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authorNoel Grandin <noel@peralex.com>2014-05-26 15:26:03 +0200
committerNoel Grandin <noel@peralex.com>2014-05-27 08:20:11 +0200
commit9af0abebfd61641c9d028505caa864cdf898e35b (patch)
treeaff469b96f89daf093271d95f790250147ea9c0d /animations/source
parent9b791f9c31165b82ec0fa3760a8af18c5af21294 (diff)
remove unnecessary use of Reference constructor in throw
Convert code like this: throw IOException("xx", Reference< XInterface >(static_cast<OWeakObject*>(this)) ); to this: throw IOException("xx", static_cast<OWeakObject*>(this) ); Change-Id: Ife9f645f0f1810a8e80219126193015502c43dbb
Diffstat (limited to 'animations/source')
-rw-r--r--animations/source/animcore/animcore.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/animations/source/animcore/animcore.cxx b/animations/source/animcore/animcore.cxx
index b77675d22fbc..9aed80975efb 100644
--- a/animations/source/animcore/animcore.cxx
+++ b/animations/source/animcore/animcore.cxx
@@ -514,7 +514,7 @@ AnimationNode::~AnimationNode()
#define IMPL_NODE_FACTORY(N,IN,SN)\
Reference< XInterface > SAL_CALL createInstance_##N( const Reference< XComponentContext > & ) throw (Exception)\
{\
- return Reference < XInterface > ( (static_cast< ::cppu::OWeakObject * >(new AnimationNode( N )) ) );\
+ return static_cast< ::cppu::OWeakObject * >(new AnimationNode( N ));\
}\
OUString getImplementationName_##N()\
{\