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authorArmin Le Grand <alg@apache.org>2013-05-29 13:35:49 +0000
committerCaolán McNamara <caolanm@redhat.com>2013-05-30 14:49:16 +0100
commit5cae58153113e4e10c30c7bced646574a6709ad9 (patch)
tree0453d32099d259f857341d430cb87181e11aacef
parentb2a12a87963b3404af71d9afaf70271010c11c6d (diff)
Resolves: #i122374# added initialisation for initial selection
(cherry picked from commit 924bd9b9227bcd1fb820fb922b3a2e84bcc73f20) Change-Id: If60a46e3c1f07173314cd3f34a6858475b0d662c
-rw-r--r--svx/source/engine3d/float3d.cxx1
1 files changed, 1 insertions, 0 deletions
diff --git a/svx/source/engine3d/float3d.cxx b/svx/source/engine3d/float3d.cxx
index acc7095e3922..e07010238dd0 100644
--- a/svx/source/engine3d/float3d.cxx
+++ b/svx/source/engine3d/float3d.cxx
@@ -467,6 +467,7 @@ void Svx3DWin::Reset()
// Select nothing, to avoid errors when selecting the first
aCtlLightPreview.GetSvx3DLightControl().SelectLight(0);
+ aCtlLightPreview.CheckSelection();
}
bool Svx3DWin::GetUILightState( const ImageButton& rBtn ) const