprint
- ImplTryToReduceToPointVector();
+ implTryToReduceToPointVector();
// calculate half size
const sal_uInt32 nHalfSize(maPoints.size() >> 1L);
@@ -550,9 +550,9 @@ public:
for(sal_uInt32 a(0); a < nHalfSize; a++)
{
LocalImplSimpleBezierEntry aTemp = *aStart;
- aTemp.DoInvertForFlip();
+ aTemp.doInvertForFlip();
*aStart = *aEnd;
- aStart->DoInvertForFlip();
+ aStart->doInvertForFlip();
aStart++;
*aEnd-- = aTemp;
}
@@ -560,7 +560,7 @@ public:
// also flip vectors of middle point (if existing)
if(maPoints.size() % 2)
{
- (*mpVectors)[nHalfSize].DoInvertForFlip();
+ (*mpVectors)[nHalfSize].doInvertForFlip();
}
}
}