/* SPDX-License-Identifier: GPL-2.0-only */ /* * Copyright (c) 2015, NVIDIA Corporation. */ #ifndef TEGRA_VIC_H #define TEGRA_VIC_H /* VIC methods */ #define VIC_SET_APPLICATION_ID 0x00000200 #define VIC_SET_FCE_UCODE_SIZE 0x0000071C #define VIC_SET_FCE_UCODE_OFFSET 0x0000072C /* VIC registers */ #define VIC_THI_STREAMID0 0x00000030 #define VIC_THI_STREAMID1 0x00000034 #define NV_PVIC_MISC_PRI_VIC_CG 0x000016d0 #define CG_IDLE_CG_DLY_CNT(val) ((val & 0x3f) << 0) #define CG_IDLE_CG_EN (1 << 6) #define CG_WAKEUP_DLY_CNT(val) ((val & 0xf) << 16) #define VIC_TFBIF_TRANSCFG 0x00002044 #define TRANSCFG_ATT(i, v) (((v) & 0x3) << (i * 4)) #define TRANSCFG_SID_HW 0 #define TRANSCFG_SID_PHY 1 #define TRANSCFG_SID_FALCON 2 /* Firmware offsets */ #define VIC_UCODE_FCE_HEADER_OFFSET (6*4) #define VIC_UCODE_FCE_DATA_OFFSET (7*4) #define FCE_UCODE_SIZE_OFFSET (2*4) #endif /* TEGRA_VIC_H */