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authorPierre-Eric Pelloux-Prayer <>2015-03-12 22:37:54 +0100
committerAdolfo Jayme Barrientos <>2015-03-19 00:54:25 +0000
commit2cbec343b8aa2460604b7bed8fb9a8860e3f0717 (patch)
parent0be27b45fabe07222256c7fe759b90b391ee56d9 (diff)
vcl/text: fix duplicate text in fontwork tdf#81876
Regression introduced by commit 2ba05b4800d6cc322276a6911792363f8eb32051 because space character will take the error code path. The error propagates up to GetTextOutlines which then uses the fallback method. In this case, we now reset any work done before, to avoid having duplicate outlines. Change-Id: Ie15524ac462d4b4bb3c482e49c4fe96a2f2d2c71 Reviewed-on: Tested-by: Jenkins <> Reviewed-by: Caolán McNamara <> Tested-by: Caolán McNamara <> (cherry picked from commit 162f11cdb94b415ff9d58674e94fb01a745a69eb) Reviewed-on: Reviewed-by: Adolfo Jayme Barrientos <> Tested-by: Adolfo Jayme Barrientos <>
1 files changed, 3 insertions, 0 deletions
diff --git a/vcl/source/outdev/text.cxx b/vcl/source/outdev/text.cxx
index bb6369df428a..55ffe71bf4f7 100644
--- a/vcl/source/outdev/text.cxx
+++ b/vcl/source/outdev/text.cxx
@@ -2583,6 +2583,9 @@ bool OutputDevice::GetTextOutlines( ::basegfx::B2DPolyPolygonVector& rVector,
if( bRet || (OUTDEV_PRINTER == meOutDevType) || !mpFontEntry )
return bRet;
+ // reset work done (tdf#81876)
+ rVector.clear();
// fall back to bitmap conversion
// Here, we can savely assume that the mapping between characters and glyphs
// is one-to-one. This is most probably valid for the old bitmap fonts.