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authorVladimir Glazounov <vg@openoffice.org>2008-08-19 22:54:39 +0000
committerVladimir Glazounov <vg@openoffice.org>2008-08-19 22:54:39 +0000
commitf648c637c5e63603bb41b2634be0aaf326c82540 (patch)
tree38c177210c3ed27433c99522461d7628b05e492b /basegfx/inc/basegfx
parent8e21cb231992b9026f41e661c8b4deddee5095a6 (diff)
INTEGRATION: CWS aw033 (1.5.2); FILE MERGED
2008/05/27 14:08:43 aw 1.5.2.4: #i39532# changes DEV300 m12 resync corrections 2008/05/14 14:42:46 aw 1.5.2.3: RESYNC: (1.5-1.7); FILE MERGED 2007/11/07 14:24:28 aw 1.5.2.2: #i39532# committing to have a base for HDU 2006/05/12 11:38:01 aw 1.5.2.1: code changes for primitive support
Diffstat (limited to 'basegfx/inc/basegfx')
-rw-r--r--basegfx/inc/basegfx/polygon/b3dpolypolygontools.hxx101
1 files changed, 93 insertions, 8 deletions
diff --git a/basegfx/inc/basegfx/polygon/b3dpolypolygontools.hxx b/basegfx/inc/basegfx/polygon/b3dpolypolygontools.hxx
index 099f5f380bd1..fcb78f484a1b 100644
--- a/basegfx/inc/basegfx/polygon/b3dpolypolygontools.hxx
+++ b/basegfx/inc/basegfx/polygon/b3dpolypolygontools.hxx
@@ -7,7 +7,7 @@
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: b3dpolypolygontools.hxx,v $
- * $Revision: 1.7 $
+ * $Revision: 1.8 $
*
* This file is part of OpenOffice.org.
*
@@ -33,8 +33,9 @@
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/vector/b2dvector.hxx>
-
#include <vector>
+#include <basegfx/numeric/ftools.hxx>
+#include <basegfx/point/b3dpoint.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -49,13 +50,97 @@ namespace basegfx
// B3DPolyPolygon tools
// get size of PolyPolygon. Control vectors are included in that ranges.
- ::basegfx::B3DRange getRange(const ::basegfx::B3DPolyPolygon& rCandidate);
+ B3DRange getRange(const B3DPolyPolygon& rCandidate);
+
+ /** Apply given LineDashing to given polyPolygon
+
+ For a description see applyLineDashing in b2dpolygontoos.hxx
+ */
+ void applyLineDashing(
+ const B3DPolyPolygon& rCandidate,
+ const ::std::vector<double>& rDotDashArray,
+ B3DPolyPolygon* pLineTarget,
+ B3DPolyPolygon* pGapTarget = 0,
+ double fFullDashDotLen = 0.0);
+
+ /** Create a unit 3D line polyPolygon which defines a cube.
+ */
+ B3DPolyPolygon createUnitCubePolyPolygon();
+
+ /** Create a unit 3D fill polyPolygon which defines a cube.
+ */
+ B3DPolyPolygon createUnitCubeFillPolyPolygon();
+
+ /** Create a 3D line polyPolygon from a B3DRange which defines a cube.
+ */
+ B3DPolyPolygon createCubePolyPolygonFromB3DRange( const B3DRange& rRange);
+
+ /** Create a 3D fill polyPolygon from a B3DRange which defines a cube.
+ */
+ B3DPolyPolygon createCubeFillPolyPolygonFromB3DRange( const B3DRange& rRange);
+
+ /** Create a unit 3D line polyPolygon which defines a sphere with the given count of hor and ver segments.
+ Result will be centered at (0.0, 0.0, 0.0) and sized [-1.0 .. 1.0] in all dimensions.
+ If nHorSeg == 0 and/or nVerSeg == 0, a default will be calculated to have a step at least each 15 degrees.
+ With VerStart, VerStop and hor range in cartesian may be specified to create a partial sphere only.
+ */
+ B3DPolyPolygon createUnitSpherePolyPolygon(
+ sal_uInt32 nHorSeg = 0L, sal_uInt32 nVerSeg = 0L,
+ double fVerStart = F_PI2, double fVerStop = -F_PI2,
+ double fHorStart = 0.0, double fHorStop = F_2PI);
+
+ /** Create a 3D line polyPolygon from a B3DRange which defines a sphere with the given count of hor and ver segments.
+ If nHorSeg == 0 and/or nVerSeg == 0, a default will be calculated to have a step at least each 15 degrees.
+ With VerStart, VerStop and hor range in cartesian may be specified to create a partial sphere only.
+ */
+ B3DPolyPolygon createSpherePolyPolygonFromB3DRange(
+ const B3DRange& rRange,
+ sal_uInt32 nHorSeg = 0L, sal_uInt32 nVerSeg = 0L,
+ double fVerStart = F_PI2, double fVerStop = -F_PI2,
+ double fHorStart = 0.0, double fHorStop = F_2PI);
+
+ /** same as createUnitSpherePolyPolygon, but creates filled polygons (closed and oriented)
+ There is one extra, the bool bNormals defines if normals will be set, default is false
+ */
+ B3DPolyPolygon createUnitSphereFillPolyPolygon(
+ sal_uInt32 nHorSeg = 0L, sal_uInt32 nVerSeg = 0L,
+ bool bNormals = false,
+ double fVerStart = F_PI2, double fVerStop = -F_PI2,
+ double fHorStart = 0.0, double fHorStop = F_2PI);
+
+ /** same as createSpherePolyPolygonFromB3DRange, but creates filled polygons (closed and oriented)
+ There is one extra, the bool bNormals defines if normals will be set, default is false
+ */
+ B3DPolyPolygon createSphereFillPolyPolygonFromB3DRange(
+ const B3DRange& rRange,
+ sal_uInt32 nHorSeg = 0L, sal_uInt32 nVerSeg = 0L,
+ bool bNormals = false,
+ double fVerStart = F_PI2, double fVerStop = -F_PI2,
+ double fHorStart = 0.0, double fHorStop = F_2PI);
+
+ /** Create/replace normals for given 3d geometry with default normals from given center to outside.
+ rCandidate: the 3d geometry to change
+ rCenter: the center of the 3d geometry
+ */
+ B3DPolyPolygon applyDefaultNormalsSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter);
+
+ /** invert normals for given 3d geometry.
+ */
+ B3DPolyPolygon invertNormals( const B3DPolyPolygon& rCandidate);
+
+ /** Create/replace texture coordinates for given 3d geometry with parallel projected one
+ rRange: the full range of the 3d geometry
+ If bChangeX, x texture coordinate will be recalculated.
+ If bChangeY, y texture coordinate will be recalculated.
+ */
+ B3DPolyPolygon applyDefaultTextureCoordinatesParallel( const B3DPolyPolygon& rCandidate, const B3DRange& rRange, bool bChangeX = true, bool bChangeY = true);
- // Apply Line Dashing. This cuts every contained PolyPolygon into line pieces
- // which are inserted as single polygons into the result.
- // If fFullDashDotLen is not given it will be calculated from the given
- // raDashDotArray.
- ::basegfx::B3DPolyPolygon applyLineDashing(const ::basegfx::B3DPolyPolygon& rCandidate, const ::std::vector<double>& raDashDotArray, double fFullDashDotLen = 0.0);
+ /** Create/replace texture coordinates for given 3d geometry with spherical one
+ rCenter: the centre of the used 3d geometry
+ If bChangeX, x texture coordinate will be recalculated.
+ If bChangeY, y texture coordinate will be recalculated.
+ */
+ B3DPolyPolygon applyDefaultTextureCoordinatesSphere( const B3DPolyPolygon& rCandidate, const B3DPoint& rCenter, bool bChangeX = true, bool bChangeY = true);
//////////////////////////////////////////////////////////////////////
// comparators with tolerance for 3D PolyPolygons