/* * Copyright (C) 2015 Red Hat, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include "virtgpu_drv.h" static void virtio_gpu_config_changed_work_func(struct work_struct *work) { struct virtio_gpu_device *vgdev = container_of(work, struct virtio_gpu_device, config_changed_work); u32 events_read, events_clear = 0; /* read the config space */ virtio_cread(vgdev->vdev, struct virtio_gpu_config, events_read, &events_read); if (events_read & VIRTIO_GPU_EVENT_DISPLAY) { if (vgdev->has_edid) virtio_gpu_cmd_get_edids(vgdev); virtio_gpu_cmd_get_display_info(vgdev); virtio_gpu_notify(vgdev); drm_helper_hpd_irq_event(vgdev->ddev); events_clear |= VIRTIO_GPU_EVENT_DISPLAY; } virtio_cwrite(vgdev->vdev, struct virtio_gpu_config, events_clear, &events_clear); } static void virtio_gpu_init_vq(struct virtio_gpu_queue *vgvq, void (*work_func)(struct work_struct *work)) { spin_lock_init(&vgvq->qlock); init_waitqueue_head(&vgvq->ack_queue); INIT_WORK(&vgvq->dequeue_work, work_func); } static void virtio_gpu_get_capsets(struct virtio_gpu_device *vgdev, int num_capsets) { int i, ret; vgdev->capsets = kcalloc(num_capsets, sizeof(struct virtio_gpu_drv_capset), GFP_KERNEL); if (!vgdev->capsets) { DRM_ERROR("failed to allocate cap sets\n"); return; } for (i = 0; i < num_capsets; i++) { virtio_gpu_cmd_get_capset_info(vgdev, i); virtio_gpu_notify(vgdev); ret = wait_event_timeout(vgdev->resp_wq, vgdev->capsets[i].id > 0, 5 * HZ); if (ret == 0) { DRM_ERROR("timed out waiting for cap set %d\n", i); kfree(vgdev->capsets); vgdev->capsets = NULL; return; } DRM_INFO("cap set %d: id %d, max-version %d, max-size %d\n", i, vgdev->capsets[i].id, vgdev->capsets[i].max_version, vgdev->capsets[i].max_size); } vgdev->num_capsets = num_capsets; } int virtio_gpu_init(struct drm_device *dev) { static vq_callback_t *callbacks[] = { virtio_gpu_ctrl_ack, virtio_gpu_cursor_ack }; static const char * const names[] = { "control", "cursor" }; struct virtio_gpu_device *vgdev; /* this will expand later */ struct virtqueue *vqs[2]; u32 num_scanouts, num_capsets; int ret; if (!virtio_has_feature(dev_to_virtio(dev->dev), VIRTIO_F_VERSION_1)) return -ENODEV; vgdev = kzalloc(sizeof(struct virtio_gpu_device), GFP_KERNEL); if (!vgdev) return -ENOMEM; vgdev->ddev = dev; dev->dev_private = vgdev; vgdev->vdev = dev_to_virtio(dev->dev); vgdev->dev = dev->dev; spin_lock_init(&vgdev->display_info_lock); ida_init(&vgdev->ctx_id_ida); ida_init(&vgdev->resource_ida); init_waitqueue_head(&vgdev->resp_wq); virtio_gpu_init_vq(&vgdev->ctrlq, virtio_gpu_dequeue_ctrl_func); virtio_gpu_init_vq(&vgdev->cursorq, virtio_gpu_dequeue_cursor_func); vgdev->fence_drv.context = dma_fence_context_alloc(1); spin_lock_init(&vgdev->fence_drv.lock); INIT_LIST_HEAD(&vgdev->fence_drv.fences); INIT_LIST_HEAD(&vgdev->cap_cache); INIT_WORK(&vgdev->config_changed_work, virtio_gpu_config_changed_work_func); INIT_WORK(&vgdev->obj_free_work, virtio_gpu_array_put_free_work); INIT_LIST_HEAD(&vgdev->obj_free_list); spin_lock_init(&vgdev->obj_free_lock); #ifdef __LITTLE_ENDIAN if (virtio_has_feature(vgdev->vdev, VIRTIO_GPU_F_VIRGL)) vgdev->has_virgl_3d = true; #endif if (virtio_has_feature(vgdev->vdev, VIRTIO_GPU_F_EDID)) { vgdev->has_edid = true; } if (virtio_has_feature(vgdev->vdev, VIRTIO_RING_F_INDIRECT_DESC)) { vgdev->has_indirect = true; } DRM_INFO("features: %cvirgl %cedid\n", vgdev->has_virgl_3d ? '+' : '-', vgdev->has_edid ? '+' : '-'); ret = virtio_find_vqs(vgdev->vdev, 2, vqs, callbacks, names, NULL); if (ret) { DRM_ERROR("failed to find virt queues\n"); goto err_vqs; } vgdev->ctrlq.vq = vqs[0]; vgdev->cursorq.vq = vqs[1]; ret = virtio_gpu_alloc_vbufs(vgdev); if (ret) { DRM_ERROR("failed to alloc vbufs\n"); goto err_vbufs; } /* get display info */ virtio_cread(vgdev->vdev, struct virtio_gpu_config, num_scanouts, &num_scanouts); vgdev->num_scanouts = min_t(uint32_t, num_scanouts, VIRTIO_GPU_MAX_SCANOUTS); if (!vgdev->num_scanouts) { DRM_ERROR("num_scanouts is zero\n"); ret = -EINVAL; goto err_scanouts; } DRM_INFO("number of scanouts: %d\n", num_scanouts); virtio_cread(vgdev->vdev, struct virtio_gpu_config, num_capsets, &num_capsets); DRM_INFO("number of cap sets: %d\n", num_capsets); virtio_gpu_modeset_init(vgdev); virtio_device_ready(vgdev->vdev); if (num_capsets) virtio_gpu_get_capsets(vgdev, num_capsets); if (vgdev->has_edid) virtio_gpu_cmd_get_edids(vgdev); virtio_gpu_cmd_get_display_info(vgdev); virtio_gpu_notify(vgdev); wait_event_timeout(vgdev->resp_wq, !vgdev->display_info_pending, 5 * HZ); return 0; err_scanouts: virtio_gpu_free_vbufs(vgdev); err_vbufs: vgdev->vdev->config->del_vqs(vgdev->vdev); err_vqs: kfree(vgdev); return ret; } static void virtio_gpu_cleanup_cap_cache(struct virtio_gpu_device *vgdev) { struct virtio_gpu_drv_cap_cache *cache_ent, *tmp; list_for_each_entry_safe(cache_ent, tmp, &vgdev->cap_cache, head) { kfree(cache_ent->caps_cache); kfree(cache_ent); } } void virtio_gpu_deinit(struct drm_device *dev) { struct virtio_gpu_device *vgdev = dev->dev_private; flush_work(&vgdev->obj_free_work); flush_work(&vgdev->ctrlq.dequeue_work); flush_work(&vgdev->cursorq.dequeue_work); flush_work(&vgdev->config_changed_work); vgdev->vdev->config->reset(vgdev->vdev); vgdev->vdev->config->del_vqs(vgdev->vdev); } void virtio_gpu_release(struct drm_device *dev) { struct virtio_gpu_device *vgdev = dev->dev_private; virtio_gpu_modeset_fini(vgdev); virtio_gpu_free_vbufs(vgdev); virtio_gpu_cleanup_cap_cache(vgdev); kfree(vgdev->capsets); kfree(vgdev); } int virtio_gpu_driver_open(struct drm_device *dev, struct drm_file *file) { struct virtio_gpu_device *vgdev = dev->dev_private; struct virtio_gpu_fpriv *vfpriv; int handle; /* can't create contexts without 3d renderer */ if (!vgdev->has_virgl_3d) return 0; /* allocate a virt GPU context for this opener */ vfpriv = kzalloc(sizeof(*vfpriv), GFP_KERNEL); if (!vfpriv) return -ENOMEM; mutex_init(&vfpriv->context_lock); handle = ida_alloc(&vgdev->ctx_id_ida, GFP_KERNEL); if (handle < 0) { kfree(vfpriv); return handle; } vfpriv->ctx_id = handle + 1; file->driver_priv = vfpriv; return 0; } void virtio_gpu_driver_postclose(struct drm_device *dev, struct drm_file *file) { struct virtio_gpu_device *vgdev = dev->dev_private; struct virtio_gpu_fpriv *vfpriv = file->driver_priv; if (!vgdev->has_virgl_3d) return; if (vfpriv->context_created) { virtio_gpu_cmd_context_destroy(vgdev, vfpriv->ctx_id); virtio_gpu_notify(vgdev); } ida_free(&vgdev->ctx_id_ida, vfpriv->ctx_id - 1); mutex_destroy(&vfpriv->context_lock); kfree(vfpriv); file->driver_priv = NULL; }