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authorBjoern Michaelsen <bjoern.michaelsen@canonical.com>2013-04-18 18:26:28 +0200
committerBjoern Michaelsen <bjoern.michaelsen@canonical.com>2013-04-23 22:20:31 +0200
commitb9337e22ce1dbf2eba0e8c8db294ae99f4111f91 (patch)
tree53ee1bd3dfd213815a21579151983cb997922b05 /basegfx/inc/basegfx/vector/b2dvector.hxx
parentf4e1642a1761d5eab6ccdd89928869c2b2f1528a (diff)
execute move of global headers
see https://gerrit.libreoffice.org/#/c/3367/ and Change-Id: I00c96fa77d04b33a6f8c8cd3490dfcd9bdc9e84a for details Change-Id: I199a75bc4042af20817265d5ef85b1134a96ff5a
Diffstat (limited to 'basegfx/inc/basegfx/vector/b2dvector.hxx')
-rw-r--r--basegfx/inc/basegfx/vector/b2dvector.hxx254
1 files changed, 0 insertions, 254 deletions
diff --git a/basegfx/inc/basegfx/vector/b2dvector.hxx b/basegfx/inc/basegfx/vector/b2dvector.hxx
deleted file mode 100644
index 99489eb7169c..000000000000
--- a/basegfx/inc/basegfx/vector/b2dvector.hxx
+++ /dev/null
@@ -1,254 +0,0 @@
-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*
- * This file is part of the LibreOffice project.
- *
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/.
- *
- * This file incorporates work covered by the following license notice:
- *
- * Licensed to the Apache Software Foundation (ASF) under one or more
- * contributor license agreements. See the NOTICE file distributed
- * with this work for additional information regarding copyright
- * ownership. The ASF licenses this file to you under the Apache
- * License, Version 2.0 (the "License"); you may not use this file
- * except in compliance with the License. You may obtain a copy of
- * the License at http://www.apache.org/licenses/LICENSE-2.0 .
- */
-
-#ifndef _BGFX_VECTOR_B2DVECTOR_HXX
-#define _BGFX_VECTOR_B2DVECTOR_HXX
-
-#include <basegfx/tuple/b2dtuple.hxx>
-#include <basegfx/vector/b2ivector.hxx>
-#include <basegfx/vector/b2enums.hxx>
-#include <basegfx/basegfxdllapi.h>
-
-namespace basegfx
-{
- // predeclaration
- class B2DHomMatrix;
-
- /** Base Point class with two double values
-
- This class derives all operators and common handling for
- a 2D data class from B2DTuple. All necessary extensions
- which are special for 2D Vectors are added here.
-
- @see B2DTuple
- */
- class BASEGFX_DLLPUBLIC B2DVector : public ::basegfx::B2DTuple
- {
- public:
- /** Create a 2D Vector
-
- The vector is initialized to (0.0, 0.0)
- */
- B2DVector()
- : B2DTuple()
- {}
-
- /** Create a 2D Vector
-
- @param fX
- This parameter is used to initialize the X-coordinate
- of the 2D Vector.
-
- @param fY
- This parameter is used to initialize the Y-coordinate
- of the 2D Vector.
- */
- B2DVector(double fX, double fY)
- : B2DTuple(fX, fY)
- {}
-
- /** Create a copy of a 2D Vector
-
- @param rVec
- The 2D Vector which will be copied.
- */
- B2DVector(const B2DVector& rVec)
- : B2DTuple(rVec)
- {}
-
- /** Create a copy of a 2D Vector
-
- @param rVec
- The 2D Vector which will be copied.
- */
- explicit B2DVector(const ::basegfx::B2IVector& rVec)
- : B2DTuple(rVec)
- {}
-
- /** constructor with tuple to allow copy-constructing
- from B2DTuple-based classes
- */
- B2DVector(const ::basegfx::B2DTuple& rTuple)
- : B2DTuple(rTuple)
- {}
-
- ~B2DVector()
- {}
-
- /** *=operator to allow usage from B2DVector, too
- */
- B2DVector& operator*=( const B2DVector& rPnt )
- {
- mfX *= rPnt.mfX;
- mfY *= rPnt.mfY;
- return *this;
- }
-
- /** *=operator to allow usage from B2DVector, too
- */
- B2DVector& operator*=(double t)
- {
- mfX *= t;
- mfY *= t;
- return *this;
- }
-
- /** assignment operator to allow assigning the results
- of B2DTuple calculations
- */
- B2DVector& operator=( const ::basegfx::B2DTuple& rVec );
-
- /** Calculate the length of this 2D Vector
-
- @return The Length of the 2D Vector
- */
- double getLength() const;
-
- /** Set the length of this 2D Vector
-
- @param fLen
- The to be achieved length of the 2D Vector
- */
- B2DVector& setLength(double fLen);
-
- /** Normalize this 2D Vector
-
- The length of the 2D Vector is set to 1.0
- */
- B2DVector& normalize();
-
- /** Calculate the Scalar with another 2D Vector
-
- @param rVec
- The second 2D Vector
-
- @return
- The Scalar value of the two involved 2D Vectors
- */
- double scalar( const B2DVector& rVec ) const;
-
- /** Calculate the length of the cross product with another 2D Vector
-
- In 2D, returning an actual vector does not make much
- sense here. The magnitude, although, can be readily
- used for tasks such as angle calculations, since for
- the returned value, the following equation holds:
- retVal = getLength(this)*getLength(rVec)*sin(theta),
- with theta being the angle between the two vectors.
-
- @param rVec
- The second 2D Vector
-
- @return
- The length of the cross product of the two involved 2D Vectors
- */
- double cross( const B2DVector& rVec ) const;
-
- /** Calculate the Angle with another 2D Vector
-
- @param rVec
- The second 2D Vector
-
- @return
- The Angle value of the two involved 2D Vectors in -pi/2 < return < pi/2
- */
- double angle( const B2DVector& rVec ) const;
-
- /** Transform vector by given transformation matrix.
-
- Since this is a vector, translational components of the
- matrix are disregarded.
- */
- B2DVector& operator*=( const B2DHomMatrix& rMat );
-
- static const B2DVector& getEmptyVector();
- };
-
- // external operators
- //////////////////////////////////////////////////////////////////////////
-
- /** Calculate the orientation to another 2D Vector
-
- @param rVecA
- The first 2D Vector
-
- @param rVecB
- The second 2D Vector
-
- @return
- The mathematical Orientation of the two involved 2D Vectors
- */
- BASEGFX_DLLPUBLIC B2VectorOrientation getOrientation( const B2DVector& rVecA, const B2DVector& rVecB );
-
- /** Calculate a perpendicular 2D Vector to the given one
-
- @param rVec
- The source 2D Vector
-
- @attention This only works if the given 2D Vector is normalized.
-
- @return
- A 2D Vector perpendicular to the one given in parameter rVec
- */
- BASEGFX_DLLPUBLIC B2DVector getPerpendicular( const B2DVector& rNormalizedVec );
-
- /** Calculate a perpendicular 2D Vector to the given one,
- normalize the given one as preparation
-
- @param rVec
- The source 2D Vector
-
- @return
- A normalized 2D Vector perpendicular to the one given in parameter rVec
- */
- BASEGFX_DLLPUBLIC B2DVector getNormalizedPerpendicular( const B2DVector& rVec );
-
- /** Test two vectors which need not to be normalized for parallelism
-
- @param rVecA
- The first 2D Vector
-
- @param rVecB
- The second 2D Vector
-
- @return
- bool if the two values are parallel. Also true if
- one of the vectors is empty.
- */
- BASEGFX_DLLPUBLIC bool areParallel( const B2DVector& rVecA, const B2DVector& rVecB );
-
- /** Transform vector by given transformation matrix.
-
- Since this is a vector, translational components of the
- matrix are disregarded.
- */
- BASEGFX_DLLPUBLIC B2DVector operator*( const B2DHomMatrix& rMat, const B2DVector& rVec );
-
- /** Test continuity between given vectors.
-
- The two given vectors are assumed to describe control points on a
- common point. Calculate if there is a continuity between them.
- */
- BASEGFX_DLLPUBLIC B2VectorContinuity getContinuity( const B2DVector& rBackVector, const B2DVector& rForwardVector );
-
-} // end of namespace basegfx
-
-#endif /* _BGFX_VECTOR_B2DVECTOR_HXX */
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */