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authorArmin Weiss <aw@openoffice.org>2003-10-31 09:14:00 +0000
committerArmin Weiss <aw@openoffice.org>2003-10-31 09:14:00 +0000
commit94c9d84524894e98ba68f12e7df8e74428778350 (patch)
treea85e221c9f223df74bef0513261dfa39f9ffd8f8 /basegfx/inc
parent934a8bd6157c0043ca4b591687b226edd0f8fe23 (diff)
includes were one inc too deep, correcting
Diffstat (limited to 'basegfx/inc')
-rw-r--r--basegfx/inc/basegfx/curve/b2dcubicbezier.hxx119
-rw-r--r--basegfx/inc/basegfx/curve/b2dquadraticbezier.hxx112
-rw-r--r--basegfx/inc/basegfx/matrix/b2dhommatrix.hxx194
-rw-r--r--basegfx/inc/basegfx/matrix/b3dhommatrix.hxx203
-rw-r--r--basegfx/inc/basegfx/point/b2dhompoint.hxx276
-rw-r--r--basegfx/inc/basegfx/point/b2dpoint.hxx153
-rw-r--r--basegfx/inc/basegfx/point/b3dhompoint.hxx446
-rw-r--r--basegfx/inc/basegfx/point/b3dpoint.hxx150
-rw-r--r--basegfx/inc/basegfx/range/b1drange.hxx145
-rw-r--r--basegfx/inc/basegfx/range/b2drange.hxx174
-rw-r--r--basegfx/inc/basegfx/range/b3drange.hxx187
-rw-r--r--basegfx/inc/basegfx/vector/b2dvector.hxx250
-rw-r--r--basegfx/inc/basegfx/vector/b3dvector.hxx326
13 files changed, 2735 insertions, 0 deletions
diff --git a/basegfx/inc/basegfx/curve/b2dcubicbezier.hxx b/basegfx/inc/basegfx/curve/b2dcubicbezier.hxx
new file mode 100644
index 000000000000..4d5617eff4a8
--- /dev/null
+++ b/basegfx/inc/basegfx/curve/b2dcubicbezier.hxx
@@ -0,0 +1,119 @@
+/*************************************************************************
+ *
+ * $RCSfile: b2dcubicbezier.hxx,v $
+ *
+ * $Revision: 1.1 $
+ *
+ * last change: $Author: aw $ $Date: 2003-10-31 10:12:08 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+
+#ifndef _BGFX_CURVE_B2DCUBICBEZIER_HXX
+#define _BGFX_CURVE_B2DCUBICBEZIER_HXX
+
+#ifndef _BGFX_POINT_B2DPOINT_HXX
+#include <basegfx/point/b2dpoint.hxx>
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace curve
+ {
+ class B2DCubicBezier
+ {
+ point::B2DPoint maStartPoint;
+ point::B2DPoint maEndPoint;
+ point::B2DPoint maControlPointA;
+ point::B2DPoint maControlPointB;
+
+ public:
+ B2DCubicBezier();
+ B2DCubicBezier(const B2DCubicBezier& rBezier);
+ B2DCubicBezier(const point::B2DPoint& rStart, const point::B2DPoint& rEnd);
+ B2DCubicBezier(const point::B2DPoint& rStart, const point::B2DPoint& rControlPointA,
+ const point::B2DPoint& rControlPointB, const point::B2DPoint& rEnd);
+ ~B2DCubicBezier();
+
+ // assignment operator
+ B2DCubicBezier& operator=(const B2DCubicBezier& rBezier);
+
+ // compare operators
+ bool operator==(const B2DCubicBezier& rBezier) const;
+ bool operator!=(const B2DCubicBezier& rBezier) const;
+
+ // test if vectors are used
+ bool isBezier() const;
+
+ // test if contained bezier is trivial and reset vectors accordingly
+ void testAndSolveTrivialBezier();
+
+ // data interface
+ point::B2DPoint getStartPoint() const { return maStartPoint; }
+ void setStartPoint(const point::B2DPoint& rValue) { maStartPoint = rValue; }
+
+ point::B2DPoint getEndPoint() const { return maEndPoint; }
+ void setEndPoint(const point::B2DPoint& rValue) { maEndPoint = rValue; }
+
+ point::B2DPoint getControlPointA() const { return maControlPointA; }
+ void setControlPointA(const point::B2DPoint& rValue) { maControlPointA = rValue; }
+
+ point::B2DPoint getControlPointB() const { return maControlPointB; }
+ void setControlPointB(const point::B2DPoint& rValue) { maControlPointB = rValue; }
+ };
+ } // end of namespace curve
+} // end of namespace basegfx
+
+#endif // _BGFX_CURVE_B2DCUBICBEZIER_HXX
diff --git a/basegfx/inc/basegfx/curve/b2dquadraticbezier.hxx b/basegfx/inc/basegfx/curve/b2dquadraticbezier.hxx
new file mode 100644
index 000000000000..6b7640bdd8b3
--- /dev/null
+++ b/basegfx/inc/basegfx/curve/b2dquadraticbezier.hxx
@@ -0,0 +1,112 @@
+/*************************************************************************
+ *
+ * $RCSfile: b2dquadraticbezier.hxx,v $
+ *
+ * $Revision: 1.1 $
+ *
+ * last change: $Author: aw $ $Date: 2003-10-31 10:12:08 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+
+#ifndef _BGFX_CURVE_B2DQUADRATICBEZIER_HXX
+#define _BGFX_CURVE_B2DQUADRATICBEZIER_HXX
+
+#ifndef _BGFX_POINT_B2DPOINT_HXX
+#include <basegfx/point/b2dpoint.hxx>
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace basegfx
+{
+ namespace curve
+ {
+ class B2DQuadraticBezier
+ {
+ point::B2DPoint maStartPoint;
+ point::B2DPoint maEndPoint;
+ point::B2DPoint maControlPoint;
+
+ public:
+ B2DQuadraticBezier();
+ B2DQuadraticBezier(const B2DQuadraticBezier& rBezier);
+ B2DQuadraticBezier(const point::B2DPoint& rStart, const point::B2DPoint& rEnd);
+ B2DQuadraticBezier(const point::B2DPoint& rStart,
+ const point::B2DPoint& rControlPoint, const point::B2DPoint& rEnd);
+ ~B2DQuadraticBezier();
+
+ // assignment operator
+ B2DQuadraticBezier& operator=(const B2DQuadraticBezier& rBezier);
+
+ // compare operators
+ bool operator==(const B2DQuadraticBezier& rBezier) const;
+ bool operator!=(const B2DQuadraticBezier& rBezier) const;
+
+ // test if control point is placed on the edge
+ bool isBezier() const;
+
+ // data interface
+ point::B2DPoint getStartPoint() const { return maStartPoint; }
+ void setStartPoint(const point::B2DPoint& rValue) { maStartPoint = rValue; }
+
+ point::B2DPoint getEndPoint() const { return maEndPoint; }
+ void setEndPoint(const point::B2DPoint& rValue) { maEndPoint = rValue; }
+
+ point::B2DPoint getControlPoint() const { return maControlPoint; }
+ void setControlPoint(const point::B2DPoint& rValue) { maControlPoint = rValue; }
+ };
+ } // end of namespace curve
+} // end of namespace basegfx
+
+#endif // _BGFX_CURVE_B2DQUADRATICBEZIER_HXX
diff --git a/basegfx/inc/basegfx/matrix/b2dhommatrix.hxx b/basegfx/inc/basegfx/matrix/b2dhommatrix.hxx
new file mode 100644
index 000000000000..b0e2d25cbd7f
--- /dev/null
+++ b/basegfx/inc/basegfx/matrix/b2dhommatrix.hxx
@@ -0,0 +1,194 @@
+/*************************************************************************
+ *
+ * $RCSfile: b2dhommatrix.hxx,v $
+ *
+ * $Revision: 1.1 $
+ *
+ * last change: $Author: aw $ $Date: 2003-10-31 10:12:30 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+
+#ifndef _BGFX_MATRIX_B2DHOMMATRIX_HXX
+#define _BGFX_MATRIX_B2DHOMMATRIX_HXX
+
+#ifndef _SAL_TYPES_H_
+#include <sal/types.h>
+#endif
+
+// predeclaration
+class Impl2DHomMatrix;
+
+namespace basegfx
+{
+ namespace tuple
+ {
+ // predeclaration
+ class B2DTuple;
+ } // end of namespace tuple
+
+ namespace matrix
+ {
+ class B2DHomMatrix
+ {
+ private:
+ Impl2DHomMatrix* mpM;
+
+ void implPrepareChange();
+
+ public:
+ B2DHomMatrix();
+ B2DHomMatrix(const B2DHomMatrix& rMat);
+ ~B2DHomMatrix();
+
+ double get(sal_uInt16 nRow, sal_uInt16 nColumn) const;
+ void set(sal_uInt16 nRow, sal_uInt16 nColumn, double fValue);
+
+ // Auf Einheitsmatrix zuruecksetzen
+ bool isIdentity() const;
+ void identity();
+
+ // Invertierung
+ bool isInvertible() const;
+ bool invert();
+
+ // Normalisierung
+ bool isNormalized() const;
+ void normalize();
+
+ // Determinante
+ double determinant() const;
+
+ // Trace
+ double trace() const;
+
+ // Transpose
+ void transpose();
+
+ // Rotation
+ void rotate(double fRadiant);
+
+ // Translation
+ void translate(double fX, double fY);
+
+ // Skalierung
+ void scale(double fX, double fY);
+
+ // Shearing-Matrices
+ void shearX(double fSx);
+ void shearY(double fSy);
+
+ // Addition, Subtraktion
+ B2DHomMatrix& operator+=(const B2DHomMatrix& rMat);
+ B2DHomMatrix& operator-=(const B2DHomMatrix& rMat);
+
+ // Vergleichsoperatoren
+ bool operator==(const B2DHomMatrix& rMat) const;
+ bool operator!=(const B2DHomMatrix& rMat) const;
+
+ // Multiplikation, Division mit Konstante
+ B2DHomMatrix& operator*=(double fValue);
+ B2DHomMatrix& operator/=(double fValue);
+
+ // Matritzenmultiplikation von links auf die lokale
+ B2DHomMatrix& operator*=(const B2DHomMatrix& rMat);
+
+ // assignment operator
+ B2DHomMatrix& operator=(const B2DHomMatrix& rMat);
+
+ // Help routine to decompose given homogen 3x3 matrix to components. A correction of
+ // the components is done to avoid inaccuracies.
+ // Zerlegung
+ bool decompose(tuple::B2DTuple& rScale, tuple::B2DTuple& rTranslate, double& rRotate, double& rShearX) const;
+ };
+
+ // Addition, Subtraktion
+ inline B2DHomMatrix operator+(const B2DHomMatrix& rMatA, const B2DHomMatrix& rMatB)
+ {
+ B2DHomMatrix aSum(rMatA);
+ aSum += rMatB;
+ return aSum;
+ }
+
+ inline B2DHomMatrix operator-(const B2DHomMatrix& rMatA, const B2DHomMatrix& rMatB)
+ {
+ B2DHomMatrix aDiv(rMatA);
+ aDiv -= rMatB;
+ return aDiv;
+ }
+
+ // Multiplikation, Division mit Konstante
+ inline B2DHomMatrix operator*(const B2DHomMatrix& rMat, double fValue)
+ {
+ B2DHomMatrix aNew(rMat);
+ aNew *= fValue;
+ return aNew;
+ }
+
+ inline B2DHomMatrix operator/(const B2DHomMatrix& rMat, double fValue)
+ {
+ B2DHomMatrix aNew(rMat);
+ aNew *= 1.0 / fValue;
+ return aNew;
+ }
+
+ inline B2DHomMatrix operator*(const B2DHomMatrix& rMatA, const B2DHomMatrix& rMatB)
+ {
+ B2DHomMatrix aMul(rMatB);
+ aMul *= rMatA;
+ return aMul;
+ }
+ } // end of namespace matrix
+} // end of namespace basegfx
+
+#endif // _BGFX_MATRIX_B2DHOMMATRIX_HXX
diff --git a/basegfx/inc/basegfx/matrix/b3dhommatrix.hxx b/basegfx/inc/basegfx/matrix/b3dhommatrix.hxx
new file mode 100644
index 000000000000..db024b816c40
--- /dev/null
+++ b/basegfx/inc/basegfx/matrix/b3dhommatrix.hxx
@@ -0,0 +1,203 @@
+/*************************************************************************
+ *
+ * $RCSfile: b3dhommatrix.hxx,v $
+ *
+ * $Revision: 1.1 $
+ *
+ * last change: $Author: aw $ $Date: 2003-10-31 10:12:30 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+
+#ifndef _BGFX_MATRIX_B3DHOMMATRIX_HXX
+#define _BGFX_MATRIX_B3DHOMMATRIX_HXX
+
+#ifndef _SAL_TYPES_H_
+#include <sal/types.h>
+#endif
+
+// predeclaration
+class Impl3DHomMatrix;
+
+namespace basegfx
+{
+ namespace tuple
+ {
+ // predeclaration
+ class B3DTuple;
+ } // end of namespace tuple
+
+ namespace matrix
+ {
+ class B3DHomMatrix
+ {
+ private:
+ Impl3DHomMatrix* mpM;
+
+ void implPrepareChange();
+
+ public:
+ B3DHomMatrix();
+ B3DHomMatrix(const B3DHomMatrix& rMat);
+ ~B3DHomMatrix();
+
+ double get(sal_uInt16 nRow, sal_uInt16 nColumn) const;
+ void set(sal_uInt16 nRow, sal_uInt16 nColumn, double fValue);
+
+ bool isIdentity() const;
+ /// Reset to the identity matrix
+ void identity();
+
+ bool isInvertible() const;
+ /// Invert the matrix (if possible)
+ bool invert();
+
+ bool isNormalized() const;
+ /// Normalize (i.e. force w=1) the matrix
+ void normalize();
+
+ /// Calc the matrix determinant
+ double determinant() const;
+
+ /// Calc the matrix trace
+ double trace() const;
+
+ /// Transpose the matrix
+ void transpose();
+
+ /// Rotation
+ void rotate(double fAngleX,double fAngleY,double fAngleZ);
+
+ /// Translation
+ void translate(double fX, double fY, double fZ);
+
+ /// Scaling
+ void scale(double fX, double fY, double fZ);
+
+ // Shearing-Matrices
+ void shearXY(double fSx, double fSy);
+ void shearYZ(double fSy, double fSz);
+ void shearXZ(double fSx, double fSz);
+
+ // Projection matrices, used for converting between eye and
+ // clip coordinates
+ void frustum(double fLeft = -1.0, double fRight = 1.0,
+ double fBottom = -1.0, double fTop = 1.0,
+ double fNear = 0.001, double fFar = 1.0);
+
+ void ortho(double fLeft = -1.0, double fRight = 1.0,
+ double fBottom = -1.0, double fTop = 1.0,
+ double fNear = 0.0, double fFar = 1.0);
+
+ // addition, subtraction
+ B3DHomMatrix& operator+=(const B3DHomMatrix& rMat);
+ B3DHomMatrix& operator-=(const B3DHomMatrix& rMat);
+
+ // comparison
+ bool operator==(const B3DHomMatrix& rMat) const;
+ bool operator!=(const B3DHomMatrix& rMat) const;
+
+ // multiplication, division by constant value
+ B3DHomMatrix& operator*=(double fValue);
+ B3DHomMatrix& operator/=(double fValue);
+
+ // matrix multiplication (from the left)
+ B3DHomMatrix& operator*=(const B3DHomMatrix& rMat);
+
+ // assignment operator
+ B3DHomMatrix& operator=(const B3DHomMatrix& rMat);
+
+ // decomposition
+ bool decompose(tuple::B3DTuple& rScale, tuple::B3DTuple& rTranslate, tuple::B3DTuple& rRotate, tuple::B3DTuple& rShear) const;
+ };
+
+ // addition, subtraction
+ inline B3DHomMatrix operator+(const B3DHomMatrix& rMatA, const B3DHomMatrix& rMatB)
+ {
+ B3DHomMatrix aSum(rMatA);
+ aSum += rMatB;
+ return aSum;
+ }
+
+ inline B3DHomMatrix operator-(const B3DHomMatrix& rMatA, const B3DHomMatrix& rMatB)
+ {
+ B3DHomMatrix aDiv(rMatA);
+ aDiv -= rMatB;
+ return aDiv;
+ }
+
+ // multiplication, division by constant value
+ inline B3DHomMatrix operator*(const B3DHomMatrix& rMat, double fValue)
+ {
+ B3DHomMatrix aNew(rMat);
+ aNew *= fValue;
+ return aNew;
+ }
+
+ inline B3DHomMatrix operator/(const B3DHomMatrix& rMat, double fValue)
+ {
+ B3DHomMatrix aNew(rMat);
+ aNew *= 1.0 / fValue;
+ return aNew;
+ }
+
+ inline B3DHomMatrix operator*(const B3DHomMatrix& rMatA, const B3DHomMatrix& rMatB)
+ {
+ B3DHomMatrix aMul(rMatB);
+ aMul *= rMatA;
+ return aMul;
+ }
+ } // end of namespace matrix
+} // end of namespace basegfx
+
+#endif // _BGFX_MATRIX_B3DHOMMATRIX_HXX
diff --git a/basegfx/inc/basegfx/point/b2dhompoint.hxx b/basegfx/inc/basegfx/point/b2dhompoint.hxx
new file mode 100644
index 000000000000..723fff6e4aab
--- /dev/null
+++ b/basegfx/inc/basegfx/point/b2dhompoint.hxx
@@ -0,0 +1,276 @@
+/*************************************************************************
+ *
+ * $RCSfile: b2dhompoint.hxx,v $
+ *
+ * $Revision: 1.1 $
+ *
+ * last change: $Author: aw $ $Date: 2003-10-31 10:12:48 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+
+#ifndef _BGFX_POINT_B2DHOMPOINT_HXX
+#define _BGFX_POINT_B2DHOMPOINT_HXX
+
+#ifndef _BGFX_POINT_B2DPOINT_HXX
+#include <basegfx/point/b2dpoint.hxx>
+#endif
+
+namespace basegfx
+{
+ namespace point
+ {
+ /** Basic homogen Point class with two double values and one homogen factor
+
+ This class provides access to homogen coordinates in 2D.
+ For this purpose all the operators which need to do specific
+ action due to their homogenity are implemented here.
+ The only caveat are member methods which are declared as const
+ but do change the content. These are documented for that reason.
+ The class is designed to provide homogenous coordinates without
+ direct access to the homogen part (mfW). This is also the reason
+ for leaving out the [] operators which return references to members.
+
+ @see B2DTuple
+ */
+ class B2DHomPoint
+ {
+ protected:
+ /// This member contains the coordinate part of the point
+ tuple::B2DTuple maTuple;
+
+ /// This Member holds the homogenous part of the point
+ double mfW;
+
+ /** Test if this homogen point does have a homogenous part
+
+ @return Returns true if this point has no homogenous part
+ */
+ bool implIsHomogenized() const;
+
+ /** Remove homogenous part of this Point
+
+ This method does necessary calculations to remove
+ the evtl. homogenous part of this Point. This may
+ change all members.
+ */
+ void implHomogenize();
+
+ /** Test and on demand remove homogenous part
+
+ This method tests if this Point does have a homogenous part
+ and then evtl. takes actions to remove that part.
+
+ @attention Even when this method is const it may change all
+ members of this instance. This is due to the fact that changing
+ the homogenous part of a homogenous point does from a mathematical
+ point of view not change the point at all.
+ */
+ void implTestAndHomogenize() const;
+
+ public:
+ /** Create a homogen point
+
+ @param fVal
+ This parameter is used to initialize the coordinate
+ part of the Point. The homogenous part is initialized to 1.0.
+ */
+ B2DHomPoint(double fVal = 0.0)
+ : maTuple(fVal),
+ mfW(1.0)
+ {}
+
+ /** Create a homogen point
+
+ @param fX
+ This parameter is used to initialize the X-coordinate
+ of the Point. The homogenous part is initialized to 1.0.
+
+ @param fY
+ This parameter is used to initialize the Y-coordinate
+ of the Point. The homogenous part is initialized to 1.0.
+ */
+ B2DHomPoint(double fX, double fY)
+ : maTuple(fX, fY),
+ mfW(1.0)
+ {}
+
+ /** Create a copy of a 2D Point
+
+ @param rVec
+ The 2D point which will be copied. The homogenous part
+ is initialized to 1.0.
+ */
+ B2DHomPoint(const B2DPoint& rVec)
+ : maTuple(rVec),
+ mfW(1.0)
+ {}
+
+ /** Create a copy of a homogen point
+
+ @param rVec
+ The homogen point which will be copied. The homogenous part
+ is copied, too.
+ */
+ B2DHomPoint(const B2DHomPoint& rVec)
+ : maTuple(rVec.maTuple.getX(), rVec.maTuple.getY()),
+ mfW(rVec.mfW)
+ {}
+
+ ~B2DHomPoint()
+ {}
+
+ /** Get a 2D point from this homogenous point
+
+ This method normalizes this homogen point if necessary and
+ returns the corresponding 2D point for this homogen point.
+
+ @attention Even when this method is const it may change all
+ members of this instance.
+ */
+ B2DPoint getB2DPoint() const;
+
+ /** Get X-coordinate
+
+ This method normalizes this homogen point if necessary and
+ returns the corresponding X-coordinate for this homogen point.
+
+ @attention Even when this method is const it may change all
+ members of this instance.
+ */
+ double getX() const;
+
+ /** Get Y-coordinate
+
+ This method normalizes this homogen point if necessary and
+ returns the corresponding Y-coordinate for this homogen point.
+
+ @attention Even when this method is const it may change all
+ members of this instance.
+ */
+ double getY() const;
+
+ /** Set X-coordinate of the homogen point.
+
+ This method sets the X-coordinate of the homogen point. If
+ the point does have a homogenous part this is taken into account.
+
+ @param fX
+ The to-be-set X-coordinate without homogenous part.
+ */
+ void setX(double fX);
+
+ /** Set Y-coordinate of the homogen point.
+
+ This method sets the Y-coordinate of the homogen point. If
+ the point does have a homogenous part this is taken into account.
+
+ @param fY
+ The to-be-set Y-coordinate without homogenous part.
+ */
+ void setY(double fY);
+
+ // operators
+ //////////////////////////////////////////////////////////////////////
+
+ B2DHomPoint& operator+=( const B2DHomPoint& rPnt );
+
+ B2DHomPoint& operator-=( const B2DHomPoint& rPnt );
+
+ B2DHomPoint& operator*=(double t);
+
+ B2DHomPoint& operator*=( const matrix::B2DHomMatrix& rMat );
+
+ B2DHomPoint& operator/=(double t);
+
+ B2DHomPoint& operator-(void);
+
+ bool operator==( const B2DHomPoint& rPnt ) const;
+
+ bool operator!=( const B2DHomPoint& rPnt ) const;
+
+ B2DHomPoint& operator=( const B2DHomPoint& rPnt );
+ };
+
+ // external operators
+ //////////////////////////////////////////////////////////////////////////
+
+ B2DHomPoint min(const B2DHomPoint& rVecA, const B2DHomPoint& rVecB);
+
+ B2DHomPoint max(const B2DHomPoint& rVecA, const B2DHomPoint& rVecB);
+
+ B2DHomPoint abs(const B2DHomPoint& rVec);
+
+ B2DHomPoint interpolate(B2DHomPoint& rOld1, B2DHomPoint& rOld2, double t);
+
+ B2DHomPoint average(B2DHomPoint& rOld1, B2DHomPoint& rOld2);
+
+ B2DHomPoint average(B2DHomPoint& rOld1, B2DHomPoint& rOld2, B2DHomPoint& rOld3);
+
+ B2DHomPoint operator+(const B2DHomPoint& rVecA, const B2DHomPoint& rVecB);
+
+ B2DHomPoint operator-(const B2DHomPoint& rVecA, const B2DHomPoint& rVecB);
+
+ B2DHomPoint operator*(const B2DHomPoint& rVec, double t);
+
+ B2DHomPoint operator*(double t, const B2DHomPoint& rVec);
+
+ B2DHomPoint operator*( const matrix::B2DHomMatrix& rMat, const B2DHomPoint& rPoint );
+
+ B2DHomPoint operator/(const B2DHomPoint& rVec, double t);
+
+ B2DHomPoint operator/(double t, const B2DHomPoint& rVec);
+ } // end of namespace point
+} // end of namespace basegfx
+
+#endif // _BGFX_POINT_B2DHOMPOINT_HXX
diff --git a/basegfx/inc/basegfx/point/b2dpoint.hxx b/basegfx/inc/basegfx/point/b2dpoint.hxx
new file mode 100644
index 000000000000..723e734abce9
--- /dev/null
+++ b/basegfx/inc/basegfx/point/b2dpoint.hxx
@@ -0,0 +1,153 @@
+/*************************************************************************
+ *
+ * $RCSfile: b2dpoint.hxx,v $
+ *
+ * $Revision: 1.1 $
+ *
+ * last change: $Author: aw $ $Date: 2003-10-31 10:12:49 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+
+#ifndef _BGFX_POINT_B2DPOINT_HXX
+#define _BGFX_POINT_B2DPOINT_HXX
+
+#ifndef _BGFX_TUPLE_B2DTUPLE_HXX
+#include <basegfx/tuple/b2dtuple.hxx>
+#endif
+
+namespace basegfx
+{
+ namespace matrix
+ {
+ // predeclaration
+ class B2DHomMatrix;
+ } // end of namespace matrix;
+
+ namespace point
+ {
+ /** Base Point class with two double values
+
+ This class derives all operators and common handling for
+ a 2D data class from B2DTuple. All necessary extensions
+ which are special for points will be added here.
+
+ @see B2DTuple
+ */
+ class B2DPoint : public tuple::B2DTuple
+ {
+ public:
+ /** Create a 2D Point
+
+ @param fVal
+ This parameter is used to initialize the coordinate
+ part of the 2D Point.
+ */
+ B2DPoint(double fVal = 0.0)
+ : B2DTuple(fVal)
+ {}
+
+ /** Create a 2D Point
+
+ @param fX
+ This parameter is used to initialize the X-coordinate
+ of the 2D Point.
+
+ @param fY
+ This parameter is used to initialize the Y-coordinate
+ of the 2D Point.
+ */
+ B2DPoint(double fX, double fY)
+ : B2DTuple(fX, fY)
+ {}
+
+ /** Create a copy of a 2D Point
+
+ @param rPoint
+ The 2D Point which will be copied.
+ */
+ B2DPoint(const B2DPoint& rPoint)
+ : B2DTuple(rPoint)
+ {}
+
+ /** constructor with tuple to allow copy-constructing
+ from B2DTuple-based classes
+ */
+ B2DPoint(const B2DTuple& rTuple)
+ : B2DTuple(rTuple)
+ {}
+
+ ~B2DPoint()
+ {}
+
+ /** assignment operator to allow assigning the results
+ of B2DTuple calculations
+ */
+ B2DPoint& operator=( const B2DTuple& rPoint );
+
+ /** Transform point by given transformation matrix.
+
+ The translational components of the matrix are, in
+ contrast to B2DVector, applied.
+ */
+ B2DPoint& operator*=( const matrix::B2DHomMatrix& rMat );
+
+ static const B2DPoint& getEmptyPoint()
+ {
+ return (const B2DPoint&) tuple::B2DTuple::getEmptyTuple();
+ }
+ };
+ } // end of namespace point
+} // end of namespace basegfx
+
+#endif // _BGFX_POINT_B2DPOINT_HXX
diff --git a/basegfx/inc/basegfx/point/b3dhompoint.hxx b/basegfx/inc/basegfx/point/b3dhompoint.hxx
new file mode 100644
index 000000000000..881a9de2f0fb
--- /dev/null
+++ b/basegfx/inc/basegfx/point/b3dhompoint.hxx
@@ -0,0 +1,446 @@
+/*************************************************************************
+ *
+ * $RCSfile: b3dhompoint.hxx,v $
+ *
+ * $Revision: 1.1 $
+ *
+ * last change: $Author: aw $ $Date: 2003-10-31 10:12:49 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+
+#ifndef _BGFX_POINT_B3DHOMPOINT_HXX
+#define _BGFX_POINT_B3DHOMPOINT_HXX
+
+#ifndef _BGFX_POINT_B3DPOINT_HXX
+#include <basegfx/point/b3dpoint.hxx>
+#endif
+
+namespace basegfx
+{
+ namespace point
+ {
+ /** Basic homogen Point class with three double values and one homogen factor
+
+ This class provides access to homogen coordinates in 3D.
+ For this purpose all the operators which need to do specific
+ action due to their homogenity are implemented here.
+ The only caveat are member methods which are declared as const
+ but do change the content. These are documented for that reason.
+ The class is designed to provide homogenous coordinates without
+ direct access to the homogen part (mfW). This is also the reason
+ for leaving out the [] operators which return references to members.
+
+ @see B3DTuple
+ */
+ class B3DHomPoint
+ {
+ protected:
+ /// This member contains the coordinate part of the point
+ tuple::B3DTuple maTuple;
+
+ /// This Member holds the homogenous part of the point
+ double mfW;
+
+ /** Test if this homogen point does have a homogenous part
+
+ @return Returns true if this point has no homogenous part
+ */
+ bool implIsHomogenized() const
+ {
+ const double fOne(1.0);
+ return ::basegfx::numeric::fTools::equal(mfW, fOne);
+ }
+
+ /** Remove homogenous part of this Point
+
+ This method does necessary calculations to remove
+ the evtl. homogenous part of this Point. This may
+ change all members.
+ */
+ void implHomogenize();
+
+ /** Test and on demand remove homogenous part
+
+ This method tests if this Point does have a homogenous part
+ and then evtl. takes actions to remove that part.
+
+ @attention Even when this method is const it may change all
+ members of this instance. This is due to the fact that changing
+ the homogenous part of a homogenous point does from a mathematical
+ point of view not change the point at all.
+ */
+ void implTestAndHomogenize() const
+ {
+ if(!implIsHomogenized())
+ ((B3DHomPoint*)this)->implHomogenize();
+ }
+
+ public:
+ /** Create a homogen point
+
+ @param fVal
+ This parameter is used to initialize the coordinate
+ part of the Point. The homogenous part is initialized to 1.0.
+ */
+ B3DHomPoint(double fVal = 0.0)
+ : maTuple(fVal),
+ mfW(1.0)
+ {}
+
+ /** Create a homogen point
+
+ @param fX
+ This parameter is used to initialize the X-coordinate
+ of the Point. The homogenous part is initialized to 1.0.
+
+ @param fY
+ This parameter is used to initialize the Y-coordinate
+ of the Point. The homogenous part is initialized to 1.0.
+
+ @param fZ
+ This parameter is used to initialize the Z-coordinate
+ of the Point. The homogenous part is initialized to 1.0.
+ */
+ B3DHomPoint(double fX, double fY, double fZ)
+ : maTuple(fX, fY, fZ),
+ mfW(1.0)
+ {}
+
+ /** Create a copy of a 3D Point
+
+ @param rVec
+ The 3D point which will be copied. The homogenous part
+ is initialized to 1.0.
+ */
+ B3DHomPoint(const B3DPoint& rVec)
+ : maTuple(rVec),
+ mfW(1.0)
+ {}
+
+ /** Create a copy of a homogen point
+
+ @param rVec
+ The homogen point which will be copied. The homogenous part
+ is copied, too.
+ */
+ B3DHomPoint(const B3DHomPoint& rVec)
+ : maTuple(rVec.maTuple.getX(), rVec.maTuple.getY(), rVec.maTuple.getZ()),
+ mfW(rVec.mfW)
+ {}
+
+ ~B3DHomPoint()
+ {}
+
+ /** get a 3D point from this homogenous point
+
+ This method normalizes this homogen point if necessary and
+ returns the corresponding 3D point for this homogen point.
+
+ @attention Even when this method is const it may change all
+ members of this instance.
+ */
+ B3DPoint getB3DPoint() const
+ {
+ implTestAndHomogenize();
+ return B3DPoint(maTuple.getX(), maTuple.getY(), maTuple.getZ());
+ }
+
+ /** get X-coordinate
+
+ This method normalizes this homogen point if necessary and
+ returns the corresponding X-coordinate for this homogen point.
+
+ @attention Even when this method is const it may change all
+ members of this instance.
+ */
+ double getX() const
+ {
+ implTestAndHomogenize();
+ return maTuple.getX();
+ }
+
+ /** get Y-coordinate
+
+ This method normalizes this homogen point if necessary and
+ returns the corresponding Y-coordinate for this homogen point.
+
+ @attention Even when this method is const it may change all
+ members of this instance.
+ */
+ double getY() const
+ {
+ implTestAndHomogenize();
+ return maTuple.getY();
+ }
+
+ /** get Z-coordinate
+
+ This method normalizes this homogen point if necessary and
+ returns the corresponding Z-coordinate for this homogen point.
+
+ @attention Even when this method is const it may change all
+ members of this instance.
+ */
+ double getZ() const
+ {
+ implTestAndHomogenize();
+ return maTuple.getY();
+ }
+
+ /** Set X-coordinate of the homogen point.
+
+ This method sets the X-coordinate of the homogen point. If
+ the point does have a homogenous part this is taken into account.
+
+ @param fX
+ The to-be-set X-coordinate without homogenous part.
+ */
+ void setX(double fX)
+ {
+ maTuple.setX(implIsHomogenized() ? fX : fX * mfW );
+ }
+
+ /** Set Y-coordinate of the homogen point.
+
+ This method sets the Y-coordinate of the homogen point. If
+ the point does have a homogenous part this is taken into account.
+
+ @param fY
+ The to-be-set Y-coordinate without homogenous part.
+ */
+ void setY(double fY)
+ {
+ maTuple.setY(implIsHomogenized() ? fY : fY * mfW );
+ }
+
+ /** Set Z-coordinate of the homogen point.
+
+ This method sets the Z-coordinate of the homogen point. If
+ the point does have a homogenous part this is taken into account.
+
+ @param fZ
+ The to-be-set Z-coordinate without homogenous part.
+ */
+ void setZ(double fZ)
+ {
+ maTuple.setZ(implIsHomogenized() ? fZ : fZ * mfW );
+ }
+
+ // operators
+ //////////////////////////////////////////////////////////////////////
+
+ B3DHomPoint& operator+=( const B3DHomPoint& rPnt )
+ {
+ maTuple.setX(getX() * rPnt.mfW + rPnt.getX() * mfW);
+ maTuple.setY(getY() * rPnt.mfW + rPnt.getY() * mfW);
+ maTuple.setZ(getZ() * rPnt.mfW + rPnt.getZ() * mfW);
+ mfW = mfW * rPnt.mfW;
+
+ return *this;
+ }
+
+ B3DHomPoint& operator-=( const B3DHomPoint& rPnt )
+ {
+ maTuple.setX(getX() * rPnt.mfW - rPnt.getX() * mfW);
+ maTuple.setY(getY() * rPnt.mfW - rPnt.getY() * mfW);
+ maTuple.setZ(getZ() * rPnt.mfW - rPnt.getZ() * mfW);
+ mfW = mfW * rPnt.mfW;
+
+ return *this;
+ }
+
+ B3DHomPoint& operator*=(double t)
+ {
+ if(!::basegfx::numeric::fTools::equalZero(t))
+ {
+ mfW /= t;
+ }
+
+ return *this;
+ }
+
+ B3DHomPoint& operator/=(double t)
+ {
+ mfW *= t;
+ return *this;
+ }
+
+ B3DHomPoint& operator-(void)
+ {
+ mfW = -mfW;
+ return *this;
+ }
+
+ bool operator==( const B3DHomPoint& rPnt ) const
+ {
+ implTestAndHomogenize();
+ return (maTuple == rPnt.maTuple);
+ }
+
+ bool operator!=( const B3DHomPoint& rPnt ) const
+ {
+ implTestAndHomogenize();
+ return (maTuple != rPnt.maTuple);
+ }
+
+ B3DHomPoint& operator=( const B3DHomPoint& rPnt )
+ {
+ maTuple = rPnt.maTuple;
+ mfW = rPnt.mfW;
+ return *this;
+ }
+ };
+
+ // external operators
+ //////////////////////////////////////////////////////////////////////////
+
+ inline B3DHomPoint min(const B3DHomPoint& rVecA, const B3DHomPoint& rVecB)
+ {
+ B3DHomPoint aMin(
+ (rVecB.getX() < rVecA.getX()) ? rVecB.getX() : rVecA.getX(),
+ (rVecB.getY() < rVecA.getY()) ? rVecB.getY() : rVecA.getY(),
+ (rVecB.getZ() < rVecA.getZ()) ? rVecB.getZ() : rVecA.getZ());
+ return aMin;
+ }
+
+ inline B3DHomPoint max(const B3DHomPoint& rVecA, const B3DHomPoint& rVecB)
+ {
+ B3DHomPoint aMax(
+ (rVecB.getX() > rVecA.getX()) ? rVecB.getX() : rVecA.getX(),
+ (rVecB.getY() > rVecA.getY()) ? rVecB.getY() : rVecA.getY(),
+ (rVecB.getZ() > rVecA.getZ()) ? rVecB.getZ() : rVecA.getZ());
+ return aMax;
+ }
+
+ inline B3DHomPoint abs(const B3DHomPoint& rVec)
+ {
+ B3DHomPoint aAbs(
+ (0.0 > rVec.getX()) ? -rVec.getX() : rVec.getX(),
+ (0.0 > rVec.getY()) ? -rVec.getY() : rVec.getY(),
+ (0.0 > rVec.getZ()) ? -rVec.getZ() : rVec.getZ());
+ return aAbs;
+ }
+
+ inline B3DHomPoint interpolate(B3DHomPoint& rOld1, B3DHomPoint& rOld2, double t)
+ {
+ B3DHomPoint aInt(
+ ((rOld2.getX() - rOld1.getX()) + t) + rOld1.getX(),
+ ((rOld2.getY() - rOld1.getY()) + t) + rOld1.getY(),
+ ((rOld2.getZ() - rOld1.getZ()) + t) + rOld1.getZ());
+ return aInt;
+ }
+
+ inline B3DHomPoint average(B3DHomPoint& rOld1, B3DHomPoint& rOld2)
+ {
+ B3DHomPoint aAvg(
+ (rOld1.getX() + rOld2.getX()) * 0.5,
+ (rOld1.getY() + rOld2.getY()) * 0.5,
+ (rOld1.getZ() + rOld2.getZ()) * 0.5);
+ return aAvg;
+ }
+
+ inline B3DHomPoint average(B3DHomPoint& rOld1, B3DHomPoint& rOld2, B3DHomPoint& rOld3)
+ {
+ B3DHomPoint aAvg(
+ (rOld1.getX() + rOld2.getX() + rOld3.getX()) * (1.0 / 3.0),
+ (rOld1.getY() + rOld2.getY() + rOld3.getY()) * (1.0 / 3.0),
+ (rOld1.getZ() + rOld2.getZ() + rOld3.getZ()) * (1.0 / 3.0));
+ return aAvg;
+ }
+
+ inline B3DHomPoint operator+(const B3DHomPoint& rVecA, const B3DHomPoint& rVecB)
+ {
+ B3DHomPoint aSum(rVecA);
+ aSum += rVecB;
+ return aSum;
+ }
+
+ inline B3DHomPoint operator-(const B3DHomPoint& rVecA, const B3DHomPoint& rVecB)
+ {
+ B3DHomPoint aSub(rVecA);
+ aSub -= rVecB;
+ return aSub;
+ }
+
+ inline B3DHomPoint operator*(const B3DHomPoint& rVec, double t)
+ {
+ B3DHomPoint aNew(rVec);
+ aNew *= t;
+ return aNew;
+ }
+
+ inline B3DHomPoint operator*(double t, const B3DHomPoint& rVec)
+ {
+ B3DHomPoint aNew(rVec);
+ aNew *= t;
+ return aNew;
+ }
+
+ inline B3DHomPoint operator/(const B3DHomPoint& rVec, double t)
+ {
+ B3DHomPoint aNew(rVec);
+ aNew /= t;
+ return aNew;
+ }
+
+ inline B3DHomPoint operator/(double t, const B3DHomPoint& rVec)
+ {
+ B3DHomPoint aNew(rVec);
+ aNew /= t;
+ return aNew;
+ }
+ } // end of namespace point
+} // end of namespace basegfx
+
+#endif // _BGFX_POINT_B3DHOMPOINT_HXX
diff --git a/basegfx/inc/basegfx/point/b3dpoint.hxx b/basegfx/inc/basegfx/point/b3dpoint.hxx
new file mode 100644
index 000000000000..d142b0bfe726
--- /dev/null
+++ b/basegfx/inc/basegfx/point/b3dpoint.hxx
@@ -0,0 +1,150 @@
+/*************************************************************************
+ *
+ * $RCSfile: b3dpoint.hxx,v $
+ *
+ * $Revision: 1.1 $
+ *
+ * last change: $Author: aw $ $Date: 2003-10-31 10:12:50 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+
+#ifndef _BGFX_POINT_B3DPOINT_HXX
+#define _BGFX_POINT_B3DPOINT_HXX
+
+#ifndef _BGFX_TUPLE_B3DTUPLE_HXX
+#include <basegfx/tuple/b3dtuple.hxx>
+#endif
+
+namespace basegfx
+{
+ namespace point
+ {
+ /** Base Point class with three double values
+
+ This class derives all operators and common handling for
+ a 3D data class from B3DTuple. All necessary extensions
+ which are special for points will be added here.
+
+ @see B3DTuple
+ */
+ class B3DPoint : public tuple::B3DTuple
+ {
+ public:
+ /** Create a 3D Point
+
+ @param fVal
+ This parameter is used to initialize the coordinate
+ part of the 3D Point.
+ */
+ B3DPoint(double fVal = 0.0)
+ : B3DTuple(fVal)
+ {}
+
+ /** Create a 3D Point
+
+ @param fX
+ This parameter is used to initialize the X-coordinate
+ of the 3D Point.
+
+ @param fY
+ This parameter is used to initialize the Y-coordinate
+ of the 3D Point.
+
+ @param fZ
+ This parameter is used to initialize the Z-coordinate
+ of the 3D Point.
+ */
+ B3DPoint(double fX, double fY, double fZ)
+ : B3DTuple(fX, fY, fZ)
+ {}
+
+ /** Create a copy of a 3D Point
+
+ @param rVec
+ The 3D Point which will be copied.
+ */
+ B3DPoint(const B3DPoint& rVec)
+ : B3DTuple(rVec)
+ {}
+
+ /** constructor with tuple to allow copy-constructing
+ from B3DTuple-based classes
+ */
+ B3DPoint(const B3DTuple& rTuple)
+ : B3DTuple(rTuple)
+ {}
+
+ ~B3DPoint()
+ {}
+
+ /** assignment operator to allow assigning the results
+ of B3DTuple calculations
+ */
+ B3DPoint& operator=( const B3DTuple& rVec )
+ {
+ mfX = rVec.getX();
+ mfY = rVec.getY();
+ mfZ = rVec.getZ();
+ return *this;
+ }
+
+ static const B3DPoint& getEmptyPoint()
+ {
+ return (const B3DPoint&) tuple::B3DTuple::getEmptyTuple();
+ }
+ };
+ } // end of namespace point
+} // end of namespace basegfx
+
+#endif // _BGFX_POINT_B3DPOINT_HXX
diff --git a/basegfx/inc/basegfx/range/b1drange.hxx b/basegfx/inc/basegfx/range/b1drange.hxx
new file mode 100644
index 000000000000..3e9094585a37
--- /dev/null
+++ b/basegfx/inc/basegfx/range/b1drange.hxx
@@ -0,0 +1,145 @@
+/*************************************************************************
+ *
+ * $RCSfile: b1drange.hxx,v $
+ *
+ * $Revision: 1.1 $
+ *
+ * last change: $Author: aw $ $Date: 2003-10-31 10:13:08 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+
+#ifndef _BGFX_RANGE_B1DRANGE_HXX
+#define _BGFX_RANGE_B1DRANGE_HXX
+
+#ifndef _BDRANGE_HXX
+#include <BDRange.hxx>
+#endif
+
+namespace basegfx
+{
+ namespace range
+ {
+ class B1DRange
+ {
+ BDRange maRange;
+
+ public:
+ B1DRange()
+ {
+ }
+
+ B1DRange(double fStartValue)
+ : maRange(fStartValue)
+ {
+ }
+
+ B1DRange(const B1DRange& rRange)
+ : maRange(rRange.maRange)
+ {
+ }
+
+ bool isEmpty() const
+ {
+ return maRange.isEmpty();
+ }
+
+ void reset()
+ {
+ maRange.reset();
+ }
+
+ void operator=(const B1DRange& rRange)
+ {
+ maRange = rRange.maRange;
+ }
+
+ double getMinimum() const
+ {
+ return maRange.getMinimum();
+ }
+
+ double getMaximum() const
+ {
+ return maRange.getMaximum();
+ }
+
+ double getRange() const
+ {
+ return maRange.getRange();
+ }
+
+ bool isInside(double fValue) const
+ {
+ return maRange.isInside(fValue);
+ }
+
+ bool isInside(const B1DRange& rRange) const
+ {
+ return maRange.isInside(rRange.maRange);
+ }
+
+ void expand(double fValue)
+ {
+ maRange.expand(fValue);
+ }
+
+ void expand(const B1DRange& rRange)
+ {
+ maRange.expand(rRange.maRange);
+ }
+ };
+ } // end of namespace range
+} // end of namespace basegfx
+
+#endif // _BGFX_RANGE_B1DRANGE_HXX
diff --git a/basegfx/inc/basegfx/range/b2drange.hxx b/basegfx/inc/basegfx/range/b2drange.hxx
new file mode 100644
index 000000000000..0a166a3a87ec
--- /dev/null
+++ b/basegfx/inc/basegfx/range/b2drange.hxx
@@ -0,0 +1,174 @@
+/*************************************************************************
+ *
+ * $RCSfile: b2drange.hxx,v $
+ *
+ * $Revision: 1.1 $
+ *
+ * last change: $Author: aw $ $Date: 2003-10-31 10:13:08 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+
+#ifndef _BGFX_RANGE_B2DRANGE_HXX
+#define _BGFX_RANGE_B2DRANGE_HXX
+
+#ifndef _BGFX_TUPLE_B2DTUPLE_HXX
+#include <basegfx/tuple/b2dtuple.hxx>
+#endif
+
+#ifndef _BDRANGE_HXX
+#include <BDRange.hxx>
+#endif
+
+namespace basegfx
+{
+ namespace range
+ {
+ class B2DRange
+ {
+ BDRange maRangeX;
+ BDRange maRangeY;
+
+ public:
+ B2DRange()
+ {
+ }
+
+ B2DRange(const tuple::B2DTuple& rTuple)
+ : maRangeX(rTuple.getX()),
+ maRangeY(rTuple.getY())
+ {
+ }
+
+ B2DRange(const B2DRange& rRange)
+ : maRangeX(rRange.maRangeX),
+ maRangeY(rRange.maRangeY)
+ {
+ }
+
+ bool isEmpty() const
+ {
+ return (
+ maRangeX.isEmpty()
+ || maRangeY.isEmpty()
+ );
+ }
+
+ void reset()
+ {
+ maRangeX.reset();
+ maRangeY.reset();
+ }
+
+ void operator=(const B2DRange& rRange)
+ {
+ maRangeX = rRange.maRangeX;
+ maRangeY = rRange.maRangeY;
+ }
+
+ tuple::B2DTuple getMinimum() const
+ {
+ return tuple::B2DTuple(
+ maRangeX.getMinimum(),
+ maRangeY.getMinimum()
+ );
+ }
+
+ tuple::B2DTuple getMaximum() const
+ {
+ return tuple::B2DTuple(
+ maRangeX.getMaximum(),
+ maRangeY.getMaximum()
+ );
+ }
+
+ tuple::B2DTuple getRange() const
+ {
+ return tuple::B2DTuple(
+ maRangeX.getRange(),
+ maRangeY.getRange()
+ );
+ }
+
+ bool isInside(const tuple::B2DTuple& rTuple) const
+ {
+ return (
+ maRangeX.isInside(rTuple.getX())
+ && maRangeY.isInside(rTuple.getY())
+ );
+ }
+
+ bool isInside(const B2DRange& rRange) const
+ {
+ return (
+ maRangeX.isInside(rRange.maRangeX)
+ && maRangeY.isInside(rRange.maRangeY)
+ );
+ }
+
+ void expand(const tuple::B2DTuple& rTuple)
+ {
+ maRangeX.expand(rTuple.getX());
+ maRangeY.expand(rTuple.getY());
+ }
+
+ void expand(const B2DRange& rRange)
+ {
+ maRangeX.expand(rRange.maRangeX);
+ maRangeY.expand(rRange.maRangeY);
+ }
+ };
+ } // end of namespace range
+} // end of namespace basegfx
+
+#endif // _BGFX_RANGE_B2DRANGE_HXX
diff --git a/basegfx/inc/basegfx/range/b3drange.hxx b/basegfx/inc/basegfx/range/b3drange.hxx
new file mode 100644
index 000000000000..0f9f114e8ec6
--- /dev/null
+++ b/basegfx/inc/basegfx/range/b3drange.hxx
@@ -0,0 +1,187 @@
+/*************************************************************************
+ *
+ * $RCSfile: b3drange.hxx,v $
+ *
+ * $Revision: 1.1 $
+ *
+ * last change: $Author: aw $ $Date: 2003-10-31 10:13:09 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+
+#ifndef _BGFX_RANGE_B3DRANGE_HXX
+#define _BGFX_RANGE_B3DRANGE_HXX
+
+#ifndef _BGFX_TUPLE_B3DTUPLE_HXX
+#include <basegfx/tuple/b3dtuple.hxx>
+#endif
+
+#ifndef _BDRANGE_HXX
+#include <BDRange.hxx>
+#endif
+
+namespace basegfx
+{
+ namespace range
+ {
+ class B3DRange
+ {
+ BDRange maRangeX;
+ BDRange maRangeY;
+ BDRange maRangeZ;
+
+ public:
+ B3DRange()
+ {
+ }
+
+ B3DRange(const tuple::B3DTuple& rTuple)
+ : maRangeX(rTuple.getX()),
+ maRangeY(rTuple.getY()),
+ maRangeZ(rTuple.getZ())
+ {
+ }
+
+ B3DRange(const B3DRange& rRange)
+ : maRangeX(rRange.maRangeX),
+ maRangeY(rRange.maRangeY),
+ maRangeZ(rRange.maRangeZ)
+ {
+ }
+
+ bool isEmpty() const
+ {
+ return (
+ maRangeX.isEmpty()
+ || maRangeY.isEmpty()
+ || maRangeZ.isEmpty()
+ );
+ }
+
+ void reset()
+ {
+ maRangeX.reset();
+ maRangeY.reset();
+ maRangeZ.reset();
+ }
+
+ void operator=(const B3DRange& rRange)
+ {
+ maRangeX = rRange.maRangeX;
+ maRangeY = rRange.maRangeY;
+ maRangeZ = rRange.maRangeZ;
+ }
+
+ tuple::B3DTuple getMinimum() const
+ {
+ return tuple::B3DTuple(
+ maRangeX.getMinimum(),
+ maRangeY.getMinimum(),
+ maRangeZ.getMinimum()
+ );
+ }
+
+ tuple::B3DTuple getMaximum() const
+ {
+ return tuple::B3DTuple(
+ maRangeX.getMaximum(),
+ maRangeY.getMaximum(),
+ maRangeZ.getMaximum()
+ );
+ }
+
+ tuple::B3DTuple getRange() const
+ {
+ return tuple::B3DTuple(
+ maRangeX.getRange(),
+ maRangeY.getRange(),
+ maRangeZ.getRange()
+ );
+ }
+
+ bool isInside(const tuple::B3DTuple& rTuple) const
+ {
+ return (
+ maRangeX.isInside(rTuple.getX())
+ && maRangeY.isInside(rTuple.getY())
+ && maRangeZ.isInside(rTuple.getZ())
+ );
+ }
+
+ bool isInside(const B3DRange& rRange) const
+ {
+ return (
+ maRangeX.isInside(rRange.maRangeX)
+ && maRangeY.isInside(rRange.maRangeY)
+ && maRangeZ.isInside(rRange.maRangeZ)
+ );
+ }
+
+ void expand(const tuple::B3DTuple& rTuple)
+ {
+ maRangeX.expand(rTuple.getX());
+ maRangeY.expand(rTuple.getY());
+ maRangeZ.expand(rTuple.getZ());
+ }
+
+ void expand(const B3DRange& rRange)
+ {
+ maRangeX.expand(rRange.maRangeX);
+ maRangeY.expand(rRange.maRangeY);
+ maRangeZ.expand(rRange.maRangeZ);
+ }
+ };
+ } // end of namespace range
+} // end of namespace basegfx
+
+#endif // _BGFX_RANGE_B3DRANGE_HXX
diff --git a/basegfx/inc/basegfx/vector/b2dvector.hxx b/basegfx/inc/basegfx/vector/b2dvector.hxx
new file mode 100644
index 000000000000..cd7a2e2f5309
--- /dev/null
+++ b/basegfx/inc/basegfx/vector/b2dvector.hxx
@@ -0,0 +1,250 @@
+/*************************************************************************
+ *
+ * $RCSfile: b2dvector.hxx,v $
+ *
+ * $Revision: 1.1 $
+ *
+ * last change: $Author: aw $ $Date: 2003-10-31 10:13:25 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+
+#ifndef _BGFX_VECTOR_B2DVECTOR_HXX
+#define _BGFX_VECTOR_B2DVECTOR_HXX
+
+#ifndef _BGFX_TUPLE_B2DTUPLE_HXX
+#include <basegfx/tuple/b2dtuple.hxx>
+#endif
+
+namespace basegfx
+{
+ namespace matrix
+ {
+ // predeclaration
+ class B2DHomMatrix;
+ } // end of namespace matrix;
+
+ namespace vector
+ {
+ /** Base Point class with two double values
+
+ This class derives all operators and common handling for
+ a 2D data class from B2DTuple. All necessary extensions
+ which are special for 2D Vectors are added here.
+
+ @see B2DTuple
+ */
+ class B2DVector : public tuple::B2DTuple
+ {
+ public:
+ /** Descriptor for the mathematical orientations of two 2D Vectors
+ */
+ enum B2DVectorOrientation
+ {
+ /// mathematically positive oriented
+ POSITIVE = 0,
+
+ /// mathematically negative oriented
+ NEGATIVE,
+
+ /// mathematically neutral, thus parallel
+ NEUTRAL
+ };
+
+ /** Create a 2D Vector
+
+ @param fVal
+ This parameter is used to initialize the coordinate
+ part of the 2D Vector.
+ */
+ B2DVector(double fVal = 0.0)
+ : B2DTuple(fVal)
+ {}
+
+ /** Create a 2D Vector
+
+ @param fX
+ This parameter is used to initialize the X-coordinate
+ of the 2D Vector.
+
+ @param fY
+ This parameter is used to initialize the Y-coordinate
+ of the 2D Vector.
+ */
+ B2DVector(double fX, double fY)
+ : B2DTuple(fX, fY)
+ {}
+
+ /** Create a copy of a 2D Vector
+
+ @param rVec
+ The 2D Vector which will be copied.
+ */
+ B2DVector(const B2DVector& rVec)
+ : B2DTuple(rVec)
+ {}
+
+ /** constructor with tuple to allow copy-constructing
+ from B2DTuple-based classes
+ */
+ B2DVector(const B2DTuple& rTuple)
+ : B2DTuple(rTuple)
+ {}
+
+ ~B2DVector()
+ {}
+
+ /** assignment operator to allow assigning the results
+ of B2DTuple calculations
+ */
+ B2DVector& operator=( const B2DTuple& rVec );
+
+ /** Calculate the length of this 2D Vector
+
+ @return The Length of the 2D Vector
+ */
+ double getLength() const;
+
+ /** Set the length of this 2D Vector
+
+ @param fLen
+ The to be achieved length of the 2D Vector
+ */
+ B2DVector& setLength(double fLen);
+
+ /** Normalize this 2D Vector
+
+ The length of the 2D Vector is set to 1.0
+ */
+ B2DVector& normalize();
+
+ /** Test if this 2D Vector is normalized
+
+ @return
+ true if lenth of vector is equal to 1.0
+ false else
+ */
+ bool isNormalized() const;
+
+ /** Calculate the Scalar with another 2D Vector
+
+ @param rVec
+ The second 2D Vector
+
+ @return
+ The Scalar value of the two involved 2D Vectors
+ */
+ double scalar( const B2DVector& rVec ) const;
+
+ /** Transform vector by given transformation matrix.
+
+ Since this is a vector, translational components of the
+ matrix are disregarded.
+ */
+ B2DVector& operator*=( const matrix::B2DHomMatrix& rMat );
+
+ static const B2DVector& getEmptyVector();
+ };
+
+ // external operators
+ //////////////////////////////////////////////////////////////////////////
+
+ /** Calculate the orientation to another 2D Vector
+
+ @param rVecA
+ The first 2D Vector
+
+ @param rVecB
+ The second 2D Vector
+
+ @return
+ The mathematical Orientation of the two involved 2D Vectors
+ */
+ B2DVector::B2DVectorOrientation getOrientation( const B2DVector& rVecA, const B2DVector& rVecB );
+
+ /** Calculate a perpendicular 2D Vector to the given one
+
+ @param rVec
+ The source 2D Vector
+
+ @attention This only works if the given 2D Vector is normalized.
+
+ @return
+ A 2D Vector perpendicular to the one given in parameter rVec
+ */
+ B2DVector getPerpendicular( const B2DVector& rNormalizedVec );
+
+ /** Test two vectors which need not to be normalized for parallelism
+
+ @param rVecA
+ The first 2D Vector
+
+ @param rVecB
+ The second 2D Vector
+
+ @return
+ bool if the two values are parallel. Also true if
+ one of the vectors is empty.
+ */
+ bool areParallel( const B2DVector& rVecA, const B2DVector& rVecB );
+
+ /** Transform vector by given transformation matrix.
+
+ Since this is a vector, translational components of the
+ matrix are disregarded.
+ */
+ B2DVector operator*( const matrix::B2DHomMatrix& rMat, const B2DVector& rVec );
+ } // end of namespace vector
+} // end of namespace basegfx
+
+#endif // _BGFX_VECTOR_B2DVECTOR_HXX
diff --git a/basegfx/inc/basegfx/vector/b3dvector.hxx b/basegfx/inc/basegfx/vector/b3dvector.hxx
new file mode 100644
index 000000000000..9e8629f1bbfc
--- /dev/null
+++ b/basegfx/inc/basegfx/vector/b3dvector.hxx
@@ -0,0 +1,326 @@
+/*************************************************************************
+ *
+ * $RCSfile: b3dvector.hxx,v $
+ *
+ * $Revision: 1.1 $
+ *
+ * last change: $Author: aw $ $Date: 2003-10-31 10:13:26 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2000 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+
+#ifndef _BGFX_VECTOR_B3DVECTOR_HXX
+#define _BGFX_VECTOR_B3DVECTOR_HXX
+
+#ifndef _BGFX_TUPLE_B3DTUPLE_HXX
+#include <basegfx/tuple/b3dtuple.hxx>
+#endif
+
+namespace basegfx
+{
+ namespace vector
+ {
+ /** Base Point class with three double values
+
+ This class derives all operators and common handling for
+ a 3D data class from B3DTuple. All necessary extensions
+ which are special for 3D Vectors are added here.
+
+ @see B3DTuple
+ */
+ class B3DVector : public tuple::B3DTuple
+ {
+ public:
+ /** Create a 3D Vector
+
+ @param fVal
+ This parameter is used to initialize the coordinate
+ part of the 3D Vector.
+ */
+ B3DVector(double fVal = 0.0)
+ : B3DTuple(fVal)
+ {}
+
+ /** Create a 3D Vector
+
+ @param fX
+ This parameter is used to initialize the X-coordinate
+ of the 3D Vector.
+
+ @param fY
+ This parameter is used to initialize the Y-coordinate
+ of the 3D Vector.
+
+ @param fZ
+ This parameter is used to initialize the Z-coordinate
+ of the 3D Vector.
+ */
+ B3DVector(double fX, double fY, double fZ)
+ : B3DTuple(fX, fY, fZ)
+ {}
+
+ /** Create a copy of a 3D Vector
+
+ @param rVec
+ The 3D Vector which will be copied.
+ */
+ B3DVector(const B3DVector& rVec)
+ : B3DTuple(rVec)
+ {}
+
+ /** constructor with tuple to allow copy-constructing
+ from B3DTuple-based classes
+ */
+ B3DVector(const B3DTuple& rTuple)
+ : B3DTuple(rTuple)
+ {}
+
+ ~B3DVector()
+ {}
+
+ /** assignment operator to allow assigning the results
+ of B3DTuple calculations
+ */
+ B3DVector& operator=( const B3DTuple& rVec )
+ {
+ mfX = rVec.getX();
+ mfY = rVec.getY();
+ mfZ = rVec.getZ();
+ return *this;
+ }
+
+ /** Calculate the length of this 3D Vector
+
+ @return The Length of the 3D Vector
+ */
+ double getLength(void) const
+ {
+ double fLen(scalar(*this));
+ if((0.0 == fLen) || (1.0 == fLen))
+ return fLen;
+ return sqrt(fLen);
+ }
+
+ /** Calculate the length in the XY-Plane for this 3D Vector
+
+ @return The XY-Plane Length of the 3D Vector
+ */
+ double getXYLength(void) const
+ {
+ double fLen((mfX * mfX) + (mfY * mfY));
+ if((0.0 == fLen) || (1.0 == fLen))
+ return fLen;
+ return sqrt(fLen);
+ }
+
+ /** Calculate the length in the XZ-Plane for this 3D Vector
+
+ @return The XZ-Plane Length of the 3D Vector
+ */
+ double getXZLength(void) const
+ {
+ double fLen((mfX * mfZ) + (mfY * mfZ));
+ if((0.0 == fLen) || (1.0 == fLen))
+ return fLen;
+ return sqrt(fLen);
+ }
+
+ /** Calculate the length in the YZ-Plane for this 3D Vector
+
+ @return The YZ-Plane Length of the 3D Vector
+ */
+ double getYZLength(void) const
+ {
+ double fLen((mfY * mfY) + (mfZ * mfZ));
+ if((0.0 == fLen) || (1.0 == fLen))
+ return fLen;
+ return sqrt(fLen);
+ }
+
+ /** Set the length of this 3D Vector
+
+ @param fLen
+ The to be achieved length of the 3D Vector
+ */
+ B3DVector& setLength(double fLen)
+ {
+ double fLenNow(scalar(*this));
+
+ if(!::basegfx::numeric::fTools::equalZero(fLenNow))
+ {
+ const double fOne(1.0);
+
+ if(!::basegfx::numeric::fTools::equal(fOne, fLenNow))
+ {
+ fLen /= sqrt(fLenNow);
+ }
+
+ mfX *= fLen;
+ mfY *= fLen;
+ mfZ *= fLen;
+ }
+
+ return *this;
+ }
+
+ /** Normalize this 3D Vector
+
+ The length of the 3D Vector is set to 1.0
+ */
+ B3DVector& normalize();
+
+ /** Test if this 3D Vector is normalized
+
+ @return
+ true if lenth of vector is equal to 1.0
+ false else
+ */
+ bool isNormalized() const
+ {
+ const double fOne(1.0);
+ const double fScalar(scalar(*this));
+
+ return (::basegfx::numeric::fTools::equal(fOne, fScalar));
+ }
+
+ /** get a 3D Vector which is perpendicular to this and a given 3D Vector
+
+ @attention This only works if this and the given 3D Vector are
+ both normalized.
+
+ @param rNormalizedVec
+ A normalized 3D Vector.
+
+ @return
+ A 3D Vector perpendicular to this and the given one
+ */
+ B3DVector getPerpendicular(const B3DVector& rNormalizedVec) const;
+
+ /** get the projection of this Vector on the given Plane
+
+ @attention This only works if the given 3D Vector defining
+ the Plane is normalized.
+
+ @param rNormalizedPlane
+ A normalized 3D Vector defining a Plane.
+
+ @return
+ The projected 3D Vector
+ */
+ B3DVector getProjectionOnPlane(const B3DVector& rNormalizedPlane) const;
+
+ /** Calculate the Scalar product
+
+ This method calculates the Scalar product between this
+ and the given 3D Vector.
+
+ @param rVec
+ A second 3D Vector.
+
+ @return
+ The Scalar Product of two 3D Vectors
+ */
+ double scalar(const B3DVector& rVec) const
+ {
+ return ((mfX * rVec.mfX) + (mfY * rVec.mfY) + (mfZ * rVec.mfZ));
+ }
+
+ static const B3DVector& getEmptyVector()
+ {
+ return (const B3DVector&) B3DTuple::getEmptyTuple();
+ }
+ };
+
+ // external operators
+ //////////////////////////////////////////////////////////////////////////
+
+ /** get a 3D Vector which is in 2D (ignoring
+ the Z-Coordinate) perpendicular to a given 3D Vector
+
+ @attention This only works if the given 3D Vector is normalized.
+
+ @param rNormalizedVec
+ A normalized 3D Vector.
+
+ @return
+ A 3D Vector perpendicular to the given one in X,Y (2D).
+ */
+ inline B3DVector getPerpendicular2D( const B3DVector& rNormalizedVec )
+ {
+ B3DVector aPerpendicular(-rNormalizedVec.getY(), rNormalizedVec.getX(), rNormalizedVec.getZ());
+ return aPerpendicular;
+ }
+
+ /** Calculate the Cross Product of two 3D Vectors
+
+ @param rVecA
+ A first 3D Vector.
+
+ @param rVecB
+ A second 3D Vector.
+
+ @return
+ The Cross Product of both 3D Vectors
+ */
+ inline B3DVector cross(const B3DVector& rVecA, const B3DVector& rVecB)
+ {
+ B3DVector aVec(
+ rVecA.getY() * rVecB.getZ() - rVecA.getZ() * rVecB.getY(),
+ rVecA.getZ() * rVecB.getX() - rVecA.getX() * rVecB.getZ(),
+ rVecA.getX() * rVecB.getY() - rVecA.getY() * rVecB.getX());
+ return aVec;
+ }
+ } // end of namespace vector
+} // end of namespace basegfx
+
+#endif // _BGFX_VECTOR_B3DVECTOR_HXX