/* * gstvaapitexture_glx.h - VA/GLX texture abstraction * * Copyright (C) 2010-2011 Splitted-Desktop Systems * Author: Gwenole Beauchesne * Copyright (C) 2012-2014 Intel Corporation * Author: Gwenole Beauchesne * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA */ #ifndef GST_VAAPI_TEXTURE_GLX_H #define GST_VAAPI_TEXTURE_GLX_H #include G_BEGIN_DECLS GstVaapiTexture * gst_vaapi_texture_glx_new (GstVaapiDisplay * display, guint target, guint format, guint width, guint height); GstVaapiTexture * gst_vaapi_texture_glx_new_wrapped (GstVaapiDisplay * display, guint id, guint target, guint format); G_END_DECLS #endif /* GST_VAAPI_TEXTURE_GLX_H */