path: root/basegfx/source/curve/b2dquadraticbezier.cxx
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authorThorsten Wagner <>2021-01-10 23:49:25 +0100
committerTor Lillqvist <>2021-01-17 19:21:15 +0100
commit1a167625314bf36b735176ed488e6ba9b5e9b675 (patch)
tree7864567fae32073aecbbac6fe70a9a2bbe31588b /basegfx/source/curve/b2dquadraticbezier.cxx
parent5bd90f7f5852056342f1a81a1285b474d468eadd (diff)
tdf#138122 Add window scaling for retina displays on macOSHEADmaster
(1) Remove hack to make application look as if being linked against SDK 10.13 (2) Use quad storage size on virtual devices for displaying on retina displays thereafter (3) Apply workaround to downsample bitmaps from scaled layers (to be implemented) (4) Disable dark mode (to be implemented) (5) Provide new environment variables: VCL_MACOS_FORCE_WINDOW_SCALING: window scaling on non retina displays VCL_MACOS_FORCE_DARK_MODE: enable dark mode (macOS 10.14, iOS 13 and newer) VCL_MACOS_USE_SYSTEM_APPEARANCE: use light mode or dark mode (macOS 10.14, iOS 13 and newer) as configured by system preferences Change-Id: I99877cd62a98cb91bcbf27af62b043c31c5f5fc9 Reviewed-on: Tested-by: Jenkins Reviewed-by: Tor Lillqvist <>
Diffstat (limited to 'basegfx/source/curve/b2dquadraticbezier.cxx')
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