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authorTobias Madl <tobias.madl.dev@gmail.com>2015-01-14 08:29:37 +0100
committerTobias Madl <tobias.madl.dev@gmail.com>2015-03-03 14:03:12 +0000
commitf0e2a88c01da938e9d89e55a9eab37d42acf6a38 (patch)
tree453927e9771627412e43dce892fa6a542fa1c602
parentc52462869f24d07cbf4de34a5d458cf7f5f6e2e6 (diff)
Idle: Idle and Timer completely independend
Now the Idle and Timer are divided in two seperate classes. But now all changed idles need a new import, before the programm is working again. Change-Id: I5be7424622b6fcc993c621fa4a11fbee1b6d9bf2
-rw-r--r--include/vcl/idle.hxx84
-rw-r--r--include/vcl/timer.hxx45
-rw-r--r--vcl/inc/svdata.hxx3
-rw-r--r--vcl/inc/window.h1
-rw-r--r--vcl/source/app/idle.cxx218
-rw-r--r--vcl/source/app/svapp.cxx3
-rw-r--r--vcl/source/app/timer.cxx98
7 files changed, 311 insertions, 141 deletions
diff --git a/include/vcl/idle.hxx b/include/vcl/idle.hxx
new file mode 100644
index 000000000000..9da841490f2f
--- /dev/null
+++ b/include/vcl/idle.hxx
@@ -0,0 +1,84 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_VCL_IDLE_HXX
+#define INCLUDED_VCL_IDLE_HXX
+
+#include <tools/link.hxx>
+#include <tools/solar.h>
+#include <vcl/dllapi.h>
+
+struct ImplIdleData;
+struct ImplSVData;
+
+enum class IdlePriority {
+ VCL_IDLE_PRIORITY_HIGHEST = 0, // -> 0ms
+ VCL_IDLE_PRIORITY_HIGH = 1, // -> 1ms
+ VCL_IDLE_PRIORITY_REPAINT = 2, // -> 30ms
+ VCL_IDLE_PRIORITY_RESIZE = 3, // -> 50ms
+ VCL_IDLE_PRIORITY_MEDIUM = 4, // -> 50ms
+ VCL_IDLE_PRIORITY_LOW = 5, // -> 100ms
+ VCL_IDLE_PRIORITY_LOWER = 6, // -> 200ms
+ VCL_IDLE_PRIORITY_LOWEST = 7 // -> 400ms
+};
+
+
+// To port from Timer -> Idle switch class name,
+// s/Timeout/DoIdle/ etc. and select priority
+class VCL_DLLPUBLIC Idle
+{
+protected:
+ ImplIdleData* mpIdleData;
+ IdlePriority mePriority;
+ bool mbActive;
+ Link maIdleHdl;
+
+ friend struct ImplIdleData;
+
+public:
+ Idle();
+ Idle( const Idle& rIdle );
+ virtual ~Idle();
+
+ void SetPriority( IdlePriority ePriority ) { mePriority = ePriority; }
+ IdlePriority GetPriority() const { return mePriority; }
+
+ /// Make it possible to associate a callback with this idle handler
+ /// of course, you can also sub-class and override 'DoIdle'
+ void SetIdleHdl( const Link& rLink ) { maIdleHdl = rLink; }
+ const Link& GetIdleHdl() const { return maIdleHdl; }
+
+ virtual void DoIdle();
+
+ void Start();
+ void Stop();
+
+ bool IsActive() const { return mbActive; }
+
+ Idle& operator=( const Idle& rIdle );
+ static void ImplDeInitIdle();
+ static void ImplIdleCallbackProc();
+
+ /// Process all pending idle tasks ahead of time in priority order.
+ static void ProcessAllIdleHandlers();
+};
+
+#endif // INCLUDED_VCL_IDLE_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/include/vcl/timer.hxx b/include/vcl/timer.hxx
index d93e7c01cdac..d2302275cff9 100644
--- a/include/vcl/timer.hxx
+++ b/include/vcl/timer.hxx
@@ -35,7 +35,6 @@ protected:
sal_uLong mnTimeout;
bool mbActive;
bool mbAuto;
- bool mbIdle;
Link maTimeoutHdl;
friend struct ImplTimerData;
@@ -63,12 +62,7 @@ public:
/// @internal
static void ImplDeInitTimer();
- /// @internal
- /// @p idle - allow also idle timers
- static void ImplTimerCallbackProc( bool idle );
-
- /// Process all pending idle tasks ahead of time in priority order.
- static void ProcessAllIdleHandlers();
+ static void ImplTimerCallbackProc();
};
/// An auto-timer is a multi-shot timer re-emitting itself at
@@ -81,43 +75,6 @@ public:
AutoTimer& operator=( const AutoTimer& rTimer );
};
-
-enum IdlePriority {
- VCL_IDLE_PRIORITY_HIGHEST, // -> 0ms
- VCL_IDLE_PRIORITY_HIGH, // -> 1ms
- VCL_IDLE_PRIORITY_REPAINT, // -> 30ms
- VCL_IDLE_PRIORITY_RESIZE, // -> 50ms
- VCL_IDLE_PRIORITY_MEDIUM, // -> 50ms
- VCL_IDLE_PRIORITY_LOW, // -> 100ms
- VCL_IDLE_PRIORITY_LOWER, // -> 200ms
- VCL_IDLE_PRIORITY_LOWEST // -> 400ms
-};
-
-
-// To port from Timer -> Idle switch class name,
-// s/Timeout/DoIdle/ etc. and select priority
-class VCL_DLLPUBLIC Idle : public Timer
-{
- public:
- Idle();
- Idle( IdlePriority ePriority );
- virtual ~Idle();
-
- void SetPriority( IdlePriority ePriority );
-
- /// Make it possible to associate a callback with this idle handler
- /// of course, you can also sub-class and override 'DoIdle'
- void SetIdleHdl( const Link& rLink ) { SetTimeoutHdl( rLink ); }
- const Link& GetIdleHdl() const { return GetTimeoutHdl(); }
-
- void Start() { Timer::Start(); }
- void Stop() { Timer::Stop(); }
-
- void DoIdle();
-
- virtual void Timeout() SAL_OVERRIDE { DoIdle(); }
-};
-
#endif // INCLUDED_VCL_TIMER_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/vcl/inc/svdata.hxx b/vcl/inc/svdata.hxx
index dd76b8578e95..fc49591f5a40 100644
--- a/vcl/inc/svdata.hxx
+++ b/vcl/inc/svdata.hxx
@@ -48,6 +48,7 @@
#include <config_version.h>
struct ImplTimerData;
+struct ImplIdleData;
struct ImplConfigData;
class ImplDirectFontSubstitution;
struct ImplHotKey;
@@ -65,6 +66,7 @@ class AllSettings;
class NotifyEvent;
class Timer;
class AutoTimer;
+class Idle;
class Help;
class ImageList;
class Image;
@@ -310,6 +312,7 @@ struct ImplSVData
sal_uLong mnThreadCount; // is VCL MultiThread enabled
ImplConfigData* mpFirstConfigData; // pointer to the first config block
ImplTimerData* mpFirstTimerData; // list of all running timers
+ ImplIdleData* mpFirstIdleData; // list of all running idles
SalTimer* mpSalTimer; // interface to sal event loop/timers
SalI18NImeStatus* mpImeStatus; // interface to ime status window
SalSystem* mpSalSystem; // SalSystem interface
diff --git a/vcl/inc/window.h b/vcl/inc/window.h
index 92e94a2b62f2..31c5dff7f4ea 100644
--- a/vcl/inc/window.h
+++ b/vcl/inc/window.h
@@ -33,6 +33,7 @@
#include <vcl/pointr.hxx>
#include <vcl/salnativewidgets.hxx>
#include <vcl/timer.hxx>
+#include <vcl/idle.hxx>
#include <vcl/vclevent.hxx>
#include <vector>
diff --git a/vcl/source/app/idle.cxx b/vcl/source/app/idle.cxx
new file mode 100644
index 000000000000..bf715fb1e5bc
--- /dev/null
+++ b/vcl/source/app/idle.cxx
@@ -0,0 +1,218 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <vcl/svapp.hxx>
+#include <vcl/idle.hxx>
+
+#include <svdata.hxx>
+#include <salinst.hxx>
+
+struct ImplIdleData
+{
+ ImplIdleData* mpNext; // Pointer to the next Instance
+ Idle* mpIdle; // Pointer to VCL Idle instance
+ bool mbDelete; // Was Idle deleted during Update()?
+ bool mbInIdle; // Are we in a idle handler?
+
+ void Invoke()
+ {
+ if (mbDelete || mbInIdle )
+ return;
+
+ mbDelete = true;
+ mpIdle->mbActive = false;
+
+ // invoke it
+ mbInIdle = true;
+ mpIdle->DoIdle();
+ mbInIdle = false;
+ }
+
+ static ImplIdleData *GetFirstIdle()
+ {
+ ImplSVData* pSVData = ImplGetSVData();
+ ImplIdleData *pMostUrgent = NULL;
+
+ for ( ImplIdleData *p = pSVData->mpFirstIdleData; p; p = p->mpNext )
+ {
+ if ( !p->mpIdle || p->mbDelete )
+ continue;
+ if (!pMostUrgent)
+ pMostUrgent = p;
+ else
+ {
+ // Find the highest priority one somehow.
+ if ( p->mpIdle->GetPriority() < pMostUrgent->mpIdle->GetPriority() )
+ pMostUrgent = p;
+ }
+ }
+
+ return pMostUrgent;
+ }
+};
+
+void Idle::ImplDeInitIdle()
+{
+ ImplSVData* pSVData = ImplGetSVData();
+ ImplIdleData* pIdleData = pSVData->mpFirstIdleData;
+
+ if ( pIdleData )
+ {
+ do
+ {
+ ImplIdleData* pTempIdleData = pIdleData;
+ if ( pIdleData->mpIdle )
+ {
+ pIdleData->mpIdle->mbActive = false;
+ pIdleData->mpIdle->mpIdleData = NULL;
+ }
+ pIdleData = pIdleData->mpNext;
+ delete pTempIdleData;
+ }
+ while ( pIdleData );
+
+ pSVData->mpFirstIdleData = NULL;
+ }
+}
+
+void Idle::ProcessAllIdleHandlers()
+{
+ // process all pending Idle
+ ImplIdleData* pIdleData;
+ ImplIdleData* pPrevIdleData;
+ while (pIdleData = ImplIdleData::GetFirstIdle())
+ {
+ pIdleData->Invoke();
+ }
+
+ pIdleData = pSVData->mpFirstIdleData;
+ while ( pIdleData )
+ {
+ // Was timer destroyed in the meantime?
+ if ( pIdleData->mbDelete )
+ {
+ if ( pPrevIdleData )
+ pPrevIdleData->mpNext = pIdleData->mpNext;
+ else
+ pSVData->mpFirstIdleData = pIdleData->mpNext;
+ if ( pIdleData->mpIdle )
+ pIdleData->mpIdle->mpIdleData = NULL;
+ ImplIdleData* pTempIdleData = pIdleData;
+ pIdleData = pIdleData->mpNext;
+ delete pTempIdleData;
+ }
+ else
+ {
+ pPrevIdleData = pIdleData;
+ pIdleData = pIdleData->mpNext;
+ }
+ }
+}
+
+void Idle::DoIdle()
+{
+ maIdleHdl.Call( this );
+}
+
+void Idle::Start()
+{
+ mbActive = true;
+
+ ImplSVData* pSVData = ImplGetSVData();
+ if ( !mpIdleData )
+ {
+ // insert timer and start
+ mpIdleData = new ImplIdleData;
+ mpIdleData->mpIdle = this;
+ mpIdleData->mbDelete = false;
+ mpIdleData->mbInIdle = false;
+
+ // insert last due to SFX!
+ ImplIdleData* pPrev = NULL;
+ ImplIdleData* pData = pSVData->mpFirstIdleData;
+ while ( pData )
+ {
+ pPrev = pData;
+ pData = pData->mpNext;
+ }
+ mpIdleData->mpNext = NULL;
+ if ( pPrev )
+ pPrev->mpNext = mpIdleData;
+ else
+ pSVData->mpFirstIdleData = mpIdleData;
+ }
+ else if( !mpIdleData->mpIdle ) // TODO: remove when guilty found
+ {
+ OSL_FAIL( "Idle::Start() on a destroyed Idle!" );
+ }
+ else
+ {
+ mpIdleData->mbDelete = false;
+ }
+}
+
+void Idle::Stop()
+{
+ mbActive = false;
+
+ if ( mpIdleData )
+ mpIdleData->mbDelete = true;
+}
+
+Idle& Idle::operator=( const Idle& rIdle )
+{
+ if ( IsActive() )
+ Stop();
+
+ mbActive = false;
+ mePriority = rIdle.mePriority;
+ maIdleHdl = rIdle.maIdleHdl;
+
+ if ( rIdle.IsActive() )
+ Start();
+
+ return *this;
+}
+
+Idle::Idle():
+ mpIdleData(NULL),
+ mePriority(VCL_IDLE_PRIORITY_HIGH),
+ mbActive(false)
+{
+}
+
+Idle::Idle( const Idle& rIdle ):
+ mpIdleData(NULL),
+ mePriority(rIdle.mePriority),
+ mbActive(false),
+ maIdleHdl(rIdle.maIdleHdl)
+{
+ if ( rIdle.IsActive() )
+ Start();
+}
+
+Idle::~Idle()
+{
+ if ( mpIdleData )
+ {
+ mpIdleData->mbDelete = true;
+ mpIdleData->mpIdle = NULL;
+ }
+}
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/vcl/source/app/svapp.cxx b/vcl/source/app/svapp.cxx
index 3fd670202e5a..3b6b16142cb2 100644
--- a/vcl/source/app/svapp.cxx
+++ b/vcl/source/app/svapp.cxx
@@ -45,6 +45,7 @@
#include "vcl/cvtgrf.hxx"
#include "vcl/unowrap.hxx"
#include "vcl/timer.hxx"
+#include "vcl/idle.hxx"
#include "vcl/unohelp.hxx"
#include "vcl/lazydelete.hxx"
@@ -349,7 +350,7 @@ inline void ImplYield( bool i_bWait, bool i_bAllEvents )
}
//Process all idles
- Timer::Timer::ProcessAllIdleHandlers();
+ Idle::Idle::ProcessAllIdleHandlers();
pSVData->maAppData.mnDispatchLevel++;
// do not wait for events if application was already quit; in that
diff --git a/vcl/source/app/timer.cxx b/vcl/source/app/timer.cxx
index 88b6188d54e9..9ea7c40f9a3a 100644
--- a/vcl/source/app/timer.cxx
+++ b/vcl/source/app/timer.cxx
@@ -59,27 +59,6 @@ struct ImplTimerData
{
return mnUpdateTime + mpTimer->mnTimeout;
}
- static ImplTimerData *GetFirstIdle()
- {
- ImplSVData* pSVData = ImplGetSVData();
- ImplTimerData *pMostUrgent = NULL;
-
- for ( ImplTimerData *p = pSVData->mpFirstTimerData; p; p = p->mpNext )
- {
- if ( !p->mpTimer || p->mbDelete || !p->mpTimer->mbIdle )
- continue;
- if (!pMostUrgent)
- pMostUrgent = p;
- else
- {
- // Find the highest priority one somehow.
- if ( p->GetDeadline() < pMostUrgent->GetDeadline() )
- pMostUrgent = p;
- }
- }
-
- return pMostUrgent;
- }
};
void Timer::ImplDeInitTimer()
@@ -151,7 +130,7 @@ void Timer::ImplTimerCallbackProc( bool idle )
// If the timer is not new, was not deleted, and if it is not in the timeout handler, then
// call the handler as soon as the time is up.
if ( (pTimerData->mnTimerUpdate < pSVData->mnTimerUpdate) &&
- !pTimerData->mbDelete && !pTimerData->mbInTimeout && !pTimerData->mpTimer->mbIdle)
+ !pTimerData->mbDelete && !pTimerData->mbInTimeout)
{
// time has expired
if ( pTimerData->GetDeadline() <= nTime )
@@ -231,23 +210,11 @@ void Timer::ImplTimerCallbackProc( bool idle )
pSVData->mbNotAllTimerCalled = false;
}
-void Timer::ProcessAllIdleHandlers()
-{
- // process all pending Idle timers
- ImplTimerData* pTimerData;
- while (pTimerData =
- ImplTimerData::GetFirstIdle())
- {
- pTimerData->Invoke();
- }
-}
-
Timer::Timer():
mpTimerData(NULL),
mnTimeout(1),
mbActive(false),
- mbAuto(false),
- mbIdle(false)
+ mbAuto(false)
{
}
@@ -256,7 +223,6 @@ Timer::Timer( const Timer& rTimer ):
mnTimeout(rTimer.mnTimeout),
mbActive(false),
mbAuto(false),
- mbIdle(false),
maTimeoutHdl(rTimer.maTimeoutHdl)
{
if ( rTimer.IsActive() )
@@ -382,64 +348,4 @@ AutoTimer& AutoTimer::operator=( const AutoTimer& rTimer )
Timer::operator=( rTimer );
return *this;
}
-
-Idle::Idle()
- : Timer()
-{
- mbIdle = true;
- SetPriority(VCL_IDLE_PRIORITY_LOWEST);
-}
-
-Idle::Idle( IdlePriority ePriority )
- : Timer()
-{
- mbIdle = true;
- SetPriority( ePriority );
-}
-
-void Idle::SetPriority( IdlePriority ePriority )
-{
- sal_uLong nTimeoutMS = 0;
-
- // Ultimately this will just be a sort key in a work queue.
- switch (ePriority) {
- case VCL_IDLE_PRIORITY_HIGHEST:
- nTimeoutMS = 0;
- break;
- case VCL_IDLE_PRIORITY_HIGH:
- nTimeoutMS = 1;
- break;
- case VCL_IDLE_PRIORITY_REPAINT:
- nTimeoutMS = 30;
- break;
- case VCL_IDLE_PRIORITY_RESIZE:
- nTimeoutMS = 50;
- break;
- case VCL_IDLE_PRIORITY_MEDIUM:
- nTimeoutMS = 50;
- break;
- case VCL_IDLE_PRIORITY_LOW:
- nTimeoutMS = 100;
- break;
- case VCL_IDLE_PRIORITY_LOWER:
- nTimeoutMS = 200;
- break;
- case VCL_IDLE_PRIORITY_LOWEST:
- default:
- nTimeoutMS = 400;
- break;
- }
- SetTimeout( nTimeoutMS );
-}
-
-void Idle::DoIdle()
-{
- maTimeoutHdl.Call( this );
-}
-
-
-Idle::~Idle()
-{
-}
-
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */