diff options
author | Louis-Francis Ratté-Boulianne <lfrb@collabora.com> | 2014-11-22 08:11:33 -0500 |
---|---|---|
committer | Jan Holesovsky <kendy@collabora.com> | 2014-11-22 20:14:22 +0100 |
commit | 357011b5baef0b9b0b966e84ea2494aa81845e45 (patch) | |
tree | 2a2288ad7905f0d0d330fc5d3adee43bf4a5f09f | |
parent | bee1ac1305eb9299545b6a6c85ea4e9212065543 (diff) |
vcl: Make sure the active framebuffer is the right one before drawing
Change-Id: Icc30bee1d58dbf8f5e7b65ba90cfdf0c9135b464
-rw-r--r-- | vcl/opengl/gdiimpl.cxx | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/vcl/opengl/gdiimpl.cxx b/vcl/opengl/gdiimpl.cxx index d4e09172f436..1c420e7f8df9 100644 --- a/vcl/opengl/gdiimpl.cxx +++ b/vcl/opengl/gdiimpl.cxx @@ -212,6 +212,9 @@ void OpenGLSalGraphicsImpl::PreDraw() // TODO: lfrb: make sure the render target has the right size if( mbOffscreen ) CheckOffscreenTexture(); + else + glBindFramebuffer( GL_FRAMEBUFFER, 0 ); + CHECK_GL_ERROR(); glViewport( 0, 0, GetWidth(), GetHeight() ); ImplInitClipRegion(); |