summaryrefslogtreecommitdiff
path: root/basegfx/source/tools/gradienttools.cxx
diff options
context:
space:
mode:
authorthb <thb@openoffice.org>2009-10-16 00:43:16 +0200
committerthb <thb@openoffice.org>2009-10-16 00:43:16 +0200
commit1837a267a2cf82b0152631e416d8be66c2adef25 (patch)
treee9df5704754fc1ed559cdc01d7d5c41207af5374 /basegfx/source/tools/gradienttools.cxx
parent9b9d44ee50a38180c2451ca527bf7b9f6f46f0fe (diff)
#i105937# Much improved gradient support for canvas/basegfx/drawinglayer.
See http://blog.thebehrens.net/2009/07/28/hackweek-iv-canvas-convwatch/ for more background information
Diffstat (limited to 'basegfx/source/tools/gradienttools.cxx')
-rw-r--r--basegfx/source/tools/gradienttools.cxx81
1 files changed, 39 insertions, 42 deletions
diff --git a/basegfx/source/tools/gradienttools.cxx b/basegfx/source/tools/gradienttools.cxx
index 9e78039cd590..337f9bd8e52b 100644
--- a/basegfx/source/tools/gradienttools.cxx
+++ b/basegfx/source/tools/gradienttools.cxx
@@ -52,6 +52,8 @@ namespace basegfx
o_rGradientInfo.maBackTextureTransform.identity();
o_rGradientInfo.mnSteps = nSteps;
+ fAngle = -fAngle;
+
double fTargetSizeX(rTargetRange.getWidth());
double fTargetSizeY(rTargetRange.getHeight());
double fTargetOffsetX(rTargetRange.getMinX());
@@ -70,7 +72,23 @@ namespace basegfx
fTargetSizeY = fNewY;
}
- // add object scale before rotate
+ double fSizeWithoutBorder=0;
+ double fTranslateY=0;
+ if( bAxial )
+ {
+ fSizeWithoutBorder = (1.0 - fBorder) * 0.5;
+ fTranslateY = 0.5;
+ }
+ else
+ {
+ fSizeWithoutBorder = 1.0 - fBorder;
+ fTranslateY = fBorder;
+ }
+
+ if(!fTools::equal(fSizeWithoutBorder, 0.0))
+ o_rGradientInfo.maTextureTransform.scale(1.0, fSizeWithoutBorder);
+
+ o_rGradientInfo.maTextureTransform.translate(0.0, fTranslateY);
o_rGradientInfo.maTextureTransform.scale(fTargetSizeX, fTargetSizeY);
// add texture rotate after scale to keep perpendicular angles
@@ -90,24 +108,9 @@ namespace basegfx
// prepare aspect for texture
o_rGradientInfo.mfAspectRatio = (0.0 != fTargetSizeY) ? fTargetSizeX / fTargetSizeY : 1.0;
- // build transform from u,v to [0.0 .. 1.0]. As base, use inverse texture transform
+ // build transform from u,v to [0.0 .. 1.0].
o_rGradientInfo.maBackTextureTransform = o_rGradientInfo.maTextureTransform;
o_rGradientInfo.maBackTextureTransform.invert();
-
- double fSizeWithoutBorder=0;
- if( bAxial )
- {
- fSizeWithoutBorder = (1.0 - fBorder) * 0.5;
- o_rGradientInfo.maBackTextureTransform.translate(0.0, -0.5);
- }
- else
- {
- fSizeWithoutBorder = 1.0 - fBorder;
- o_rGradientInfo.maBackTextureTransform.translate(0.0, -fBorder);
- }
-
- if(!fTools::equal(fSizeWithoutBorder, 0.0))
- o_rGradientInfo.maBackTextureTransform.scale(1.0, 1.0 / fSizeWithoutBorder);
}
/** Most of the setup for radial & ellipsoidal gradient is the same,
@@ -125,6 +128,8 @@ namespace basegfx
o_rGradientInfo.maBackTextureTransform.identity();
o_rGradientInfo.mnSteps = nSteps;
+ fAngle = -fAngle;
+
double fTargetSizeX(rTargetRange.getWidth());
double fTargetSizeY(rTargetRange.getHeight());
double fTargetOffsetX(rTargetRange.getMinX());
@@ -147,7 +152,11 @@ namespace basegfx
fTargetSizeY = 1.4142 * fTargetSizeY;
}
- // add object scale before rotate
+ const double fHalfBorder((1.0 - fBorder) * 0.5);
+ if(!fTools::equal(fHalfBorder, 0.0))
+ o_rGradientInfo.maTextureTransform.scale(fHalfBorder, fHalfBorder);
+
+ o_rGradientInfo.maTextureTransform.translate(0.5, 0.5);
o_rGradientInfo.maTextureTransform.scale(fTargetSizeX, fTargetSizeY);
if( !bCircular )
@@ -155,9 +164,8 @@ namespace basegfx
// add texture rotate after scale to keep perpendicular angles
if(0.0 != fAngle)
{
- B2DPoint aCenter(0.5, 0.5);
- aCenter *= o_rGradientInfo.maTextureTransform;
-
+ const B2DPoint aCenter(0.5*fTargetSizeX,
+ 0.5*fTargetSizeY);
o_rGradientInfo.maTextureTransform.translate(-aCenter.getX(), -aCenter.getY());
o_rGradientInfo.maTextureTransform.rotate(fAngle);
o_rGradientInfo.maTextureTransform.translate(aCenter.getX(), aCenter.getY());
@@ -178,17 +186,9 @@ namespace basegfx
// prepare aspect for texture
o_rGradientInfo.mfAspectRatio = (0.0 != fTargetSizeY) ? fTargetSizeX / fTargetSizeY : 1.0;
- // build transform from u,v to [0.0 .. 1.0]. As base, use inverse texture transform
+ // build transform from u,v to [0.0 .. 1.0].
o_rGradientInfo.maBackTextureTransform = o_rGradientInfo.maTextureTransform;
o_rGradientInfo.maBackTextureTransform.invert();
- o_rGradientInfo.maBackTextureTransform.translate(-0.5, -0.5);
- const double fHalfBorder((1.0 - fBorder) * 0.5);
-
- if(!fTools::equal(fHalfBorder, 0.0))
- {
- const double fFactor(1.0 / fHalfBorder);
- o_rGradientInfo.maBackTextureTransform.scale(fFactor, fFactor);
- }
}
/** Setup for rect & square gradient is exactly the same. Factored out
@@ -205,6 +205,8 @@ namespace basegfx
o_rGradientInfo.maBackTextureTransform.identity();
o_rGradientInfo.mnSteps = nSteps;
+ fAngle = -fAngle;
+
double fTargetSizeX(rTargetRange.getWidth());
double fTargetSizeY(rTargetRange.getHeight());
double fTargetOffsetX(rTargetRange.getMinX());
@@ -223,15 +225,18 @@ namespace basegfx
fTargetSizeY = fNewY;
}
- // add object scale before rotate
+ const double fHalfBorder((1.0 - fBorder) * 0.5);
+ if(!fTools::equal(fHalfBorder, 0.0))
+ o_rGradientInfo.maTextureTransform.scale(fHalfBorder, fHalfBorder);
+
+ o_rGradientInfo.maTextureTransform.translate(0.5, 0.5);
o_rGradientInfo.maTextureTransform.scale(fTargetSizeX, fTargetSizeY);
// add texture rotate after scale to keep perpendicular angles
if(0.0 != fAngle)
{
- B2DPoint aCenter(0.5, 0.5);
- aCenter *= o_rGradientInfo.maTextureTransform;
-
+ const B2DPoint aCenter(0.5*fTargetSizeX,
+ 0.5*fTargetSizeY);
o_rGradientInfo.maTextureTransform.translate(-aCenter.getX(), -aCenter.getY());
o_rGradientInfo.maTextureTransform.rotate(fAngle);
o_rGradientInfo.maTextureTransform.translate(aCenter.getX(), aCenter.getY());
@@ -254,14 +259,6 @@ namespace basegfx
// build transform from u,v to [0.0 .. 1.0]. As base, use inverse texture transform
o_rGradientInfo.maBackTextureTransform = o_rGradientInfo.maTextureTransform;
o_rGradientInfo.maBackTextureTransform.invert();
- o_rGradientInfo.maBackTextureTransform.translate(-0.5, -0.5);
- const double fHalfBorder((1.0 - fBorder) * 0.5);
-
- if(!fTools::equal(fHalfBorder, 0.0))
- {
- const double fFactor(1.0 / fHalfBorder);
- o_rGradientInfo.maBackTextureTransform.scale(fFactor, fFactor);
- }
}
namespace tools