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authorTomaž Vajngerl <tomaz.vajngerl@collabora.com>2016-02-24 00:44:58 +0100
committerTomaž Vajngerl <tomaz.vajngerl@collabora.com>2016-02-25 11:16:19 +0100
commitd18ad8a7fb3257001a5045e11f3f770a48a7fa69 (patch)
treedb0d594bd7c1c4e2c458913b24a0978b7d4951d7 /basegfx/source/polygon
parent9c6b6c6c074a8597502e899a22aa7cb1c3f712ce (diff)
opengl: shader based polyline rendering - fixes tdf#97137 for OGL
Adds native opengl polyline rendering to draw polylines, line joins and line caps as triangle strips. The vertex shader allows for the dynamic line width by calculating the correct vertex posiitons, and the fragment shader is used for anti-aliasing. Change-Id: If7982c828cae1fae59c57194c8ac77e5ad7f1d26
Diffstat (limited to 'basegfx/source/polygon')
-rw-r--r--basegfx/source/polygon/b2dlinegeometry.cxx29
1 files changed, 29 insertions, 0 deletions
diff --git a/basegfx/source/polygon/b2dlinegeometry.cxx b/basegfx/source/polygon/b2dlinegeometry.cxx
index 5527dd0d0a0f..33dd5707a4fb 100644
--- a/basegfx/source/polygon/b2dlinegeometry.cxx
+++ b/basegfx/source/polygon/b2dlinegeometry.cxx
@@ -779,6 +779,35 @@ namespace basegfx
namespace tools
{
+ B2DPolygon polygonSubdivide(const B2DPolygon& rCandidate, double fMaxAllowedAngle, double fMaxPartOfEdge)
+ {
+ if(fMaxAllowedAngle > F_PI2)
+ {
+ fMaxAllowedAngle = F_PI2;
+ }
+ else if(fMaxAllowedAngle < 0.01 * F_PI2)
+ {
+ fMaxAllowedAngle = 0.01 * F_PI2;
+ }
+
+ if(fMaxPartOfEdge > 1.0)
+ {
+ fMaxPartOfEdge = 1.0;
+ }
+ else if(fMaxPartOfEdge < 0.01)
+ {
+ fMaxPartOfEdge = 0.01;
+ }
+
+ B2DPolygon aCandidate(rCandidate);
+ const double fMaxCos(cos(fMaxAllowedAngle));
+
+ aCandidate.removeDoublePoints();
+ aCandidate = subdivideToSimple(aCandidate, fMaxCos * fMaxCos, fMaxPartOfEdge * fMaxPartOfEdge);
+
+ return aCandidate;
+ }
+
B2DPolyPolygon createAreaGeometry(
const B2DPolygon& rCandidate,
double fHalfLineWidth,