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author | gb <gb@5584edef-b1fe-4b99-b61b-dd2bab72e969> | 2010-03-29 13:40:27 +0000 |
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committer | gb <gb@5584edef-b1fe-4b99-b61b-dd2bab72e969> | 2010-03-29 13:40:27 +0000 |
commit | 1165419fd064d289607234d43a7958eed08a5af1 (patch) | |
tree | 953387c3ade1e019d5b8cb30774b254f1002548d /gst-libs/gst/vaapi/gstvaapiutils_glx.h | |
parent | ee230e6a1d86725774abddcd341e0cc622d1a1ae (diff) |
Add glXSwapBuffers() workaround for NVIDIA.
Diffstat (limited to 'gst-libs/gst/vaapi/gstvaapiutils_glx.h')
-rw-r--r-- | gst-libs/gst/vaapi/gstvaapiutils_glx.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/gst-libs/gst/vaapi/gstvaapiutils_glx.h b/gst-libs/gst/vaapi/gstvaapiutils_glx.h index 1902daa4..69d0048c 100644 --- a/gst-libs/gst/vaapi/gstvaapiutils_glx.h +++ b/gst-libs/gst/vaapi/gstvaapiutils_glx.h @@ -64,6 +64,10 @@ gboolean gl_make_current(Display *dpy, Window win, GLXContext ctx, GLContextState *state) attribute_hidden; +void +gl_swap_buffers(Display *dpy, Window win) + attribute_hidden; + typedef struct _GLTextureState GLTextureState; struct _GLTextureState { gboolean was_enabled; |