summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTim Eves <tim_eves@sil.org>2016-03-08 14:46:49 +0700
committerMichael Meeks <michael.meeks@collabora.com>2016-03-14 17:52:41 +0000
commit620a1351a7627246f139a54a8cc3b35fa7ef8434 (patch)
tree60aa0ea26e31e58b7db2c12cb9753a756ad40399
parentbf81970071261e99c5921ae1b8748fde82b8e077 (diff)
tdf#97171: Use DirectWrite for OpenGL glyph caching
A squash of several commits. Most important points mentioned below: DirectWrite rendering for Graphite to work around ExtTextOut bug where it incorrectly positions certain diacritics, using DirectWrite and Direct2D fixes this. Implemented on-demand loading of the DLL so the old ExTextOut based renderer will be used when drwite and d2d1 cannot be found allowing this work on Windows XP (where this bug doesn't seem to occur) Make the new D2D Graphite rendering work also in the OpenGL case It used to render just black boxes. The change in DrawTextImpl() semantics from 61085083e4a5060ba7e2135818264d63c6da13c2 was not properly implemented in the new Graphite code. The return value is not some kind of "success" indicator, but tells the caller whether to continue the loop at that level. We do need to call FillRect() to fill the requested rectangle of the HDC with white. On the other hand, the call to Clear() is not needed and in fact makes no text show up. (I now see that that same code snippet that calls FillRect() is used in all the DrawTextImpl() implementations, so it should be factored out to the call site in WinLayout::DrawText().) Factor out the calls to FillRect in the DrawTextImpl() implementations. They were all in fact doing exactly the same, so do it at the call site instead. Fix what seems to have been off-by-one errors in glyph bounds calculation. For some reason the error had a visible impact (as far as I an see, anyway) only for Graphite fonts. The bottommost pixels were cut off. (Also leftmost, but that was not so easily visible.) <tools/gen.hxx> Rectangle type, I love you. Refactor some previously private methods into public ones and reimplement parts of D2DWriteTextOutRenderer to user them. Also apply them to rendering the OpenGL glyph atlas, in an effort to workaround some bugs in legacy Windows text rendering APIs. I assume we want to initialise the rectangle with zero left/right/top/bottom and not using the default constructor, which sets the right and bottom coordinates to the magic value -32767. That made the 'bound' rectangle end up with rather amusing boundaries, like left=-32766, top=-16, right=-32576, bottom=6. Try calculating a chunks ascent & height from the inkboxes rather than using the font metrics which might not alway be correct when glyphs inkboxes are tall than the ascent or lower than the descent. Mark the mnAscent in the chunk bitmap debug output. Fix several miscalulations in positioning glyph to be rendered into that atlas. Fix vertical alignment problems. Inkboxes are returned with all co-ordinates relative to the glyphs not the fonts ascent. Therefor bounds.Top() is not the vertical overhang but the -ve height of the inkbox above the baseline. This fixes the calulation of the per Chunk ascent. Fix horizontal occsional alingment issues in OpenGL cached glyphs. The left edge of the src location rectangle for the first glyph in a cache chunk would set to extraspace and not zero, but all other rectangles in the chunk would be set from the aEnds array. This produced a bug where only certain letters would be mispositioned, proportional to the fonts point size. Rename OpenGLGlyphChunk::mnAscent to mnBaselineOffset to reflect curr use. Changed at Tor's stuggestion to better describe to it's use as it's value would be per chunk and based on the maximum ink box bounds of the glyphs in the chunk, rather than having anything to do with the font's real ascent value. Change-Id: I92ca17609022ae4af187e9a9f452a694fdd976ad Reviewed-on: https://gerrit.libreoffice.org/23246 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Michael Meeks <michael.meeks@collabora.com>
-rw-r--r--config_host/config_graphite.h.in2
-rw-r--r--vcl/win/source/gdi/salgdi3.cxx4
-rw-r--r--vcl/win/source/gdi/winlayout.cxx837
3 files changed, 649 insertions, 194 deletions
diff --git a/config_host/config_graphite.h.in b/config_host/config_graphite.h.in
index 46e624dc01a1..953c0066b325 100644
--- a/config_host/config_graphite.h.in
+++ b/config_host/config_graphite.h.in
@@ -3,4 +3,6 @@
#define ENABLE_GRAPHITE 0
+#define ENABLE_GRAPHITE_DWRITE 1
+
#endif
diff --git a/vcl/win/source/gdi/salgdi3.cxx b/vcl/win/source/gdi/salgdi3.cxx
index dfeb0e09df0c..499c0e5084ec 100644
--- a/vcl/win/source/gdi/salgdi3.cxx
+++ b/vcl/win/source/gdi/salgdi3.cxx
@@ -2160,9 +2160,9 @@ bool WinSalGraphics::GetGlyphBoundRect( sal_GlyphId aGlyphId, Rectangle& rRect )
rRect = Rectangle( Point( +aGM.gmptGlyphOrigin.x, -aGM.gmptGlyphOrigin.y ),
Size( aGM.gmBlackBoxX, aGM.gmBlackBoxY ) );
rRect.Left() = static_cast<int>( mfCurrentFontScale * rRect.Left() );
- rRect.Right() = static_cast<int>( mfCurrentFontScale * rRect.Right() );
+ rRect.Right() = static_cast<int>( mfCurrentFontScale * rRect.Right() ) + 1;
rRect.Top() = static_cast<int>( mfCurrentFontScale * rRect.Top() );
- rRect.Bottom() = static_cast<int>( mfCurrentFontScale * rRect.Bottom() );
+ rRect.Bottom() = static_cast<int>( mfCurrentFontScale * rRect.Bottom() ) + 1;
return true;
}
diff --git a/vcl/win/source/gdi/winlayout.cxx b/vcl/win/source/gdi/winlayout.cxx
index a37b1986cdb2..58d0855be6e2 100644
--- a/vcl/win/source/gdi/winlayout.cxx
+++ b/vcl/win/source/gdi/winlayout.cxx
@@ -33,12 +33,12 @@
#include "sft.hxx"
#include "sallayout.hxx"
-#include "glyphy/demo.hxx"
#include <cstdio>
#include <cstdlib>
#include <sal/alloca.h>
+#include <rtl/character.hxx>
#include <algorithm>
@@ -54,8 +54,16 @@ typedef std::unordered_map<int,int> IntMap;
#if ENABLE_GRAPHITE
#include <i18nlangtag/languagetag.hxx>
#include <graphite_features.hxx>
+#if ENABLE_GRAPHITE_DWRITE
+#include <d2d1.h>
+#include <dwrite.h>
+#endif
#endif
+// This needs to come after any includes for d2d1.h, otherwise we get lots of errors
+#include "glyphy/demo.hxx"
+
+
#define DROPPED_OUTGLYPH 0xFFFF
namespace
@@ -71,8 +79,9 @@ struct OpenGLGlyphCacheChunk
WORD mnFirstGlyph;
int mnGlyphCount;
std::vector<Rectangle> maLocation;
+ std::vector<int> maLeftOverhangs;
std::shared_ptr<OpenGLTexture> mpTexture;
- int mnAscent;
+ int mnBaselineOffset;
int mnHeight;
bool mbVertical;
bool mbRealGlyphIndices;
@@ -140,6 +149,104 @@ private:
GLuint ImplWinFontEntry::mnGLyphyProgram = 0;
+class TextOutRenderer
+{
+protected:
+ explicit TextOutRenderer() = default;
+ TextOutRenderer(const TextOutRenderer &) = delete;
+ TextOutRenderer & operator = (const TextOutRenderer &) = delete;
+
+public:
+ static TextOutRenderer & get();
+
+ virtual ~TextOutRenderer() = default;
+
+ virtual bool operator ()(WinLayout const &rLayout, HDC hDC,
+ const Rectangle* pRectToErase,
+ Point* pPos, int* pGetNextGlypInfo) = 0;
+};
+
+class ExTextOutRenderer : public TextOutRenderer
+{
+ ExTextOutRenderer(const ExTextOutRenderer &) = delete;
+ ExTextOutRenderer & operator = (const ExTextOutRenderer &) = delete;
+
+public:
+ explicit ExTextOutRenderer() = default;
+ virtual ~ExTextOutRenderer() override = default;
+
+ bool operator ()(WinLayout const &rLayout, HDC hDC,
+ const Rectangle* pRectToErase,
+ Point* pPos, int* pGetNextGlypInfo) override;
+};
+
+#if ENABLE_GRAPHITE_DWRITE
+
+class D2DWriteTextOutRenderer : public TextOutRenderer
+{
+ typedef HRESULT(WINAPI *pD2D1CreateFactory_t)(D2D1_FACTORY_TYPE,
+ REFIID, const D2D1_FACTORY_OPTIONS *, void **);
+ typedef HRESULT(WINAPI *pDWriteCreateFactory_t)(DWRITE_FACTORY_TYPE,
+ REFIID, IUnknown **);
+
+ static HINSTANCE mmD2d1, mmDWrite;
+ static pD2D1CreateFactory_t D2D1CreateFactory;
+ static pDWriteCreateFactory_t DWriteCreateFactory;
+
+public:
+ static bool InitModules();
+
+ explicit D2DWriteTextOutRenderer();
+ virtual ~D2DWriteTextOutRenderer() override;
+
+ bool operator ()(WinLayout const &rLayout, HDC hDC,
+ const Rectangle* pRectToErase,
+ Point* pPos, int* pGetNextGlypInfo) override;
+
+ inline bool BindDC(HDC hDC, Rectangle const & rRect = Rectangle(0, 0, 0, 0)) {
+ RECT const rc = { rRect.Left(), rRect.Top(), rRect.Right(), rRect.Bottom() };
+ return SUCCEEDED(mpRT->BindDC(hDC, &rc));
+ }
+
+ bool BindFont(HDC hDC) /*override*/;
+ bool ReleaseFont() /*override*/;
+
+ std::vector<Rectangle> GetGlyphInkBoxes(uint16_t * pGid, uint16_t * pGidEnd) const /*override*/;
+ ID2D1RenderTarget * GetRenderTarget() const { return mpRT; }
+ IDWriteFontFace * GetFontFace() const { return mpFontFace; }
+ float GetEmHeight() const { return mlfEmHeight; }
+
+ inline HRESULT CreateRenderTarget() {
+ if (mpRT) mpRT->Release(); mpRT = nullptr;
+ return mpD2DFactory->CreateDCRenderTarget(&mRTProps, &mpRT);
+ }
+
+ inline bool Ready() const { return mpGdiInterop && mpRT; }
+
+private:
+ static void CleanupModules();
+
+ // This is a singleton object disable copy ctor and assignemnt operator
+ D2DWriteTextOutRenderer(const D2DWriteTextOutRenderer &) = delete;
+ D2DWriteTextOutRenderer & operator = (const D2DWriteTextOutRenderer &) = delete;
+
+ bool GetDWriteFaceFromHDC(HDC hDC, IDWriteFontFace ** ppFontFace, float * lfSize) const;
+ bool GetDWriteInkBox(IDWriteFontFace & rFontFace, WinLayout const &rLayout, float const lfEmHeight, Rectangle &) const;
+ bool DrawGlyphs(const Point & origin, uint16_t * pGid, uint16_t * pGidEnd,
+ float * pAdvances, Point * pOffsets) /*override*/;
+
+ ID2D1Factory * mpD2DFactory;
+ IDWriteFactory * mpDWriteFactory;
+ IDWriteGdiInterop * mpGdiInterop;
+ ID2D1DCRenderTarget * mpRT;
+ const D2D1_RENDER_TARGET_PROPERTIES mRTProps;
+
+ IDWriteFontFace * mpFontFace;
+ float mlfEmHeight;
+ HDC mhDC;
+};
+
+
#ifdef SAL_LOG_INFO
namespace {
@@ -154,7 +261,7 @@ char ColorFor(COLORREF aColor)
return '0' + (10*(GetRValue(aColor) + GetGValue(aColor) + GetBValue(aColor))) / (0xFF*3);
}
-void DumpGlyphBitmap(HDC hDC)
+void DumpGlyphBitmap(HDC hDC, const OpenGLGlyphCacheChunk& rChunk)
{
HBITMAP hBitmap = static_cast<HBITMAP>(GetCurrentObject(hDC, OBJ_BITMAP));
if (hBitmap == NULL)
@@ -172,10 +279,14 @@ void DumpGlyphBitmap(HDC hDC)
SAL_INFO("vcl.gdi.opengl", "Bitmap " << hBitmap << ": " << aBitmap.bmWidth << "x" << aBitmap.bmHeight << ":");
- std::ostringstream sLine("\n");
+ std::ostringstream sLine("\n", std::ios_base::ate);
for (long y = 0; y < aBitmap.bmHeight; y++)
{
- for (long x = 0; x < std::min(75l, aBitmap.bmWidth); x++)
+ if (y == rChunk.mnBaselineOffset + rChunk.getExtraOffset())
+ sLine << "-";
+ else
+ sLine << ColorFor(GetPixel(hDC, 0, y));
+ for (long x = 1; x < std::min(75l, aBitmap.bmWidth); x++)
sLine << ColorFor(GetPixel(hDC, x, y));
if (y < aBitmap.bmHeight - 1)
sLine << "\n";
@@ -290,196 +401,155 @@ bool ImplWinFontEntry::AddChunkOfGlyphs(bool bRealGlyphIndices, int nGlyphIndex,
return false;
}
- SIZE aSize;
+ // For now we assume DWrite is present and we won't bother with fallback paths.
+ D2DWriteTextOutRenderer * pTxt = dynamic_cast<D2DWriteTextOutRenderer *>(&TextOutRenderer::get());
+ if (!pTxt)
+ return false;
+
+ pTxt->BindFont(hDC);
- std::vector<ABC> aABC(nCount);
- if (bRealGlyphIndices)
+ // Bail for vertical text.
{
- if (!GetTextExtentExPointI(hDC, aGlyphIndices.data(), nCount, 0, NULL, NULL, &aSize))
- {
- SAL_WARN("vcl.gdi", "GetTextExtentExPointI failed: " << WindowsErrorString(GetLastError()));
- SelectObject(hDC, hOrigFont);
- DeleteDC(hDC);
- return false;
- }
- if (!GetCharABCWidthsI(hDC, 0, nCount, aGlyphIndices.data(), aABC.data()))
+ wchar_t sFaceName[200];
+ int nFaceNameLen = GetTextFaceW(hDC, SAL_N_ELEMENTS(sFaceName), sFaceName);
+ SelectObject(hDC, hOrigFont);
+ DeleteDC(hDC);
+
+ if (!nFaceNameLen)
+ SAL_WARN("vcl.gdi", "GetTextFace failed: " << WindowsErrorString(GetLastError()));
+
+ if (sFaceName[0] == '@')
{
- SAL_WARN("vcl.gdi", "GetCharABCWidthsI failed: " << WindowsErrorString(GetLastError()));
- SelectObject(hDC, hOrigFont);
- DeleteDC(hDC);
+ pTxt->ReleaseFont();
return false;
}
}
- else
+ // Fetch the ink boxes and calculate the size of the atlas.
+ if (!bRealGlyphIndices)
{
- if (!GetTextExtentExPointW(hDC, aGlyphIndices.data(), nCount, 0, NULL, NULL, &aSize))
+ // FIXME First convert from UTF16 to utf32
+ std::vector<uint32_t> aCodePoints(aGlyphIndices.begin(), aGlyphIndices.end());
+ aGlyphIndices.resize(aCodePoints.size());
+ if (!SUCCEEDED(pTxt->GetFontFace()->GetGlyphIndices(aCodePoints.data(), aCodePoints.size(), aGlyphIndices.data())))
{
- SAL_WARN("vcl.gdi", "GetTextExtentExPoint failed: " << WindowsErrorString(GetLastError()));
- SelectObject(hDC, hOrigFont);
- DeleteDC(hDC);
- return false;
- }
- if (!GetCharABCWidthsW(hDC, nGlyphIndex, nGlyphIndex+nCount-1, aABC.data()))
- {
- SAL_WARN("vcl.gdi", "GetCharABCWidths failed: " << WindowsErrorString(GetLastError()));
- SelectObject(hDC, hOrigFont);
- DeleteDC(hDC);
+ pTxt->ReleaseFont();
return false;
}
}
-
- std::ostringstream sLine;
- for (int i = 0; i < nCount; i++)
- sLine << aABC[i].abcA << ":" << aABC[i].abcB << ":" << aABC[i].abcC << " ";
- SAL_INFO("vcl.gdi.opengl", "ABC widths: " << sLine.str());
-
- TEXTMETRICW aTextMetric;
- if (!GetTextMetricsW(hDC, &aTextMetric))
- {
- SAL_WARN("vcl.gdi", "GetTextMetrics failed: " << WindowsErrorString(GetLastError()));
- SelectObject(hDC, hOrigFont);
- DeleteDC(hDC);
- return false;
- }
- aChunk.mnAscent = aTextMetric.tmAscent;
- aChunk.mnHeight = aTextMetric.tmHeight;
+ Rectangle bounds(0, 0, 0, 0);
+ auto aInkBoxes = pTxt->GetGlyphInkBoxes(aGlyphIndices.data(), aGlyphIndices.data() + nCount);
+ for (auto &box : aInkBoxes)
+ bounds.Union(box + Point(bounds.Right(), 0));
+
+ // bounds.Top() is the offset from the baseline at (0,0) to the top of the
+ // inkbox.
+ aChunk.mnBaselineOffset = -bounds.Top();
+ aChunk.mnHeight = bounds.getHeight();
+ aChunk.mbVertical = false;
+
+ aChunk.maLeftOverhangs.resize(nCount);
+ aChunk.maLocation.resize(nCount);
// Try hard to avoid overlap as we want to be able to use
// individual rectangles for each glyph. The ABC widths don't
// take anti-aliasing into consideration. Let's hope that leaving
- // "extra" space inbetween glyphs will help.
- std::vector<int> aDX(nCount);
- int totWidth = 0;
- for (int i = 0; i < nCount; i++)
+ // "extra" space between glyphs will help.
+ std::vector<float> aGlyphAdv(nCount); // offsets between glyphs
+ std::vector<DWRITE_GLYPH_OFFSET> aGlyphOffset(nCount, DWRITE_GLYPH_OFFSET{0.0f,0.0f});
+ std::vector<int> aEnds(nCount); // end of each glyph box
+ float totWidth = 0;
+ for (int i = 0; i < nCount; ++i)
{
- aDX[i] = aABC[i].abcB + std::abs(aABC[i].abcC);
- if (i == 0)
- aDX[0] += std::abs(aABC[0].abcA);
- if (i < nCount-1)
- aDX[i] += std::abs(aABC[i+1].abcA);
- aDX[i] += aChunk.getExtraSpace();
- totWidth += aDX[i];
- }
+ int overhang = aInkBoxes[i].Left();
+ int blackWidth = aInkBoxes[i].getWidth(); // width of non-AA pixels
+ aChunk.maLeftOverhangs[i] = overhang;
- LOGFONTW aLogfont;
- if (!GetObjectW(rLayout.mhFont, sizeof(aLogfont), &aLogfont))
- {
- SAL_WARN("vcl.gdi", "GetObject failed: " << WindowsErrorString(GetLastError()));
- SelectObject(hDC, hOrigFont);
- DeleteDC(hDC);
- return false;
- }
+ aGlyphAdv[i] = blackWidth + aChunk.getExtraSpace();
+ aGlyphOffset[i].advanceOffset = -overhang;
- wchar_t sFaceName[200];
- int nFaceNameLen = GetTextFaceW(hDC, SAL_N_ELEMENTS(sFaceName), sFaceName);
- if (!nFaceNameLen)
- {
- SAL_WARN("vcl.gdi", "GetTextFace failed: " << WindowsErrorString(GetLastError()));
- SelectObject(hDC, hOrigFont);
- DeleteDC(hDC);
- return false;
+ totWidth += aGlyphAdv[i];
+ aEnds[i] = totWidth;
}
- SAL_INFO("vcl.gdi.opengl", OUString(sFaceName, nFaceNameLen) <<
- ": Escapement=" << aLogfont.lfEscapement <<
- " Orientation=" << aLogfont.lfOrientation <<
- " Ascent=" << aTextMetric.tmAscent <<
- " InternalLeading=" << aTextMetric.tmInternalLeading <<
- " Size=(" << aSize.cx << "," << aSize.cy << ") totWidth=" << totWidth);
-
- if (SelectObject(hDC, hOrigFont) == NULL)
- SAL_WARN("vcl.gdi", "SelectObject failed: " << WindowsErrorString(GetLastError()));
- if (!DeleteDC(hDC))
- SAL_WARN("vcl.gdi", "DeleteDC failed: " << WindowsErrorString(GetLastError()));
-
// Leave extra space also at top and bottom
- int nBitmapWidth, nBitmapHeight;
- if (sFaceName[0] == '@')
- {
- nBitmapWidth = aSize.cy + aChunk.getExtraSpace();
- nBitmapHeight = totWidth;
- aChunk.mbVertical = true;
- }
- else
+ int nBitmapWidth = totWidth,
+ nBitmapHeight = bounds.getHeight() + aChunk.getExtraSpace();
+
+ aChunk.maLocation.resize(nCount);
+ UINT nPos = 0;
+ for (int i = 0; i < nCount; i++)
{
- nBitmapWidth = totWidth;
- nBitmapHeight = aSize.cy + aChunk.getExtraSpace();
- aChunk.mbVertical = false;
+ // FIXME: really I don't get why 'vertical' makes any difference [!] what does it mean !?
+ if (aChunk.mbVertical)
+ {
+ aChunk.maLocation[i].Left() = 0;
+ aChunk.maLocation[i].Right() = nBitmapWidth;
+ aChunk.maLocation[i].Top() = nPos;
+ aChunk.maLocation[i].Bottom() = nPos + aGlyphAdv[i] + aChunk.maLeftOverhangs[i];
+ }
+ else
+ {
+ aChunk.maLocation[i].Left() = nPos;
+ aChunk.maLocation[i].Right() = aEnds[i];
+ aChunk.maLocation[i].Top() = 0;
+ aChunk.maLocation[i].Bottom() = bounds.getHeight() + aChunk.getExtraSpace();
+ }
+ nPos = aEnds[i];
}
- // Don't even try to handle non-horizontal text
- if (aChunk.mbVertical || aLogfont.lfEscapement != 0)
- return false;
-
OpenGLCompatibleDC aDC(rGraphics, 0, 0, nBitmapWidth, nBitmapHeight);
HFONT hNonAntialiasedFont = NULL;
-#ifdef DBG_UTIL
- static bool bNoAntialias = (std::getenv("VCL_GLYPH_CACHING_HACK_NO_ANTIALIAS") != NULL);
- if (bNoAntialias)
- {
- aLogfont.lfQuality = NONANTIALIASED_QUALITY;
- hNonAntialiasedFont = CreateFontIndirectW(&aLogfont);
- if (hNonAntialiasedFont == NULL)
- {
- SAL_WARN("vcl.gdi", "CreateFontIndirect failed: " << WindowsErrorString(GetLastError()));
- return false;
- }
- }
-#endif
+ SetTextColor(aDC.getCompatibleHDC(), RGB(0, 0, 0));
+ SetBkColor(aDC.getCompatibleHDC(), RGB(255, 255, 255));
- hOrigFont = SelectFont(aDC.getCompatibleHDC(), hNonAntialiasedFont != NULL ? hNonAntialiasedFont : rLayout.mhFont);
- if (hOrigFont == NULL)
+ aDC.fill(MAKE_SALCOLOR(0xff, 0xff, 0xff));
+
+ pTxt->BindDC(aDC.getCompatibleHDC(), Rectangle(0, 0, nBitmapWidth, nBitmapHeight));
+ auto pRT = pTxt->GetRenderTarget();
+
+ ID2D1SolidColorBrush* pBrush = nullptr;
+ if (!SUCCEEDED(pRT->CreateSolidColorBrush(D2D1::ColorF(D2D1::ColorF::Black), &pBrush)))
{
- SAL_WARN("vcl.gdi", "SelectObject failed: " << WindowsErrorString(GetLastError()));
+ pTxt->ReleaseFont();
return false;
}
- SetTextColor(aDC.getCompatibleHDC(), RGB(0, 0, 0));
- SetBkColor(aDC.getCompatibleHDC(), RGB(255, 255, 255));
+ D2D1_POINT_2F baseline = { aChunk.getExtraOffset(), aChunk.getExtraOffset() + aChunk.mnBaselineOffset };
+ DWRITE_GLYPH_RUN glyphs = {
+ pTxt->GetFontFace(),
+ pTxt->GetEmHeight(),
+ nCount,
+ aGlyphIndices.data(),
+ aGlyphAdv.data(),
+ aGlyphOffset.data(),
+ false,
+ 0
+ };
- aDC.fill(MAKE_SALCOLOR(0xff, 0xff, 0xff));
+ pRT->BeginDraw();
+ pRT->DrawGlyphRun(baseline, &glyphs, pBrush);
+ HRESULT hr = pRT->EndDraw();
+
+ pBrush->Release();
- int nY = aChunk.getExtraOffset();
- int nX = nY;
- if (aChunk.mbVertical)
- nX += aDX[0];
- if (!ExtTextOutW(aDC.getCompatibleHDC(),
- nX, nY,
- bRealGlyphIndices ? ETO_GLYPH_INDEX : 0,
- NULL,
- aGlyphIndices.data(), nCount,
- aDX.data()))
- {
- SAL_WARN("vcl.gdi", "ExtTextOutW failed: " << WindowsErrorString(GetLastError()));
+ switch (hr)
+ {
+ case S_OK:
+ break;
+ case D2DERR_RECREATE_TARGET:
+ pTxt->CreateRenderTarget();
+ break;
+ default:
+ SAL_WARN("vcl.gdi", "DrawGlyphRun-EndDraw failed: " << WindowsErrorString(GetLastError()));
SelectFont(aDC.getCompatibleHDC(), hOrigFont);
if (hNonAntialiasedFont != NULL)
DeleteObject(hNonAntialiasedFont);
return false;
}
- aChunk.maLocation.resize(nCount);
- UINT nPos = 0;
- for (int i = 0; i < nCount; i++)
- {
- if (aChunk.mbVertical)
- {
- aChunk.maLocation[i].Left() = 0;
- aChunk.maLocation[i].Right() = nBitmapWidth;
- aChunk.maLocation[i].Top() = nPos;
- aChunk.maLocation[i].Bottom() = nPos + aDX[i];
- nPos = aChunk.maLocation[i].Bottom();
- }
- else
- {
- aChunk.maLocation[i].Left() = nPos;
- aChunk.maLocation[i].Right() = nPos + aDX[i];
- nPos = aChunk.maLocation[i].Right();
- aChunk.maLocation[i].Top() = 0;
- aChunk.maLocation[i].Bottom() = aSize.cy + aChunk.getExtraSpace();
- }
- }
+ pTxt->ReleaseFont();
aChunk.mpTexture = std::unique_ptr<OpenGLTexture>(aDC.getTexture());
@@ -491,7 +561,14 @@ bool ImplWinFontEntry::AddChunkOfGlyphs(bool bRealGlyphIndices, int nGlyphIndex,
#ifdef SAL_LOG_INFO
SAL_INFO("vcl.gdi.opengl", "this=" << this << " now: " << maOpenGLGlyphCache);
- DumpGlyphBitmap(aDC.getCompatibleHDC());
+ DumpGlyphBitmap(aDC.getCompatibleHDC(), aChunk);
+
+ {
+ std::ostringstream sLine;
+ for (int i = 0; i < nCount; i++)
+ sLine << aGlyphAdv[i] << ":" << aChunk.maLeftOverhangs[i] << " ";
+ SAL_INFO("vcl.gdi.opengl", "DX:offset : " << sLine.str());
+ }
#endif
return true;
@@ -840,16 +917,10 @@ int SimpleWinLayout::GetNextGlyphs( int nLen, sal_GlyphId* pGlyphIds, Point& rPo
}
bool SimpleWinLayout::DrawTextImpl(HDC hDC,
- const Rectangle* pRectToErase,
+ const Rectangle* /* pRectToErase */,
Point* /* pPos */,
int* /* pGetNextGlypInfo */) const
{
- if (pRectToErase)
- {
- RECT aRect = { pRectToErase->Left(), pRectToErase->Top(), pRectToErase->Left()+pRectToErase->GetWidth(), pRectToErase->Top()+pRectToErase->GetHeight() };
- FillRect(hDC, &aRect, static_cast<HBRUSH>(GetStockObject(WHITE_BRUSH)));
- }
-
if( mnGlyphCount <= 0 )
return false;
@@ -1378,6 +1449,9 @@ void WinLayout::DrawText(SalGraphics& rGraphics) const
// we are making changes to the DC, make sure we got a new one
assert(aDC.getCompatibleHDC() != hDC);
+ RECT aWinRect = { aRect.Left(), aRect.Top(), aRect.Left() + aRect.GetWidth(), aRect.Top() + aRect.GetHeight() };
+ FillRect(aDC.getCompatibleHDC(), &aWinRect, static_cast<HBRUSH>(GetStockObject(WHITE_BRUSH)));
+
// setup the hidden DC with black color and white background, we will
// use the result of the text drawing later as a mask only
HFONT hOrigFont = SelectFont(aDC.getCompatibleHDC(), mhFont);
@@ -1462,7 +1536,8 @@ bool SimpleWinLayout::DrawCachedGlyphs(SalGraphics& rGraphics) const
SalTwoRect a2Rects(rChunk.maLocation[n].Left(), rChunk.maLocation[n].Top(),
rChunk.maLocation[n].getWidth(), rChunk.maLocation[n].getHeight(),
- nAdvance + aPos.X() - rChunk.getExtraOffset(), aPos.Y() - rChunk.mnAscent - rChunk.getExtraOffset(),
+ nAdvance + aPos.X() - rChunk.getExtraOffset() + rChunk.maLeftOverhangs[n],
+ aPos.Y() - rChunk.mnBaselineOffset - rChunk.getExtraOffset(),
rChunk.maLocation[n].getWidth(), rChunk.maLocation[n].getHeight()); // ???
pImpl->DrawMask(*rChunk.mpTexture, salColor, a2Rects);
@@ -2598,16 +2673,10 @@ void UniscribeLayout::Simplify( bool /*bIsBase*/ )
}
bool UniscribeLayout::DrawTextImpl(HDC hDC,
- const Rectangle* pRectToErase,
+ const Rectangle* /* pRectToErase */,
Point* /* pPos */,
int* /* pGetNextGlypInfo */) const
{
- if (pRectToErase)
- {
- RECT aRect = { pRectToErase->Left(), pRectToErase->Top(), pRectToErase->Left()+pRectToErase->GetWidth(), pRectToErase->Top()+pRectToErase->GetHeight() };
- FillRect(hDC, &aRect, static_cast<HBRUSH>(GetStockObject(WHITE_BRUSH)));
- }
-
HFONT hOrigFont = DisableFontScaling();
int nBaseClusterOffset = 0;
@@ -2958,7 +3027,7 @@ bool UniscribeLayout::DrawCachedGlyphsUsingTextures(SalGraphics& rGraphics) cons
{
SalTwoRect a2Rects(rChunk.maLocation[n].Left(), rChunk.maLocation[n].Top(),
rChunk.maLocation[n].getWidth(), rChunk.maLocation[n].getHeight(),
- aPos.X(), nAdvance + aPos.Y(),
+ aPos.X() + rChunk.maLeftOverhangs[n], nAdvance + aPos.Y(),
rChunk.maLocation[n].getWidth(), rChunk.maLocation[n].getHeight()); // ???
pImpl->DrawMask(*rChunk.mpTexture, salColor, a2Rects);
}
@@ -2966,7 +3035,8 @@ bool UniscribeLayout::DrawCachedGlyphsUsingTextures(SalGraphics& rGraphics) cons
{
SalTwoRect a2Rects(rChunk.maLocation[n].Left(), rChunk.maLocation[n].Top(),
rChunk.maLocation[n].getWidth(), rChunk.maLocation[n].getHeight(),
- nAdvance + aPos.X() + mpGlyphOffsets[i].du - rChunk.getExtraOffset(), aPos.Y() + mpGlyphOffsets[i].dv - rChunk.mnAscent - rChunk.getExtraOffset(),
+ nAdvance + aPos.X() + mpGlyphOffsets[i].du - rChunk.getExtraOffset() + rChunk.maLeftOverhangs[n],
+ aPos.Y() + mpGlyphOffsets[i].dv - rChunk.mnBaselineOffset - rChunk.getExtraOffset(),
rChunk.maLocation[n].getWidth(), rChunk.maLocation[n].getHeight()); // ???
pImpl->DrawMask(*rChunk.mpTexture, salColor, a2Rects);
}
@@ -3531,6 +3601,404 @@ sal_GlyphId GraphiteLayoutWinImpl::getKashidaGlyph(int & rWidth)
return mrFont.GetMinKashidaGlyph();
}
+HINSTANCE D2DWriteTextOutRenderer::mmD2d1 = nullptr,
+ D2DWriteTextOutRenderer::mmDWrite = nullptr;
+D2DWriteTextOutRenderer::pD2D1CreateFactory_t D2DWriteTextOutRenderer::D2D1CreateFactory = nullptr;
+D2DWriteTextOutRenderer::pDWriteCreateFactory_t D2DWriteTextOutRenderer::DWriteCreateFactory = nullptr;
+
+bool D2DWriteTextOutRenderer::InitModules()
+{
+ mmD2d1 = LoadLibrary("D2d1.dll");
+ mmDWrite = LoadLibrary("dwrite.dll");
+ if (mmD2d1 && mmDWrite)
+ {
+ D2D1CreateFactory = pD2D1CreateFactory_t(GetProcAddress(mmD2d1, "D2D1CreateFactory"));
+ DWriteCreateFactory = pDWriteCreateFactory_t(GetProcAddress(mmDWrite, "DWriteCreateFactory"));
+ }
+
+ if (!D2D1CreateFactory || !DWriteCreateFactory)
+ {
+ CleanupModules();
+ return false;
+ }
+
+ return true;
+}
+
+void D2DWriteTextOutRenderer::CleanupModules()
+{
+ if (mmD2d1)
+ FreeLibrary(mmD2d1);
+ if (mmDWrite)
+ FreeLibrary(mmDWrite);
+
+ mmD2d1 = nullptr;
+ mmDWrite = nullptr;
+ D2D1CreateFactory = nullptr;
+ DWriteCreateFactory = nullptr;
+}
+#endif // ENABLE_GRAPHITE_DWRITE
+
+TextOutRenderer & TextOutRenderer::get()
+{
+#if ENABLE_GRAPHITE_DWRITE
+ static std::unique_ptr<TextOutRenderer> _impl(D2DWriteTextOutRenderer::InitModules()
+ ? static_cast<TextOutRenderer*>(new D2DWriteTextOutRenderer())
+ : static_cast<TextOutRenderer*>(new ExTextOutRenderer()));
+#else // ENABLE_GRAPHITE_DWRITE
+ static std::unique_ptr<TextOutRenderer> _impl(static_cast<TextOutRenderer*>(new ExTextOutRenderer()));
+#endif // ENABLE_GRAPHITE_DWRITE
+
+ return *_impl;
+}
+
+
+bool ExTextOutRenderer::operator ()(WinLayout const &rLayout, HDC hDC,
+ const Rectangle* pRectToErase,
+ Point* pPos, int* pGetNextGlypInfo)
+{
+ const int MAX_GLYPHS = 2;
+ sal_GlyphId glyphIntStr[MAX_GLYPHS];
+ int nGlyphs = 0;
+ WORD glyphWStr[MAX_GLYPHS];
+ do
+ {
+ nGlyphs = rLayout.GetNextGlyphs(1, glyphIntStr, *pPos, *pGetNextGlypInfo);
+ if (nGlyphs < 1)
+ break;
+
+ std::copy_n(glyphIntStr, nGlyphs, glyphWStr);
+ ExtTextOutW(hDC, pPos->X(), pPos->Y(), ETO_GLYPH_INDEX, NULL, LPCWSTR(&glyphWStr), nGlyphs, NULL);
+ } while (!pRectToErase);
+
+ return (pRectToErase && nGlyphs >= 1);
+}
+
+#if ENABLE_GRAPHITE_DWRITE
+
+D2DWriteTextOutRenderer::D2DWriteTextOutRenderer()
+ : mpD2DFactory(nullptr),
+ mpDWriteFactory(nullptr),
+ mpGdiInterop(nullptr),
+ mpRT(nullptr),
+ mRTProps(D2D1::RenderTargetProperties(D2D1_RENDER_TARGET_TYPE_DEFAULT,
+ D2D1::PixelFormat(DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED),
+ 0, 0, D2D1_RENDER_TARGET_USAGE_NONE, D2D1_FEATURE_LEVEL_DEFAULT)),
+ mpFontFace(nullptr),
+ mlfEmHeight(0.0f),
+ mhDC(0)
+{
+ HRESULT hr = S_OK;
+ hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, __uuidof(ID2D1Factory), NULL, reinterpret_cast<void **>(&mpD2DFactory));
+ hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory), reinterpret_cast<IUnknown**>(&mpDWriteFactory));
+ if (SUCCEEDED(hr))
+ {
+ hr = mpDWriteFactory->GetGdiInterop(&mpGdiInterop);
+ hr = CreateRenderTarget();
+ }
+}
+
+D2DWriteTextOutRenderer::~D2DWriteTextOutRenderer()
+{
+ if (mpRT)
+ mpRT->Release();
+ if (mpGdiInterop)
+ mpGdiInterop->Release();
+ if (mpDWriteFactory)
+ mpDWriteFactory->Release();
+ if (mpD2DFactory)
+ mpD2DFactory->Release();
+
+ CleanupModules();
+}
+
+bool D2DWriteTextOutRenderer::operator ()(WinLayout const &rLayout, HDC hDC,
+ const Rectangle* pRectToErase,
+ Point* pPos, int* pGetNextGlypInfo)
+{
+ if (!Ready())
+ return false;
+
+ if (!BindFont(hDC))
+ return false;
+#if 0
+ // Gather glyph positioning data.
+ std::vector<uint16_t> indices;
+ std::vector<float> advances;
+ std::vector<Point> offsets;
+ sal_GlyphId nLGlyph;
+ DeviceCoordinate nAdv;
+ while (rLayout.GetNextGlyphs(1, &nLGlyph, *pPos, *pGetNextGlypInfo, &nAdv) == 1)
+ {
+ indices.push_back(nLGlyph);
+ advances.push_back(nAdv);
+ offsets.push_back(Point(0,pPos->Y()));
+ }
+
+ // Find the bounds
+ DrawGlyphs(rLayout.DrawBase(), indices.data(), indices.data()+indices.size(), advances.data(), offsets.data());
+
+ ReleaseFont();
+
+ return false;
+#else
+ Rectangle bounds;
+ bool succeeded = GetDWriteInkBox(*mpFontFace, rLayout, mlfEmHeight, bounds);
+ if (pRectToErase)
+ {
+ // Isn't this equivalent to simply doing: bounds = *pRectToErase ?
+ bounds.Intersection(*pRectToErase);
+ bounds.Union(*pRectToErase);
+ }
+ succeeded &= BindDC(hDC, bounds); // Update the bounding rect.
+
+ ID2D1SolidColorBrush* pBlackBrush = NULL;
+ succeeded &= SUCCEEDED(mpRT->CreateSolidColorBrush(D2D1::ColorF(GetTextColor(hDC)), &pBlackBrush));
+
+ HRESULT hr = S_OK;
+ int nGlyphs = 0;
+ if (succeeded)
+ {
+ const int MAX_GLYPHS = 2;
+ sal_GlyphId glyphIntStr[MAX_GLYPHS];
+ UINT16 glyphIndices[MAX_GLYPHS];
+ long glyphIntAdv[MAX_GLYPHS];
+ FLOAT glyphAdvances[MAX_GLYPHS];
+ DWRITE_GLYPH_OFFSET glyphOffsets[MAX_GLYPHS] = { { 0.0f, 0.0f }, };
+
+ mpRT->BeginDraw();
+ do
+ {
+ nGlyphs = rLayout.GetNextGlyphs(1, glyphIntStr, *pPos, *pGetNextGlypInfo, glyphIntAdv);
+ if (nGlyphs < 1)
+ break;
+
+ std::copy_n(glyphIntStr, nGlyphs, glyphIndices);
+ std::copy_n(glyphIntAdv, nGlyphs, glyphAdvances);
+
+ D2D1_POINT_2F baseline = { pPos->X() - bounds.Left(), pPos->Y() - bounds.Top() };
+ DWRITE_GLYPH_RUN glyphs = {
+ mpFontFace,
+ mlfEmHeight,
+ nGlyphs,
+ glyphIndices,
+ glyphAdvances,
+ glyphOffsets,
+ false,
+ 0
+ };
+
+ mpRT->DrawGlyphRun(baseline, &glyphs, pBlackBrush);
+ } while (!pRectToErase);
+
+ hr = mpRT->EndDraw();
+ }
+
+ if (pBlackBrush)
+ pBlackBrush->Release();
+
+ ReleaseFont();
+
+ if (hr == D2DERR_RECREATE_TARGET)
+ CreateRenderTarget();
+
+ return (succeeded && nGlyphs >= 1 && pRectToErase);
+#endif
+}
+
+bool D2DWriteTextOutRenderer::BindFont(HDC hDC)
+{
+ // A TextOutRender can only be bound to one font at a time, so the
+ assert(mpFontFace == nullptr);
+ if (mpFontFace)
+ {
+ ReleaseFont();
+ return false;
+ }
+
+ // Initially bind to an empty rectangle to get access to the font face,
+ // we'll update it once we've calculated a bounding rect in DrawGlyphs
+ if (!BindDC(mhDC = hDC))
+ return false;
+
+ mlfEmHeight = 0;
+ return GetDWriteFaceFromHDC(hDC, &mpFontFace, &mlfEmHeight);
+}
+
+bool D2DWriteTextOutRenderer::ReleaseFont()
+{
+ mpFontFace->Release();
+ mpFontFace = nullptr;
+ mhDC = 0;
+
+ return true;
+}
+
+// GetGlyphInkBoxes
+// The inkboxes returned have their origin on the baseline, to a -ve value
+// of Top() means the glyph extends abs(Top()) many pixels above the
+// baseline, and +ve means the ink starts that many pixels below.
+std::vector<Rectangle> D2DWriteTextOutRenderer::GetGlyphInkBoxes(uint16_t * pGid, uint16_t * pGidEnd) const
+{
+ Rectangle aExtent;
+ Point aPos;
+ ptrdiff_t nGlyphs = pGidEnd - pGid;
+ if (nGlyphs < 0) return std::vector<Rectangle>();
+
+ DWRITE_FONT_METRICS aFontMetrics;
+ mpFontFace->GetMetrics(&aFontMetrics);
+
+ std::vector<DWRITE_GLYPH_METRICS> metrics(nGlyphs);
+ if (!SUCCEEDED(mpFontFace->GetDesignGlyphMetrics(pGid, nGlyphs, metrics.data(), false)))
+ return std::vector<Rectangle>();
+
+ std::vector<Rectangle> aOut(nGlyphs);
+ auto pOut = aOut.begin();
+ for (auto &m : metrics)
+ {
+ const long left = m.leftSideBearing,
+ top = m.topSideBearing - m.verticalOriginY,
+ right = m.advanceWidth - m.rightSideBearing,
+ bottom = INT32(m.advanceHeight) - m.verticalOriginY - m.bottomSideBearing;
+
+ // Scale to screen space.
+ pOut->Left() = std::lround(left * mlfEmHeight / aFontMetrics.designUnitsPerEm);
+ pOut->Top() = std::lround(top * mlfEmHeight / aFontMetrics.designUnitsPerEm);
+ pOut->Right() = std::lround(right * mlfEmHeight / aFontMetrics.designUnitsPerEm);
+ pOut->Bottom() = std::lround(bottom * mlfEmHeight / aFontMetrics.designUnitsPerEm);
+
+ ++pOut;
+ }
+
+ return aOut;
+}
+
+bool D2DWriteTextOutRenderer::DrawGlyphs(const Point & origin, uint16_t * pGid, uint16_t * pGidEnd,
+ float * pAdvances, Point * pOffsets)
+{
+ Rectangle bounds;
+ //bool succeeded = GetDWriteInkBox(*mpFontFace, rLayout, mlfEmHeight, bounds);
+
+ Point aPos = origin;
+ auto aInks = GetGlyphInkBoxes(pGid, pGidEnd);
+ if (aInks.empty()) return false;
+
+ // Calculate the bounding rectangle.
+ auto adv = pAdvances;
+ auto ofs = pOffsets;
+ for (auto &b:aInks)
+ {
+ aPos += *ofs++;
+ b += aPos;
+ aPos.X() += *adv++;
+ bounds.Union(b);
+ }
+ bool succeeded = BindDC(mhDC, bounds); // Update the bounding rect.
+
+ ID2D1SolidColorBrush* pBrush = NULL;
+ succeeded &= SUCCEEDED(mpRT->CreateSolidColorBrush(D2D1::ColorF(GetTextColor(mhDC)), &pBrush));
+
+ HRESULT hr = S_OK;
+ if (succeeded)
+ {
+ const int MAX_GLYPHS = 20;
+ UINT16 glyphIndices[MAX_GLYPHS];
+ FLOAT glyphAdvances[MAX_GLYPHS];
+ DWRITE_GLYPH_OFFSET glyphOffsets[MAX_GLYPHS] = { { 0.0f, 0.0f }, };
+
+ mpRT->BeginDraw();
+ for (auto nGlyphs = std::min(pGidEnd - pGid, MAX_GLYPHS); pGid != pGidEnd;
+ pGid += nGlyphs, nGlyphs = std::min(pGidEnd - pGid, MAX_GLYPHS))
+ {
+ std::copy(pGid, pGidEnd, glyphIndices);
+ std::copy_n(pAdvances, nGlyphs, glyphAdvances);
+ std::transform(pOffsets, pOffsets + nGlyphs, glyphOffsets, [](Point &o) { return DWRITE_GLYPH_OFFSET{ o.X(), o.Y() }; });
+ D2D1_POINT_2F baseline = { origin.X() - bounds.Left(), origin.Y() - bounds.Top() };
+ DWRITE_GLYPH_RUN glyphs = {
+ mpFontFace,
+ mlfEmHeight,
+ nGlyphs,
+ glyphIndices,
+ glyphAdvances,
+ glyphOffsets,
+ false,
+ 0
+ };
+
+ mpRT->DrawGlyphRun(baseline, &glyphs, pBrush);
+ }
+
+ hr = mpRT->EndDraw();
+ }
+
+ if (pBrush)
+ pBrush->Release();
+
+ if (hr == D2DERR_RECREATE_TARGET)
+ {
+ ReleaseFont();
+ hr = CreateRenderTarget();
+ }
+
+ return (SUCCEEDED(hr) && succeeded);
+}
+
+
+bool D2DWriteTextOutRenderer::GetDWriteFaceFromHDC(HDC hDC, IDWriteFontFace ** ppFontFace, float * lfSize) const
+{
+ bool const succeeded = SUCCEEDED(mpGdiInterop->CreateFontFaceFromHdc(hDC, ppFontFace));
+
+ if (succeeded)
+ {
+ LOGFONTW aLogFont;
+ HFONT hFont = (HFONT)::GetCurrentObject(hDC, OBJ_FONT);
+
+ GetObjectW(hFont, sizeof(LOGFONTW), &aLogFont);
+ float dpix, dpiy;
+ mpRT->GetDpi(&dpix, &dpiy);
+ *lfSize = aLogFont.lfHeight * 96.0f / dpiy;
+
+ assert(*lfSize < 0);
+ *lfSize *= -1;
+ }
+
+ return succeeded;
+}
+
+bool D2DWriteTextOutRenderer::GetDWriteInkBox(IDWriteFontFace & rFontFace, WinLayout const &rLayout, float const /*lfEmHeight*/, Rectangle & rOut) const
+{
+ rOut.SetEmpty();
+
+ DWRITE_FONT_METRICS aFontMetrics;
+ rFontFace.GetMetrics(&aFontMetrics);
+
+ Point aPos;
+ sal_GlyphId nLGlyph;
+ std::vector<uint16_t> indices;
+ std::vector<Point> positions;
+ int nStart = 0;
+ while (rLayout.GetNextGlyphs(1, &nLGlyph, aPos, nStart) == 1)
+ {
+ positions.push_back(aPos);
+ indices.push_back(nLGlyph);
+ }
+
+ auto aBoxes = GetGlyphInkBoxes(indices.data(), indices.data() + indices.size());
+ if (aBoxes.empty())
+ return false;
+
+ auto p = positions.begin();
+ for (auto &b:aBoxes)
+ {
+ b += *p++;
+ rOut.Union(b);
+ }
+
+ return true;
+}
+
+#endif // ENABLE_GRAPHITE_DWRITE
+
float gr_fontAdvance(const void* appFontHandle, gr_uint16 glyphId)
{
HDC hDC = reinterpret_cast<HDC>(const_cast<void*>(appFontHandle));
@@ -3577,7 +4045,7 @@ GraphiteWinLayout::~GraphiteWinLayout()
gr_font_destroy(maImpl.GetFont());
}
-bool GraphiteWinLayout::LayoutText( ImplLayoutArgs & args)
+bool GraphiteWinLayout::LayoutText(ImplLayoutArgs & args)
{
HFONT hUnRotatedFont = 0;
if (args.mnOrientation)
@@ -3619,30 +4087,15 @@ bool GraphiteWinLayout::DrawTextImpl(HDC hDC,
Point* pPos,
int* pGetNextGlypInfo) const
{
- if (pRectToErase)
- {
- RECT aRect = { pRectToErase->Left(), pRectToErase->Top(), pRectToErase->Left()+pRectToErase->GetWidth(), pRectToErase->Top()+pRectToErase->GetHeight() };
- FillRect(hDC, &aRect, static_cast<HBRUSH>(GetStockObject(WHITE_BRUSH)));
- }
-
HFONT hOrigFont = DisableFontScaling();
maImpl.DrawBase() = WinLayout::maDrawBase;
maImpl.DrawOffset() = WinLayout::maDrawOffset;
- const int MAX_GLYPHS = 2;
- sal_GlyphId glyphIntStr[MAX_GLYPHS];
- WORD glyphWStr[MAX_GLYPHS];
- int nGlyphs = 0;
- do
- {
- nGlyphs = maImpl.GetNextGlyphs(1, glyphIntStr, *pPos, *pGetNextGlypInfo);
- if (nGlyphs < 1)
- break;
- std::copy(glyphIntStr, glyphIntStr + nGlyphs, glyphWStr);
- ExtTextOutW(hDC, pPos->X(), pPos->Y(), ETO_GLYPH_INDEX, NULL, (LPCWSTR)&(glyphWStr), nGlyphs, NULL);
- } while (!pRectToErase);
+
+ TextOutRenderer & render = TextOutRenderer::get();
+ bool const ok = render(*this, hDC, pRectToErase, pPos, pGetNextGlypInfo);
if( hOrigFont )
DeleteFont(SelectFont(hDC, hOrigFont));
- return (pRectToErase && nGlyphs >= 1);
+ return ok;
}
bool GraphiteWinLayout::CacheGlyphs(SalGraphics& /*rGraphics*/) const