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authorCaolán McNamara <caolanm@redhat.com>2012-01-10 09:35:58 +0000
committerCaolán McNamara <caolanm@redhat.com>2012-01-10 10:09:29 +0000
commit629cd5caadc6dced0d0f6b48368c5b6e55ea757e (patch)
tree1a50fcad22766893fa74c56907444cc5f4815d4a /basegfx/inc/basegfx
parent84479bc5ab3a185abb57c39d0a0a7a8c763b5875 (diff)
callcatcher: update list
Diffstat (limited to 'basegfx/inc/basegfx')
-rw-r--r--basegfx/inc/basegfx/polygon/b2dpolygon.hxx17
-rw-r--r--basegfx/inc/basegfx/tuple/b2dtuple.hxx2
2 files changed, 0 insertions, 19 deletions
diff --git a/basegfx/inc/basegfx/polygon/b2dpolygon.hxx b/basegfx/inc/basegfx/polygon/b2dpolygon.hxx
index da23bb4f1058..707590de87ad 100644
--- a/basegfx/inc/basegfx/polygon/b2dpolygon.hxx
+++ b/basegfx/inc/basegfx/polygon/b2dpolygon.hxx
@@ -101,7 +101,6 @@ namespace basegfx
/// ControlPoint resets
void resetPrevControlPoint(sal_uInt32 nIndex);
void resetNextControlPoint(sal_uInt32 nIndex);
- void resetControlPoints(sal_uInt32 nIndex);
void resetControlPoints();
/// Bezier segment append with control points. The current last polygon point is implicitly taken as start point.
@@ -113,22 +112,6 @@ namespace basegfx
bool isNextControlPointUsed(sal_uInt32 nIndex) const;
B2VectorContinuity getContinuityInPoint(sal_uInt32 nIndex) const;
- /** check edge for being a bezier segment
-
- This test the existance of control vectors, but do not apply
- testAndSolveTrivialBezier() to the bezier segment, so it is still useful
- to do so.
- Since it can use internal data representations, it is faster
- than using getBezierSegment() and applying isBezier() on it.
-
- @param nIndex
- Index of the addressed edge's start point
-
- @return
- true if edge exists and at least one control vector is used
- */
- bool isBezierSegment(sal_uInt32 nIndex) const;
-
/** bezier segment access
This method also works when it is no bezier segment at all and will fill
diff --git a/basegfx/inc/basegfx/tuple/b2dtuple.hxx b/basegfx/inc/basegfx/tuple/b2dtuple.hxx
index 4706cf92158e..19ec58d106a7 100644
--- a/basegfx/inc/basegfx/tuple/b2dtuple.hxx
+++ b/basegfx/inc/basegfx/tuple/b2dtuple.hxx
@@ -238,8 +238,6 @@ namespace basegfx
return *this;
}
- BASEGFX_DLLPUBLIC void correctValues(const double fCompareValue = 0.0);
-
BASEGFX_DLLPUBLIC static const B2DTuple& getEmptyTuple();
};