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authorTor Lillqvist <tml@iki.fi>2013-03-18 12:26:53 +0200
committerTor Lillqvist <tml@iki.fi>2013-03-18 12:27:22 +0200
commit0cd6947e1eabb73a31e9d8cdcab4609e7951051a (patch)
treee914063206d0e3aefaca897f0454c9914cd4a5c1
parent40f92a3cbe817db09d10eff856002962c0b5e906 (diff)
Improve indentation consistency
Change-Id: I27a692be8d1c3aa10bdf46883fd502491aff4674
-rw-r--r--vcl/inc/salbmp.hxx3
-rw-r--r--vcl/inc/salframe.hxx139
-rw-r--r--vcl/inc/salgdi.hxx295
-rw-r--r--vcl/inc/salinst.hxx103
-rw-r--r--vcl/inc/sallayout.hxx11
-rw-r--r--vcl/inc/salsys.hxx7
-rw-r--r--vcl/inc/salvd.hxx18
7 files changed, 299 insertions, 277 deletions
diff --git a/vcl/inc/salbmp.hxx b/vcl/inc/salbmp.hxx
index 03f9af938c94..be181f9e5e68 100644
--- a/vcl/inc/salbmp.hxx
+++ b/vcl/inc/salbmp.hxx
@@ -51,12 +51,11 @@ public:
virtual void SetHasAlpha( bool ) { }
virtual void Destroy() = 0;
virtual Size GetSize() const = 0;
- virtual sal_uInt16 GetBitCount() const = 0;
+ virtual sal_uInt16 GetBitCount() const = 0;
virtual BitmapBuffer* AcquireBuffer( bool bReadOnly ) = 0;
virtual void ReleaseBuffer( BitmapBuffer* pBuffer, bool bReadOnly ) = 0;
virtual bool GetSystemData( BitmapSystemData& rData ) = 0;
-
};
#endif
diff --git a/vcl/inc/salframe.hxx b/vcl/inc/salframe.hxx
index d85375b6e3f7..f69f41afbdad 100644
--- a/vcl/inc/salframe.hxx
+++ b/vcl/inc/salframe.hxx
@@ -24,10 +24,9 @@
#include <vcl/dllapi.h>
#ifdef __cplusplus
-
#include <vcl/ptrstyle.hxx>
-
#endif // __cplusplus
+
#include <salwtype.hxx>
#include <salgeom.hxx>
#include <tools/gen.hxx>
@@ -43,15 +42,11 @@ class SalBitmap;
class SalMenu;
class Window;
-
struct SalFrameState;
struct SalInputContext;
struct SystemEnvData;
-// -----------------
-// - SalFrameTypes -
-// -----------------
-
+// SalFrame types
#define SAL_FRAME_TOTOP_RESTOREWHENMIN ((sal_uInt16)0x0001)
#define SAL_FRAME_TOTOP_FOREGROUNDTASK ((sal_uInt16)0x0002)
#define SAL_FRAME_TOTOP_GRABFOCUS ((sal_uInt16)0x0004)
@@ -60,17 +55,13 @@ struct SystemEnvData;
#define SAL_FRAME_ENDEXTTEXTINPUT_COMPLETE ((sal_uInt16)0x0001)
#define SAL_FRAME_ENDEXTTEXTINPUT_CANCEL ((sal_uInt16)0x0002)
-
-// -----------------
-// - SalFrameStyle -
-// -----------------
-
+// SalFrame styles
#define SAL_FRAME_STYLE_DEFAULT ((sal_uLong)0x00000001)
#define SAL_FRAME_STYLE_MOVEABLE ((sal_uLong)0x00000002)
#define SAL_FRAME_STYLE_SIZEABLE ((sal_uLong)0x00000004)
#define SAL_FRAME_STYLE_CLOSEABLE ((sal_uLong)0x00000008)
-// no shadow effect on WindowsXP
+// no shadow effect on Windows XP
#define SAL_FRAME_STYLE_NOSHADOW ((sal_uLong)0x00000010)
// indicate tooltip windows, so they can always be topmost
#define SAL_FRAME_STYLE_TOOLTIP ((sal_uLong)0x00000020)
@@ -93,18 +84,13 @@ struct SystemEnvData;
// the window containing the intro bitmap, aka splashscreen
#define SAL_FRAME_STYLE_INTRO ((sal_uLong)0x80000000)
-// ----------------------------------------
// - extended frame style -
// - (sal equivalent to extended WinBits) -
-// ----------------------------------------
typedef sal_uInt64 SalExtStyle;
#define SAL_FRAME_EXT_STYLE_DOCUMENT SalExtStyle(0x00000001)
#define SAL_FRAME_EXT_STYLE_DOCMODIFIED SalExtStyle(0x00000002)
-// ------------------------
-// - Flags for SetPosSize -
-// ------------------------
-
+// Flags for SetPosSize
#define SAL_FRAME_POSSIZE_X ((sal_uInt16)0x0001)
#define SAL_FRAME_POSSIZE_Y ((sal_uInt16)0x0002)
#define SAL_FRAME_POSSIZE_WIDTH ((sal_uInt16)0x0004)
@@ -122,87 +108,89 @@ class VCL_PLUGIN_PUBLIC SalFrame : public vcl::DeletionNotifier
// the VCL window corresponding to this frame
Window* m_pWindow;
SALFRAMEPROC m_pProc;
+
public: // public for Sal Implementation
SalFrame() : m_pWindow( NULL ), m_pProc( NULL ) {}
virtual ~SalFrame();
-public: // public for Sal Implementation
SalFrameGeometry maGeometry;
-public:
// SalGraphics or NULL, but two Graphics for all SalFrames
// must be returned
- virtual SalGraphics* GetGraphics() = 0;
- virtual void ReleaseGraphics( SalGraphics* pGraphics ) = 0;
+ virtual SalGraphics* GetGraphics() = 0;
+ virtual void ReleaseGraphics( SalGraphics* pGraphics ) = 0;
// Event must be destroyed, when Frame is destroyed
// When Event is called, SalInstance::Yield() must be returned
- virtual sal_Bool PostEvent( void* pData ) = 0;
+ virtual sal_Bool PostEvent( void* pData ) = 0;
- virtual void SetTitle( const OUString& rTitle ) = 0;
- virtual void SetIcon( sal_uInt16 nIcon ) = 0;
- virtual void SetRepresentedURL( const OUString& );
- virtual void SetMenu( SalMenu *pSalMenu ) = 0;
- virtual void DrawMenuBar() = 0;
+ virtual void SetTitle( const OUString& rTitle ) = 0;
+ virtual void SetIcon( sal_uInt16 nIcon ) = 0;
+ virtual void SetRepresentedURL( const OUString& );
+ virtual void SetMenu( SalMenu *pSalMenu ) = 0;
+ virtual void DrawMenuBar() = 0;
- virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle ) = 0;
+ virtual void SetExtendedFrameStyle( SalExtStyle nExtStyle ) = 0;
// Before the window is visible, a resize event
// must be sent with the correct size
- virtual void Show( sal_Bool bVisible, sal_Bool bNoActivate = sal_False ) = 0;
- virtual void Enable( sal_Bool bEnable ) = 0;
+ virtual void Show( sal_Bool bVisible, sal_Bool bNoActivate = sal_False ) = 0;
+ virtual void Enable( sal_Bool bEnable ) = 0;
// Set ClientSize and Center the Window to the desktop
// and send/post a resize message
- virtual void SetMinClientSize( long nWidth, long nHeight ) = 0;
- virtual void SetMaxClientSize( long nWidth, long nHeight ) = 0;
- virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags ) = 0;
- virtual void GetClientSize( long& rWidth, long& rHeight ) = 0;
- virtual void GetWorkArea( Rectangle& rRect ) = 0;
- virtual SalFrame* GetParent() const = 0;
+ virtual void SetMinClientSize( long nWidth, long nHeight ) = 0;
+ virtual void SetMaxClientSize( long nWidth, long nHeight ) = 0;
+ virtual void SetPosSize( long nX, long nY, long nWidth, long nHeight, sal_uInt16 nFlags ) = 0;
+ virtual void GetClientSize( long& rWidth, long& rHeight ) = 0;
+ virtual void GetWorkArea( Rectangle& rRect ) = 0;
+ virtual SalFrame* GetParent() const = 0;
// Note: x will be mirrored at parent if UI mirroring is active
- SalFrameGeometry GetGeometry();
- const SalFrameGeometry& GetUnmirroredGeometry() const { return maGeometry; }
- virtual void SetWindowState( const SalFrameState* pState ) = 0;
- virtual sal_Bool GetWindowState( SalFrameState* pState ) = 0;
- virtual void ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay ) = 0;
+ SalFrameGeometry GetGeometry();
+ const SalFrameGeometry& GetUnmirroredGeometry() const { return maGeometry; }
+
+ virtual void SetWindowState( const SalFrameState* pState ) = 0;
+ virtual sal_Bool GetWindowState( SalFrameState* pState ) = 0;
+ virtual void ShowFullScreen( sal_Bool bFullScreen, sal_Int32 nDisplay ) = 0;
+
// Enable/Disable ScreenSaver, SystemAgents, ...
- virtual void StartPresentation( sal_Bool bStart ) = 0;
+ virtual void StartPresentation( sal_Bool bStart ) = 0;
// Show Window over all other Windows
- virtual void SetAlwaysOnTop( sal_Bool bOnTop ) = 0;
+ virtual void SetAlwaysOnTop( sal_Bool bOnTop ) = 0;
// Window to top and grab focus
- virtual void ToTop( sal_uInt16 nFlags ) = 0;
+ virtual void ToTop( sal_uInt16 nFlags ) = 0;
// this function can call with the same
// pointer style
- virtual void SetPointer( PointerStyle ePointerStyle ) = 0;
- virtual void CaptureMouse( sal_Bool bMouse ) = 0;
- virtual void SetPointerPos( long nX, long nY ) = 0;
+ virtual void SetPointer( PointerStyle ePointerStyle ) = 0;
+ virtual void CaptureMouse( sal_Bool bMouse ) = 0;
+ virtual void SetPointerPos( long nX, long nY ) = 0;
// flush output buffer
- virtual void Flush( void) = 0;
- virtual void Flush( const Rectangle& );
+ virtual void Flush( void) = 0;
+ virtual void Flush( const Rectangle& );
// flush output buffer, wait till outstanding operations are done
- virtual void Sync() = 0;
+ virtual void Sync() = 0;
- virtual void SetInputContext( SalInputContext* pContext ) = 0;
- virtual void EndExtTextInput( sal_uInt16 nFlags ) = 0;
+ virtual void SetInputContext( SalInputContext* pContext ) = 0;
+ virtual void EndExtTextInput( sal_uInt16 nFlags ) = 0;
- virtual OUString GetKeyName( sal_uInt16 nKeyCode ) = 0;
+ virtual OUString GetKeyName( sal_uInt16 nKeyCode ) = 0;
// returns in 'rKeyCode' the single keycode that translates to the given unicode when using a keyboard layout of language 'aLangType'
// returns sal_False if no mapping exists or function not supported
// this is required for advanced menu support
- virtual sal_Bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode ) = 0;
+ virtual sal_Bool MapUnicodeToKeyCode( sal_Unicode aUnicode, LanguageType aLangType, KeyCode& rKeyCode ) = 0;
// returns the input language used for the last key stroke
// may be LANGUAGE_DONTKNOW if not supported by the OS
- virtual LanguageType GetInputLanguage() = 0;
+ virtual LanguageType GetInputLanguage() = 0;
- virtual void UpdateSettings( AllSettings& rSettings ) = 0;
+ virtual void UpdateSettings( AllSettings& rSettings ) = 0;
// returns system data (most prominent: window handle)
- virtual const SystemEnvData* GetSystemData() const = 0;
+ virtual const SystemEnvData*
+ GetSystemData() const = 0;
// get current modifier, button mask and mouse position
struct SalPointerState
@@ -211,52 +199,53 @@ public:
Point maPos; // in frame coordinates
};
- virtual SalPointerState GetPointerState() = 0;
+ virtual SalPointerState GetPointerState() = 0;
struct SalIndicatorState
{
sal_uInt16 mnState;
};
- virtual SalIndicatorState GetIndicatorState() = 0;
+ virtual SalIndicatorState GetIndicatorState() = 0;
- virtual void SimulateKeyPress( sal_uInt16 nKeyCode ) = 0;
+ virtual void SimulateKeyPress( sal_uInt16 nKeyCode ) = 0;
// set new parent window
- virtual void SetParent( SalFrame* pNewParent ) = 0;
+ virtual void SetParent( SalFrame* pNewParent ) = 0;
// reparent window to act as a plugin; implementation
// may choose to use a new system window inetrnally
// return false to indicate failure
- virtual bool SetPluginParent( SystemParentData* pNewParent ) = 0;
+ virtual bool SetPluginParent( SystemParentData* pNewParent ) = 0;
// move the frame to a new screen
- virtual void SetScreenNumber( unsigned int nScreen ) = 0;
+ virtual void SetScreenNumber( unsigned int nScreen ) = 0;
- virtual void SetApplicationID( const OUString &rApplicationID) = 0;
+ virtual void SetApplicationID( const OUString &rApplicationID) = 0;
// shaped system windows
// set clip region to none (-> rectangular windows, normal state)
- virtual void ResetClipRegion() = 0;
+ virtual void ResetClipRegion() = 0;
// start setting the clipregion consisting of nRects rectangles
- virtual void BeginSetClipRegion( sal_uLong nRects ) = 0;
+ virtual void BeginSetClipRegion( sal_uLong nRects ) = 0;
// add a rectangle to the clip region
- virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight ) = 0;
+ virtual void UnionClipRegion( long nX, long nY, long nWidth, long nHeight ) = 0;
// done setting up the clipregion
- virtual void EndSetClipRegion() = 0;
+ virtual void EndSetClipRegion() = 0;
// Callbacks (indepent part in vcl/source/window/winproc.cxx)
// for default message handling return 0
- void SetCallback( Window* pWindow, SALFRAMEPROC pProc )
- { m_pWindow = pWindow; m_pProc = pProc; }
+ void SetCallback( Window* pWindow, SALFRAMEPROC pProc )
+ { m_pWindow = pWindow; m_pProc = pProc; }
// returns the instance set
- Window* GetWindow() const { return m_pWindow; }
+ Window* GetWindow() const
+ { return m_pWindow; }
// Call the callback set; this sometimes necessary for implementation classes
// that should not know more than necessary about the SalFrame implementation
// (e.g. input methods, printer update handlers).
- long CallCallback( sal_uInt16 nEvent, const void* pEvent ) const
- { return m_pProc ? m_pProc( m_pWindow, const_cast<SalFrame*>(this), nEvent, pEvent ) : 0; }
+ long CallCallback( sal_uInt16 nEvent, const void* pEvent ) const
+ { return m_pProc ? m_pProc( m_pWindow, const_cast<SalFrame*>(this), nEvent, pEvent ) : 0; }
};
#endif // __cplusplus
diff --git a/vcl/inc/salgdi.hxx b/vcl/inc/salgdi.hxx
index 7da7860edc68..ac2d03688c35 100644
--- a/vcl/inc/salgdi.hxx
+++ b/vcl/inc/salgdi.hxx
@@ -69,10 +69,6 @@ namespace basegfx {
#define SAL_COPYAREA_WINDOWINVALIDATE ((sal_uInt16)0x0001)
-// -------------------
-// - common typedefs -
-// -------------------
-
typedef sal_Unicode sal_Ucs; // TODO: use sal_UCS4 instead of sal_Unicode
typedef std::map< sal_Ucs, sal_Int32 > Ucs2SIntMap;
typedef std::map< sal_Ucs, sal_uInt32 > Ucs2UIntMap;
@@ -97,70 +93,69 @@ protected:
bool m_bAntiAliasB2DDraw;
public:
- // get/set AA
- void setAntiAliasB2DDraw(bool bNew) { m_bAntiAliasB2DDraw = bNew; }
- bool getAntiAliasB2DDraw() const { return m_bAntiAliasB2DDraw; }
+ void setAntiAliasB2DDraw(bool bNew) { m_bAntiAliasB2DDraw = bNew; }
+ bool getAntiAliasB2DDraw() const { return m_bAntiAliasB2DDraw; }
SalGraphics();
virtual ~SalGraphics();
protected:
- virtual bool setClipRegion( const Region& ) = 0;
+ virtual bool setClipRegion( const Region& ) = 0;
+
// draw --> LineColor and FillColor and RasterOp and ClipRegion
- virtual void drawPixel( long nX, long nY ) = 0;
- virtual void drawPixel( long nX, long nY, SalColor nSalColor ) = 0;
- virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) = 0;
- virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) = 0;
- virtual void drawPolyLine( sal_uLong nPoints, const SalPoint* pPtAry ) = 0;
- virtual void drawPolygon( sal_uLong nPoints, const SalPoint* pPtAry ) = 0;
- virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) = 0;
- virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ) = 0;
- virtual bool drawPolyLine(
- const ::basegfx::B2DPolygon&,
- double fTransparency,
- const ::basegfx::B2DVector& rLineWidths,
- basegfx::B2DLineJoin,
- com::sun::star::drawing::LineCap) = 0;
- virtual sal_Bool drawPolyLineBezier( sal_uLong nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ) = 0;
- virtual sal_Bool drawPolygonBezier( sal_uLong nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ) = 0;
- virtual sal_Bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const sal_uInt8* const* pFlgAry ) = 0;
+ virtual void drawPixel( long nX, long nY ) = 0;
+ virtual void drawPixel( long nX, long nY, SalColor nSalColor ) = 0;
+ virtual void drawLine( long nX1, long nY1, long nX2, long nY2 ) = 0;
+ virtual void drawRect( long nX, long nY, long nWidth, long nHeight ) = 0;
+ virtual void drawPolyLine( sal_uLong nPoints, const SalPoint* pPtAry ) = 0;
+ virtual void drawPolygon( sal_uLong nPoints, const SalPoint* pPtAry ) = 0;
+ virtual void drawPolyPolygon( sal_uInt32 nPoly, const sal_uInt32* pPoints, PCONSTSALPOINT* pPtAry ) = 0;
+ virtual bool drawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency ) = 0;
+ virtual bool drawPolyLine( const ::basegfx::B2DPolygon&,
+ double fTransparency,
+ const ::basegfx::B2DVector& rLineWidths,
+ basegfx::B2DLineJoin,
+ com::sun::star::drawing::LineCap) = 0;
+ virtual sal_Bool drawPolyLineBezier( sal_uLong nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ) = 0;
+ virtual sal_Bool drawPolygonBezier( sal_uLong nPoints, const SalPoint* pPtAry, const sal_uInt8* pFlgAry ) = 0;
+ virtual sal_Bool drawPolyPolygonBezier( sal_uInt32 nPoly, const sal_uInt32* pPoints, const SalPoint* const* pPtAry, const sal_uInt8* const* pFlgAry ) = 0;
// CopyArea --> No RasterOp, but ClipRegion
- virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth,
- long nSrcHeight, sal_uInt16 nFlags ) = 0;
+ virtual void copyArea( long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth,
+ long nSrcHeight, sal_uInt16 nFlags ) = 0;
// CopyBits and DrawBitmap --> RasterOp and ClipRegion
// CopyBits() --> pSrcGraphics == NULL, then CopyBits on same Graphics
- virtual void copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics ) = 0;
- virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap ) = 0;
- virtual void drawBitmap( const SalTwoRect* pPosAry,
- const SalBitmap& rSalBitmap,
- SalColor nTransparentColor ) = 0;
- virtual void drawBitmap( const SalTwoRect* pPosAry,
- const SalBitmap& rSalBitmap,
- const SalBitmap& rMaskBitmap ) = 0;
- virtual void drawMask( const SalTwoRect* pPosAry,
- const SalBitmap& rSalBitmap,
- SalColor nMaskColor ) = 0;
-
- virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) = 0;
- virtual SalColor getPixel( long nX, long nY ) = 0;
+ virtual void copyBits( const SalTwoRect* pPosAry, SalGraphics* pSrcGraphics ) = 0;
+ virtual void drawBitmap( const SalTwoRect* pPosAry, const SalBitmap& rSalBitmap ) = 0;
+ virtual void drawBitmap( const SalTwoRect* pPosAry,
+ const SalBitmap& rSalBitmap,
+ SalColor nTransparentColor ) = 0;
+ virtual void drawBitmap( const SalTwoRect* pPosAry,
+ const SalBitmap& rSalBitmap,
+ const SalBitmap& rMaskBitmap ) = 0;
+ virtual void drawMask( const SalTwoRect* pPosAry,
+ const SalBitmap& rSalBitmap,
+ SalColor nMaskColor ) = 0;
+
+ virtual SalBitmap* getBitmap( long nX, long nY, long nWidth, long nHeight ) = 0;
+ virtual SalColor getPixel( long nX, long nY ) = 0;
// invert --> ClipRegion (only Windows or VirDevs)
- virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags) = 0;
- virtual void invert( sal_uLong nPoints, const SalPoint* pPtAry, SalInvert nFlags ) = 0;
+ virtual void invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags) = 0;
+ virtual void invert( sal_uLong nPoints, const SalPoint* pPtAry, SalInvert nFlags ) = 0;
virtual sal_Bool drawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uLong nSize ) = 0;
// native widget rendering methods that require mirroring
virtual sal_Bool hitTestNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
- const Point& aPos, sal_Bool& rIsInside );
+ const Point& aPos, sal_Bool& rIsInside );
virtual sal_Bool drawNativeControl( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion,
- ControlState nState, const ImplControlValue& aValue,
- const rtl::OUString& aCaption );
+ ControlState nState, const ImplControlValue& aValue,
+ const rtl::OUString& aCaption );
virtual sal_Bool getNativeControlRegion( ControlType nType, ControlPart nPart, const Rectangle& rControlRegion, ControlState nState,
- const ImplControlValue& aValue, const rtl::OUString& aCaption,
- Rectangle &rNativeBoundingRegion, Rectangle &rNativeContentRegion );
+ const ImplControlValue& aValue, const rtl::OUString& aCaption,
+ Rectangle &rNativeBoundingRegion, Rectangle &rNativeContentRegion );
/** Render bitmap with alpha channel
@@ -174,24 +169,26 @@ protected:
otherwise. In this case, clients should try to emulate alpha
compositing themselves
*/
- virtual bool drawAlphaBitmap( const SalTwoRect&,
- const SalBitmap& rSourceBitmap,
- const SalBitmap& rAlphaBitmap ) = 0;
+ virtual bool drawAlphaBitmap( const SalTwoRect&,
+ const SalBitmap& rSourceBitmap,
+ const SalBitmap& rAlphaBitmap ) = 0;
/** Render solid rectangle with given transparency
@param nTransparency
Transparency value (0-255) to use. 0 blits and opaque, 255 a
fully transparent rectangle
*/
- virtual bool drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency ) = 0;
+ virtual bool drawAlphaRect( long nX, long nY, long nWidth, long nHeight, sal_uInt8 nTransparency ) = 0;
public:
// public SalGraphics methods, the interface to the independent vcl part
// get device resolution
virtual void GetResolution( sal_Int32& rDPIX, sal_Int32& rDPIY ) = 0;
+
// get the depth of the device
- virtual sal_uInt16 GetBitCount() const = 0;
+ virtual sal_uInt16 GetBitCount() const = 0;
+
// get the width of the device
virtual long GetGraphicsWidth() const = 0;
@@ -199,44 +196,63 @@ public:
virtual void ResetClipRegion() = 0;
// set the line color to transparent (= don't draw lines)
+
virtual void SetLineColor() = 0;
+
// set the line color to a specific color
virtual void SetLineColor( SalColor nSalColor ) = 0;
+
// set the fill color to transparent (= don't fill)
virtual void SetFillColor() = 0;
+
// set the fill color to a specific color, shapes will be
// filled accordingly
virtual void SetFillColor( SalColor nSalColor ) = 0;
+
// enable/disable XOR drawing
virtual void SetXORMode( bool bSet, bool bInvertOnly ) = 0;
+
// set line color for raster operations
virtual void SetROPLineColor( SalROPColor nROPColor ) = 0;
+
// set fill color for raster operations
virtual void SetROPFillColor( SalROPColor nROPColor ) = 0;
+
// set the text color to a specific color
virtual void SetTextColor( SalColor nSalColor ) = 0;
+
// set the font
- virtual sal_uInt16 SetFont( FontSelectPattern*, int nFallbackLevel ) = 0;
+ virtual sal_uInt16 SetFont( FontSelectPattern*, int nFallbackLevel ) = 0;
+
// release the fonts
- void ReleaseFonts() { SetFont( NULL, 0 ); }
+ void ReleaseFonts() { SetFont( NULL, 0 ); }
+
// get the current font's metrics
virtual void GetFontMetric( ImplFontMetricData*, int nFallbackLevel = 0 ) = 0;
- // get kernign pairs of the current font
+ // get kerning pairs of the current font
// return only PairCount if (pKernPairs == NULL)
- virtual sal_uLong GetKernPairs( sal_uLong nMaxPairCount, ImplKernPairData* ) = 0;
+ virtual sal_uLong GetKernPairs( sal_uLong nMaxPairCount, ImplKernPairData* ) = 0;
+
// get the repertoire of the current font
- virtual const ImplFontCharMap* GetImplFontCharMap() const = 0;
+ virtual const ImplFontCharMap*
+ GetImplFontCharMap() const = 0;
+
// get the layout capabilities of the current font
- virtual bool GetImplFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const = 0;
+ virtual bool GetImplFontCapabilities(vcl::FontCapabilities &rFontCapabilities) const = 0;
+
// graphics must fill supplied font list
virtual void GetDevFontList( ImplDevFontList* ) = 0;
+
// graphics must drop any cached font info
- virtual void ClearDevFontCache() = 0;
+ virtual void ClearDevFontCache() = 0;
+
// graphics should call ImplAddDevFontSubstitute on supplied
// OutputDevice for all its device specific preferred font substitutions
virtual void GetDevFontSubstList( OutputDevice* ) = 0;
+
virtual bool AddTempDevFont( ImplDevFontList*, const rtl::OUString& rFileURL, const rtl::OUString& rFontName ) = 0;
+
// CreateFontSubset: a method to get a subset of glyhps of a font
// inside a new valid font file
// returns sal_True if creation of subset was successful
@@ -249,14 +265,13 @@ public:
// rInfo: additional outgoing information
// implementation note: encoding 0 with glyph id 0 should be added implicitly
// as "undefined character"
- virtual sal_Bool CreateFontSubset( const rtl::OUString& rToFile,
+ virtual sal_Bool CreateFontSubset( const rtl::OUString& rToFile,
const PhysicalFontFace* pFont,
sal_Int32* pGlyphIDs,
sal_uInt8* pEncoding,
sal_Int32* pWidths,
int nGlyphs,
- FontSubsetInfo& rInfo // out parameter
- ) = 0;
+ FontSubsetInfo& rInfo ) = 0;
// GetFontEncodingVector: a method to get the encoding map Unicode
// to font encoded character; this is only used for type1 fonts and
@@ -265,7 +280,8 @@ public:
// glyphs with only a name) exist it is set to the corresponding
// map for non encoded glyphs; the encoding vector contains -1
// as encoding for these cases
- virtual const Ucs2SIntMap* GetFontEncodingVector( const PhysicalFontFace*, const Ucs2OStrMap** ppNonEncoded ) = 0;
+ virtual const Ucs2SIntMap*
+ GetFontEncodingVector( const PhysicalFontFace*, const Ucs2OStrMap** ppNonEncoded ) = 0;
// GetEmbedFontData: gets the font data for a font marked
// embeddable by GetDevFontList or NULL in case of error
@@ -276,12 +292,12 @@ public:
// pWidths MUST support at least 256 members;
// rInfo: additional outgoing information
// pDataLen: out parameter, contains the byte length of the returned buffer
- virtual const void* GetEmbedFontData( const PhysicalFontFace* pFont,
- const sal_Ucs* pUnicodes,
- sal_Int32* pWidths,
- FontSubsetInfo& rInfo,
- long* pDataLen ) = 0;
- // frees the font data again
+ virtual const void* GetEmbedFontData( const PhysicalFontFace* pFont,
+ const sal_Ucs* pUnicodes,
+ sal_Int32* pWidths,
+ FontSubsetInfo& rInfo,
+ long* pDataLen ) = 0;
+ // free the font data again
virtual void FreeEmbedFontData( const void* pData, long nDataLen ) = 0;
// get the same widths as in CreateFontSubset and GetEmbedFontData
@@ -293,11 +309,12 @@ public:
Int32Vector& rWidths,
Ucs2UIntMap& rUnicodeEnc ) = 0;
- virtual sal_Bool GetGlyphBoundRect( sal_GlyphId nIndex, Rectangle& ) = 0;
- virtual sal_Bool GetGlyphOutline( sal_GlyphId nIndex, basegfx::B2DPolyPolygon& ) = 0;
+ virtual sal_Bool GetGlyphBoundRect( sal_GlyphId nIndex, Rectangle& ) = 0;
+ virtual sal_Bool GetGlyphOutline( sal_GlyphId nIndex, basegfx::B2DPolyPolygon& ) = 0;
+
+ virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel ) = 0;
+ virtual void DrawServerFontLayout( const ServerFontLayout& ) = 0;
- virtual SalLayout* GetTextLayout( ImplLayoutArgs&, int nFallbackLevel ) = 0;
- virtual void DrawServerFontLayout( const ServerFontLayout& ) = 0;
/** Filter text from DrawText commands in a device specific manner
<p>
This function allows a device (or rather the corresponding SalGraphics
@@ -329,7 +346,12 @@ public:
true: a substitution has taken place and rNewText rLen, rCutStart and rCutStop have been filled accordingly
false: no substitution has taken place, rNewText, rLen, rCutStart, rCutStop remain unchanged
*/
- virtual bool filterText( const rtl::OUString& rOrigText, rtl::OUString& rNewText, xub_StrLen nIndex, xub_StrLen& rLen, xub_StrLen& rCutStart, xub_StrLen& rCutStop );
+ virtual bool filterText( const rtl::OUString& rOrigText,
+ rtl::OUString& rNewText,
+ xub_StrLen nIndex,
+ xub_StrLen& rLen,
+ xub_StrLen& rCutStart,
+ xub_StrLen& rCutStop );
virtual bool supportsOperation( OutDevSupportType ) const = 0;
@@ -339,7 +361,7 @@ public:
void mirror( long& nX, const OutputDevice *pOutDev, bool bBack = false ) const;
void mirror( long& nX, long& nWidth, const OutputDevice *pOutDev, bool bBack = false ) const;
- sal_Bool mirror( sal_uInt32 nPoints, const SalPoint *pPtAry, SalPoint *pPtAry2, const OutputDevice *pOutDev, bool bBack = false ) const;
+ sal_Bool mirror( sal_uInt32 nPoints, const SalPoint *pPtAry, SalPoint *pPtAry2, const OutputDevice *pOutDev, bool bBack = false ) const;
void mirror( Rectangle& rRect, const OutputDevice*, bool bBack = false ) const;
void mirror( Region& rRgn, const OutputDevice *pOutDev, bool bBack = false ) const;
void mirror( ImplControlValue&, const OutputDevice*, bool bBack = false ) const;
@@ -364,13 +386,12 @@ public:
const OutputDevice *pOutDev );
bool DrawPolyPolygon( const ::basegfx::B2DPolyPolygon&, double fTransparency, const OutputDevice* );
- bool DrawPolyLine(
- const basegfx::B2DPolygon& i_rPolygon,
- double i_fTransparency,
- const basegfx::B2DVector& i_rLineWidth,
- basegfx::B2DLineJoin i_eLineJoin,
- com::sun::star::drawing::LineCap i_eLineCap,
- const OutputDevice* i_pOutDev);
+ bool DrawPolyLine( const basegfx::B2DPolygon& i_rPolygon,
+ double i_fTransparency,
+ const basegfx::B2DVector& i_rLineWidth,
+ basegfx::B2DLineJoin i_eLineJoin,
+ com::sun::star::drawing::LineCap i_eLineCap,
+ const OutputDevice* i_pOutDev);
sal_Bool DrawPolyLineBezier( sal_uLong nPoints,
const SalPoint* pPtAry,
@@ -387,12 +408,9 @@ public:
const OutputDevice *pOutDev );
// CopyArea --> No RasterOp, but ClipRegion
- void CopyArea( long nDestX,
- long nDestY,
- long nSrcX,
- long nSrcY,
- long nSrcWidth,
- long nSrcHeight,
+ void CopyArea( long nDestX, long nDestY,
+ long nSrcX, long nSrcY,
+ long nSrcWidth, long nSrcHeight,
sal_uInt16 nFlags,
const OutputDevice *pOutDev );
@@ -415,60 +433,75 @@ public:
SalColor nMaskColor,
const OutputDevice *pOutDev );
- SalBitmap* GetBitmap( long nX, long nY, long nWidth, long nHeight, const OutputDevice *pOutDev );
- SalColor GetPixel( long nX, long nY, const OutputDevice *pOutDev );
+ SalBitmap* GetBitmap( long nX, long nY,
+ long nWidth, long nHeight,
+ const OutputDevice *pOutDev );
+
+ SalColor GetPixel( long nX, long nY,
+ const OutputDevice *pOutDev );
// invert --> ClipRegion (only Windows)
- void Invert( long nX, long nY, long nWidth, long nHeight, SalInvert nFlags, const OutputDevice *pOutDev );
- void Invert( sal_uLong nPoints, const SalPoint* pPtAry, SalInvert nFlags, const OutputDevice *pOutDev );
+ void Invert( long nX, long nY,
+ long nWidth, long nHeight,
+ SalInvert nFlags,
+ const OutputDevice *pOutDev );
+
+ void Invert( sal_uLong nPoints,
+ const SalPoint* pPtAry,
+ SalInvert nFlags,
+ const OutputDevice *pOutDev );
- sal_Bool DrawEPS( long nX, long nY, long nWidth, long nHeight, void* pPtr, sal_uLong nSize, const OutputDevice *pOutDev );
+ sal_Bool DrawEPS( long nX, long nY,
+ long nWidth, long nHeight,
+ void* pPtr,
+ sal_uLong nSize,
+ const OutputDevice *pOutDev );
- //-------------------------------------
- // Native Widget Rendering functions
- //-------------------------------------
+ // native widget rendering functions
// Query the platform layer for control support
- virtual sal_Bool IsNativeControlSupported( ControlType nType, ControlPart nPart );
+ virtual sal_Bool IsNativeControlSupported( ControlType nType, ControlPart nPart );
// Query the native control to determine if it was acted upon
- sal_Bool HitTestNativeControl( ControlType nType,
- ControlPart nPart,
- const Rectangle& rControlRegion,
- const Point& aPos,
- sal_Bool& rIsInside,
- const OutputDevice *pOutDev );
+ sal_Bool HitTestNativeControl( ControlType nType,
+ ControlPart nPart,
+ const Rectangle& rControlRegion,
+ const Point& aPos,
+ sal_Bool& rIsInside,
+ const OutputDevice *pOutDev );
// Request rendering of a particular control and/or part
- sal_Bool DrawNativeControl( ControlType nType,
- ControlPart nPart,
- const Rectangle& rControlRegion,
- ControlState nState,
- const ImplControlValue& aValue,
- const rtl::OUString& aCaption,
- const OutputDevice *pOutDev );
+ sal_Bool DrawNativeControl( ControlType nType,
+ ControlPart nPart,
+ const Rectangle& rControlRegion,
+ ControlState nState,
+ const ImplControlValue& aValue,
+ const rtl::OUString& aCaption,
+ const OutputDevice *pOutDev );
// Query the native control's actual drawing region (including adornment)
- sal_Bool GetNativeControlRegion( ControlType nType,
- ControlPart nPart,
- const Rectangle& rControlRegion,
- ControlState nState,
- const ImplControlValue& aValue,
- const rtl::OUString& aCaption,
- Rectangle &rNativeBoundingRegion,
- Rectangle &rNativeContentRegion,
- const OutputDevice *pOutDev );
-
- bool DrawAlphaBitmap( const SalTwoRect&,
- const SalBitmap& rSourceBitmap,
- const SalBitmap& rAlphaBitmap,
- const OutputDevice *pOutDev );
-
- bool DrawAlphaRect( long nX, long nY, long nWidth, long nHeight,
- sal_uInt8 nTransparency, const OutputDevice *pOutDev );
-
- virtual SystemGraphicsData GetGraphicsData() const = 0;
- virtual SystemFontData GetSysFontData( int nFallbacklevel ) const = 0;
+ sal_Bool GetNativeControlRegion( ControlType nType,
+ ControlPart nPart,
+ const Rectangle& rControlRegion,
+ ControlState nState,
+ const ImplControlValue& aValue,
+ const rtl::OUString& aCaption,
+ Rectangle &rNativeBoundingRegion,
+ Rectangle &rNativeContentRegion,
+ const OutputDevice *pOutDev );
+
+ bool DrawAlphaBitmap( const SalTwoRect&,
+ const SalBitmap& rSourceBitmap,
+ const SalBitmap& rAlphaBitmap,
+ const OutputDevice *pOutDev );
+
+ bool DrawAlphaRect( long nX, long nY, long nWidth, long nHeight,
+ sal_uInt8 nTransparency, const OutputDevice *pOutDev );
+
+ virtual SystemGraphicsData
+ GetGraphicsData() const = 0;
+
+ virtual SystemFontData GetSysFontData( int nFallbacklevel ) const = 0;
};
#endif // _SV_SALGDI_HXX
diff --git a/vcl/inc/salinst.hxx b/vcl/inc/salinst.hxx
index fa74ae7c15c5..47bc126f7190 100644
--- a/vcl/inc/salinst.hxx
+++ b/vcl/inc/salinst.hxx
@@ -73,20 +73,21 @@ public:
// DisplayName for Unix ???
virtual SalFrame* CreateChildFrame( SystemParentData* pParent, sal_uLong nStyle ) = 0;
virtual SalFrame* CreateFrame( SalFrame* pParent, sal_uLong nStyle ) = 0;
- virtual void DestroyFrame( SalFrame* pFrame ) = 0;
+ virtual void DestroyFrame( SalFrame* pFrame ) = 0;
// Object (System Child Window)
- virtual SalObject* CreateObject( SalFrame* pParent, SystemWindowData* pWindowData, sal_Bool bShow = sal_True ) = 0;
- virtual void DestroyObject( SalObject* pObject ) = 0;
+ virtual SalObject* CreateObject( SalFrame* pParent, SystemWindowData* pWindowData, sal_Bool bShow = sal_True ) = 0;
+ virtual void DestroyObject( SalObject* pObject ) = 0;
// VirtualDevice
- // nDX and nDY in Pixel
- // nBitCount: 0 == Default(=as window) / 1 == Mono
+ // nDX and nDY in pixels
+ // nBitCount: 0 == default(=as window) / 1 == mono
// pData allows for using a system dependent graphics or device context
- virtual SalVirtualDevice* CreateVirtualDevice( SalGraphics* pGraphics,
- long nDX, long nDY,
- sal_uInt16 nBitCount, const SystemGraphicsData *pData = NULL ) = 0;
- virtual void DestroyVirtualDevice( SalVirtualDevice* pDevice ) = 0;
+ virtual SalVirtualDevice*
+ CreateVirtualDevice( SalGraphics* pGraphics,
+ long nDX, long nDY,
+ sal_uInt16 nBitCount, const SystemGraphicsData *pData = NULL ) = 0;
+ virtual void DestroyVirtualDevice( SalVirtualDevice* pDevice ) = 0;
// Printer
// pSetupData->mpDriverData can be 0
@@ -94,38 +95,40 @@ public:
// JobSetup
virtual SalInfoPrinter* CreateInfoPrinter( SalPrinterQueueInfo* pQueueInfo,
ImplJobSetup* pSetupData ) = 0;
- virtual void DestroyInfoPrinter( SalInfoPrinter* pPrinter ) = 0;
+ virtual void DestroyInfoPrinter( SalInfoPrinter* pPrinter ) = 0;
virtual SalPrinter* CreatePrinter( SalInfoPrinter* pInfoPrinter ) = 0;
- virtual void DestroyPrinter( SalPrinter* pPrinter ) = 0;
+ virtual void DestroyPrinter( SalPrinter* pPrinter ) = 0;
- virtual void GetPrinterQueueInfo( ImplPrnQueueList* pList ) = 0;
- virtual void GetPrinterQueueState( SalPrinterQueueInfo* pInfo ) = 0;
- virtual void DeletePrinterQueueInfo( SalPrinterQueueInfo* pInfo ) = 0;
- virtual OUString GetDefaultPrinter() = 0;
+ virtual void GetPrinterQueueInfo( ImplPrnQueueList* pList ) = 0;
+ virtual void GetPrinterQueueState( SalPrinterQueueInfo* pInfo ) = 0;
+ virtual void DeletePrinterQueueInfo( SalPrinterQueueInfo* pInfo ) = 0;
+ virtual OUString GetDefaultPrinter() = 0;
// SalTimer
- virtual SalTimer* CreateSalTimer() = 0;
+ virtual SalTimer* CreateSalTimer() = 0;
// SalI18NImeStatus
- virtual SalI18NImeStatus* CreateI18NImeStatus() = 0;
+ virtual SalI18NImeStatus*
+ CreateI18NImeStatus() = 0;
// SalSystem
- virtual SalSystem* CreateSalSystem() = 0;
+ virtual SalSystem* CreateSalSystem() = 0;
// SalBitmap
- virtual SalBitmap* CreateSalBitmap() = 0;
+ virtual SalBitmap* CreateSalBitmap() = 0;
// YieldMutex
- virtual osl::SolarMutex* GetYieldMutex() = 0;
- virtual sal_uLong ReleaseYieldMutex() = 0;
- virtual void AcquireYieldMutex( sal_uLong nCount ) = 0;
+ virtual osl::SolarMutex*
+ GetYieldMutex() = 0;
+ virtual sal_uLong ReleaseYieldMutex() = 0;
+ virtual void AcquireYieldMutex( sal_uLong nCount ) = 0;
// return true, if yield mutex is owned by this thread, else false
- virtual bool CheckYieldMutex() = 0;
+ virtual bool CheckYieldMutex() = 0;
// wait next event and dispatch
// must returned by UserEvent (SalFrame::PostEvent)
// and timer
- virtual void Yield( bool bWait, bool bHandleAllCurrentEvents ) = 0;
- virtual bool AnyInput( sal_uInt16 nType ) = 0;
+ virtual void Yield( bool bWait, bool bHandleAllCurrentEvents ) = 0;
+ virtual bool AnyInput( sal_uInt16 nType ) = 0;
- // Menues
+ // menus
virtual SalMenu* CreateMenu( sal_Bool bMenuBar, Menu* pMenu );
virtual void DestroyMenu( SalMenu* pMenu);
virtual SalMenuItem* CreateMenuItem( const SalItemParams* pItemData );
@@ -136,43 +139,47 @@ public:
// methods for XDisplayConnection
- void SetEventCallback( rtl::Reference< vcl::DisplayConnectionDispatch > const & pInstance )
- { m_pEventInst = pInstance; }
- bool CallEventCallback( void* pEvent, int nBytes )
- { return m_pEventInst.is() && m_pEventInst->dispatchEvent( pEvent, nBytes ); }
- bool CallErrorCallback( void* pEvent, int nBytes )
- { return m_pEventInst.is() && m_pEventInst->dispatchErrorEvent( pEvent, nBytes ); }
+ void SetEventCallback( rtl::Reference< vcl::DisplayConnectionDispatch > const & pInstance )
+ { m_pEventInst = pInstance; }
+
+ bool CallEventCallback( void* pEvent, int nBytes )
+ { return m_pEventInst.is() && m_pEventInst->dispatchEvent( pEvent, nBytes ); }
+
+ bool CallErrorCallback( void* pEvent, int nBytes )
+ { return m_pEventInst.is() && m_pEventInst->dispatchErrorEvent( pEvent, nBytes ); }
enum ConnectionIdentifierType { AsciiCString, Blob };
- virtual void* GetConnectionIdentifier( ConnectionIdentifierType& rReturnedType, int& rReturnedBytes ) = 0;
+ virtual void* GetConnectionIdentifier( ConnectionIdentifierType& rReturnedType, int& rReturnedBytes ) = 0;
// this is a vehicle for PrintFontManager to bridge the gap between vcl and libvclplug_*
// this is only necessary because PrintFontManager is an exported vcl API and therefore
// needs to be in libvcl while libvclplug_* do not contain exported C++ API
- virtual void FillFontPathList( std::list< rtl::OString >& o_rFontPaths );
+ virtual void FillFontPathList( std::list< rtl::OString >& o_rFontPaths );
// dtrans implementation
virtual com::sun::star::uno::Reference< com::sun::star::uno::XInterface >
- CreateClipboard( const com::sun::star::uno::Sequence< com::sun::star::uno::Any >& i_rArguments );
- virtual com::sun::star::uno::Reference< com::sun::star::uno::XInterface > CreateDragSource();
- virtual com::sun::star::uno::Reference< com::sun::star::uno::XInterface > CreateDropTarget();
- virtual void AddToRecentDocumentList(const OUString& rFileUrl, const OUString& rMimeType) = 0;
+ CreateClipboard( const com::sun::star::uno::Sequence< com::sun::star::uno::Any >& i_rArguments );
+ virtual com::sun::star::uno::Reference< com::sun::star::uno::XInterface >
+ CreateDragSource();
+ virtual com::sun::star::uno::Reference< com::sun::star::uno::XInterface >
+ CreateDropTarget();
+ virtual void AddToRecentDocumentList(const OUString& rFileUrl, const OUString& rMimeType) = 0;
- virtual bool hasNativeFileSelection() const { return false; }
+ virtual bool hasNativeFileSelection() const { return false; }
virtual com::sun::star::uno::Reference< com::sun::star::ui::dialogs::XFilePicker2 >
- createFilePicker( const com::sun::star::uno::Reference<
- com::sun::star::uno::XComponentContext >& )
- { return com::sun::star::uno::Reference< com::sun::star::ui::dialogs::XFilePicker2 >(); }
+ createFilePicker( const com::sun::star::uno::Reference<
+ com::sun::star::uno::XComponentContext >& )
+ { return com::sun::star::uno::Reference< com::sun::star::ui::dialogs::XFilePicker2 >(); }
+
virtual com::sun::star::uno::Reference< com::sun::star::ui::dialogs::XFolderPicker2 >
- createFolderPicker( const com::sun::star::uno::Reference<
- com::sun::star::uno::XComponentContext >& )
- { return com::sun::star::uno::Reference< com::sun::star::ui::dialogs::XFolderPicker2 >(); }
+ createFolderPicker( const com::sun::star::uno::Reference< com::sun::star::uno::XComponentContext >& )
+ { return com::sun::star::uno::Reference< com::sun::star::ui::dialogs::XFolderPicker2 >(); }
// callbacks for printer updates
- virtual void updatePrinterUpdate() {}
- virtual void jobStartedPrinterUpdate() {}
- virtual void jobEndedPrinterUpdate() {}
+ virtual void updatePrinterUpdate() {}
+ virtual void jobStartedPrinterUpdate() {}
+ virtual void jobEndedPrinterUpdate() {}
};
// called from SVMain
diff --git a/vcl/inc/sallayout.hxx b/vcl/inc/sallayout.hxx
index afbaa5c629be..03bd01018999 100644
--- a/vcl/inc/sallayout.hxx
+++ b/vcl/inc/sallayout.hxx
@@ -39,10 +39,7 @@ class PhysicalFontFace;
#define MAX_FALLBACK 16
-// ----------------
-// - LayoutOption -
-// ----------------
-
+// Layout options
#define SAL_LAYOUT_BIDI_RTL 0x0001
#define SAL_LAYOUT_BIDI_STRONG 0x0002
#define SAL_LAYOUT_RIGHT_ALIGN 0x0004
@@ -238,14 +235,14 @@ public:
virtual long FillDXArray( sal_Int32* pDXArray ) const;
virtual void GetCaretPositions( int nArraySize, sal_Int32* pCaretXArray ) const;
virtual int GetNextGlyphs( int nLen, sal_GlyphId* pGlyphIdxAry, Point& rPos,
- int&, sal_Int32* pGlyphAdvAry, int* pCharPosAry ) const;
+ int&, sal_Int32* pGlyphAdvAry, int* pCharPosAry ) const;
virtual bool GetOutline( SalGraphics&, ::basegfx::B2DPolyPolygonVector& ) const;
// used only by OutputDevice::ImplLayout, TODO: make friend
explicit MultiSalLayout( SalLayout& rBaseLayout,
- const PhysicalFontFace* pBaseFont = NULL );
+ const PhysicalFontFace* pBaseFont = NULL );
virtual bool AddFallback( SalLayout& rFallbackLayout,
- ImplLayoutRuns&, const PhysicalFontFace* pFallbackFont );
+ ImplLayoutRuns&, const PhysicalFontFace* pFallbackFont );
virtual bool LayoutText( ImplLayoutArgs& );
virtual void AdjustLayout( ImplLayoutArgs& );
virtual void InitFont() const;
diff --git a/vcl/inc/salsys.hxx b/vcl/inc/salsys.hxx
index 598b5513d9fb..da1928f77b55 100644
--- a/vcl/inc/salsys.hxx
+++ b/vcl/inc/salsys.hxx
@@ -24,8 +24,7 @@
#include <vcl/dllapi.h>
#include <rtl/ustring.hxx>
-/* Button combinations for ShowNativeMessageBox
-*/
+// Button combinations for ShowNativeMessageBox
const int SALSYSTEM_SHOWNATIVEMSGBOX_BTNCOMBI_OK = 0;
const int SALSYSTEM_SHOWNATIVEMSGBOX_BTNCOMBI_OK_CANCEL = 1;
const int SALSYSTEM_SHOWNATIVEMSGBOX_BTNCOMBI_ABORT_RETRY_IGNORE = 2;
@@ -33,8 +32,7 @@ const int SALSYSTEM_SHOWNATIVEMSGBOX_BTNCOMBI_YES_NO_CANCEL = 3;
const int SALSYSTEM_SHOWNATIVEMSGBOX_BTNCOMBI_YES_NO = 4;
const int SALSYSTEM_SHOWNATIVEMSGBOX_BTNCOMBI_RETRY_CANCEL = 5;
-/* Button identifier for ShowNativeMessageBox
-*/
+// Button identifier for ShowNativeMessageBox
const int SALSYSTEM_SHOWNATIVEMSGBOX_BTN_OK = 1;
const int SALSYSTEM_SHOWNATIVEMSGBOX_BTN_CANCEL = 2;
const int SALSYSTEM_SHOWNATIVEMSGBOX_BTN_ABORT = 3;
@@ -43,7 +41,6 @@ const int SALSYSTEM_SHOWNATIVEMSGBOX_BTN_IGNORE = 5;
const int SALSYSTEM_SHOWNATIVEMSGBOX_BTN_YES = 6;
const int SALSYSTEM_SHOWNATIVEMSGBOX_BTN_NO = 7;
-
class VCL_PLUGIN_PUBLIC SalSystem
{
public:
diff --git a/vcl/inc/salvd.hxx b/vcl/inc/salvd.hxx
index 35084c746f4a..2afebbefb756 100644
--- a/vcl/inc/salvd.hxx
+++ b/vcl/inc/salvd.hxx
@@ -34,21 +34,21 @@ public: // public for Sal Implementation
// SalGraphics or NULL, but two Graphics for all SalVirtualDevices
// must be returned
- virtual SalGraphics* GetGraphics() = 0;
- virtual void ReleaseGraphics( SalGraphics* pGraphics ) = 0;
+ virtual SalGraphics* GetGraphics() = 0;
+ virtual void ReleaseGraphics( SalGraphics* pGraphics ) = 0;
// Set new size, without saving the old contents
- virtual sal_Bool SetSize( long nNewDX, long nNewDY ) = 0;
+ virtual sal_Bool SetSize( long nNewDX, long nNewDY ) = 0;
// Set new size using a buffer at the given address
- virtual sal_Bool SetSizeUsingBuffer( long nNewDX, long nNewDY, const basebmp::RawMemorySharedArray & /* pBuffer */ )
- {
- // Only the headless virtual device has an implementation that uses pBuffer.
- return SetSize( nNewDX, nNewDY );
- }
+ virtual sal_Bool SetSizeUsingBuffer( long nNewDX, long nNewDY, const basebmp::RawMemorySharedArray & /* pBuffer */ )
+ {
+ // Only the headless virtual device has an implementation that uses pBuffer.
+ return SetSize( nNewDX, nNewDY );
+ }
/// Get actual VDev size in pixel
- virtual void GetSize( long& rWidth, long& rHeight ) = 0;
+ virtual void GetSize( long& rWidth, long& rHeight ) = 0;
};
#endif // _SV_SALVD_HXX