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authorJan Holesovsky <kendy@collabora.com>2014-05-19 15:36:06 +0200
committerMarkus Mohrhard <markus.mohrhard@googlemail.com>2014-05-21 12:18:29 +0200
commit58cb649dbe1bfbbd254fb8c9ac8c7526880b70cc (patch)
tree8829f8582e3564119b8d25320b0e14e1b6a149a8
parentb349d2483e1fe64316d87b55d0b3b4c8f2293e2e (diff)
Don't disable painting.
Change-Id: Ia7d8a49af756a642c393f47b7dc342b8e48b5eda
-rw-r--r--vcl/source/opengl/OpenGLContext.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/source/opengl/OpenGLContext.cxx b/vcl/source/opengl/OpenGLContext.cxx
index 9370aaedf92b..649269d5ca41 100644
--- a/vcl/source/opengl/OpenGLContext.cxx
+++ b/vcl/source/opengl/OpenGLContext.cxx
@@ -605,7 +605,7 @@ bool OpenGLContext::initWindow()
m_pChildWindow->EnableEraseBackground( false );
m_pChildWindow->SetControlForeground();
m_pChildWindow->SetControlBackground();
- m_pChildWindow->EnablePaint(false);
+ //m_pChildWindow->EnablePaint(false);
const SystemEnvData* sysData(m_pChildWindow->GetSystemData());
m_aGLWin.hWnd = sysData->hWnd;