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authorAndrzej Hunt <andrzej.hunt@collabora.com>2014-06-16 16:19:56 +0100
committerAndrzej Hunt <andrzej.hunt@collabora.com>2014-08-08 21:51:15 +0200
commitc3522cef7386055ee4ae56cd75a29c2512241303 (patch)
treed4633de9dc70134f68da4730f178c979f88eca89
parente088d7c50277d7187046f899a145e44e17d6a722 (diff)
Calc: Add tiled rendering device to the paint view.
This prevents the previous warnings of SdrPageView::DrawLayer: Creating temporary SdrPageWindow (ObjectContact), \ this should never be needed Change-Id: I76cb7c9ed4d45bfcbd297f697314309b4e036f80
-rw-r--r--sc/source/ui/view/gridwin4.cxx13
1 files changed, 13 insertions, 0 deletions
diff --git a/sc/source/ui/view/gridwin4.cxx b/sc/source/ui/view/gridwin4.cxx
index 95042d5cca1f..f882ab0d76f9 100644
--- a/sc/source/ui/view/gridwin4.cxx
+++ b/sc/source/ui/view/gridwin4.cxx
@@ -34,6 +34,7 @@
#include "gridwin.hxx"
#include "viewdata.hxx"
+#include "drawview.hxx"
#include "output.hxx"
#include "document.hxx"
#include "attrib.hxx"
@@ -900,7 +901,19 @@ void ScGridWindow::PaintTile( VirtualDevice& rDevice,
aMapMode.SetScaleY( scaleY );
rDevice.SetMapMode( aMapMode );
+ ScTabViewShell* pTabViewSh = pViewData->GetViewShell();
+ SdrView* pDrawView = pTabViewSh->GetScDrawView();
+ if ( pDrawView )
+ {
+ pDrawView->AddWindowToPaintView( &rDevice );
+ }
+
Draw( 0, 0, 3, 3, SC_UPDATE_ALL, &rDevice );
+
+ if ( pDrawView )
+ {
+ pDrawView->DeleteWindowFromPaintView( &rDevice );
+ }
}
void ScGridWindow::CheckNeedsRepaint()