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authorZolnai Tamás <tamas.zolnai@collabora.com>2014-03-14 23:58:13 +0100
committerZolnai Tamás <tamas.zolnai@collabora.com>2014-03-14 23:58:13 +0100
commitf071c3f66535b5a6de7b16d7a104a278ed913942 (patch)
tree9960ef9580a5b5ae34b7d09701c9663e952ea9d0
parent954e3374d0051eb0ed77e47c703b40e8d30f9d50 (diff)
No need to make this public
Change-Id: I083e9efa15ac8c503bf616ed1f07124dfee0d9dd
-rwxr-xr-xinclude/vcl/OpenGLRender.hxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/vcl/OpenGLRender.hxx b/include/vcl/OpenGLRender.hxx
index 022cac8ab0a8..4fabae9d56bb 100755
--- a/include/vcl/OpenGLRender.hxx
+++ b/include/vcl/OpenGLRender.hxx
@@ -94,7 +94,7 @@ typedef std::vector<GLfloat> PieSegment2DPointList;
typedef std::vector<GLfloat> PointList;
/// Holds the information of our new child window
-struct VCLOPENGL_DLLPUBLIC GLWindow
+struct GLWindow
{
#if defined( _WIN32 )
HWND hWnd;