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authorMathias Bauer <mba@openoffice.org>2011-02-27 17:44:25 +0100
committerBjoern Michaelsen <bjoern.michaelsen@canonical.com>2011-06-16 13:04:50 +0200
commit602edcf19750e3d64300a994779bf7eab2794fae (patch)
tree49ca181f0e375622d93dc0286e3757c9c9342b47 /basegfx/inc/basegfx/polygon/b2dpolygoncutandtouch.hxx
parent4265f28d829e056582255b47488a3415483181a6 (diff)
CWS gnumake4: convert basegfx to new build system [hg:e8f9d107b59a]
Diffstat (limited to 'basegfx/inc/basegfx/polygon/b2dpolygoncutandtouch.hxx')
-rw-r--r--basegfx/inc/basegfx/polygon/b2dpolygoncutandtouch.hxx21
1 files changed, 11 insertions, 10 deletions
diff --git a/basegfx/inc/basegfx/polygon/b2dpolygoncutandtouch.hxx b/basegfx/inc/basegfx/polygon/b2dpolygoncutandtouch.hxx
index a9d6e0a1b6fe..5f47b3c9f8c3 100644
--- a/basegfx/inc/basegfx/polygon/b2dpolygoncutandtouch.hxx
+++ b/basegfx/inc/basegfx/polygon/b2dpolygoncutandtouch.hxx
@@ -30,6 +30,7 @@
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <basegfx/basegfxdllapi.h>
//////////////////////////////////////////////////////////////////////////////
@@ -39,39 +40,39 @@ namespace basegfx
{
// look for self-intersections and self-touches (points on an edge) in given polygon and add
// extra points there. Result will have no touches or intersections on an edge, only on points
- B2DPolygon addPointsAtCutsAndTouches(const B2DPolygon& rCandidate);
+ BASEGFX_DLLPUBLIC B2DPolygon addPointsAtCutsAndTouches(const B2DPolygon& rCandidate);
// look for polypolygon-intersections and polypolygon-touches (point of poly A on an edge of poly B) in given PolyPolygon and add
// extra points there. Result will have no touches or intersections between contained polygons on an edge, only on points. For
// convenience, the correction for self-intersections for each member polygon will be used, too.
// Changed: Self intersections are searched by default, but may be switched off by 2nd parameter.
- B2DPolyPolygon addPointsAtCutsAndTouches(const B2DPolyPolygon& rCandidate, bool bSelfIntersections = true);
+ BASEGFX_DLLPUBLIC B2DPolyPolygon addPointsAtCutsAndTouches(const B2DPolyPolygon& rCandidate, bool bSelfIntersections = true);
// look for intersections of rCandidate with all polygons from rMask and add extra points there. Do
// not change or add points to rMask.
- B2DPolygon addPointsAtCutsAndTouches(const B2DPolyPolygon& rMask, const B2DPolygon& rCandidate);
+ BASEGFX_DLLPUBLIC B2DPolygon addPointsAtCutsAndTouches(const B2DPolyPolygon& rMask, const B2DPolygon& rCandidate);
// look for intersections of rCandidate with all polygons from rMask and add extra points there. Do
// not change or add points to rMask.
- B2DPolyPolygon addPointsAtCutsAndTouches(const B2DPolyPolygon& rMask, const B2DPolyPolygon& rCandidate);
+ BASEGFX_DLLPUBLIC B2DPolyPolygon addPointsAtCutsAndTouches(const B2DPolyPolygon& rMask, const B2DPolyPolygon& rCandidate);
// look for intersections of rCandidate with the edge from rStart to rEnd and add extra points there.
// Points are only added in the range of the edge, not on the endless vector.
- B2DPolygon addPointsAtCuts(const B2DPolygon& rCandidate, const B2DPoint& rStart, const B2DPoint& rEnd);
- B2DPolyPolygon addPointsAtCuts(const B2DPolyPolygon& rCandidate, const B2DPoint& rStart, const B2DPoint& rEnd);
+ BASEGFX_DLLPUBLIC B2DPolygon addPointsAtCuts(const B2DPolygon& rCandidate, const B2DPoint& rStart, const B2DPoint& rEnd);
+ BASEGFX_DLLPUBLIC B2DPolyPolygon addPointsAtCuts(const B2DPolyPolygon& rCandidate, const B2DPoint& rStart, const B2DPoint& rEnd);
// look for intersections of rCandidate with the mask Polygon and add extra points there.
// The mask polygon is assumed to be closed, even when it's not explicitely.
- B2DPolygon addPointsAtCuts(const B2DPolygon& rCandidate, const B2DPolyPolygon& rMask);
- B2DPolyPolygon addPointsAtCuts(const B2DPolyPolygon& rCandidate, const B2DPolyPolygon& rMask);
+ BASEGFX_DLLPUBLIC B2DPolygon addPointsAtCuts(const B2DPolygon& rCandidate, const B2DPolyPolygon& rMask);
+ BASEGFX_DLLPUBLIC B2DPolyPolygon addPointsAtCuts(const B2DPolyPolygon& rCandidate, const B2DPolyPolygon& rMask);
// look for self-intersections in given polygon and add extra points there. Result will have no
// intersections on an edge
- B2DPolygon addPointsAtCuts(const B2DPolygon& rCandidate);
+ BASEGFX_DLLPUBLIC B2DPolygon addPointsAtCuts(const B2DPolygon& rCandidate);
// add points at all self-intersections of single polygons (depends on bSelfIntersections)
// and at polygon-polygon intersections
- B2DPolyPolygon addPointsAtCuts(const B2DPolyPolygon& rCandidate, bool bSelfIntersections = true);
+ BASEGFX_DLLPUBLIC B2DPolyPolygon addPointsAtCuts(const B2DPolyPolygon& rCandidate, bool bSelfIntersections = true);
} // end of namespace tools
} // end of namespace basegfx