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authorChris Sherlock <chris.sherlock79@gmail.com>2021-05-05 04:06:41 +1000
committerTomaž Vajngerl <quikee@gmail.com>2021-06-15 09:25:10 +0200
commit21405a65c3056fe8c827f3999e5c79f6083d8229 (patch)
tree6322496968521d1fcc3fc0eb84c55b2481b7e67a /basctl
parent4bb8c8c41f95383839a3d532e39c2353a3d8d275 (diff)
vcl: outdevmap.hxx -> rendercontext/ImplMapRes.hxx
Change-Id: I96e191999e43e1a4203d548eeacd386ed883cd8b Reviewed-on: https://gerrit.libreoffice.org/c/core/+/115368 Tested-by: Jenkins Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
Diffstat (limited to 'basctl')
-rw-r--r--basctl/inc/pch/precompiled_basctl.hxx18
1 files changed, 16 insertions, 2 deletions
diff --git a/basctl/inc/pch/precompiled_basctl.hxx b/basctl/inc/pch/precompiled_basctl.hxx
index 8644323b3bf1..4e41b97239d7 100644
--- a/basctl/inc/pch/precompiled_basctl.hxx
+++ b/basctl/inc/pch/precompiled_basctl.hxx
@@ -13,7 +13,7 @@
manual changes will be rewritten by the next run of update_pch.sh (which presumably
also fixes all possible problems, so it's usually better to use it).
- Generated on 2021-04-11 19:47:41 using:
+ Generated on 2021-05-14 22:14:43 using:
./bin/update_pch basctl basctl --cutoff=3 --exclude:system --include:module --exclude:local
If after updating build fails, use the following command to locate conflicting headers:
@@ -23,6 +23,7 @@
#include <sal/config.h>
#if PCH_LEVEL >= 1
#include <algorithm>
+#include <array>
#include <assert.h>
#include <atomic>
#include <cassert>
@@ -44,6 +45,7 @@
#include <math.h>
#include <memory>
#include <new>
+#include <numeric>
#include <optional>
#include <ostream>
#include <set>
@@ -123,6 +125,7 @@
#include <vcl/formatter.hxx>
#include <vcl/gdimtf.hxx>
#include <vcl/gfxlink.hxx>
+#include <vcl/gradient.hxx>
#include <vcl/graph.hxx>
#include <vcl/idle.hxx>
#include <vcl/image.hxx>
@@ -133,10 +136,19 @@
#include <vcl/metaactiontypes.hxx>
#include <vcl/metric.hxx>
#include <vcl/outdev.hxx>
-#include <vcl/outdevmap.hxx>
#include <vcl/outdevstate.hxx>
#include <vcl/prntypes.hxx>
#include <vcl/region.hxx>
+#include <vcl/rendercontext/AddFontSubstituteFlags.hxx>
+#include <vcl/rendercontext/AntialiasingFlags.hxx>
+#include <vcl/rendercontext/DrawGridFlags.hxx>
+#include <vcl/rendercontext/DrawImageFlags.hxx>
+#include <vcl/rendercontext/DrawModeFlags.hxx>
+#include <vcl/rendercontext/DrawTextFlags.hxx>
+#include <vcl/rendercontext/GetDefaultFontFlags.hxx>
+#include <vcl/rendercontext/ImplMapRes.hxx>
+#include <vcl/rendercontext/InvertFlags.hxx>
+#include <vcl/rendercontext/SalLayoutFlags.hxx>
#include <vcl/salgtype.hxx>
#include <vcl/salnativewidgets.hxx>
#include <vcl/scopedbitmapaccess.hxx>
@@ -369,10 +381,12 @@
#include <o3tl/cow_wrapper.hxx>
#include <o3tl/deleter.hxx>
#include <o3tl/enumarray.hxx>
+#include <o3tl/safeint.hxx>
#include <o3tl/sorted_vector.hxx>
#include <o3tl/strong_int.hxx>
#include <o3tl/typed_flags_set.hxx>
#include <o3tl/underlyingenumvalue.hxx>
+#include <o3tl/unit_conversion.hxx>
#include <salhelper/salhelperdllapi.h>
#include <salhelper/simplereferenceobject.hxx>
#include <sfx2/app.hxx>