This is GStreamer 1.6.2 The GStreamer team is proud to announce the second bugfix release in the stable 1.6 release series of your favourite cross-platform multimedia framework! This release only contains bugfixes and it is safe to update from 1.6.0 and 1.6.1. For a full list of bugfixes see Bugzilla: https://bugzilla.gnome.org/buglist.cgi?bug_status=RESOLVED&bug_status=VERIFIED&limit=0&list_id=83309&order=bug_id&product=GStreamer&resolution=FIXED&target_milestone=1.6.2 See http://gstreamer.freedesktop.org/releases/1.6/ for the latest version of this document. Major bugfixes - Crashes in gst-libav with sinks that did not provide a buffer pool but supported video metadata were fixed. This affected d3dvideosink and some 3rd party sinks. Also related fixes for crashes when a downstream buffer pool failed allocation. - Big GL performance improvement on iOS by a factor of 2 by using Apple's sync extension. - Deadlocks in the DirectSound elements on Windows, and the behaviour of its mute property were fixed. - The Direct3D video sink does not crash anymore when minimizing the window - The library soname generation on Android >= 6.0 was fixed, which previously caused GStreamer to fail to load there. - File related elements have large-file (>2GB) support on Android now. - gst-libav was updated to ffmpeg 2.8.3. - Deserialization of custom events in the GDP depayloader was fixed. - Missing OpenGL context initialization in the Qt/QML video sink was fixed in certain situations. - Interoperability with some broken RTSP servers using HTTP tunnel was improved. - Various compilation fixes for Windows. - Various smaller memory leak and other fixes in different places. - and many, many more: https://bugzilla.gnome.org/buglist.cgi?bug_status=RESOLVED&bug_status=VERIFIED&limit=0&list_id=83309&order=bug_id&product=GStreamer&resolution=FIXED&target_milestone=1.6.2