diff options
author | Tomaž Vajngerl <tomaz.vajngerl@collabora.co.uk> | 2016-06-09 14:58:42 +0900 |
---|---|---|
committer | Tor Lillqvist <tml@collabora.com> | 2016-06-09 13:16:36 +0000 |
commit | 511ebf799457d41429554d26ec30934435146ece (patch) | |
tree | 6431649085d6bdeecec3ae5f41363ed7e3cb68d2 | |
parent | 1fbb941e63b8baf81e51c2fa161543c591c57db8 (diff) |
tdf#99795 drawAlphaBitmap should scale the bitmap if necessary
drawAlphaBitmap didn't use a high quality scaler for scaling
the texture but used the default scaling method in OpenGL (either
GL_NEAREST or GL_LINEAR, whichever is defined when texture
is created) which are low quality scalers - especially when
downscaling textures.
Change-Id: I6236b2ee92b9e5044b176a40a444027072b09b58
(cherry picked from commit 19baa61e1d7b140b9e24717f7080617ab3d324d4)
Reviewed-on: https://gerrit.libreoffice.org/26096
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Tor Lillqvist <tml@collabora.com>
-rw-r--r-- | vcl/opengl/gdiimpl.cxx | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/vcl/opengl/gdiimpl.cxx b/vcl/opengl/gdiimpl.cxx index 720aa19411c7..45c361c1fa2c 100644 --- a/vcl/opengl/gdiimpl.cxx +++ b/vcl/opengl/gdiimpl.cxx @@ -2173,12 +2173,25 @@ bool OpenGLSalGraphicsImpl::drawAlphaBitmap( const OpenGLSalBitmap& rBitmap = static_cast<const OpenGLSalBitmap&>(rSalBitmap); const OpenGLSalBitmap& rAlpha = static_cast<const OpenGLSalBitmap&>(rAlphaBitmap); - OpenGLTexture& rTexture( rBitmap.GetTexture() ); - OpenGLTexture& rAlphaTex( rAlpha.GetTexture() ); + OpenGLTexture& rTexture(rBitmap.GetTexture()); + OpenGLTexture& rAlphaTexture(rAlpha.GetTexture()); VCL_GL_INFO( "::drawAlphaBitmap" ); PreDraw(); - DrawTextureWithMask( rTexture, rAlphaTex, rPosAry ); + + if (rPosAry.mnSrcWidth != rPosAry.mnDestWidth || + rPosAry.mnSrcHeight != rPosAry.mnDestHeight) + { + basegfx::B2DPoint aNull(rPosAry.mnDestX,rPosAry.mnDestY); + basegfx::B2DPoint aX(rPosAry.mnDestX + rPosAry.mnDestWidth, rPosAry.mnDestY); + basegfx::B2DPoint aY(rPosAry.mnDestX, rPosAry.mnDestY + rPosAry.mnDestHeight); + DrawTransformedTexture(rTexture, rAlphaTexture, aNull, aX, aY); + } + else + { + DrawTextureWithMask( rTexture, rAlphaTexture, rPosAry ); + } + PostDraw(); return true; } |