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authorMichael Stahl <mstahl@redhat.com>2012-05-11 21:41:10 +0200
committerMichael Stahl <mstahl@redhat.com>2012-05-11 22:15:36 +0200
commit3f6d3a4045507d1496709c5cff8f359a0d0e8b29 (patch)
tree3881d276d4fff7a9b6ad2ae0bd23ff5802e41457 /basegfx/source/polygon
parent508fcf698ec7cd97af1eb8936ab30b257143bc1b (diff)
fdo#44010: fix vertical text frame borders:
Frames with text direction Vertical RTL have their borders mangled while painting, everything is rotated 90 degrees and so the model "left" border ends up being painted as top border etc. Clearly the new drawing layer based painting code is very surprised by this and ends up painting only points instead of lines. (regression from 0f0896c26fb260d1bbf31d7a886df3f61837f0f2)
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