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authorJan Holesovsky <kendy@suse.cz>2011-03-18 15:35:18 +0100
committerJan Holesovsky <kendy@suse.cz>2011-03-18 15:35:18 +0100
commit6a75a47be7b3aafbb655ffa70609fd2ed7ca4b3e (patch)
treed00d2024213e09b8eba4704b8b6660eb42c3921c /automation/inc/automation
parent7fb1e1ea8c9f8d3ef13524d1327272824df7110d (diff)
parenteee3dbc7af039669d447d2e55abd896ea3383df1 (diff)
Merge remote-tracking branch 'origin/integration/dev300_m101'
Conflicts: automation/source/communi/communi.cxx automation/source/server/recorder.cxx automation/source/server/server.cxx basctl/source/basicide/basobj2.cxx
Diffstat (limited to 'automation/inc/automation')
-rw-r--r--automation/inc/automation/commtypes.hxx37
-rw-r--r--automation/inc/automation/communi.hxx64
-rw-r--r--automation/inc/automation/simplecm.hxx130
3 files changed, 103 insertions, 128 deletions
diff --git a/automation/inc/automation/commtypes.hxx b/automation/inc/automation/commtypes.hxx
index cd6f7074fa15..8d7c976fb125 100644
--- a/automation/inc/automation/commtypes.hxx
+++ b/automation/inc/automation/commtypes.hxx
@@ -32,7 +32,7 @@
* This file is intended to supply the types and defines for Environment independent
* building of the packethandler
* Only adaption of this file should be necessary. Else it is a bug!
- * Eather including apropriate files or defining the types when not available in the environment
+ * Ether including apropriate files or defining the types when not available in the environment
*
************************************************************************/
@@ -53,46 +53,21 @@
#include <sal/types.h>
typedef sal_Unicode comm_UniChar;
-
-// this is a trick to be sure the SO types are unknown, so the compiler will yell at us in case we use them
-#ifndef _SOLAR_H
-#define NO_SOLAR
-#endif
-
-#ifdef NO_SOLAR
-#define BYTE BYTE_hidden
-#define BOOL BOOL_hidden
-#define ULONG ULONG_hidden
-#define USHORT USHORT_hidden
-#define UINT16 UINT16_hidden
-#define UINT32 UINT32_hidden
-
-#endif
+#include "rtl/string.hxx"
#include <tools/debug.hxx>
#include <tools/solar.h>
-typedef BYTE comm_BYTE;
-typedef BOOL comm_BOOL;
+typedef sal_uInt8 comm_BYTE;
+typedef sal_Bool comm_BOOL;
typedef sal_uInt32 comm_ULONG;
typedef sal_uInt16 comm_USHORT;
-typedef UINT16 comm_UINT16;
-typedef UINT32 comm_UINT32;
-
-#ifdef NO_SOLAR
-#undef BYTE
-#undef BOOL
-#undef ULONG
-#undef USHORT
-#undef UINT16
-#undef UINT32
-
-#endif
+typedef sal_uInt16 comm_UINT16;
+typedef sal_uInt32 comm_UINT32;
typedef sal_uInt16 comm_WORD;
typedef sal_uInt32 comm_DWORD;
-class SmartId;
class String;
#define comm_String String
diff --git a/automation/inc/automation/communi.hxx b/automation/inc/automation/communi.hxx
index 5f873f5b393f..2c8ac15b6bd8 100644
--- a/automation/inc/automation/communi.hxx
+++ b/automation/inc/automation/communi.hxx
@@ -45,14 +45,14 @@ SV_DECL_PTRARR_SORT( CommunicationLinkList, CommunicationLink*, 1, 10 )
class MultiCommunicationManager : public CommunicationManager
{
public:
- MultiCommunicationManager( BOOL bUseMultiChannel = FALSE );
+ MultiCommunicationManager( sal_Bool bUseMultiChannel = sal_False );
virtual ~MultiCommunicationManager();
- virtual BOOL StopCommunication(); // Hält alle CommunicationLinks an
- virtual BOOL IsLinkValid( CommunicationLink* pCL );
- virtual USHORT GetCommunicationLinkCount();
- virtual CommunicationLinkRef GetCommunicationLink( USHORT nNr );
+ virtual sal_Bool StopCommunication();
+ virtual sal_Bool IsLinkValid( CommunicationLink* pCL );
+ virtual sal_uInt16 GetCommunicationLinkCount();
+ virtual CommunicationLinkRef GetCommunicationLink( sal_uInt16 nNr );
- void DoQuickShutdown( BOOL bQuickShutdown = TRUE) { bGracefullShutdown = !bQuickShutdown; }
+ void DoQuickShutdown( sal_Bool bQuickShutdown = sal_True) { bGracefullShutdown = !bQuickShutdown; }
protected:
virtual void CallConnectionOpened( CommunicationLink* pCL );
@@ -60,21 +60,21 @@ protected:
CommunicationLinkList *ActiveLinks;
CommunicationLinkList *InactiveLinks; /// Hier sind die CommunicationLinks drin, die sich noch nicht selbst abgemeldet haben.
/// allerdings schon ein StopCommunication gekriegt haben, bzw ein ConnectionTerminated
- virtual void DestroyingLink( CommunicationLink *pCL ); // Link trägt sich im Destruktor aus
+ virtual void DestroyingLink( CommunicationLink *pCL );
- BOOL bGracefullShutdown;
+ sal_Bool bGracefullShutdown;
};
class CommunicationManagerServer : public MultiCommunicationManager
{
public:
- CommunicationManagerServer( BOOL bUseMultiChannel = FALSE ):MultiCommunicationManager( bUseMultiChannel ){;}
+ CommunicationManagerServer( sal_Bool bUseMultiChannel = sal_False ):MultiCommunicationManager( bUseMultiChannel ){;}
};
class CommunicationManagerClient : public MultiCommunicationManager, public ICommunicationManagerClient
{
public:
- CommunicationManagerClient( BOOL bUseMultiChannel = FALSE );
+ CommunicationManagerClient( sal_Bool bUseMultiChannel = sal_False );
};
class CommunicationLinkViaSocket : public SimpleCommunicationLinkViaSocket, public osl::Thread
@@ -83,14 +83,14 @@ public:
CommunicationLinkViaSocket( CommunicationManager *pMan, osl::StreamSocket* pSocket );
virtual ~CommunicationLinkViaSocket();
- virtual BOOL IsCommunicationError();
- virtual BOOL DoTransferDataStream( SvStream *pDataStream, CMProtocol nProtocol = CM_PROTOCOL_OLDSTYLE );
+ virtual sal_Bool IsCommunicationError();
+ virtual sal_Bool DoTransferDataStream( SvStream *pDataStream, CMProtocol nProtocol = CM_PROTOCOL_OLDSTYLE );
// Diese sind Virtuelle Links!!!!
virtual long ConnectionClosed( void* = NULL );
virtual long DataReceived( void* = NULL );
- virtual BOOL StopCommunication();
+ virtual sal_Bool StopCommunication();
void SetPutDataReceivedHdl( Link lPutDataReceived ){ mlPutDataReceived = lPutDataReceived; }
Link GetDataReceivedLink () {Link aLink = LINK( this, CommunicationLinkViaSocket, DataReceived ); return aLink;}
@@ -99,17 +99,17 @@ public:
protected:
virtual void SAL_CALL run();
- virtual BOOL ShutdownCommunication();
- ULONG nConnectionClosedEventId;
- ULONG nDataReceivedEventId;
+ virtual sal_Bool ShutdownCommunication();
+ sal_uLong nConnectionClosedEventId;
+ sal_uLong nDataReceivedEventId;
osl::Mutex aMConnectionClosed; // Notwendig, da Event verarbeitet werden kann bevor Variable gesetzt ist
osl::Mutex aMDataReceived; // Notwendig, da Event verarbeitet werden kann bevor Variable gesetzt ist
virtual void WaitForShutdown();
DECL_LINK( ShutdownLink, void* );
Timer aShutdownTimer;
- BOOL bShutdownStarted;
- BOOL bDestroying;
+ sal_Bool bShutdownStarted;
+ sal_Bool bDestroying;
Link mlPutDataReceived;
};
@@ -119,15 +119,15 @@ class CommunicationManagerServerViaSocket : public CommunicationManagerServer
public:
using CommunicationManager::StartCommunication;
- CommunicationManagerServerViaSocket( ULONG nPort, USHORT nMaxCon, BOOL bUseMultiChannel = FALSE );
+ CommunicationManagerServerViaSocket( sal_uLong nPort, sal_uInt16 nMaxCon, sal_Bool bUseMultiChannel = sal_False );
virtual ~CommunicationManagerServerViaSocket();
- virtual BOOL StartCommunication();
- virtual BOOL StopCommunication();
+ virtual sal_Bool StartCommunication();
+ virtual sal_Bool StopCommunication();
protected:
- ULONG nPortToListen;
- USHORT nMaxConnections;
+ sal_uLong nPortToListen;
+ sal_uInt16 nMaxConnections;
private:
CommunicationManagerServerAcceptThread *pAcceptThread;
@@ -137,7 +137,7 @@ private:
class CommunicationManagerServerAcceptThread: public osl::Thread
{
public:
- CommunicationManagerServerAcceptThread( CommunicationManagerServerViaSocket* pServer, ULONG nPort, USHORT nMaxCon = CM_UNLIMITED_CONNECTIONS );
+ CommunicationManagerServerAcceptThread( CommunicationManagerServerViaSocket* pServer, sal_uLong nPort, sal_uInt16 nMaxCon = CM_UNLIMITED_CONNECTIONS );
virtual ~CommunicationManagerServerAcceptThread();
CommunicationLinkRef GetNewConnection(){ CommunicationLinkRef xTemp = xmNewConnection; xmNewConnection.Clear(); return xTemp; }
@@ -147,9 +147,9 @@ protected:
private:
CommunicationManagerServerViaSocket* pMyServer;
osl::AcceptorSocket* pAcceptorSocket;
- ULONG nPortToListen;
- USHORT nMaxConnections;
- ULONG nAddConnectionEventId;
+ sal_uLong nPortToListen;
+ sal_uInt16 nMaxConnections;
+ sal_uLong nAddConnectionEventId;
osl::Mutex aMAddConnection; // Notwendig, da Event verarbeitet werden kann bevor Variable gesetzt ist
void CallInfoMsg( InfoString aMsg ){ pMyServer->CallInfoMsg( aMsg ); }
CM_InfoType GetInfoType(){ return pMyServer->GetInfoType(); }
@@ -164,16 +164,16 @@ class CommunicationManagerClientViaSocket : public CommunicationManagerClient, C
public:
using CommunicationManager::StartCommunication;
- CommunicationManagerClientViaSocket( ByteString aHost, ULONG nPort, BOOL bUseMultiChannel = FALSE );
- CommunicationManagerClientViaSocket( BOOL bUseMultiChannel = FALSE );
+ CommunicationManagerClientViaSocket( ByteString aHost, sal_uLong nPort, sal_Bool bUseMultiChannel = sal_False );
+ CommunicationManagerClientViaSocket( sal_Bool bUseMultiChannel = sal_False );
virtual ~CommunicationManagerClientViaSocket();
- virtual BOOL StartCommunication(){ return StartCommunication( aHostToTalk, nPortToTalk );}
- virtual BOOL StartCommunication( ByteString aHost, ULONG nPort ){ return DoStartCommunication( this, (ICommunicationManagerClient*) this, aHost, nPort );}
+ virtual sal_Bool StartCommunication(){ return StartCommunication( aHostToTalk, nPortToTalk );}
+ virtual sal_Bool StartCommunication( ByteString aHost, sal_uLong nPort ){ return DoStartCommunication( this, (ICommunicationManagerClient*) this, aHost, nPort );}
private:
ByteString aHostToTalk;
- ULONG nPortToTalk;
+ sal_uLong nPortToTalk;
protected:
virtual CommunicationLink *CreateCommunicationLink( CommunicationManager *pCM, osl::ConnectorSocket* pCS ){ return new CommunicationLinkViaSocket( pCM, pCS ); }
};
diff --git a/automation/inc/automation/simplecm.hxx b/automation/inc/automation/simplecm.hxx
index 775265c31f89..dd522cb3beeb 100644
--- a/automation/inc/automation/simplecm.hxx
+++ b/automation/inc/automation/simplecm.hxx
@@ -37,14 +37,14 @@
#include <automation/commdefines.hxx>
-// CM steht für CommunicationManager
+// CM steht f�r CommunicationManager
#define CM_UNLIMITED_CONNECTIONS 0xffff
-typedef USHORT CM_NameType;
+typedef sal_uInt16 CM_NameType;
#define CM_DOTTED ( (CM_NameType) 01 )
#define CM_FQDN ( (CM_NameType) 02 )
-typedef USHORT CM_InfoType;
+typedef sal_uInt16 CM_InfoType;
// nur eines dieser 3 defines darf verwendet werden
#define CM_NO_TEXT ( (CM_InfoType) 01 )
#define CM_SHORT_TEXT ( (CM_InfoType) 02 )
@@ -124,9 +124,9 @@ protected:
friend class SingleCommunicationManager;
friend class MultiCommunicationManager;
friend class CommunicationManagerServerAcceptThread;
- // Darf nicht abgeräumt werden zwischen Empfang des Streams und ende des Callbacks
+ // Darf nicht abger�umt werden zwischen Empfang des Streams und ende des Callbacks
-protected: // so daß nur über Ref gelöscht werden kann
+protected: // so da� nur �ber Ref gel�scht werden kann
virtual ~CommunicationLink();
void InvalidateManager() { pMyManager = NULL; }
@@ -135,8 +135,8 @@ protected: // so daß nur über Ref gelöscht werden kann
public:
CommunicationLink( CommunicationManager *pMan );
- virtual BOOL StopCommunication()=0;
- virtual BOOL IsCommunicationError()=0;
+ virtual sal_Bool StopCommunication()=0;
+ virtual sal_Bool IsCommunicationError()=0;
CommunicationManager* GetCommunicationManager(){ return pMyManager; }
// Der Name oder die IP-Adresse oder sonstwas um den Communikationspartner zu identifizieren
@@ -151,27 +151,27 @@ public:
/** will call virtual function DoTransferDataStream to do actual work
Purpos is to allow housekeeping
**/
- BOOL TransferDataStream( SvStream *pDataStream, CMProtocol nProtocol = CM_PROTOCOL_OLDSTYLE );
+ sal_Bool TransferDataStream( SvStream *pDataStream, CMProtocol nProtocol = CM_PROTOCOL_OLDSTYLE );
// Liefert die ID, die vom Sender angegeben wurde.
- // Dadurch lassen sich virtuelle Kommunikationen über einen physikalischen Link realisiren.
- // Da die Kommunikation zu älteren Versionen kompatibel bleiben muß, muß der Empfänger raten,
- // die neue oder die alte verwendet wird, da sich der Kopf eines Auftrages dann ändert.
- UINT16 GetProtocol(){ return nServiceProtocol; }
+ // Dadurch lassen sich virtuelle Kommunikationen �ber einen physikalischen Link realisiren.
+ // Da die Kommunikation zu �lteren Versionen kompatibel bleiben mu�, mu� der Empf�nger raten,
+ // die neue oder die alte verwendet wird, da sich der Kopf eines Auftrages dann �ndert.
+ sal_uInt16 GetProtocol(){ return nServiceProtocol; }
- // Der Stream wird hier übergeben. Der Aufrufer ist für dessen Löschung zuständig
+ // Der Stream wird hier �bergeben. Der Aufrufer ist f�r dessen L�schung zust�ndig
// Die Methode MUSS gerufen werden, da sonst keine weiteren Daten empfangen werden.
SvStream* GetServiceData(){ SvStream *pTemp = pServiceData; pServiceData = NULL; return pTemp; }
- /// Ermöglicht das Auslösen des nächsten Callbacks. Wird auch Implizit gerufen.
- void FinishCallback(){ bIsInsideCallback = FALSE; }
+ /// Erm�glicht das Ausl�sen des n�chsten Callbacks. Wird auch Implizit gerufen.
+ void FinishCallback(){ bIsInsideCallback = sal_False; }
- /// Syncrones Empfangen der Daten. Nur für Kommandozeile, sonst leer implementiert
- virtual BOOL ReceiveDataStream(){ return FALSE; }
+ /// Syncrones Empfangen der Daten. Nur f�r Kommandozeile, sonst leer implementiert
+ virtual sal_Bool ReceiveDataStream(){ return sal_False; }
/// Statistics
DateTime GetStart() { return aStart; }
- ULONG GetTotalBytes() { return nTotalBytes; }
+ sal_uLong GetTotalBytes() { return nTotalBytes; }
DateTime GetLastAccess() { return aLastAccess; }
const ByteString& GetApplication() { return maApplication; }
virtual void SetApplication( const ByteString& aApp );
@@ -184,23 +184,23 @@ protected:
virtual DECL_LINK( ConnectionClosed, void* = NULL );
virtual DECL_LINK( DataReceived, void* = NULL );
- virtual BOOL DoTransferDataStream( SvStream *pDataStream, CMProtocol nProtocol = CM_PROTOCOL_OLDSTYLE );
+ virtual sal_Bool DoTransferDataStream( SvStream *pDataStream, CMProtocol nProtocol = CM_PROTOCOL_OLDSTYLE );
SvStream *pServiceData;
- UINT16 nServiceProtocol;
- UINT16 nServiceHeaderType;
+ sal_uInt16 nServiceProtocol;
+ sal_uInt16 nServiceHeaderType;
- /// Verhindert das vorzeitige Auslösen des nächsten Callbacks.
- void StartCallback(){ bIsInsideCallback = TRUE; }
- BOOL bIsInsideCallback;
+ /// Verhindert das vorzeitige Ausl�sen des n�chsten Callbacks.
+ void StartCallback(){ bIsInsideCallback = sal_True; }
+ sal_Bool bIsInsideCallback;
- virtual BOOL SendHandshake( HandshakeType aHandshakeType, SvStream* pData = NULL)=0;
+ virtual sal_Bool SendHandshake( HandshakeType aHandshakeType, SvStream* pData = NULL)=0;
- virtual BOOL ShutdownCommunication() = 0; /// Really stop the Communication
+ virtual sal_Bool ShutdownCommunication() = 0; /// Really stop the Communication
/// Statistics
DateTime aStart;
- ULONG nTotalBytes;
+ sal_uLong nTotalBytes;
DateTime aLastAccess;
private:
@@ -209,8 +209,8 @@ private:
#if OSL_DEBUG_LEVEL > 1
public:
// misc (debuging) purposes
- BOOL bFlag;
- ULONG nSomething;
+ sal_Bool bFlag;
+ sal_uLong nSomething;
#endif
};
@@ -223,23 +223,23 @@ class CommunicationManager
friend class CommunicationLink;
friend class CommonSocketFunctions;
public:
- CommunicationManager( BOOL bUseMultiChannel = FALSE );
+ CommunicationManager( sal_Bool bUseMultiChannel = sal_False );
virtual ~CommunicationManager();
- virtual BOOL StartCommunication()=0;
- virtual BOOL StartCommunication( String aApp, String aParams );
- virtual BOOL StartCommunication( ByteString aHost, ULONG nPort );
- virtual BOOL StopCommunication()=0; // Hält alle CommunicationLinks an
- virtual BOOL IsCommunicationRunning() { return bIsCommunicationRunning; }
-// virtual BOOL IsCommunicationError();
+ virtual sal_Bool StartCommunication()=0;
+ virtual sal_Bool StartCommunication( String aApp, String aParams );
+ virtual sal_Bool StartCommunication( ByteString aHost, sal_uLong nPort );
+ virtual sal_Bool StopCommunication()=0; // H�lt alle CommunicationLinks an
+ virtual sal_Bool IsCommunicationRunning() { return bIsCommunicationRunning; }
+// virtual sal_Bool IsCommunicationError();
// Der Name oder die IP-Adresse oder sonstwas um den Communikationspartner zu identifizieren
virtual ByteString GetMyName( CM_NameType eType );
- virtual BOOL IsLinkValid( CommunicationLink* pCL )=0; // Notwendig für call im Destruktor
+ virtual sal_Bool IsLinkValid( CommunicationLink* pCL )=0; // Notwendig f�r call im Destruktor
- virtual USHORT GetCommunicationLinkCount()=0;
- virtual CommunicationLinkRef GetCommunicationLink( USHORT nNr )=0;
+ virtual sal_uInt16 GetCommunicationLinkCount()=0;
+ virtual CommunicationLinkRef GetCommunicationLink( sal_uInt16 nNr )=0;
// Liefert den letzten neuen Link oder NULL wenn dieser schon wieder geschlossen ist.
CommunicationLinkRef GetLastNewLink() { return xLastNewLink; }
@@ -252,8 +252,8 @@ public:
void SetInfoType( CM_InfoType nIT ){ nInfoType = nIT; }
CM_InfoType GetInfoType(){ return nInfoType; }
- BOOL IsMultiChannel(){ return bIsMultiChannel; }
- void SetApplication( const ByteString& aApp, BOOL bRunningLinks = FALSE );
+ sal_Bool IsMultiChannel(){ return bIsMultiChannel; }
+ void SetApplication( const ByteString& aApp, sal_Bool bRunningLinks = sal_False );
const ByteString& GetApplication() { return maApplication; }
protected:
@@ -266,15 +266,15 @@ protected:
CM_InfoType nInfoType;
- // Diese Routinen rufen den Link oder sind überladen
+ // Diese Routinen rufen den Link oder sind �berladen
virtual void ConnectionOpened( CommunicationLink* pCL ){ mlConnectionOpened.Call( pCL ); }
virtual void ConnectionClosed( CommunicationLink* pCL ){ mlConnectionClosed.Call( pCL ); }
virtual void DataReceived( CommunicationLink* pCL ){ mlDataReceived.Call( pCL ); }
virtual void InfoMsg( InfoString aMsg ){ mlInfoMsg.Call( &aMsg ); }
- BOOL bIsCommunicationRunning;
+ sal_Bool bIsCommunicationRunning;
- virtual void DestroyingLink( CommunicationLink *pCL )=0; // Link trägt sich im Destruktor aus
+ virtual void DestroyingLink( CommunicationLink *pCL )=0; // Link tr�gt sich im Destruktor aus
private:
ByteString maApplication;
@@ -284,40 +284,40 @@ private:
Link mlInfoMsg;
CommunicationLinkRef xLastNewLink;
- BOOL bIsMultiChannel;
+ sal_Bool bIsMultiChannel;
};
class SingleCommunicationManager : public CommunicationManager
{
public:
- SingleCommunicationManager( BOOL bUseMultiChannel = FALSE );
+ SingleCommunicationManager( sal_Bool bUseMultiChannel = sal_False );
virtual ~SingleCommunicationManager();
- virtual BOOL StopCommunication(); // Hält alle CommunicationLinks an
- virtual BOOL IsLinkValid( CommunicationLink* pCL );
- virtual USHORT GetCommunicationLinkCount();
- virtual CommunicationLinkRef GetCommunicationLink( USHORT nNr );
+ virtual sal_Bool StopCommunication(); // H�lt alle CommunicationLinks an
+ virtual sal_Bool IsLinkValid( CommunicationLink* pCL );
+ virtual sal_uInt16 GetCommunicationLinkCount();
+ virtual CommunicationLinkRef GetCommunicationLink( sal_uInt16 nNr );
protected:
virtual void CallConnectionOpened( CommunicationLink* pCL );
virtual void CallConnectionClosed( CommunicationLink* pCL );
CommunicationLinkRef xActiveLink;
CommunicationLink *pInactiveLink;
- virtual void DestroyingLink( CommunicationLink *pCL ); // Link trägt sich im Destruktor aus
+ virtual void DestroyingLink( CommunicationLink *pCL ); // Link tr�gt sich im Destruktor aus
};
class ICommunicationManagerClient
{
friend class CommonSocketFunctions;
protected:
- virtual BOOL RetryConnect() { return FALSE; } // Kann dann eventuell die Applikation starten
+ virtual sal_Bool RetryConnect() { return sal_False; } // Kann dann eventuell die Applikation starten
};
class TCPIO;
class SimpleCommunicationLinkViaSocket : public CommunicationLink
{
public:
- virtual BOOL IsCommunicationError();
- virtual BOOL StopCommunication();
+ virtual sal_Bool IsCommunicationError();
+ virtual sal_Bool StopCommunication();
virtual ByteString GetCommunicationPartner( CM_NameType eType );
virtual ByteString GetMyName( CM_NameType eType );
@@ -339,10 +339,10 @@ protected:
void SetStreamSocket( osl::StreamSocket* pSocket );
SvStream *pReceiveStream;
- BOOL DoReceiveDataStream(); /// Recieve DataPacket from Socket
- virtual BOOL SendHandshake( HandshakeType aHandshakeType, SvStream* pData = NULL);
+ sal_Bool DoReceiveDataStream(); /// Recieve DataPacket from Socket
+ virtual sal_Bool SendHandshake( HandshakeType aHandshakeType, SvStream* pData = NULL);
bool IsReceiveReady();
- BOOL bIsRequestShutdownPending;
+ sal_Bool bIsRequestShutdownPending;
virtual void WaitForShutdown()=0;
void SetNewPacketAsCurrent();
};
@@ -352,16 +352,16 @@ class SimpleCommunicationLinkViaSocketWithReceiveCallbacks : public SimpleCommun
public:
SimpleCommunicationLinkViaSocketWithReceiveCallbacks( CommunicationManager *pMan, osl::StreamSocket* pSocket );
~SimpleCommunicationLinkViaSocketWithReceiveCallbacks();
- virtual BOOL ReceiveDataStream();
+ virtual sal_Bool ReceiveDataStream();
protected:
- virtual BOOL ShutdownCommunication(); /// Really stop the Communication
+ virtual sal_Bool ShutdownCommunication(); /// Really stop the Communication
virtual void WaitForShutdown();
};
class CommonSocketFunctions
{
public:
- BOOL DoStartCommunication( CommunicationManager *pCM, ICommunicationManagerClient *pCMC, ByteString aHost, ULONG nPort );
+ sal_Bool DoStartCommunication( CommunicationManager *pCM, ICommunicationManagerClient *pCMC, ByteString aHost, sal_uLong nPort );
protected:
virtual CommunicationLink *CreateCommunicationLink( CommunicationManager *pCM, osl::ConnectorSocket* pCS )=0;
};
@@ -371,13 +371,13 @@ class SingleCommunicationManagerClientViaSocket : public SingleCommunicationMana
public:
using CommunicationManager::StartCommunication;
- SingleCommunicationManagerClientViaSocket( ByteString aHost, ULONG nPort, BOOL bUseMultiChannel = FALSE );
- SingleCommunicationManagerClientViaSocket( BOOL bUseMultiChannel = FALSE );
- virtual BOOL StartCommunication(){ return DoStartCommunication( this, (ICommunicationManagerClient*) this, aHostToTalk, nPortToTalk );}
- virtual BOOL StartCommunication( ByteString aHost, ULONG nPort ){ return DoStartCommunication( this, (ICommunicationManagerClient*) this, aHost, nPort );}
+ SingleCommunicationManagerClientViaSocket( ByteString aHost, sal_uLong nPort, sal_Bool bUseMultiChannel = sal_False );
+ SingleCommunicationManagerClientViaSocket( sal_Bool bUseMultiChannel = sal_False );
+ virtual sal_Bool StartCommunication(){ return DoStartCommunication( this, (ICommunicationManagerClient*) this, aHostToTalk, nPortToTalk );}
+ virtual sal_Bool StartCommunication( ByteString aHost, sal_uLong nPort ){ return DoStartCommunication( this, (ICommunicationManagerClient*) this, aHost, nPort );}
private:
ByteString aHostToTalk;
- ULONG nPortToTalk;
+ sal_uLong nPortToTalk;
protected:
virtual CommunicationLink *CreateCommunicationLink( CommunicationManager *pCM, osl::ConnectorSocket* pCS ){ return new SimpleCommunicationLinkViaSocketWithReceiveCallbacks( pCM, pCS ); }
};