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authorArmin Le Grand <Armin.Le.Grand@Sun.COM>2009-09-17 17:20:13 +0200
committerArmin Le Grand <Armin.Le.Grand@Sun.COM>2009-09-17 17:20:13 +0200
commita0f979d5bf4428f0110c408cc32d1ba670394f07 (patch)
tree471040ac29f6b7e3759f67a69db7936d92c321a0
parent52ddaac170a54bcbc5505e73a4e8ca93a19a8913 (diff)
#i97509# added base class for 3d primitive, re-structured group primitives, added documentation
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/animatedprimitive2d.hxx4
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/baseprimitive2d.hxx42
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/borderlineprimitive2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/controlprimitive2d.hxx4
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/embedded3dprimitive2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/fillbitmapprimitive2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/fillgradientprimitive2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/fillhatchprimitive2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/graphicprimitive2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/gridprimitive2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/groupprimitive2d.hxx11
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/helplineprimitive2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/markerarrayprimitive2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/mediaprimitive2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/pagepreviewprimitive2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx8
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/polypolygonprimitive2d.hxx14
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/primitivetools2d.hxx8
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/sceneprimitive2d.hxx4
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/textdecoratedprimitive2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/texteffectprimitive2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/textprimitive2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/wrongspellprimitive2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/baseprimitive3d.hxx33
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/groupprimitive3d.hxx26
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/hatchtextureprimitive3d.hxx17
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/hittestprimitive3d.hxx9
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/polygonprimitive3d.hxx6
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/polygontubeprimitive3d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/polypolygonprimitive3d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx6
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx15
-rw-r--r--drawinglayer/inc/drawinglayer/processor2d/baseprocessor2d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/processor2d/canvasprocessor.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/processor3d/baseprocessor3d.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/processor3d/geometry2dextractor.hxx2
-rw-r--r--drawinglayer/inc/drawinglayer/processor3d/shadow3dextractor.hxx2
-rw-r--r--drawinglayer/source/primitive2d/animatedprimitive2d.cxx4
-rw-r--r--drawinglayer/source/primitive2d/backgroundcolorprimitive2d.cxx8
-rw-r--r--drawinglayer/source/primitive2d/baseprimitive2d.cxx18
-rw-r--r--drawinglayer/source/primitive2d/borderlineprimitive2d.cxx2
-rw-r--r--drawinglayer/source/primitive2d/controlprimitive2d.cxx8
-rw-r--r--drawinglayer/source/primitive2d/embedded3dprimitive2d.cxx2
-rw-r--r--drawinglayer/source/primitive2d/fillbitmapprimitive2d.cxx2
-rw-r--r--drawinglayer/source/primitive2d/fillgradientprimitive2d.cxx2
-rw-r--r--drawinglayer/source/primitive2d/fillhatchprimitive2d.cxx2
-rw-r--r--drawinglayer/source/primitive2d/graphicprimitive2d.cxx2
-rw-r--r--drawinglayer/source/primitive2d/gridprimitive2d.cxx8
-rw-r--r--drawinglayer/source/primitive2d/helplineprimitive2d.cxx10
-rw-r--r--drawinglayer/source/primitive2d/markerarrayprimitive2d.cxx2
-rw-r--r--drawinglayer/source/primitive2d/mediaprimitive2d.cxx2
-rw-r--r--drawinglayer/source/primitive2d/pagepreviewprimitive2d.cxx2
-rw-r--r--drawinglayer/source/primitive2d/polygonprimitive2d.cxx14
-rw-r--r--drawinglayer/source/primitive2d/polypolygonprimitive2d.cxx14
-rw-r--r--drawinglayer/source/primitive2d/primitivetools2d.cxx12
-rw-r--r--drawinglayer/source/primitive2d/sceneprimitive2d.cxx8
-rw-r--r--drawinglayer/source/primitive2d/textdecoratedprimitive2d.cxx2
-rw-r--r--drawinglayer/source/primitive2d/texteffectprimitive2d.cxx8
-rw-r--r--drawinglayer/source/primitive2d/textprimitive2d.cxx2
-rw-r--r--drawinglayer/source/primitive2d/wrongspellprimitive2d.cxx2
-rw-r--r--drawinglayer/source/primitive3d/baseprimitive3d.cxx22
-rw-r--r--drawinglayer/source/primitive3d/groupprimitive3d.cxx16
-rw-r--r--drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx24
-rw-r--r--drawinglayer/source/primitive3d/hittestprimitive3d.cxx12
-rw-r--r--drawinglayer/source/primitive3d/polygonprimitive3d.cxx12
-rw-r--r--drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx12
-rw-r--r--drawinglayer/source/primitive3d/polypolygonprimitive3d.cxx4
-rw-r--r--drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx2
-rw-r--r--drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx2
-rw-r--r--drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx6
-rw-r--r--drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx6
-rw-r--r--drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx2
-rw-r--r--drawinglayer/source/primitive3d/sdrprimitive3d.cxx4
-rw-r--r--drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx2
-rw-r--r--drawinglayer/source/primitive3d/textureprimitive3d.cxx52
-rw-r--r--drawinglayer/source/processor2d/baseprocessor2d.cxx6
-rw-r--r--drawinglayer/source/processor3d/baseprocessor3d.cxx4
-rw-r--r--drawinglayer/source/processor3d/defaultprocessor3d.cxx2
-rw-r--r--drawinglayer/source/processor3d/shadow3dextractor.cxx4
-rw-r--r--drawinglayer/source/processor3d/zbufferprocessor3d.cxx2
-rw-r--r--svx/inc/svx/sdr/overlay/overlaytools.hxx10
-rw-r--r--svx/inc/svx/sdr/primitive2d/sdrcaptionprimitive2d.hxx2
-rw-r--r--svx/inc/svx/sdr/primitive2d/sdrconnectorprimitive2d.hxx2
-rw-r--r--svx/inc/svx/sdr/primitive2d/sdrcustomshapeprimitive2d.hxx2
-rw-r--r--svx/inc/svx/sdr/primitive2d/sdrellipseprimitive2d.hxx4
-rw-r--r--svx/inc/svx/sdr/primitive2d/sdrgrafprimitive2d.hxx2
-rw-r--r--svx/inc/svx/sdr/primitive2d/sdrmeasureprimitive2d.hxx2
-rw-r--r--svx/inc/svx/sdr/primitive2d/sdrole2primitive2d.hxx2
-rw-r--r--svx/inc/svx/sdr/primitive2d/sdrolecontentprimitive2d.hxx2
-rw-r--r--svx/inc/svx/sdr/primitive2d/sdrpathprimitive2d.hxx2
-rw-r--r--svx/inc/svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx2
-rw-r--r--svx/inc/svx/sdr/primitive2d/sdrtextprimitive2d.hxx8
-rw-r--r--svx/source/engine3d/helperhittest3d.cxx4
-rw-r--r--svx/source/engine3d/helperminimaldepth3d.cxx4
-rw-r--r--svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx2
-rw-r--r--svx/source/sdr/contact/viewobjectcontact.cxx2
-rw-r--r--svx/source/sdr/contact/viewobjectcontactofpageobj.cxx2
-rw-r--r--svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx4
-rw-r--r--svx/source/sdr/overlay/overlaytools.cxx10
-rw-r--r--svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx2
-rw-r--r--svx/source/sdr/primitive2d/sdrconnectorprimitive2d.cxx2
-rw-r--r--svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx2
-rw-r--r--svx/source/sdr/primitive2d/sdrdecompositiontools.cxx2
-rw-r--r--svx/source/sdr/primitive2d/sdrellipseprimitive2d.cxx4
-rw-r--r--svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx2
-rw-r--r--svx/source/sdr/primitive2d/sdrmeasureprimitive2d.cxx4
-rw-r--r--svx/source/sdr/primitive2d/sdrole2primitive2d.cxx4
-rw-r--r--svx/source/sdr/primitive2d/sdrolecontentprimitive2d.cxx2
-rw-r--r--svx/source/sdr/primitive2d/sdrpathprimitive2d.cxx2
-rw-r--r--svx/source/sdr/primitive2d/sdrrectangleprimitive2d.cxx2
-rw-r--r--svx/source/sdr/primitive2d/sdrtextprimitive2d.cxx14
-rw-r--r--svx/source/svdraw/svdotextpathdecomposition.cxx18
-rw-r--r--svx/source/table/viewcontactoftableobj.cxx8
119 files changed, 384 insertions, 347 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/animatedprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/animatedprimitive2d.hxx
index 296d56efe6d8..1fcde759ed68 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/animatedprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/animatedprimitive2d.hxx
@@ -99,7 +99,7 @@ namespace drawinglayer
{
protected:
// create local decomposition
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
AnimatedBlinkPrimitive2D(
@@ -163,7 +163,7 @@ namespace drawinglayer
protected:
// create local decomposition
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
AnimatedInterpolatePrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx
index 5731a1e45ee6..7b998fd3e749 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx
@@ -56,7 +56,7 @@ namespace drawinglayer
protected:
// create local decomposition
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
BackgroundColorPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/baseprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/baseprimitive2d.hxx
index 416fdd2d9816..f41863f36992 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/baseprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/baseprimitive2d.hxx
@@ -106,7 +106,7 @@ namespace drawinglayer
unique UNO APIs may be defined/implemented for these set to allow more intense work
with primitives using UNO.
- Current five Basic Primitives are:
+ Current Basic 2D Primitives are:
- BitmapPrimitive2D (bitmap data, evtl. with alpha)
- MetafilePrimitive2D (VCL Metafile, currently no decomposition, but planned, so may vanish)
@@ -119,13 +119,7 @@ namespace drawinglayer
A renderer implementing support for this minimal set of primitives can completely
render primitive-based visualisations. Of course, he also has to take states into account
- which are representated by the following GroupPrimitive2D derivations:
-
- - AlphaPrimitive2D (objects with freely defined transparence)
- - InvertPrimitive2D (for XOR)
- - MaskPrimitive2D (for masking)
- - ModifiedColorPrimitive2D (for a stack of color modifications)
- - TransformPrimitive2D (for a transformation stack)
+ which are representated by GroupPrimitive2D derivations, see groupprimitive2d.hxx
To support getting the geometric BoundRect, getB2DRange is used. The default
implementation will use the get2DDecomposition result and merge a range from the
@@ -214,9 +208,9 @@ namespace drawinglayer
primitive implementations which support a decomposition as base class.
The buffering is done by holding the last decomposition in the local parameter
- maLocal2DDecomposition. The default implementation of get2DDecomposition checks
- if maLocal2DDecomposition is empty. If yes, it uses createLocal2DDecomposition
- to create the content. In all cases, maLocal2DDecomposition is returned.
+ maBuffered2DDecomposition. The default implementation of get2DDecomposition checks
+ if maBuffered2DDecomposition is empty. If yes, it uses create2DDecomposition
+ to create the content. In all cases, maBuffered2DDecomposition is returned.
For view-dependent primitives derived from Primitive2DBufferDecomposition more needs
to be done when the decomposition depends on parts of the parameter ViewInformation2D.
@@ -227,39 +221,39 @@ namespace drawinglayer
(this may be a complete local copy of ViewInformation2D)
(b) If a buffered decomposition exists, ckeck if one of the new local parameters
differs from the corresponding locally remembered (as member) ones. If yes,
- clear maLocal2DDecomposition
- (d) call baseclass::get2DDecomposition which will use createLocal2DDecomposition
- to fill maLocal2DDecomposition if it's empty
+ clear maBuffered2DDecomposition
+ (d) call baseclass::get2DDecomposition which will use create2DDecomposition
+ to fill maBuffered2DDecomposition if it's empty
(e) copy the new local parameters to the corresponding locally remembered ones
to identify if a new decomposition is needed at the next call
- (f) return maLocal2DDecomposition
+ (f) return maBuffered2DDecomposition
*/
class BufferedDecompositionPrimitive2D
: public BasePrimitive2D
{
private:
- /// a sequence used for buffering the last createLocal2DDecomposition() result
- Primitive2DSequence maLocal2DDecomposition;
+ /// a sequence used for buffering the last create2DDecomposition() result
+ Primitive2DSequence maBuffered2DDecomposition;
protected:
- /** access methods to maLocal2DDecomposition. The usage of this methods may allow
+ /** access methods to maBuffered2DDecomposition. The usage of this methods may allow
later thread-safe stuff to be added if needed. Only to be used by getDecomposition()
implementations for buffering the last decomposition.
*/
- const Primitive2DSequence& getLocal2DDecomposition() const { return maLocal2DDecomposition; }
- void setLocal2DDecomposition(const Primitive2DSequence& rNew) { maLocal2DDecomposition = rNew; }
+ const Primitive2DSequence& getBuffered2DDecomposition() const { return maBuffered2DDecomposition; }
+ void setBuffered2DDecomposition(const Primitive2DSequence& rNew) { maBuffered2DDecomposition = rNew; }
/** method which is to be used to implement the local decomposition of a 2D primitive. The default
implementation will just return an empty decomposition
*/
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
// constructor/destructor
BufferedDecompositionPrimitive2D();
- /** The getDecomposition default implementation will on demand use createLocal2DDecomposition() if
- maLocal2DDecomposition is empty. It will set maLocal2DDecomposition to this obtained decomposition
+ /** The getDecomposition default implementation will on demand use create2DDecomposition() if
+ maBuffered2DDecomposition is empty. It will set maBuffered2DDecomposition to this obtained decomposition
to buffer it. If the decomposition is also ViewInformation2D-dependent, this method needs to be
overloaded and the ViewInformation2D for the last decomposition need to be remembered, too, and
be used in the next call to decide if the buffered decomposition may be reused or not.
@@ -282,7 +276,7 @@ namespace drawinglayer
// get B2DRange from a given Primitive2DSequence
basegfx::B2DRange getB2DRangeFromPrimitive2DSequence(const Primitive2DSequence& rCandidate, const geometry::ViewInformation2D& aViewInformation);
- // compare two Primitive2DReferences for equality, including trying to get implementations (BufferedDecompositionPrimitive2D)
+ // compare two Primitive2DReferences for equality, including trying to get implementations (BasePrimitive2D)
// and using compare operator
bool arePrimitive2DReferencesEqual(const Primitive2DReference& rA, const Primitive2DReference& rB);
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/borderlineprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/borderlineprimitive2d.hxx
index 88ca4c02935b..209b0ed17e40 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/borderlineprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/borderlineprimitive2d.hxx
@@ -107,7 +107,7 @@ namespace drawinglayer
protected:
// create local decomposition
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
BorderLinePrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/controlprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/controlprimitive2d.hxx
index 591407302a37..974faf506da8 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/controlprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/controlprimitive2d.hxx
@@ -64,13 +64,13 @@ namespace drawinglayer
// and from thereon always used and returned by getXControl()
void createXControl();
- // single local decompositions, used from createLocal2DDecomposition()
+ // single local decompositions, used from create2DDecomposition()
Primitive2DReference createBitmapDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
Primitive2DReference createPlaceholderDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
protected:
// local decomposition
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
ControlPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/embedded3dprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/embedded3dprimitive2d.hxx
index aef3c0173b43..86540d53e325 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/embedded3dprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/embedded3dprimitive2d.hxx
@@ -85,7 +85,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
Embedded3DPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/fillbitmapprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/fillbitmapprimitive2d.hxx
index 012824f187bd..c2d305b78c11 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/fillbitmapprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/fillbitmapprimitive2d.hxx
@@ -55,7 +55,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
FillBitmapPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/fillgradientprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/fillgradientprimitive2d.hxx
index fbf4e7c34a3f..f995bb487b33 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/fillgradientprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/fillgradientprimitive2d.hxx
@@ -54,7 +54,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
FillGradientPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/fillhatchprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/fillhatchprimitive2d.hxx
index 10cb9a622140..6181630e948d 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/fillhatchprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/fillhatchprimitive2d.hxx
@@ -55,7 +55,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
FillHatchPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/graphicprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/graphicprimitive2d.hxx
index cfc29ac8d06e..33923eebc259 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/graphicprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/graphicprimitive2d.hxx
@@ -55,7 +55,7 @@ namespace drawinglayer
protected:
// local decomposition
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
GraphicPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/gridprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/gridprimitive2d.hxx
index 1b1325c4b4f9..d2b90e271cda 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/gridprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/gridprimitive2d.hxx
@@ -68,7 +68,7 @@ namespace drawinglayer
protected:
// create local decomposition
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
GridPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/groupprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/groupprimitive2d.hxx
index bf30efb66311..cd6efef472bb 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/groupprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/groupprimitive2d.hxx
@@ -63,6 +63,17 @@ namespace drawinglayer
In most cases the decomposition is straightforward, so by default
this primitive will not buffer the result and is not derived from
BufferedDecompositionPrimitive2D, but from BasePrimitive2D.
+
+ A renderer has to take GroupPrimitive2D derivations into account which
+ are used to hold a state.
+
+ Current Basic 2D StatePrimitives are:
+
+ - AlphaPrimitive2D (objects with freely defined transparence)
+ - InvertPrimitive2D (for XOR)
+ - MaskPrimitive2D (for masking)
+ - ModifiedColorPrimitive2D (for a stack of color modifications)
+ - TransformPrimitive2D (for a transformation stack)
*/
class GroupPrimitive2D : public BasePrimitive2D
{
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/helplineprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/helplineprimitive2d.hxx
index 53abdfa133c8..0ba83b2c383a 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/helplineprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/helplineprimitive2d.hxx
@@ -70,7 +70,7 @@ namespace drawinglayer
protected:
// create local decomposition
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
HelplinePrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/markerarrayprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/markerarrayprimitive2d.hxx
index 02f254368bc1..77f450403302 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/markerarrayprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/markerarrayprimitive2d.hxx
@@ -55,7 +55,7 @@ namespace drawinglayer
protected:
// create local decomposition
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
MarkerArrayPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/mediaprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/mediaprimitive2d.hxx
index f5d21fa40e3e..da8e49b644c6 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/mediaprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/mediaprimitive2d.hxx
@@ -56,7 +56,7 @@ namespace drawinglayer
protected:
// local decomposition
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
MediaPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/pagepreviewprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/pagepreviewprimitive2d.hxx
index f44de611d609..52ed2435f5e7 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/pagepreviewprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/pagepreviewprimitive2d.hxx
@@ -75,7 +75,7 @@ namespace drawinglayer
protected:
// local decomposition. Implementation will just return children
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
PagePreviewPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx
index c82f54fdfab0..4e04786fb2e5 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx
@@ -94,7 +94,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
PolygonMarkerPrimitive2D(
@@ -140,7 +140,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
PolygonStrokePrimitive2D(
@@ -184,7 +184,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
PolygonWavePrimitive2D(
@@ -231,7 +231,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
PolygonStrokeArrowPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/polypolygonprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/polypolygonprimitive2d.hxx
index d152b962de25..516210a6a081 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/polypolygonprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/polypolygonprimitive2d.hxx
@@ -59,7 +59,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
PolyPolygonHairlinePrimitive2D(const basegfx::B2DPolyPolygon& rPolyPolygon, const basegfx::BColor& rBColor);
@@ -97,7 +97,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
PolyPolygonMarkerPrimitive2D(
@@ -140,7 +140,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
PolyPolygonStrokePrimitive2D(
@@ -184,7 +184,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
PolyPolygonStrokeArrowPrimitive2D(
@@ -264,7 +264,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
PolyPolygonGradientPrimitive2D(
@@ -298,7 +298,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
PolyPolygonHatchPrimitive2D(
@@ -332,7 +332,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
PolyPolygonBitmapPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/primitivetools2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/primitivetools2d.hxx
index 3a0977003915..f7e9b1dcac0b 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/primitivetools2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/primitivetools2d.hxx
@@ -41,7 +41,7 @@
//////////////////////////////////////////////////////////////////////////////
// tooling class for BufferedDecompositionPrimitive2D baseed classes which are view-dependent
// regarding the size of a discrete unit. The implementation of get2DDecomposition
-// guards the buffered local decomposition and ensures that a createLocal2DDecomposition
+// guards the buffered local decomposition and ensures that a create2DDecomposition
// implementation may use an up-to-date DiscreteUnit accessible using getDiscreteUnit()
namespace drawinglayer
@@ -53,7 +53,7 @@ namespace drawinglayer
private:
// the last used fDiscreteUnit definitions for decomposition. Since this
// is checked and updated from get2DDecomposition() it will be current and
- // usable in createLocal2DDecomposition()
+ // usable in create2DDecomposition()
double mfDiscreteUnit;
public:
@@ -75,7 +75,7 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// tooling class for BufferedDecompositionPrimitive2D baseed classes which are view-dependent
// regarding the viewport. The implementation of get2DDecomposition
-// guards the buffered local decomposition and ensures that a createLocal2DDecomposition
+// guards the buffered local decomposition and ensures that a create2DDecomposition
// implementation may use an up-to-date Viewport accessible using getViewport()
namespace drawinglayer
@@ -87,7 +87,7 @@ namespace drawinglayer
private:
// the last used Viewport definition for decomposition. Since this
// is checked and updated from get2DDecomposition() it will be current and
- // usable in createLocal2DDecomposition()
+ // usable in create2DDecomposition()
basegfx::B2DRange maViewport;
public:
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/sceneprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/sceneprimitive2d.hxx
index 0f8e55492688..f190c3e6c1e1 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/sceneprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/sceneprimitive2d.hxx
@@ -80,11 +80,11 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
// public helpers
- // Geometry extractor. Shadow will be added as in createLocal2DDecomposition, but
+ // Geometry extractor. Shadow will be added as in create2DDecomposition, but
// the 3D content is not converted to a bitmap visualisation but to projected 2D gemetry. This
// helper is useful e.g. for Contour extraction or HitTests.
Primitive2DSequence getGeometry2D(const geometry::ViewInformation2D& rViewInformation) const;
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/textdecoratedprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/textdecoratedprimitive2d.hxx
index 5328b29e963a..536b267f2fbd 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/textdecoratedprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/textdecoratedprimitive2d.hxx
@@ -151,7 +151,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
TextDecoratedPortionPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/texteffectprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/texteffectprimitive2d.hxx
index 2a9c890b2b3d..19f910f3444d 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/texteffectprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/texteffectprimitive2d.hxx
@@ -71,7 +71,7 @@ namespace drawinglayer
protected:
// create local decomposition
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
TextEffectPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/textprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/textprimitive2d.hxx
index 775fa2bd36e5..14b44f80dbfe 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/textprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/textprimitive2d.hxx
@@ -140,7 +140,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
TextSimplePortionPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/wrongspellprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/wrongspellprimitive2d.hxx
index bddb951bea9c..6bf84a401891 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/wrongspellprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/wrongspellprimitive2d.hxx
@@ -57,7 +57,7 @@ namespace drawinglayer
protected:
// create local decomposition
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
WrongSpellPrimitive2D(
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/baseprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/baseprimitive3d.hxx
index 4dc5a7da4acb..73d28c82ebda 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/baseprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/baseprimitive3d.hxx
@@ -79,7 +79,12 @@ namespace drawinglayer
/** Baseclass for all C++ implementations of com::sun::star::graphic::XPrimitive2D
The description/functionality is identical with the 2D case in baseprimitive2d.hxx,
- please see there for detailed information
+ please see there for detailed information.
+
+ Current Basic 3D Primitives are:
+
+ - PolygonHairlinePrimitive3D (for 3D hairlines)
+ - PolyPolygonMaterialPrimitive3D (for 3D filled plane polygons)
*/
class BasePrimitive3D
: private boost::noncopyable,
@@ -96,7 +101,7 @@ namespace drawinglayer
/** the ==operator is mainly needed to allow testing newly-created high level primitives against their last
incarnation which buffers/holds the decompositionsThe default implementation
uses getPrimitive3DID()-calls to test if it's the same ID at last. Overloaded implementation are then
- based on this implementation
+ based on this implementation.
*/
virtual bool operator==( const BasePrimitive3D& rPrimitive ) const;
bool operator!=( const BasePrimitive3D& rPrimitive ) const { return !operator==(rPrimitive); }
@@ -133,7 +138,7 @@ namespace drawinglayer
} // end of namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
-// BufDecPrimitive3D class
+// BufferedDecompositionPrimitive3D class
namespace drawinglayer
{
@@ -144,32 +149,32 @@ namespace drawinglayer
The description/functionality is identical with the 2D case in baseprimitive2d.hxx,
please see there for detailed information
*/
- class BufDecPrimitive3D
+ class BufferedDecompositionPrimitive3D
: public BasePrimitive3D
{
private:
- /// a sequence used for buffering the last createLocal3DDecomposition() result
- Primitive3DSequence maLocal3DDecomposition;
+ /// a sequence used for buffering the last create3DDecomposition() result
+ Primitive3DSequence maBuffered3DDecomposition;
protected:
- /** access methods to maLocal3DDecomposition. The usage of this methods may allow
+ /** access methods to maBuffered3DDecomposition. The usage of this methods may allow
later thread-safe stuff to be added if needed. Only to be used by getDecomposition()
implementations for buffering the last decomposition.
*/
- const Primitive3DSequence& getLocal3DDecomposition() const { return maLocal3DDecomposition; }
- void setLocal3DDecomposition(const Primitive3DSequence& rNew) { maLocal3DDecomposition = rNew; }
+ const Primitive3DSequence& getBuffered3DDecomposition() const { return maBuffered3DDecomposition; }
+ void setBuffered3DDecomposition(const Primitive3DSequence& rNew) { maBuffered3DDecomposition = rNew; }
/** method which is to be used to implement the local decomposition of a 2D primitive. The default
implementation will just return an empty decomposition
*/
- virtual Primitive3DSequence createLocal3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
+ virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
public:
// constructor
- BufDecPrimitive3D();
+ BufferedDecompositionPrimitive3D();
- /** The getDecomposition default implementation will on demand use createLocal3DDecomposition() if
- maLocal3DDecomposition is empty. It will set maLocal3DDecomposition to this obtained decomposition
+ /** The getDecomposition default implementation will on demand use create3DDecomposition() if
+ maBuffered3DDecomposition is empty. It will set maBuffered3DDecomposition to this obtained decomposition
to buffer it. If the decomposition is also ViewInformation-dependent, this method needs to be
overloaded and the ViewInformation for the last decomposition needs to be remembered, too, and
be used in the next call to decide if the buffered decomposition may be reused or not.
@@ -192,7 +197,7 @@ namespace drawinglayer
// get range3D from a given Primitive3DSequence
basegfx::B3DRange getB3DRangeFromPrimitive3DSequence(const Primitive3DSequence& rCandidate, const geometry::ViewInformation3D& aViewInformation);
- // compare two Primitive2DReferences for equality, including trying to get implementations (BufferedDecompositionPrimitive2D)
+ // compare two Primitive2DReferences for equality, including trying to get implementations (BasePrimitive2D)
// and using compare operator
bool arePrimitive3DReferencesEqual(const Primitive3DReference& rA, const Primitive3DReference& rB);
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/groupprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/groupprimitive3d.hxx
index 93ca09af8e93..6912ff25b04d 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/groupprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/groupprimitive3d.hxx
@@ -44,16 +44,29 @@ namespace drawinglayer
{
namespace primitive3d
{
- class GroupPrimitive3D : public BufDecPrimitive3D
+ /** Baseclass for all grouping 3D primitives
+
+ The description/functionality is identical with the 2D case in groupprimitive2d.hxx,
+ please see there for detailed information.
+
+ Current Basic 3D StatePrimitives are:
+
+ - ModifiedColorPrimitive3D (for a stack of color modifications)
+ - ShadowPrimitive3D (for 3D objects with shadow; this is a special case
+ since the shadow of a 3D primitive is a 2D primitive set)
+ - TexturePrimitive3D (with the following variations)
+ - GradientTexturePrimitive3D (for 3D gradient fill)
+ - BitmapTexturePrimitive3D (for 3D Bitmap fill)
+ - AlphaTexturePrimitive3D (for 3D transparence)
+ - HatchTexturePrimitive3D (for 3D hatch fill)
+ - TransformPrimitive3D (for a transformation stack)
+ */
+ class GroupPrimitive3D : public BasePrimitive3D
{
private:
// the children. Declared private since this shall never be changed at all after construction
Primitive3DSequence maChildren;
- protected:
- // local decomposition. Implementation will just return children
- virtual Primitive3DSequence createLocal3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
-
public:
// constructor
GroupPrimitive3D(const Primitive3DSequence& rChildren);
@@ -64,6 +77,9 @@ namespace drawinglayer
// compare operator
virtual bool operator==( const BasePrimitive3D& rPrimitive ) const;
+ // local decomposition. Implementation will just return children
+ virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
+
// provide unique ID
DeclPrimitrive3DIDBlock()
};
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/hatchtextureprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/hatchtextureprimitive3d.hxx
index a8ce982f3560..2e1d7e0b5fe4 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/hatchtextureprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/hatchtextureprimitive3d.hxx
@@ -44,14 +44,24 @@ namespace drawinglayer
{
namespace primitive3d
{
+ /** HatchTexturePrimitive3D is derived from GroupPrimitive3D, but implements
+ a decomposition which is complicated enough for buffering. Since the group
+ primitive has no default buffering, it is necessary here to add a local
+ buffering mechanism for the decomposition
+ */
class HatchTexturePrimitive3D : public TexturePrimitive3D
{
private:
attribute::FillHatchAttribute maHatch;
+ Primitive3DSequence maBuffered3DDecomposition;
protected:
- // local decomposition.
- virtual Primitive3DSequence createLocal3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
+ /// helper: local decomposition
+ Primitive3DSequence impCreate3DDecomposition() const;
+
+ /// local access methods to maBufferedDecomposition
+ const Primitive3DSequence& getBuffered3DDecomposition() const { return maBuffered3DDecomposition; }
+ void setBuffered3DDecomposition(const Primitive3DSequence& rNew) { maBuffered3DDecomposition = rNew; }
public:
HatchTexturePrimitive3D(
@@ -67,6 +77,9 @@ namespace drawinglayer
// compare operator
virtual bool operator==(const BasePrimitive3D& rPrimitive) const;
+ // local decomposition.
+ virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
+
// provide unique ID
DeclPrimitrive3DIDBlock()
};
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/hittestprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/hittestprimitive3d.hxx
index f79fe21dd920..0c5082699e8d 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/hittestprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/hittestprimitive3d.hxx
@@ -56,11 +56,6 @@ namespace drawinglayer
// use it and it's children subcontent.
class HitTestPrimitive3D : public GroupPrimitive3D
{
- protected:
- // local decomposition. Implementation will return empty Primitive3DSequence
- // since this is no visualisation data
- virtual Primitive3DSequence createLocal3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
-
public:
HitTestPrimitive3D(const Primitive3DSequence& rChildren);
@@ -69,6 +64,10 @@ namespace drawinglayer
// the local implementation will return the children's range
virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const;
+ // local decomposition. Implementation will return empty Primitive3DSequence
+ // since this is no visualisation data
+ virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
+
// provide unique ID
DeclPrimitrive3DIDBlock()
};
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/polygonprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/polygonprimitive3d.hxx
index b54f5e6c6119..9b97f60d3642 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/polygonprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/polygonprimitive3d.hxx
@@ -48,7 +48,7 @@ namespace drawinglayer
{
namespace primitive3d
{
- class PolygonHairlinePrimitive3D : public BufDecPrimitive3D
+ class PolygonHairlinePrimitive3D : public BasePrimitive3D
{
private:
basegfx::B3DPolygon maPolygon;
@@ -81,7 +81,7 @@ namespace drawinglayer
{
namespace primitive3d
{
- class PolygonStrokePrimitive3D : public BufDecPrimitive3D
+ class PolygonStrokePrimitive3D : public BufferedDecompositionPrimitive3D
{
private:
basegfx::B3DPolygon maPolygon;
@@ -90,7 +90,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive3DSequence createLocal3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
+ virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
public:
PolygonStrokePrimitive3D(
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/polygontubeprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/polygontubeprimitive3d.hxx
index 1fa43c0e27fc..5ce81e8c7ad6 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/polygontubeprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/polygontubeprimitive3d.hxx
@@ -62,7 +62,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive3DSequence createLocal3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
+ virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
public:
PolygonTubePrimitive3D(
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/polypolygonprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/polypolygonprimitive3d.hxx
index 2069ab08cdb2..1c5b9e400bbb 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/polypolygonprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/polypolygonprimitive3d.hxx
@@ -46,7 +46,7 @@ namespace drawinglayer
{
namespace primitive3d
{
- class PolyPolygonMaterialPrimitive3D : public BufDecPrimitive3D
+ class PolyPolygonMaterialPrimitive3D : public BasePrimitive3D
{
private:
basegfx::B3DPolyPolygon maPolyPolygon;
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx
index 13ccc8d80411..42a9ab94f327 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx
@@ -48,7 +48,7 @@ namespace drawinglayer
{
protected:
// local decomposition.
- virtual Primitive3DSequence createLocal3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
+ virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
public:
SdrCubePrimitive3D(
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx
index e3b96a1b0d3e..a5975b050797 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx
@@ -77,7 +77,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive3DSequence createLocal3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
+ virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
public:
SdrExtrudePrimitive3D(
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx
index 0925d798a52a..7d80cbde015c 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx
@@ -91,7 +91,7 @@ namespace drawinglayer
const basegfx::B2DPoint& rEnd) const;
// local decomposition.
- virtual Primitive3DSequence createLocal3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
+ virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
public:
SdrLathePrimitive3D(
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx
index bd020022f12f..b0d7cc5c26a2 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx
@@ -52,7 +52,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive3DSequence createLocal3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
+ virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
public:
SdrPolyPolygonPrimitive3D(
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx
index 729de313267a..d2296968a000 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx
@@ -47,9 +47,13 @@
namespace drawinglayer
{
+ /** base class for the more complicated geometric primitives, so
+ derive from buffered primitive to allow overloading of
+ create3DDecomposition there
+ */
namespace primitive3d
{
- class SdrPrimitive3D : public BufDecPrimitive3D
+ class SdrPrimitive3D : public BufferedDecompositionPrimitive3D
{
private:
basegfx::B3DHomMatrix maTransform;
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx
index 38a0f94ee07b..3e6349df0bb9 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx
@@ -52,7 +52,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive3DSequence createLocal3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
+ virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
public:
SdrSpherePrimitive3D(
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx
index c351fcd0aff0..a0c18f34788e 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx
@@ -88,10 +88,6 @@ namespace drawinglayer
private:
double mfTransparence;
- protected:
- // local decomposition.
- virtual Primitive3DSequence createLocal3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
-
public:
UnifiedAlphaTexturePrimitive3D(
double fTransparence,
@@ -103,6 +99,9 @@ namespace drawinglayer
// compare operator
virtual bool operator==(const BasePrimitive3D& rPrimitive) const;
+ // local decomposition.
+ virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
+
// provide unique ID
DeclPrimitrive3DIDBlock()
};
@@ -120,10 +119,6 @@ namespace drawinglayer
private:
attribute::FillGradientAttribute maGradient;
- protected:
- // local decomposition.
- virtual Primitive3DSequence createLocal3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
-
public:
GradientTexturePrimitive3D(
const attribute::FillGradientAttribute& rGradient,
@@ -155,10 +150,6 @@ namespace drawinglayer
private:
attribute::FillBitmapAttribute maBitmap;
- protected:
- // local decomposition.
- virtual Primitive3DSequence createLocal3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
-
public:
BitmapTexturePrimitive3D(
const attribute::FillBitmapAttribute& rBitmap,
diff --git a/drawinglayer/inc/drawinglayer/processor2d/baseprocessor2d.hxx b/drawinglayer/inc/drawinglayer/processor2d/baseprocessor2d.hxx
index 5139b4d72119..fceae8dbeb31 100644
--- a/drawinglayer/inc/drawinglayer/processor2d/baseprocessor2d.hxx
+++ b/drawinglayer/inc/drawinglayer/processor2d/baseprocessor2d.hxx
@@ -57,7 +57,7 @@ namespace drawinglayer
}
// as tooling, the process() implementation takes over API handling and calls this
- // virtual render method when the primitive implementation is BufferedDecompositionPrimitive2D-based.
+ // virtual render method when the primitive implementation is BasePrimitive2D-based.
// Default implementation does nothing
virtual void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate);
diff --git a/drawinglayer/inc/drawinglayer/processor2d/canvasprocessor.hxx b/drawinglayer/inc/drawinglayer/processor2d/canvasprocessor.hxx
index ac15ec5f12cf..0c356e731169 100644
--- a/drawinglayer/inc/drawinglayer/processor2d/canvasprocessor.hxx
+++ b/drawinglayer/inc/drawinglayer/processor2d/canvasprocessor.hxx
@@ -103,7 +103,7 @@ namespace drawinglayer
LanguageType meLang;
// as tooling, the process() implementation takes over API handling and calls this
- // virtual render method when the primitive implementation is BufferedDecompositionPrimitive2D-based.
+ // virtual render method when the primitive implementation is BasePrimitive2D-based.
virtual void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate);
// direct primitive renderer support
diff --git a/drawinglayer/inc/drawinglayer/processor3d/baseprocessor3d.hxx b/drawinglayer/inc/drawinglayer/processor3d/baseprocessor3d.hxx
index 8e2023c7e1bc..effc509d9981 100644
--- a/drawinglayer/inc/drawinglayer/processor3d/baseprocessor3d.hxx
+++ b/drawinglayer/inc/drawinglayer/processor3d/baseprocessor3d.hxx
@@ -57,7 +57,7 @@ namespace drawinglayer
}
// as tooling, the process() implementation takes over API handling and calls this
- // virtual render method when the primitive implementation is BufDecPrimitive3D-based.
+ // virtual render method when the primitive implementation is BasePrimitive3D-based.
// Default implementation does nothing
virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate);
diff --git a/drawinglayer/inc/drawinglayer/processor3d/geometry2dextractor.hxx b/drawinglayer/inc/drawinglayer/processor3d/geometry2dextractor.hxx
index e43fc0d7d8b3..457ede952ccd 100644
--- a/drawinglayer/inc/drawinglayer/processor3d/geometry2dextractor.hxx
+++ b/drawinglayer/inc/drawinglayer/processor3d/geometry2dextractor.hxx
@@ -61,7 +61,7 @@ namespace drawinglayer
basegfx::BColorModifierStack maBColorModifierStack;
// as tooling, the process() implementation takes over API handling and calls this
- // virtual render method when the primitive implementation is BufDecPrimitive3D-based.
+ // virtual render method when the primitive implementation is BasePrimitive3D-based.
virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate);
public:
diff --git a/drawinglayer/inc/drawinglayer/processor3d/shadow3dextractor.hxx b/drawinglayer/inc/drawinglayer/processor3d/shadow3dextractor.hxx
index ddb1d0179073..abb92693a037 100644
--- a/drawinglayer/inc/drawinglayer/processor3d/shadow3dextractor.hxx
+++ b/drawinglayer/inc/drawinglayer/processor3d/shadow3dextractor.hxx
@@ -89,7 +89,7 @@ namespace drawinglayer
basegfx::B2DPolyPolygon impDoShadowProjection(const basegfx::B3DPolyPolygon& rSource);
// as tooling, the process() implementation takes over API handling and calls this
- // virtual render method when the primitive implementation is BufDecPrimitive3D-based.
+ // virtual render method when the primitive implementation is BasePrimitive3D-based.
virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate);
public:
diff --git a/drawinglayer/source/primitive2d/animatedprimitive2d.cxx b/drawinglayer/source/primitive2d/animatedprimitive2d.cxx
index d2b824962fbf..b99168d1cb1e 100644
--- a/drawinglayer/source/primitive2d/animatedprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/animatedprimitive2d.cxx
@@ -114,7 +114,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence AnimatedBlinkPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ Primitive2DSequence AnimatedBlinkPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
if(getChildren().hasElements())
{
@@ -178,7 +178,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence AnimatedInterpolatePrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ Primitive2DSequence AnimatedInterpolatePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
const sal_uInt32 nSize(maMatrixStack.size());
diff --git a/drawinglayer/source/primitive2d/backgroundcolorprimitive2d.cxx b/drawinglayer/source/primitive2d/backgroundcolorprimitive2d.cxx
index 723a684c51ec..d425b1ea3138 100644
--- a/drawinglayer/source/primitive2d/backgroundcolorprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/backgroundcolorprimitive2d.cxx
@@ -54,7 +54,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence BackgroundColorPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ Primitive2DSequence BackgroundColorPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
if(!rViewInformation.getViewport().isEmpty())
{
@@ -98,13 +98,13 @@ namespace drawinglayer
{
::osl::MutexGuard aGuard( m_aMutex );
- if(getLocal2DDecomposition().hasElements() && (maLastViewport != rViewInformation.getViewport()))
+ if(getBuffered2DDecomposition().hasElements() && (maLastViewport != rViewInformation.getViewport()))
{
// conditions of last local decomposition have changed, delete
- const_cast< BackgroundColorPrimitive2D* >(this)->setLocal2DDecomposition(Primitive2DSequence());
+ const_cast< BackgroundColorPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence());
}
- if(!getLocal2DDecomposition().hasElements())
+ if(!getBuffered2DDecomposition().hasElements())
{
// remember ViewRange
const_cast< BackgroundColorPrimitive2D* >(this)->maLastViewport = rViewInformation.getViewport();
diff --git a/drawinglayer/source/primitive2d/baseprimitive2d.cxx b/drawinglayer/source/primitive2d/baseprimitive2d.cxx
index db391ab1b548..dffde631b8c3 100644
--- a/drawinglayer/source/primitive2d/baseprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/baseprimitive2d.cxx
@@ -94,14 +94,14 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence BufferedDecompositionPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence BufferedDecompositionPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
return Primitive2DSequence();
}
BufferedDecompositionPrimitive2D::BufferedDecompositionPrimitive2D()
: BasePrimitive2D(),
- maLocal2DDecomposition()
+ maBuffered2DDecomposition()
{
}
@@ -109,13 +109,13 @@ namespace drawinglayer
{
::osl::MutexGuard aGuard( m_aMutex );
- if(!getLocal2DDecomposition().hasElements())
+ if(!getBuffered2DDecomposition().hasElements())
{
- const Primitive2DSequence aNewSequence(createLocal2DDecomposition(rViewInformation));
- const_cast< BufferedDecompositionPrimitive2D* >(this)->setLocal2DDecomposition(aNewSequence);
+ const Primitive2DSequence aNewSequence(create2DDecomposition(rViewInformation));
+ const_cast< BufferedDecompositionPrimitive2D* >(this)->setBuffered2DDecomposition(aNewSequence);
}
- return getLocal2DDecomposition();
+ return getBuffered2DDecomposition();
}
} // end of namespace primitive2d
} // end of namespace drawinglayer
@@ -135,7 +135,7 @@ namespace drawinglayer
if(rCandidate.is())
{
// try to get C++ implementation base
- const BufferedDecompositionPrimitive2D* pCandidate(dynamic_cast< BufferedDecompositionPrimitive2D* >(rCandidate.get()));
+ const BasePrimitive2D* pCandidate(dynamic_cast< BasePrimitive2D* >(rCandidate.get()));
if(pCandidate)
{
@@ -185,8 +185,8 @@ namespace drawinglayer
return true;
}
- const BufferedDecompositionPrimitive2D* pA(dynamic_cast< const BufferedDecompositionPrimitive2D* >(rxA.get()));
- const BufferedDecompositionPrimitive2D* pB(dynamic_cast< const BufferedDecompositionPrimitive2D* >(rxB.get()));
+ const BasePrimitive2D* pA(dynamic_cast< const BasePrimitive2D* >(rxA.get()));
+ const BasePrimitive2D* pB(dynamic_cast< const BasePrimitive2D* >(rxB.get()));
const bool bAEqualZero(pA == 0L);
if(bAEqualZero != (pB == 0L))
diff --git a/drawinglayer/source/primitive2d/borderlineprimitive2d.cxx b/drawinglayer/source/primitive2d/borderlineprimitive2d.cxx
index 205f11d688b0..1341a22f0d89 100644
--- a/drawinglayer/source/primitive2d/borderlineprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/borderlineprimitive2d.cxx
@@ -49,7 +49,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence BorderLinePrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence BorderLinePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
Primitive2DSequence xRetval;
diff --git a/drawinglayer/source/primitive2d/controlprimitive2d.cxx b/drawinglayer/source/primitive2d/controlprimitive2d.cxx
index 46392106f410..d3ddf3c8657f 100644
--- a/drawinglayer/source/primitive2d/controlprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/controlprimitive2d.cxx
@@ -266,7 +266,7 @@ namespace drawinglayer
return xRetval;
}
- Primitive2DSequence ControlPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ Primitive2DSequence ControlPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
// try to create a bitmap decomposition. If that fails for some reason,
// at least create a replacement decomposition.
@@ -365,16 +365,16 @@ namespace drawinglayer
::osl::MutexGuard aGuard( m_aMutex );
const basegfx::B2DVector aNewScaling(rViewInformation.getObjectToViewTransformation() * basegfx::B2DVector(1.0, 1.0));
- if(getLocal2DDecomposition().hasElements())
+ if(getBuffered2DDecomposition().hasElements())
{
if(!maLastViewScaling.equal(aNewScaling))
{
// conditions of last local decomposition have changed, delete
- const_cast< ControlPrimitive2D* >(this)->setLocal2DDecomposition(Primitive2DSequence());
+ const_cast< ControlPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence());
}
}
- if(!getLocal2DDecomposition().hasElements())
+ if(!getBuffered2DDecomposition().hasElements())
{
// remember ViewTransformation
const_cast< ControlPrimitive2D* >(this)->maLastViewScaling = aNewScaling;
diff --git a/drawinglayer/source/primitive2d/embedded3dprimitive2d.cxx b/drawinglayer/source/primitive2d/embedded3dprimitive2d.cxx
index c796048a4bf3..0c0a863733de 100644
--- a/drawinglayer/source/primitive2d/embedded3dprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/embedded3dprimitive2d.cxx
@@ -84,7 +84,7 @@ namespace drawinglayer
return maShadowPrimitives.hasElements();
}
- Primitive2DSequence Embedded3DPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ Primitive2DSequence Embedded3DPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
// use info to create a yellow 2d rectangle, similar to empty 3d scenes and/or groups
const basegfx::B2DRange aLocal2DRange(getB2DRange(rViewInformation));
diff --git a/drawinglayer/source/primitive2d/fillbitmapprimitive2d.cxx b/drawinglayer/source/primitive2d/fillbitmapprimitive2d.cxx
index 636c798f448c..57d5d7c00c7c 100644
--- a/drawinglayer/source/primitive2d/fillbitmapprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/fillbitmapprimitive2d.cxx
@@ -54,7 +54,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence FillBitmapPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence FillBitmapPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
const Size aTileSizePixel(getFillBitmap().getBitmap().GetSizePixel());
Primitive2DSequence aRetval;
diff --git a/drawinglayer/source/primitive2d/fillgradientprimitive2d.cxx b/drawinglayer/source/primitive2d/fillgradientprimitive2d.cxx
index 283123621cee..2bc280b577fd 100644
--- a/drawinglayer/source/primitive2d/fillgradientprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/fillgradientprimitive2d.cxx
@@ -54,7 +54,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence FillGradientPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence FillGradientPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
const attribute::GradientStyle aGradientStyle(maFillGradient.getStyle());
::std::vector< basegfx::B2DHomMatrix > aMatrices;
diff --git a/drawinglayer/source/primitive2d/fillhatchprimitive2d.cxx b/drawinglayer/source/primitive2d/fillhatchprimitive2d.cxx
index 1446e5677cdf..9e6e69516d43 100644
--- a/drawinglayer/source/primitive2d/fillhatchprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/fillhatchprimitive2d.cxx
@@ -55,7 +55,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence FillHatchPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence FillHatchPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// create hatch
const basegfx::BColor aHatchColor(maFillHatch.getColor());
diff --git a/drawinglayer/source/primitive2d/graphicprimitive2d.cxx b/drawinglayer/source/primitive2d/graphicprimitive2d.cxx
index 8f1e138d4ca4..b28bc2147187 100644
--- a/drawinglayer/source/primitive2d/graphicprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/graphicprimitive2d.cxx
@@ -211,7 +211,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence GraphicPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence GraphicPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
Primitive2DSequence aRetval;
diff --git a/drawinglayer/source/primitive2d/gridprimitive2d.cxx b/drawinglayer/source/primitive2d/gridprimitive2d.cxx
index 083b5adefa9c..a449fa396c68 100644
--- a/drawinglayer/source/primitive2d/gridprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/gridprimitive2d.cxx
@@ -53,7 +53,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence GridPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ Primitive2DSequence GridPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
Primitive2DSequence aRetval;
@@ -299,16 +299,16 @@ namespace drawinglayer
{
::osl::MutexGuard aGuard( m_aMutex );
- if(getLocal2DDecomposition().hasElements())
+ if(getBuffered2DDecomposition().hasElements())
{
if(maLastViewport != rViewInformation.getViewport() || maLastObjectToViewTransformation != rViewInformation.getObjectToViewTransformation())
{
// conditions of last local decomposition have changed, delete
- const_cast< GridPrimitive2D* >(this)->setLocal2DDecomposition(Primitive2DSequence());
+ const_cast< GridPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence());
}
}
- if(!getLocal2DDecomposition().hasElements())
+ if(!getBuffered2DDecomposition().hasElements())
{
// remember ViewRange and ViewTransformation
const_cast< GridPrimitive2D* >(this)->maLastObjectToViewTransformation = rViewInformation.getObjectToViewTransformation();
diff --git a/drawinglayer/source/primitive2d/helplineprimitive2d.cxx b/drawinglayer/source/primitive2d/helplineprimitive2d.cxx
index 3b67c7714796..251ac110acd6 100644
--- a/drawinglayer/source/primitive2d/helplineprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/helplineprimitive2d.cxx
@@ -54,9 +54,9 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence HelplinePrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ Primitive2DSequence HelplinePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
- std::vector< BufferedDecompositionPrimitive2D* > aTempPrimitiveTarget;
+ std::vector< BasePrimitive2D* > aTempPrimitiveTarget;
if(!rViewInformation.getViewport().isEmpty() && !getDirection().equalZero())
{
@@ -200,16 +200,16 @@ namespace drawinglayer
{
::osl::MutexGuard aGuard( m_aMutex );
- if(getLocal2DDecomposition().hasElements())
+ if(getBuffered2DDecomposition().hasElements())
{
if(maLastViewport != rViewInformation.getViewport() || maLastObjectToViewTransformation != rViewInformation.getObjectToViewTransformation())
{
// conditions of last local decomposition have changed, delete
- const_cast< HelplinePrimitive2D* >(this)->setLocal2DDecomposition(Primitive2DSequence());
+ const_cast< HelplinePrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence());
}
}
- if(!getLocal2DDecomposition().hasElements())
+ if(!getBuffered2DDecomposition().hasElements())
{
// remember ViewRange and ViewTransformation
const_cast< HelplinePrimitive2D* >(this)->maLastObjectToViewTransformation = rViewInformation.getObjectToViewTransformation();
diff --git a/drawinglayer/source/primitive2d/markerarrayprimitive2d.cxx b/drawinglayer/source/primitive2d/markerarrayprimitive2d.cxx
index b61f5df4bb5f..acb2335c0d1f 100644
--- a/drawinglayer/source/primitive2d/markerarrayprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/markerarrayprimitive2d.cxx
@@ -55,7 +55,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence MarkerArrayPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ Primitive2DSequence MarkerArrayPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
Primitive2DSequence xRetval;
const std::vector< basegfx::B2DPoint >& rPositions = getPositions();
diff --git a/drawinglayer/source/primitive2d/mediaprimitive2d.cxx b/drawinglayer/source/primitive2d/mediaprimitive2d.cxx
index df95b7a87c29..ba8f81448968 100644
--- a/drawinglayer/source/primitive2d/mediaprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/mediaprimitive2d.cxx
@@ -53,7 +53,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence MediaPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ Primitive2DSequence MediaPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
Primitive2DSequence xRetval(1);
diff --git a/drawinglayer/source/primitive2d/pagepreviewprimitive2d.cxx b/drawinglayer/source/primitive2d/pagepreviewprimitive2d.cxx
index 496415efdba4..ba879d9056c9 100644
--- a/drawinglayer/source/primitive2d/pagepreviewprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/pagepreviewprimitive2d.cxx
@@ -53,7 +53,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence PagePreviewPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ Primitive2DSequence PagePreviewPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
Primitive2DSequence xRetval;
Primitive2DSequence aContent(getPageContent());
diff --git a/drawinglayer/source/primitive2d/polygonprimitive2d.cxx b/drawinglayer/source/primitive2d/polygonprimitive2d.cxx
index 4a3678645571..69cbd046efd2 100644
--- a/drawinglayer/source/primitive2d/polygonprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/polygonprimitive2d.cxx
@@ -110,7 +110,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence PolygonMarkerPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ Primitive2DSequence PolygonMarkerPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
// calculate logic DashLength
const basegfx::B2DVector aDashVector(rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2DVector(getDiscreteDashLength(), 0.0));
@@ -198,7 +198,7 @@ namespace drawinglayer
::osl::MutexGuard aGuard( m_aMutex );
bool bNeedNewDecomposition(false);
- if(getLocal2DDecomposition().hasElements())
+ if(getBuffered2DDecomposition().hasElements())
{
if(rViewInformation.getInverseObjectToViewTransformation() != maLastInverseObjectToViewTransformation)
{
@@ -209,10 +209,10 @@ namespace drawinglayer
if(bNeedNewDecomposition)
{
// conditions of last local decomposition have changed, delete
- const_cast< PolygonMarkerPrimitive2D* >(this)->setLocal2DDecomposition(Primitive2DSequence());
+ const_cast< PolygonMarkerPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence());
}
- if(!getLocal2DDecomposition().hasElements())
+ if(!getBuffered2DDecomposition().hasElements())
{
// remember last used InverseObjectToViewTransformation
PolygonMarkerPrimitive2D* pThat = const_cast< PolygonMarkerPrimitive2D* >(this);
@@ -235,7 +235,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence PolygonStrokePrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence PolygonStrokePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
if(getB2DPolygon().count())
{
@@ -392,7 +392,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence PolygonWavePrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence PolygonWavePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
Primitive2DSequence aRetval;
@@ -505,7 +505,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence PolygonStrokeArrowPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence PolygonStrokeArrowPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// copy local polygon, it may be changed
basegfx::B2DPolygon aLocalPolygon(getB2DPolygon());
diff --git a/drawinglayer/source/primitive2d/polypolygonprimitive2d.cxx b/drawinglayer/source/primitive2d/polypolygonprimitive2d.cxx
index 163c3a8691aa..7c8688fed31f 100644
--- a/drawinglayer/source/primitive2d/polypolygonprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/polypolygonprimitive2d.cxx
@@ -57,7 +57,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence PolyPolygonHairlinePrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence PolyPolygonHairlinePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
const basegfx::B2DPolyPolygon aPolyPolygon(getB2DPolyPolygon());
const sal_uInt32 nCount(aPolyPolygon.count());
@@ -117,7 +117,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence PolyPolygonMarkerPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence PolyPolygonMarkerPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
const basegfx::B2DPolyPolygon aPolyPolygon(getB2DPolyPolygon());
const sal_uInt32 nCount(aPolyPolygon.count());
@@ -185,7 +185,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence PolyPolygonStrokePrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence PolyPolygonStrokePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
const basegfx::B2DPolyPolygon aPolyPolygon(getB2DPolyPolygon());
const sal_uInt32 nCount(aPolyPolygon.count());
@@ -268,7 +268,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence PolyPolygonStrokeArrowPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence PolyPolygonStrokeArrowPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
const basegfx::B2DPolyPolygon aPolyPolygon(getB2DPolyPolygon());
const sal_uInt32 nCount(aPolyPolygon.count());
@@ -404,7 +404,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence PolyPolygonGradientPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence PolyPolygonGradientPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// create SubSequence with FillGradientPrimitive2D
const basegfx::B2DRange aPolyPolygonRange(getB2DPolyPolygon().getB2DRange());
@@ -451,7 +451,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence PolyPolygonHatchPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence PolyPolygonHatchPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// create SubSequence with FillHatchPrimitive2D
const basegfx::B2DRange aPolyPolygonRange(getB2DPolyPolygon().getB2DRange());
@@ -498,7 +498,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence PolyPolygonBitmapPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence PolyPolygonBitmapPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// create SubSequence with FillBitmapPrimitive2D
const basegfx::B2DRange aPolyPolygonRange(getB2DPolyPolygon().getB2DRange());
diff --git a/drawinglayer/source/primitive2d/primitivetools2d.cxx b/drawinglayer/source/primitive2d/primitivetools2d.cxx
index b441bb1b89ff..30af3a998daf 100644
--- a/drawinglayer/source/primitive2d/primitivetools2d.cxx
+++ b/drawinglayer/source/primitive2d/primitivetools2d.cxx
@@ -53,13 +53,13 @@ namespace drawinglayer
// get the current DiscreteUnit
const double fDiscreteUnit((rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2DVector(1.0, 0.0)).getLength());
- if(getLocal2DDecomposition().hasElements() && !basegfx::fTools::equal(fDiscreteUnit, getDiscreteUnit()))
+ if(getBuffered2DDecomposition().hasElements() && !basegfx::fTools::equal(fDiscreteUnit, getDiscreteUnit()))
{
// conditions of last local decomposition have changed, delete
- const_cast< DiscreteMetricDependentPrimitive2D* >(this)->setLocal2DDecomposition(Primitive2DSequence());
+ const_cast< DiscreteMetricDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence());
}
- if(!getLocal2DDecomposition().hasElements())
+ if(!getBuffered2DDecomposition().hasElements())
{
// remember new valid DiscreteUnit
const_cast< DiscreteMetricDependentPrimitive2D* >(this)->mfDiscreteUnit = fDiscreteUnit;
@@ -84,13 +84,13 @@ namespace drawinglayer
// get the current Viewport
const basegfx::B2DRange& rViewport = rViewInformation.getViewport();
- if(getLocal2DDecomposition().hasElements() && !rViewport.equal(getViewport()))
+ if(getBuffered2DDecomposition().hasElements() && !rViewport.equal(getViewport()))
{
// conditions of last local decomposition have changed, delete
- const_cast< ViewportDependentPrimitive2D* >(this)->setLocal2DDecomposition(Primitive2DSequence());
+ const_cast< ViewportDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence());
}
- if(!getLocal2DDecomposition().hasElements())
+ if(!getBuffered2DDecomposition().hasElements())
{
// remember new valid DiscreteUnit
const_cast< ViewportDependentPrimitive2D* >(this)->maViewport = rViewport;
diff --git a/drawinglayer/source/primitive2d/sceneprimitive2d.cxx b/drawinglayer/source/primitive2d/sceneprimitive2d.cxx
index 935b5a14c2d9..cfeb5e35edc5 100644
--- a/drawinglayer/source/primitive2d/sceneprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/sceneprimitive2d.cxx
@@ -158,7 +158,7 @@ namespace drawinglayer
}
}
- Primitive2DSequence ScenePrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ Primitive2DSequence ScenePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
Primitive2DSequence aRetval;
@@ -365,7 +365,7 @@ namespace drawinglayer
bool bNeedNewDecomposition(false);
bool bDiscreteSizesAreCalculated(false);
- if(getLocal2DDecomposition().hasElements())
+ if(getBuffered2DDecomposition().hasElements())
{
basegfx::B2DRange aVisibleDiscreteRange;
calculateDsicreteSizes(rViewInformation, aDiscreteRange, aVisibleDiscreteRange, aUnitVisibleRange);
@@ -392,10 +392,10 @@ namespace drawinglayer
if(bNeedNewDecomposition)
{
// conditions of last local decomposition have changed, delete
- const_cast< ScenePrimitive2D* >(this)->setLocal2DDecomposition(Primitive2DSequence());
+ const_cast< ScenePrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence());
}
- if(!getLocal2DDecomposition().hasElements())
+ if(!getBuffered2DDecomposition().hasElements())
{
if(!bDiscreteSizesAreCalculated)
{
diff --git a/drawinglayer/source/primitive2d/textdecoratedprimitive2d.cxx b/drawinglayer/source/primitive2d/textdecoratedprimitive2d.cxx
index 695c92d2b951..787e221c406f 100644
--- a/drawinglayer/source/primitive2d/textdecoratedprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/textdecoratedprimitive2d.cxx
@@ -602,7 +602,7 @@ namespace drawinglayer
}
}
- Primitive2DSequence TextDecoratedPortionPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence TextDecoratedPortionPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
std::vector< Primitive2DReference > aNewPrimitives;
basegfx::DecomposedB2DHomMatrixContainer aDecTrans(getTextTransform());
diff --git a/drawinglayer/source/primitive2d/texteffectprimitive2d.cxx b/drawinglayer/source/primitive2d/texteffectprimitive2d.cxx
index 22e51ae6f630..a2bbdb90889a 100644
--- a/drawinglayer/source/primitive2d/texteffectprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/texteffectprimitive2d.cxx
@@ -50,7 +50,7 @@ namespace drawinglayer
{
static double fDiscreteSize(1.1);
- Primitive2DSequence TextEffectPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ Primitive2DSequence TextEffectPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
Primitive2DSequence aRetval;
@@ -218,16 +218,16 @@ namespace drawinglayer
{
::osl::MutexGuard aGuard( m_aMutex );
- if(getLocal2DDecomposition().hasElements())
+ if(getBuffered2DDecomposition().hasElements())
{
if(maLastObjectToViewTransformation != rViewInformation.getObjectToViewTransformation())
{
// conditions of last local decomposition have changed, delete
- const_cast< TextEffectPrimitive2D* >(this)->setLocal2DDecomposition(Primitive2DSequence());
+ const_cast< TextEffectPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence());
}
}
- if(!getLocal2DDecomposition().hasElements())
+ if(!getBuffered2DDecomposition().hasElements())
{
// remember ViewRange and ViewTransformation
const_cast< TextEffectPrimitive2D* >(this)->maLastObjectToViewTransformation = rViewInformation.getObjectToViewTransformation();
diff --git a/drawinglayer/source/primitive2d/textprimitive2d.cxx b/drawinglayer/source/primitive2d/textprimitive2d.cxx
index b74c4eabf898..819f94759ae0 100644
--- a/drawinglayer/source/primitive2d/textprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/textprimitive2d.cxx
@@ -181,7 +181,7 @@ namespace drawinglayer
}
}
- Primitive2DSequence TextSimplePortionPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence TextSimplePortionPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
Primitive2DSequence aRetval;
diff --git a/drawinglayer/source/primitive2d/wrongspellprimitive2d.cxx b/drawinglayer/source/primitive2d/wrongspellprimitive2d.cxx
index 07022229bfa8..4d50cb78da06 100644
--- a/drawinglayer/source/primitive2d/wrongspellprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/wrongspellprimitive2d.cxx
@@ -48,7 +48,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence WrongSpellPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence WrongSpellPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// ATM this decompose is view-independent, what the original VCL-Display is not. To mimic
// the old behaviour here if wanted it is necessary to add get2DDecomposition and implement
diff --git a/drawinglayer/source/primitive3d/baseprimitive3d.cxx b/drawinglayer/source/primitive3d/baseprimitive3d.cxx
index 57a016851af9..c30545e4f7c3 100644
--- a/drawinglayer/source/primitive3d/baseprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/baseprimitive3d.cxx
@@ -94,28 +94,28 @@ namespace drawinglayer
{
namespace primitive3d
{
- Primitive3DSequence BufDecPrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
+ Primitive3DSequence BufferedDecompositionPrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
return Primitive3DSequence();
}
- BufDecPrimitive3D::BufDecPrimitive3D()
+ BufferedDecompositionPrimitive3D::BufferedDecompositionPrimitive3D()
: BasePrimitive3D(),
- maLocal3DDecomposition()
+ maBuffered3DDecomposition()
{
}
- Primitive3DSequence BufDecPrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const
+ Primitive3DSequence BufferedDecompositionPrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const
{
::osl::MutexGuard aGuard( m_aMutex );
- if(!getLocal3DDecomposition().hasElements())
+ if(!getBuffered3DDecomposition().hasElements())
{
- const Primitive3DSequence aNewSequence(createLocal3DDecomposition(rViewInformation));
- const_cast< BufDecPrimitive3D* >(this)->setLocal3DDecomposition(aNewSequence);
+ const Primitive3DSequence aNewSequence(create3DDecomposition(rViewInformation));
+ const_cast< BufferedDecompositionPrimitive3D* >(this)->setBuffered3DDecomposition(aNewSequence);
}
- return getLocal3DDecomposition();
+ return getBuffered3DDecomposition();
}
} // end of namespace primitive3d
} // end of namespace drawinglayer
@@ -135,7 +135,7 @@ namespace drawinglayer
if(rCandidate.is())
{
// try to get C++ implementation base
- const BufDecPrimitive3D* pCandidate(dynamic_cast< BufDecPrimitive3D* >(rCandidate.get()));
+ const BasePrimitive3D* pCandidate(dynamic_cast< BasePrimitive3D* >(rCandidate.get()));
if(pCandidate)
{
@@ -185,8 +185,8 @@ namespace drawinglayer
return true;
}
- const BufDecPrimitive3D* pA(dynamic_cast< const BufDecPrimitive3D* >(rxA.get()));
- const BufDecPrimitive3D* pB(dynamic_cast< const BufDecPrimitive3D* >(rxB.get()));
+ const BasePrimitive3D* pA(dynamic_cast< const BasePrimitive3D* >(rxA.get()));
+ const BasePrimitive3D* pB(dynamic_cast< const BasePrimitive3D* >(rxB.get()));
const bool bAEqualZero(pA == 0L);
if(bAEqualZero != (pB == 0L))
diff --git a/drawinglayer/source/primitive3d/groupprimitive3d.cxx b/drawinglayer/source/primitive3d/groupprimitive3d.cxx
index ae2a6fa8c75a..17736a276b38 100644
--- a/drawinglayer/source/primitive3d/groupprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/groupprimitive3d.cxx
@@ -49,14 +49,8 @@ namespace drawinglayer
{
namespace primitive3d
{
- /// default: just return children, so all renderers not supporting group will use it's content
- Primitive3DSequence GroupPrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
- {
- return getChildren();
- }
-
GroupPrimitive3D::GroupPrimitive3D( const Primitive3DSequence& rChildren )
- : BufDecPrimitive3D(),
+ : BasePrimitive3D(),
maChildren(rChildren)
{
}
@@ -67,7 +61,7 @@ namespace drawinglayer
*/
bool GroupPrimitive3D::operator==( const BasePrimitive3D& rPrimitive ) const
{
- if(BufDecPrimitive3D::operator==(rPrimitive))
+ if(BasePrimitive3D::operator==(rPrimitive))
{
const GroupPrimitive3D& rCompare = static_cast< const GroupPrimitive3D& >(rPrimitive);
@@ -77,6 +71,12 @@ namespace drawinglayer
return false;
}
+ /// default: just return children, so all renderers not supporting group will use it's content
+ Primitive3DSequence GroupPrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
+ {
+ return getChildren();
+ }
+
// provide unique ID
ImplPrimitrive3DIDBlock(GroupPrimitive3D, PRIMITIVE3D_ID_GROUPPRIMITIVE3D)
diff --git a/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx b/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx
index a0d202dc9dbe..381b70d4f6cc 100644
--- a/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx
@@ -59,7 +59,7 @@ namespace drawinglayer
{
namespace primitive3d
{
- Primitive3DSequence HatchTexturePrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
+ Primitive3DSequence HatchTexturePrimitive3D::impCreate3DDecomposition() const
{
Primitive3DSequence aRetval;
@@ -76,12 +76,12 @@ namespace drawinglayer
if(xReference.is())
{
- // try to cast to BufferedDecompositionPrimitive2D implementation
- const BufDecPrimitive3D* pBasePrimitive = dynamic_cast< const BufDecPrimitive3D* >(xReference.get());
+ // try to cast to BasePrimitive2D implementation
+ const BasePrimitive3D* pBasePrimitive = dynamic_cast< const BasePrimitive3D* >(xReference.get());
if(pBasePrimitive)
{
- // it is a BufDecPrimitive3D implementation, use getPrimitive3DID() call for switch
+ // it is a BasePrimitive3D implementation, use getPrimitive3DID() call for switch
// not all content is needed, remove transparencies and ModifiedColorPrimitives
switch(pBasePrimitive->getPrimitive3DID())
{
@@ -287,7 +287,8 @@ namespace drawinglayer
bool bModulate,
bool bFilter)
: TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter),
- maHatch(rHatch)
+ maHatch(rHatch),
+ maBuffered3DDecomposition()
{
}
@@ -303,6 +304,19 @@ namespace drawinglayer
return false;
}
+ Primitive3DSequence HatchTexturePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
+ {
+ ::osl::MutexGuard aGuard( m_aMutex );
+
+ if(!getBuffered3DDecomposition().hasElements())
+ {
+ const Primitive3DSequence aNewSequence(impCreate3DDecomposition());
+ const_cast< HatchTexturePrimitive3D* >(this)->setBuffered3DDecomposition(aNewSequence);
+ }
+
+ return getBuffered3DDecomposition();
+ }
+
// provide unique ID
ImplPrimitrive3DIDBlock(HatchTexturePrimitive3D, PRIMITIVE3D_ID_HATCHTEXTUREPRIMITIVE3D)
diff --git a/drawinglayer/source/primitive3d/hittestprimitive3d.cxx b/drawinglayer/source/primitive3d/hittestprimitive3d.cxx
index 9288b3a79219..65aede8142aa 100644
--- a/drawinglayer/source/primitive3d/hittestprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/hittestprimitive3d.cxx
@@ -49,12 +49,6 @@ namespace drawinglayer
{
namespace primitive3d
{
- Primitive3DSequence HitTestPrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
- {
- // return empty sequence
- return Primitive3DSequence();
- }
-
HitTestPrimitive3D::HitTestPrimitive3D(
const Primitive3DSequence& rChildren)
: GroupPrimitive3D(rChildren)
@@ -66,6 +60,12 @@ namespace drawinglayer
return getB3DRangeFromPrimitive3DSequence(getChildren(), rViewInformation);
}
+ Primitive3DSequence HitTestPrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
+ {
+ // return empty sequence
+ return Primitive3DSequence();
+ }
+
// provide unique ID
ImplPrimitrive3DIDBlock(HitTestPrimitive3D, PRIMITIVE3D_ID_HITTESTPRIMITIVE3D)
diff --git a/drawinglayer/source/primitive3d/polygonprimitive3d.cxx b/drawinglayer/source/primitive3d/polygonprimitive3d.cxx
index 9fba5c97cd93..ee38b8782cff 100644
--- a/drawinglayer/source/primitive3d/polygonprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/polygonprimitive3d.cxx
@@ -56,7 +56,7 @@ namespace drawinglayer
PolygonHairlinePrimitive3D::PolygonHairlinePrimitive3D(
const basegfx::B3DPolygon& rPolygon,
const basegfx::BColor& rBColor)
- : BufDecPrimitive3D(),
+ : BasePrimitive3D(),
maPolygon(rPolygon),
maBColor(rBColor)
{
@@ -64,7 +64,7 @@ namespace drawinglayer
bool PolygonHairlinePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
{
- if(BufDecPrimitive3D::operator==(rPrimitive))
+ if(BasePrimitive3D::operator==(rPrimitive))
{
const PolygonHairlinePrimitive3D& rCompare = (PolygonHairlinePrimitive3D&)rPrimitive;
@@ -92,7 +92,7 @@ namespace drawinglayer
{
namespace primitive3d
{
- Primitive3DSequence PolygonStrokePrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
+ Primitive3DSequence PolygonStrokePrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
Primitive3DSequence aRetval;
@@ -145,7 +145,7 @@ namespace drawinglayer
const basegfx::B3DPolygon& rPolygon,
const attribute::LineAttribute& rLineAttribute,
const attribute::StrokeAttribute& rStrokeAttribute)
- : BufDecPrimitive3D(),
+ : BufferedDecompositionPrimitive3D(),
maPolygon(rPolygon),
maLineAttribute(rLineAttribute),
maStrokeAttribute(rStrokeAttribute)
@@ -155,7 +155,7 @@ namespace drawinglayer
PolygonStrokePrimitive3D::PolygonStrokePrimitive3D(
const basegfx::B3DPolygon& rPolygon,
const attribute::LineAttribute& rLineAttribute)
- : BufDecPrimitive3D(),
+ : BufferedDecompositionPrimitive3D(),
maPolygon(rPolygon),
maLineAttribute(rLineAttribute),
maStrokeAttribute()
@@ -164,7 +164,7 @@ namespace drawinglayer
bool PolygonStrokePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
{
- if(BufDecPrimitive3D::operator==(rPrimitive))
+ if(BufferedDecompositionPrimitive3D::operator==(rPrimitive))
{
const PolygonStrokePrimitive3D& rCompare = (PolygonStrokePrimitive3D&)rPrimitive;
diff --git a/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx b/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx
index 5ce26203a703..d95473a27805 100644
--- a/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx
@@ -178,7 +178,7 @@ namespace drawinglayer
{
// nSegments is for whole circle, adapt to half circle
const sal_uInt32 nVerSeg(nSegments >> 1L);
- std::vector< BufDecPrimitive3D* > aResultVector;
+ std::vector< BasePrimitive3D* > aResultVector;
if(nVerSeg)
{
@@ -196,7 +196,7 @@ namespace drawinglayer
{
const basegfx::B3DPolygon aPartPolygon(aSphere.getB3DPolygon(a));
const basegfx::B3DPolyPolygon aPartPolyPolygon(aPartPolygon);
- BufDecPrimitive3D* pNew = new PolyPolygonMaterialPrimitive3D(aPartPolyPolygon, rMaterial, false);
+ BasePrimitive3D* pNew = new PolyPolygonMaterialPrimitive3D(aPartPolyPolygon, rMaterial, false);
aResultVector.push_back(pNew);
}
}
@@ -345,7 +345,7 @@ namespace drawinglayer
if(aNewPolygon.count())
{
const basegfx::B3DPolyPolygon aNewPolyPolygon(aNewPolygon);
- BufDecPrimitive3D* pNew = new PolyPolygonMaterialPrimitive3D(aNewPolyPolygon, rMaterial, false);
+ BasePrimitive3D* pNew = new PolyPolygonMaterialPrimitive3D(aNewPolyPolygon, rMaterial, false);
aResultVector.push_back(pNew);
}
@@ -359,7 +359,7 @@ namespace drawinglayer
// create primitive
const basegfx::B3DPolyPolygon aMiterPolyPolygon(aMiterPolygon);
- BufDecPrimitive3D* pNew = new PolyPolygonMaterialPrimitive3D(aMiterPolyPolygon, rMaterial, false);
+ BasePrimitive3D* pNew = new PolyPolygonMaterialPrimitive3D(aMiterPolyPolygon, rMaterial, false);
aResultVector.push_back(pNew);
}
@@ -417,10 +417,10 @@ namespace drawinglayer
{
namespace primitive3d
{
- Primitive3DSequence PolygonTubePrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
+ Primitive3DSequence PolygonTubePrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
const sal_uInt32 nPointCount(getB3DPolygon().count());
- std::vector< BufDecPrimitive3D* > aResultVector;
+ std::vector< BasePrimitive3D* > aResultVector;
if(0L != nPointCount)
{
diff --git a/drawinglayer/source/primitive3d/polypolygonprimitive3d.cxx b/drawinglayer/source/primitive3d/polypolygonprimitive3d.cxx
index a80d757ee4a0..f05a85869cbf 100644
--- a/drawinglayer/source/primitive3d/polypolygonprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/polypolygonprimitive3d.cxx
@@ -55,7 +55,7 @@ namespace drawinglayer
const basegfx::B3DPolyPolygon& rPolyPolygon,
const attribute::MaterialAttribute3D& rMaterial,
bool bDoubleSided)
- : BufDecPrimitive3D(),
+ : BasePrimitive3D(),
maPolyPolygon(rPolyPolygon),
maMaterial(rMaterial),
mbDoubleSided(bDoubleSided)
@@ -64,7 +64,7 @@ namespace drawinglayer
bool PolyPolygonMaterialPrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
{
- if(BufDecPrimitive3D::operator==(rPrimitive))
+ if(BasePrimitive3D::operator==(rPrimitive))
{
const PolyPolygonMaterialPrimitive3D& rCompare = (PolyPolygonMaterialPrimitive3D&)rPrimitive;
diff --git a/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx
index 1d5401533e00..739914562071 100644
--- a/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx
@@ -56,7 +56,7 @@ namespace drawinglayer
{
namespace primitive3d
{
- Primitive3DSequence SdrCubePrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
+ Primitive3DSequence SdrCubePrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
const basegfx::B3DRange aUnitRange(0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
Primitive3DSequence aRetval;
diff --git a/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx b/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx
index 00a53b2f6578..df682ab04e6f 100644
--- a/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx
@@ -221,7 +221,7 @@ namespace drawinglayer
{
bool bModulate(::com::sun::star::drawing::TextureMode_MODULATE == aSdr3DObjectAttribute.getTextureMode());
bool bFilter(aSdr3DObjectAttribute.getTextureFilter());
- BufDecPrimitive3D* pNewTexturePrimitive3D = 0L;
+ BasePrimitive3D* pNewTexturePrimitive3D = 0L;
if(rFill.isGradient())
{
diff --git a/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx
index bc99bab20740..3554e9266ec1 100644
--- a/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx
@@ -57,7 +57,7 @@ namespace drawinglayer
{
namespace primitive3d
{
- Primitive3DSequence SdrExtrudePrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const
+ Primitive3DSequence SdrExtrudePrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const
{
Primitive3DSequence aRetval;
@@ -510,14 +510,14 @@ namespace drawinglayer
if(getSdr3DObjectAttribute().getReducedLineGeometry())
{
if(!mpLastRLGViewInformation ||
- (getLocal3DDecomposition().hasElements()
+ (getBuffered3DDecomposition().hasElements()
&& *mpLastRLGViewInformation != rViewInformation))
{
// conditions of last local decomposition with reduced lines have changed. Remember
// new one and clear current decompositiopn
::osl::Mutex m_mutex;
SdrExtrudePrimitive3D* pThat = const_cast< SdrExtrudePrimitive3D* >(this);
- pThat->setLocal3DDecomposition(Primitive3DSequence());
+ pThat->setBuffered3DDecomposition(Primitive3DSequence());
delete pThat->mpLastRLGViewInformation;
pThat->mpLastRLGViewInformation = new geometry::ViewInformation3D(rViewInformation);
}
diff --git a/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx
index 852a08642375..5e6c34e644de 100644
--- a/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx
@@ -57,7 +57,7 @@ namespace drawinglayer
{
namespace primitive3d
{
- Primitive3DSequence SdrLathePrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const
+ Primitive3DSequence SdrLathePrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const
{
Primitive3DSequence aRetval;
@@ -369,14 +369,14 @@ namespace drawinglayer
if(getSdr3DObjectAttribute().getReducedLineGeometry())
{
if(!mpLastRLGViewInformation ||
- (getLocal3DDecomposition().hasElements()
+ (getBuffered3DDecomposition().hasElements()
&& *mpLastRLGViewInformation != rViewInformation))
{
// conditions of last local decomposition with reduced lines have changed. Remember
// new one and clear current decompositiopn
::osl::Mutex m_mutex;
SdrLathePrimitive3D* pThat = const_cast< SdrLathePrimitive3D* >(this);
- pThat->setLocal3DDecomposition(Primitive3DSequence());
+ pThat->setBuffered3DDecomposition(Primitive3DSequence());
delete pThat->mpLastRLGViewInformation;
pThat->mpLastRLGViewInformation = new geometry::ViewInformation3D(rViewInformation);
}
diff --git a/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx
index 5a12bc35a454..69049fb7b24d 100644
--- a/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx
@@ -53,7 +53,7 @@ namespace drawinglayer
{
namespace primitive3d
{
- Primitive3DSequence SdrPolyPolygonPrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
+ Primitive3DSequence SdrPolyPolygonPrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
Primitive3DSequence aRetval;
diff --git a/drawinglayer/source/primitive3d/sdrprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrprimitive3d.cxx
index dcef40ac3cdc..f8489b6418ff 100644
--- a/drawinglayer/source/primitive3d/sdrprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrprimitive3d.cxx
@@ -103,7 +103,7 @@ namespace drawinglayer
const basegfx::B2DVector& rTextureSize,
const attribute::SdrLineFillShadowAttribute& rSdrLFSAttribute,
const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute)
- : BufDecPrimitive3D(),
+ : BufferedDecompositionPrimitive3D(),
maTransform(rTransform),
maTextureSize(rTextureSize),
maSdrLFSAttribute(rSdrLFSAttribute),
@@ -113,7 +113,7 @@ namespace drawinglayer
bool SdrPrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
{
- if(BufDecPrimitive3D::operator==(rPrimitive))
+ if(BufferedDecompositionPrimitive3D::operator==(rPrimitive))
{
const SdrPrimitive3D& rCompare = static_cast< const SdrPrimitive3D& >(rPrimitive);
diff --git a/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx
index 61d14181a8e8..663ae6ad0d37 100644
--- a/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx
@@ -56,7 +56,7 @@ namespace drawinglayer
{
namespace primitive3d
{
- Primitive3DSequence SdrSpherePrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
+ Primitive3DSequence SdrSpherePrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
Primitive3DSequence aRetval;
const basegfx::B3DRange aUnitRange(0.0, 0.0, 0.0, 1.0, 1.0, 1.0);
diff --git a/drawinglayer/source/primitive3d/textureprimitive3d.cxx b/drawinglayer/source/primitive3d/textureprimitive3d.cxx
index b5195811472b..16f33435a38b 100644
--- a/drawinglayer/source/primitive3d/textureprimitive3d.cxx
+++ b/drawinglayer/source/primitive3d/textureprimitive3d.cxx
@@ -81,7 +81,27 @@ namespace drawinglayer
{
namespace primitive3d
{
- Primitive3DSequence UnifiedAlphaTexturePrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
+ UnifiedAlphaTexturePrimitive3D::UnifiedAlphaTexturePrimitive3D(
+ double fTransparence,
+ const Primitive3DSequence& rChildren)
+ : TexturePrimitive3D(rChildren, basegfx::B2DVector(), false, false),
+ mfTransparence(fTransparence)
+ {
+ }
+
+ bool UnifiedAlphaTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
+ {
+ if(TexturePrimitive3D::operator==(rPrimitive))
+ {
+ const UnifiedAlphaTexturePrimitive3D& rCompare = (UnifiedAlphaTexturePrimitive3D&)rPrimitive;
+
+ return (getTransparence() == rCompare.getTransparence());
+ }
+
+ return false;
+ }
+
+ Primitive3DSequence UnifiedAlphaTexturePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
{
if(0.0 == getTransparence())
{
@@ -103,26 +123,6 @@ namespace drawinglayer
}
}
- UnifiedAlphaTexturePrimitive3D::UnifiedAlphaTexturePrimitive3D(
- double fTransparence,
- const Primitive3DSequence& rChildren)
- : TexturePrimitive3D(rChildren, basegfx::B2DVector(), false, false),
- mfTransparence(fTransparence)
- {
- }
-
- bool UnifiedAlphaTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
- {
- if(TexturePrimitive3D::operator==(rPrimitive))
- {
- const UnifiedAlphaTexturePrimitive3D& rCompare = (UnifiedAlphaTexturePrimitive3D&)rPrimitive;
-
- return (getTransparence() == rCompare.getTransparence());
- }
-
- return false;
- }
-
// provide unique ID
ImplPrimitrive3DIDBlock(UnifiedAlphaTexturePrimitive3D, PRIMITIVE3D_ID_UNIFIEDALPHATEXTUREPRIMITIVE3D)
@@ -135,11 +135,6 @@ namespace drawinglayer
{
namespace primitive3d
{
- Primitive3DSequence GradientTexturePrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
- {
- return getChildren();
- }
-
GradientTexturePrimitive3D::GradientTexturePrimitive3D(
const attribute::FillGradientAttribute& rGradient,
const Primitive3DSequence& rChildren,
@@ -175,11 +170,6 @@ namespace drawinglayer
{
namespace primitive3d
{
- Primitive3DSequence BitmapTexturePrimitive3D::createLocal3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
- {
- return getChildren();
- }
-
BitmapTexturePrimitive3D::BitmapTexturePrimitive3D(
const attribute::FillBitmapAttribute& rBitmap,
const Primitive3DSequence& rChildren,
diff --git a/drawinglayer/source/processor2d/baseprocessor2d.cxx b/drawinglayer/source/processor2d/baseprocessor2d.cxx
index 28023c8b253f..76f66b85c9fa 100644
--- a/drawinglayer/source/processor2d/baseprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/baseprocessor2d.cxx
@@ -74,12 +74,12 @@ namespace drawinglayer
if(xReference.is())
{
- // try to cast to BufferedDecompositionPrimitive2D implementation
- const primitive2d::BufferedDecompositionPrimitive2D* pBasePrimitive = dynamic_cast< const primitive2d::BufferedDecompositionPrimitive2D* >(xReference.get());
+ // try to cast to BasePrimitive2D implementation
+ const primitive2d::BasePrimitive2D* pBasePrimitive = dynamic_cast< const primitive2d::BasePrimitive2D* >(xReference.get());
if(pBasePrimitive)
{
- // it is a BufferedDecompositionPrimitive2D implementation, use local processor
+ // it is a BasePrimitive2D implementation, use local processor
processBasePrimitive2D(*pBasePrimitive);
}
else
diff --git a/drawinglayer/source/processor3d/baseprocessor3d.cxx b/drawinglayer/source/processor3d/baseprocessor3d.cxx
index 532b792379a2..7d630f2522be 100644
--- a/drawinglayer/source/processor3d/baseprocessor3d.cxx
+++ b/drawinglayer/source/processor3d/baseprocessor3d.cxx
@@ -74,8 +74,8 @@ namespace drawinglayer
if(xReference.is())
{
- // try to cast to BufDecPrimitive3D implementation
- const primitive3d::BufDecPrimitive3D* pBasePrimitive = dynamic_cast< const primitive3d::BufDecPrimitive3D* >(xReference.get());
+ // try to cast to BasePrimitive3D implementation
+ const primitive3d::BasePrimitive3D* pBasePrimitive = dynamic_cast< const primitive3d::BasePrimitive3D* >(xReference.get());
if(pBasePrimitive)
{
diff --git a/drawinglayer/source/processor3d/defaultprocessor3d.cxx b/drawinglayer/source/processor3d/defaultprocessor3d.cxx
index d5658b966fe8..5f35960323fe 100644
--- a/drawinglayer/source/processor3d/defaultprocessor3d.cxx
+++ b/drawinglayer/source/processor3d/defaultprocessor3d.cxx
@@ -468,7 +468,7 @@ namespace drawinglayer
void DefaultProcessor3D::processBasePrimitive3D(const primitive3d::BasePrimitive3D& rBasePrimitive)
{
- // it is a BufDecPrimitive3D implementation, use getPrimitive3DID() call for switch
+ // it is a BasePrimitive3D implementation, use getPrimitive3DID() call for switch
switch(rBasePrimitive.getPrimitive3DID())
{
case PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D :
diff --git a/drawinglayer/source/processor3d/shadow3dextractor.cxx b/drawinglayer/source/processor3d/shadow3dextractor.cxx
index 166620666300..5e6678fc3a8e 100644
--- a/drawinglayer/source/processor3d/shadow3dextractor.cxx
+++ b/drawinglayer/source/processor3d/shadow3dextractor.cxx
@@ -60,10 +60,10 @@ namespace drawinglayer
namespace processor3d
{
// as tooling, the process() implementation takes over API handling and calls this
- // virtual render method when the primitive implementation is BufDecPrimitive3D-based.
+ // virtual render method when the primitive implementation is BasePrimitive3D-based.
void Shadow3DExtractingProcessor::processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate)
{
- // it is a BufDecPrimitive3D implementation, use getPrimitive3DID() call for switch
+ // it is a BasePrimitive3D implementation, use getPrimitive3DID() call for switch
switch(rCandidate.getPrimitive3DID())
{
case PRIMITIVE3D_ID_SHADOWPRIMITIVE3D :
diff --git a/drawinglayer/source/processor3d/zbufferprocessor3d.cxx b/drawinglayer/source/processor3d/zbufferprocessor3d.cxx
index f8f1056fbaac..48c1bee86575 100644
--- a/drawinglayer/source/processor3d/zbufferprocessor3d.cxx
+++ b/drawinglayer/source/processor3d/zbufferprocessor3d.cxx
@@ -486,7 +486,7 @@ namespace drawinglayer
// the processing method for a single, known primitive
void ZBufferProcessor3D::processBasePrimitive3D(const primitive3d::BasePrimitive3D& rBasePrimitive)
{
- // it is a BufDecPrimitive3D implementation, use getPrimitive3DID() call for switch
+ // it is a BasePrimitive3D implementation, use getPrimitive3DID() call for switch
switch(rBasePrimitive.getPrimitive3DID())
{
case PRIMITIVE3D_ID_ALPHATEXTUREPRIMITIVE3D :
diff --git a/svx/inc/svx/sdr/overlay/overlaytools.hxx b/svx/inc/svx/sdr/overlay/overlaytools.hxx
index f02cf44297f9..830f3dc12586 100644
--- a/svx/inc/svx/sdr/overlay/overlaytools.hxx
+++ b/svx/inc/svx/sdr/overlay/overlaytools.hxx
@@ -58,7 +58,7 @@ namespace drawinglayer
sal_uInt16 mnCenterY;
protected:
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
OverlayBitmapExPrimitive(
@@ -99,7 +99,7 @@ namespace drawinglayer
double mfDiscreteDashLength;
protected:
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
OverlayCrosshairPrimitive(
@@ -148,7 +148,7 @@ namespace drawinglayer
double mfRotation;
protected:
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
OverlayHatchRectanglePrimitive(
@@ -206,7 +206,7 @@ namespace drawinglayer
double mfDiscreteDashLength;
protected:
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
OverlayHelplineStripedPrimitive(
@@ -251,7 +251,7 @@ namespace drawinglayer
double mfDiscreteDashLength;
protected:
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
public:
OverlayRollingRectanglePrimitive(
diff --git a/svx/inc/svx/sdr/primitive2d/sdrcaptionprimitive2d.hxx b/svx/inc/svx/sdr/primitive2d/sdrcaptionprimitive2d.hxx
index 26ce0fc0673a..177c42bfff17 100644
--- a/svx/inc/svx/sdr/primitive2d/sdrcaptionprimitive2d.hxx
+++ b/svx/inc/svx/sdr/primitive2d/sdrcaptionprimitive2d.hxx
@@ -57,7 +57,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrCaptionPrimitive2D(
diff --git a/svx/inc/svx/sdr/primitive2d/sdrconnectorprimitive2d.hxx b/svx/inc/svx/sdr/primitive2d/sdrconnectorprimitive2d.hxx
index a7465c1c7a4a..5523480f1f51 100644
--- a/svx/inc/svx/sdr/primitive2d/sdrconnectorprimitive2d.hxx
+++ b/svx/inc/svx/sdr/primitive2d/sdrconnectorprimitive2d.hxx
@@ -53,7 +53,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrConnectorPrimitive2D(
diff --git a/svx/inc/svx/sdr/primitive2d/sdrcustomshapeprimitive2d.hxx b/svx/inc/svx/sdr/primitive2d/sdrcustomshapeprimitive2d.hxx
index 64716b479ce7..feedfefc0fe6 100644
--- a/svx/inc/svx/sdr/primitive2d/sdrcustomshapeprimitive2d.hxx
+++ b/svx/inc/svx/sdr/primitive2d/sdrcustomshapeprimitive2d.hxx
@@ -59,7 +59,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrCustomShapePrimitive2D(
diff --git a/svx/inc/svx/sdr/primitive2d/sdrellipseprimitive2d.hxx b/svx/inc/svx/sdr/primitive2d/sdrellipseprimitive2d.hxx
index bcaf0aa22ea0..1d11c27ede71 100644
--- a/svx/inc/svx/sdr/primitive2d/sdrellipseprimitive2d.hxx
+++ b/svx/inc/svx/sdr/primitive2d/sdrellipseprimitive2d.hxx
@@ -53,7 +53,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrEllipsePrimitive2D(
@@ -91,7 +91,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrEllipseSegmentPrimitive2D(
diff --git a/svx/inc/svx/sdr/primitive2d/sdrgrafprimitive2d.hxx b/svx/inc/svx/sdr/primitive2d/sdrgrafprimitive2d.hxx
index c3cdf4080f84..787c230d7b3d 100644
--- a/svx/inc/svx/sdr/primitive2d/sdrgrafprimitive2d.hxx
+++ b/svx/inc/svx/sdr/primitive2d/sdrgrafprimitive2d.hxx
@@ -57,7 +57,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrGrafPrimitive2D(
diff --git a/svx/inc/svx/sdr/primitive2d/sdrmeasureprimitive2d.hxx b/svx/inc/svx/sdr/primitive2d/sdrmeasureprimitive2d.hxx
index 7244e4d2a743..7cc0f6dde9a5 100644
--- a/svx/inc/svx/sdr/primitive2d/sdrmeasureprimitive2d.hxx
+++ b/svx/inc/svx/sdr/primitive2d/sdrmeasureprimitive2d.hxx
@@ -88,7 +88,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrMeasurePrimitive2D(
diff --git a/svx/inc/svx/sdr/primitive2d/sdrole2primitive2d.hxx b/svx/inc/svx/sdr/primitive2d/sdrole2primitive2d.hxx
index 7fcde5221f87..d1b473bd4f5a 100644
--- a/svx/inc/svx/sdr/primitive2d/sdrole2primitive2d.hxx
+++ b/svx/inc/svx/sdr/primitive2d/sdrole2primitive2d.hxx
@@ -55,7 +55,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrOle2Primitive2D(
diff --git a/svx/inc/svx/sdr/primitive2d/sdrolecontentprimitive2d.hxx b/svx/inc/svx/sdr/primitive2d/sdrolecontentprimitive2d.hxx
index c6349fe7d39c..fb14a6192873 100644
--- a/svx/inc/svx/sdr/primitive2d/sdrolecontentprimitive2d.hxx
+++ b/svx/inc/svx/sdr/primitive2d/sdrolecontentprimitive2d.hxx
@@ -58,7 +58,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrOleContentPrimitive2D(
diff --git a/svx/inc/svx/sdr/primitive2d/sdrpathprimitive2d.hxx b/svx/inc/svx/sdr/primitive2d/sdrpathprimitive2d.hxx
index bb0731cea3d1..d6de666d901f 100644
--- a/svx/inc/svx/sdr/primitive2d/sdrpathprimitive2d.hxx
+++ b/svx/inc/svx/sdr/primitive2d/sdrpathprimitive2d.hxx
@@ -55,7 +55,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrPathPrimitive2D(
diff --git a/svx/inc/svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx b/svx/inc/svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx
index 1a34d4b35a28..2f4bd690d8de 100644
--- a/svx/inc/svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx
+++ b/svx/inc/svx/sdr/primitive2d/sdrrectangleprimitive2d.hxx
@@ -61,7 +61,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrRectanglePrimitive2D(
diff --git a/svx/inc/svx/sdr/primitive2d/sdrtextprimitive2d.hxx b/svx/inc/svx/sdr/primitive2d/sdrtextprimitive2d.hxx
index 35b0f42eaa6e..d1bdfdfc5038 100644
--- a/svx/inc/svx/sdr/primitive2d/sdrtextprimitive2d.hxx
+++ b/svx/inc/svx/sdr/primitive2d/sdrtextprimitive2d.hxx
@@ -138,7 +138,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrContourTextPrimitive2D(
@@ -180,7 +180,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrPathTextPrimitive2D(
@@ -224,7 +224,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrBlockTextPrimitive2D(
@@ -267,7 +267,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrStretchTextPrimitive2D(
diff --git a/svx/source/engine3d/helperhittest3d.cxx b/svx/source/engine3d/helperhittest3d.cxx
index c2729e95dc93..e2bbe430987d 100644
--- a/svx/source/engine3d/helperhittest3d.cxx
+++ b/svx/source/engine3d/helperhittest3d.cxx
@@ -100,7 +100,7 @@ namespace drawinglayer
basegfx::B3DHomMatrix maCombinedTransform;
// as tooling, the process() implementation takes over API handling and calls this
- // virtual render method when the primitive implementation is BufDecPrimitive3D-based.
+ // virtual render method when the primitive implementation is BasePrimitive3D-based.
virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate);
public:
@@ -120,7 +120,7 @@ namespace drawinglayer
void CutFindProcessor::processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate)
{
- // it is a BufDecPrimitive3D implementation, use getPrimitive3DID() call for switch
+ // it is a BasePrimitive3D implementation, use getPrimitive3DID() call for switch
switch(rCandidate.getPrimitive3DID())
{
case PRIMITIVE3D_ID_TRANSFORMPRIMITIVE3D :
diff --git a/svx/source/engine3d/helperminimaldepth3d.cxx b/svx/source/engine3d/helperminimaldepth3d.cxx
index 965343009b21..35ebb4dec0f6 100644
--- a/svx/source/engine3d/helperminimaldepth3d.cxx
+++ b/svx/source/engine3d/helperminimaldepth3d.cxx
@@ -55,7 +55,7 @@ namespace drawinglayer
double mfMinimalDepth;
// as tooling, the process() implementation takes over API handling and calls this
- // virtual render method when the primitive implementation is BufDecPrimitive3D-based.
+ // virtual render method when the primitive implementation is BasePrimitive3D-based.
virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate);
public:
@@ -70,7 +70,7 @@ namespace drawinglayer
void MinimalDephInViewExtractor::processBasePrimitive3D(const primitive3d::BasePrimitive3D& rCandidate)
{
- // it is a BufDecPrimitive3D implementation, use getPrimitive3DID() call for switch
+ // it is a BasePrimitive3D implementation, use getPrimitive3DID() call for switch
switch(rCandidate.getPrimitive3DID())
{
case PRIMITIVE3D_ID_TRANSFORMPRIMITIVE3D :
diff --git a/svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx b/svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx
index 381b86f0f4c5..e8aace40eac5 100644
--- a/svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx
+++ b/svx/source/sdr/contact/viewcontactofsdrcaptionobj.cxx
@@ -164,7 +164,7 @@ namespace sdr
const sal_uInt32 nYDist(((SdrShadowYDistItem&)(rItemSet.Get(SDRATTR_SHADOWYDIST))).GetValue());
aObjectMatrix.translate(nXDist, nYDist);
- // create unit outline polygon as geometry (see SdrCaptionPrimitive2D::createLocal2DDecomposition)
+ // create unit outline polygon as geometry (see SdrCaptionPrimitive2D::create2DDecomposition)
basegfx::B2DPolygon aUnitOutline(basegfx::tools::createPolygonFromRect(basegfx::B2DRange(0.0, 0.0, 1.0, 1.0), fCornerRadiusX, fCornerRadiusY));
// create the specialized shadow primitive
diff --git a/svx/source/sdr/contact/viewobjectcontact.cxx b/svx/source/sdr/contact/viewobjectcontact.cxx
index 6b6e4e5e641a..f265af141ef1 100644
--- a/svx/source/sdr/contact/viewobjectcontact.cxx
+++ b/svx/source/sdr/contact/viewobjectcontact.cxx
@@ -78,7 +78,7 @@ namespace
unsigned mbGraphicAnimationAllowed : 1;
// as tooling, the process() implementation takes over API handling and calls this
- // virtual render method when the primitive implementation is BufferedDecompositionPrimitive2D-based.
+ // virtual render method when the primitive implementation is BasePrimitive2D-based.
virtual void processBasePrimitive2D(const drawinglayer::primitive2d::BasePrimitive2D& rCandidate);
public:
diff --git a/svx/source/sdr/contact/viewobjectcontactofpageobj.cxx b/svx/source/sdr/contact/viewobjectcontactofpageobj.cxx
index cb410cb7ef5f..f81824c1012c 100644
--- a/svx/source/sdr/contact/viewobjectcontactofpageobj.cxx
+++ b/svx/source/sdr/contact/viewobjectcontactofpageobj.cxx
@@ -153,7 +153,7 @@ namespace sdr
// would be possible, but would require the internal transformation
// which maps between the page visualisation object and the page
// content, including the aspect ratios (for details see in
- // PagePreviewPrimitive2D::createLocal2DDecomposition)
+ // PagePreviewPrimitive2D::create2DDecomposition)
basegfx::B2DRange(),
GetXDrawPageForSdrPage(const_cast< SdrPage* >(pStartPage)),
diff --git a/svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx b/svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx
index 652b9f5ee56f..b50426f7b65d 100644
--- a/svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx
+++ b/svx/source/sdr/contact/viewobjectcontactofunocontrol.cxx
@@ -790,7 +790,7 @@ namespace sdr { namespace contact {
) const;
virtual ::drawinglayer::primitive2d::Primitive2DSequence
- createLocal2DDecomposition(
+ create2DDecomposition(
const ::drawinglayer::geometry::ViewInformation2D& rViewInformation
) const;
@@ -1486,7 +1486,7 @@ namespace sdr { namespace contact {
}
//--------------------------------------------------------------------
- ::drawinglayer::primitive2d::Primitive2DSequence LazyControlCreationPrimitive2D::createLocal2DDecomposition( const ::drawinglayer::geometry::ViewInformation2D& _rViewInformation ) const
+ ::drawinglayer::primitive2d::Primitive2DSequence LazyControlCreationPrimitive2D::create2DDecomposition( const ::drawinglayer::geometry::ViewInformation2D& _rViewInformation ) const
{
// force control here to make it a VCL ChildWindow. Will be fetched
// and used below by getExistentControl()
diff --git a/svx/source/sdr/overlay/overlaytools.cxx b/svx/source/sdr/overlay/overlaytools.cxx
index 7abb56785666..6755d09fb34b 100644
--- a/svx/source/sdr/overlay/overlaytools.cxx
+++ b/svx/source/sdr/overlay/overlaytools.cxx
@@ -59,7 +59,7 @@ namespace drawinglayer
mnCenterY(nCenterY)
{}
- Primitive2DSequence OverlayBitmapExPrimitive::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence OverlayBitmapExPrimitive::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
Primitive2DSequence aRetval;
const Size aBitmapSize(getBitmapEx().GetSizePixel());
@@ -129,7 +129,7 @@ namespace drawinglayer
mfDiscreteDashLength(fDiscreteDashLength)
{}
- Primitive2DSequence OverlayCrosshairPrimitive::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence OverlayCrosshairPrimitive::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// use the prepared Viewport information accessible using getViewport()
Primitive2DSequence aRetval;
@@ -208,7 +208,7 @@ namespace drawinglayer
mfRotation(fRotation)
{}
- Primitive2DSequence OverlayHatchRectanglePrimitive::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence OverlayHatchRectanglePrimitive::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
Primitive2DSequence aRetval;
@@ -301,7 +301,7 @@ namespace drawinglayer
mfDiscreteDashLength(fDiscreteDashLength)
{}
- Primitive2DSequence OverlayHelplineStripedPrimitive::createLocal2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
+ Primitive2DSequence OverlayHelplineStripedPrimitive::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
// use the prepared Viewport information accessible using getViewport()
Primitive2DSequence aRetval;
@@ -417,7 +417,7 @@ namespace drawinglayer
mfDiscreteDashLength(fDiscreteDashLength)
{}
- Primitive2DSequence OverlayRollingRectanglePrimitive::createLocal2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence OverlayRollingRectanglePrimitive::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
{
// use the prepared Viewport information accessible using getViewport()
Primitive2DSequence aRetval;
diff --git a/svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx
index 8fb3ba8790bc..174320380432 100644
--- a/svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrcaptionprimitive2d.cxx
@@ -47,7 +47,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence SdrCaptionPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
+ Primitive2DSequence SdrCaptionPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence aRetval;
Primitive2DSequence aHitTestContent;
diff --git a/svx/source/sdr/primitive2d/sdrconnectorprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrconnectorprimitive2d.cxx
index 406ddc4986e5..ceb05c758887 100644
--- a/svx/source/sdr/primitive2d/sdrconnectorprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrconnectorprimitive2d.cxx
@@ -47,7 +47,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence SdrConnectorPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
+ Primitive2DSequence SdrConnectorPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence aRetval;
diff --git a/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx
index 01002e133f84..aacfca368e0d 100644
--- a/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx
@@ -47,7 +47,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence SdrCustomShapePrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
+ Primitive2DSequence SdrCustomShapePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence aRetval(getSubPrimitives());
diff --git a/svx/source/sdr/primitive2d/sdrdecompositiontools.cxx b/svx/source/sdr/primitive2d/sdrdecompositiontools.cxx
index 639ec09f6a34..3fbcc15dd473 100644
--- a/svx/source/sdr/primitive2d/sdrdecompositiontools.cxx
+++ b/svx/source/sdr/primitive2d/sdrdecompositiontools.cxx
@@ -137,7 +137,7 @@ namespace drawinglayer
// create line and stroke attribute
const attribute::LineAttribute aLineAttribute(rLine.getColor(), rLine.getWidth(), rLine.getJoin());
const attribute::StrokeAttribute aStrokeAttribute(rLine.getDotDashArray(), rLine.getFullDotDashLen());
- BufferedDecompositionPrimitive2D* pNewLinePrimitive = 0L;
+ BasePrimitive2D* pNewLinePrimitive = 0L;
if(!rUnitPolygon.isClosed() && pStroke)
{
diff --git a/svx/source/sdr/primitive2d/sdrellipseprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrellipseprimitive2d.cxx
index 8aa644da938e..1c2cc70842d2 100644
--- a/svx/source/sdr/primitive2d/sdrellipseprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrellipseprimitive2d.cxx
@@ -50,7 +50,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence SdrEllipsePrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
+ Primitive2DSequence SdrEllipsePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence aRetval;
@@ -140,7 +140,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence SdrEllipseSegmentPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
+ Primitive2DSequence SdrEllipseSegmentPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence aRetval;
diff --git a/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx
index 3cc4e7b865d4..5d37483d4e2a 100644
--- a/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx
@@ -44,7 +44,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence SdrGrafPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
+ Primitive2DSequence SdrGrafPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence aRetval;
diff --git a/svx/source/sdr/primitive2d/sdrmeasureprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrmeasureprimitive2d.cxx
index 1fcd1047c5ef..4623182ace23 100644
--- a/svx/source/sdr/primitive2d/sdrmeasureprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrmeasureprimitive2d.cxx
@@ -83,7 +83,7 @@ namespace drawinglayer
return createPolygonLinePrimitive(aPolygon, rObjectMatrix, *getSdrLSTAttribute().getLine(), &aLineStartEnd);
}
- Primitive2DSequence SdrMeasurePrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const
+ Primitive2DSequence SdrMeasurePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const
{
Primitive2DSequence aRetval;
SdrBlockTextPrimitive2D* pBlockText = 0L;
@@ -424,7 +424,7 @@ namespace drawinglayer
// apply to existing text primitive
SdrTextPrimitive2D* pNewBlockText = pBlockText->createTransformedClone(aChange);
- OSL_ENSURE(pNewBlockText, "SdrMeasurePrimitive2D::createLocal2DDecomposition: Could not create transformed clone of text primitive (!)");
+ OSL_ENSURE(pNewBlockText, "SdrMeasurePrimitive2D::create2DDecomposition: Could not create transformed clone of text primitive (!)");
delete pBlockText;
// add to local primitives
diff --git a/svx/source/sdr/primitive2d/sdrole2primitive2d.cxx b/svx/source/sdr/primitive2d/sdrole2primitive2d.cxx
index 78978202f20b..d16b6d813c62 100644
--- a/svx/source/sdr/primitive2d/sdrole2primitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrole2primitive2d.cxx
@@ -46,9 +46,9 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence SdrOle2Primitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
+ Primitive2DSequence SdrOle2Primitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
- // to take care of getSdrLFSTAttribute() later, the same as in SdrGrafPrimitive2D::createLocal2DDecomposition
+ // to take care of getSdrLFSTAttribute() later, the same as in SdrGrafPrimitive2D::create2DDecomposition
// should happen. For the moment we only need the OLE itself
// Added complete primitive preparation using getSdrLFSTAttribute() now. To not do stuff which is not needed now, it
// may be supressed by using a static bool. The paint version only supported text.
diff --git a/svx/source/sdr/primitive2d/sdrolecontentprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrolecontentprimitive2d.cxx
index a2039e1923fa..57e685313586 100644
--- a/svx/source/sdr/primitive2d/sdrolecontentprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrolecontentprimitive2d.cxx
@@ -46,7 +46,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence SdrOleContentPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
+ Primitive2DSequence SdrOleContentPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence aRetval;
const SdrOle2Obj* pSource = (mpSdrOle2Obj.is() ? static_cast< SdrOle2Obj* >(mpSdrOle2Obj.get()) : 0);
diff --git a/svx/source/sdr/primitive2d/sdrpathprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrpathprimitive2d.cxx
index 7e18afafb5f2..3e9976cac83a 100644
--- a/svx/source/sdr/primitive2d/sdrpathprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrpathprimitive2d.cxx
@@ -47,7 +47,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence SdrPathPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
+ Primitive2DSequence SdrPathPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence aRetval;
diff --git a/svx/source/sdr/primitive2d/sdrrectangleprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrrectangleprimitive2d.cxx
index 04e02be419fa..42fc8beabc8c 100644
--- a/svx/source/sdr/primitive2d/sdrrectangleprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrrectangleprimitive2d.cxx
@@ -47,7 +47,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence SdrRectanglePrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
+ Primitive2DSequence SdrRectanglePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence aRetval;
Primitive2DSequence aHitTestContent;
diff --git a/svx/source/sdr/primitive2d/sdrtextprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrtextprimitive2d.cxx
index 012928fec8d0..a39fb2d6c2a1 100644
--- a/svx/source/sdr/primitive2d/sdrtextprimitive2d.cxx
+++ b/svx/source/sdr/primitive2d/sdrtextprimitive2d.cxx
@@ -155,7 +155,7 @@ namespace drawinglayer
sal_Int16 nCurrentlyValidPageNumber(0);
sal_Int16 nCurrentlyValidPageCount(0);
- if(getLocal2DDecomposition().hasElements())
+ if(getBuffered2DDecomposition().hasElements())
{
bool bDoDelete(getLastSpellCheck() != bCurrentSpellCheck);
@@ -209,11 +209,11 @@ namespace drawinglayer
if(bDoDelete)
{
- const_cast< SdrTextPrimitive2D* >(this)->setLocal2DDecomposition(Primitive2DSequence());
+ const_cast< SdrTextPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence());
}
}
- if(!getLocal2DDecomposition().hasElements())
+ if(!getBuffered2DDecomposition().hasElements())
{
if(!bCurrentlyVisualizingPageIsSet && mbContainsPageField)
{
@@ -255,7 +255,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence SdrContourTextPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const
+ Primitive2DSequence SdrContourTextPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const
{
Primitive2DSequence aRetval;
const bool bCurrentSpellCheck(getSdrText()
@@ -316,7 +316,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence SdrPathTextPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const
+ Primitive2DSequence SdrPathTextPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const
{
Primitive2DSequence aRetval;
const bool bCurrentSpellCheck(getSdrText()
@@ -380,7 +380,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence SdrBlockTextPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const
+ Primitive2DSequence SdrBlockTextPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const
{
Primitive2DSequence aRetval;
const bool bCurrentSpellCheck(getSdrText()
@@ -449,7 +449,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- Primitive2DSequence SdrStretchTextPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const
+ Primitive2DSequence SdrStretchTextPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const
{
Primitive2DSequence aRetval;
const bool bCurrentSpellCheck(getSdrText()
diff --git a/svx/source/svdraw/svdotextpathdecomposition.cxx b/svx/source/svdraw/svdotextpathdecomposition.cxx
index 05c21c606711..f3bdeeb4811c 100644
--- a/svx/source/svdraw/svdotextpathdecomposition.cxx
+++ b/svx/source/svdraw/svdotextpathdecomposition.cxx
@@ -231,8 +231,8 @@ namespace
class impPolygonParagraphHandler
{
const drawinglayer::attribute::SdrFormTextAttribute& mrSdrFormTextAttribute; // FormText parameters
- std::vector< drawinglayer::primitive2d::BufferedDecompositionPrimitive2D* >& mrDecomposition; // destination primitive list
- std::vector< drawinglayer::primitive2d::BufferedDecompositionPrimitive2D* >& mrShadowDecomposition; // destination primitive list for shadow
+ std::vector< drawinglayer::primitive2d::BasePrimitive2D* >& mrDecomposition; // destination primitive list
+ std::vector< drawinglayer::primitive2d::BasePrimitive2D* >& mrShadowDecomposition; // destination primitive list for shadow
Reference < com::sun::star::i18n::XBreakIterator > mxBreak; // break iterator
double getParagraphTextLength(const ::std::vector< const impPathTextPortion* >& rTextPortions)
@@ -271,8 +271,8 @@ namespace
public:
impPolygonParagraphHandler(
const drawinglayer::attribute::SdrFormTextAttribute& rSdrFormTextAttribute,
- std::vector< drawinglayer::primitive2d::BufferedDecompositionPrimitive2D* >& rDecomposition,
- std::vector< drawinglayer::primitive2d::BufferedDecompositionPrimitive2D* >& rShadowDecomposition)
+ std::vector< drawinglayer::primitive2d::BasePrimitive2D* >& rDecomposition,
+ std::vector< drawinglayer::primitive2d::BasePrimitive2D* >& rShadowDecomposition)
: mrSdrFormTextAttribute(rSdrFormTextAttribute),
mrDecomposition(rDecomposition),
mrShadowDecomposition(rShadowDecomposition)
@@ -571,7 +571,7 @@ namespace
const basegfx::B2DHomMatrix& rTransform,
const drawinglayer::attribute::LineAttribute& rLineAttribute,
const drawinglayer::attribute::StrokeAttribute& rStrokeAttribute,
- std::vector< drawinglayer::primitive2d::BufferedDecompositionPrimitive2D* >& rTarget)
+ std::vector< drawinglayer::primitive2d::BasePrimitive2D* >& rTarget)
{
for(basegfx::B2DPolyPolygonVector::const_iterator aPolygon(rB2DPolyPolyVector.begin()); aPolygon != rB2DPolyPolyVector.end(); aPolygon++)
{
@@ -591,7 +591,7 @@ namespace
}
drawinglayer::primitive2d::Primitive2DSequence impAddPathTextOutlines(
- const std::vector< drawinglayer::primitive2d::BufferedDecompositionPrimitive2D* >& rSource,
+ const std::vector< drawinglayer::primitive2d::BasePrimitive2D* >& rSource,
const drawinglayer::attribute::SdrFormTextOutlineAttribute& rOutlineAttribute)
{
std::vector< drawinglayer::primitive2d::BasePrimitive2D* > aNewPrimitives;
@@ -611,7 +611,7 @@ namespace
if(aB2DPolyPolyVector.size())
{
// create stroke primitives
- std::vector< drawinglayer::primitive2d::BufferedDecompositionPrimitive2D* > aStrokePrimitives;
+ std::vector< drawinglayer::primitive2d::BasePrimitive2D* > aStrokePrimitives;
impAddPolygonStrokePrimitives(
aB2DPolyPolyVector,
aPolygonTransform,
@@ -710,8 +710,8 @@ bool SdrTextObj::impDecomposePathTextPrimitive(
if(nLoopCount)
{
// prepare common decomposition stuff
- std::vector< drawinglayer::primitive2d::BufferedDecompositionPrimitive2D* > aRegularDecomposition;
- std::vector< drawinglayer::primitive2d::BufferedDecompositionPrimitive2D* > aShadowDecomposition;
+ std::vector< drawinglayer::primitive2d::BasePrimitive2D* > aRegularDecomposition;
+ std::vector< drawinglayer::primitive2d::BasePrimitive2D* > aShadowDecomposition;
impPolygonParagraphHandler aPolygonParagraphHandler(
rFormTextAttribute, aRegularDecomposition, aShadowDecomposition);
sal_uInt32 a;
diff --git a/svx/source/table/viewcontactoftableobj.cxx b/svx/source/table/viewcontactoftableobj.cxx
index c6a572928892..a8396e4eff16 100644
--- a/svx/source/table/viewcontactoftableobj.cxx
+++ b/svx/source/table/viewcontactoftableobj.cxx
@@ -72,7 +72,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrCellPrimitive2D(
@@ -95,7 +95,7 @@ namespace drawinglayer
DeclPrimitrive2DIDBlock()
};
- Primitive2DSequence SdrCellPrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
+ Primitive2DSequence SdrCellPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence aRetval;
@@ -173,7 +173,7 @@ namespace drawinglayer
protected:
// local decomposition.
- virtual Primitive2DSequence createLocal2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
+ virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const;
public:
SdrBorderlinePrimitive2D(
@@ -282,7 +282,7 @@ namespace drawinglayer
return (double)nValue;
}
- Primitive2DSequence SdrBorderlinePrimitive2D::createLocal2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
+ Primitive2DSequence SdrBorderlinePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
{
Primitive2DSequence xRetval(4);
sal_uInt32 nInsert(0);