/* * SPDX-License-Identifier: MIT * * Copyright © 2008-2018 Intel Corporation */ #include #include #include "i915_drv.h" #include "i915_gpu_error.h" #include "i915_reset.h" #include "intel_guc.h" #define RESET_MAX_RETRIES 3 /* XXX How to handle concurrent GGTT updates using tiling registers? */ #define RESET_UNDER_STOP_MACHINE 0 static void rmw_set(struct intel_uncore *uncore, i915_reg_t reg, u32 set) { intel_uncore_rmw(uncore, reg, 0, set); } static void rmw_clear(struct intel_uncore *uncore, i915_reg_t reg, u32 clr) { intel_uncore_rmw(uncore, reg, clr, 0); } static void rmw_set_fw(struct intel_uncore *uncore, i915_reg_t reg, u32 set) { intel_uncore_rmw_fw(uncore, reg, 0, set); } static void rmw_clear_fw(struct intel_uncore *uncore, i915_reg_t reg, u32 clr) { intel_uncore_rmw_fw(uncore, reg, clr, 0); } static void engine_skip_context(struct i915_request *rq) { struct intel_engine_cs *engine = rq->engine; struct i915_gem_context *hung_ctx = rq->gem_context; lockdep_assert_held(&engine->timeline.lock); if (!i915_request_is_active(rq)) return; list_for_each_entry_continue(rq, &engine->timeline.requests, link) if (rq->gem_context == hung_ctx) i915_request_skip(rq, -EIO); } static void client_mark_guilty(struct drm_i915_file_private *file_priv, const struct i915_gem_context *ctx) { unsigned int score; unsigned long prev_hang; if (i915_gem_context_is_banned(ctx)) score = I915_CLIENT_SCORE_CONTEXT_BAN; else score = 0; prev_hang = xchg(&file_priv->hang_timestamp, jiffies); if (time_before(jiffies, prev_hang + I915_CLIENT_FAST_HANG_JIFFIES)) score += I915_CLIENT_SCORE_HANG_FAST; if (score) { atomic_add(score, &file_priv->ban_score); DRM_DEBUG_DRIVER("client %s: gained %u ban score, now %u\n", ctx->name, score, atomic_read(&file_priv->ban_score)); } } static bool context_mark_guilty(struct i915_gem_context *ctx) { unsigned long prev_hang; bool banned; int i; atomic_inc(&ctx->guilty_count); /* Cool contexts are too cool to be banned! (Used for reset testing.) */ if (!i915_gem_context_is_bannable(ctx)) return false; /* Record the timestamp for the last N hangs */ prev_hang = ctx->hang_timestamp[0]; for (i = 0; i < ARRAY_SIZE(ctx->hang_timestamp) - 1; i++) ctx->hang_timestamp[i] = ctx->hang_timestamp[i + 1]; ctx->hang_timestamp[i] = jiffies; /* If we have hung N+1 times in rapid succession, we ban the context! */ banned = !i915_gem_context_is_recoverable(ctx); if (time_before(jiffies, prev_hang + CONTEXT_FAST_HANG_JIFFIES)) banned = true; if (banned) { DRM_DEBUG_DRIVER("context %s: guilty %d, banned\n", ctx->name, atomic_read(&ctx->guilty_count)); i915_gem_context_set_banned(ctx); } if (!IS_ERR_OR_NULL(ctx->file_priv)) client_mark_guilty(ctx->file_priv, ctx); return banned; } static void context_mark_innocent(struct i915_gem_context *ctx) { atomic_inc(&ctx->active_count); } void i915_reset_request(struct i915_request *rq, bool guilty) { GEM_TRACE("%s rq=%llx:%lld, guilty? %s\n", rq->engine->name, rq->fence.context, rq->fence.seqno, yesno(guilty)); lockdep_assert_held(&rq->engine->timeline.lock); GEM_BUG_ON(i915_request_completed(rq)); if (guilty) { i915_request_skip(rq, -EIO); if (context_mark_guilty(rq->gem_context)) engine_skip_context(rq); } else { dma_fence_set_error(&rq->fence, -EAGAIN); context_mark_innocent(rq->gem_context); } } static void gen3_stop_engine(struct intel_engine_cs *engine) { struct intel_uncore *uncore = engine->uncore; const u32 base = engine->mmio_base; GEM_TRACE("%s\n", engine->name); if (intel_engine_stop_cs(engine)) GEM_TRACE("%s: timed out on STOP_RING\n", engine->name); intel_uncore_write_fw(uncore, RING_HEAD(base), intel_uncore_read_fw(uncore, RING_TAIL(base))); intel_uncore_posting_read_fw(uncore, RING_HEAD(base)); /* paranoia */ intel_uncore_write_fw(uncore, RING_HEAD(base), 0); intel_uncore_write_fw(uncore, RING_TAIL(base), 0); intel_uncore_posting_read_fw(uncore, RING_TAIL(base)); /* The ring must be empty before it is disabled */ intel_uncore_write_fw(uncore, RING_CTL(base), 0); /* Check acts as a post */ if (intel_uncore_read_fw(uncore, RING_HEAD(base))) GEM_TRACE("%s: ring head [%x] not parked\n", engine->name, intel_uncore_read_fw(uncore, RING_HEAD(base))); } static void i915_stop_engines(struct drm_i915_private *i915, intel_engine_mask_t engine_mask) { struct intel_engine_cs *engine; intel_engine_mask_t tmp; if (INTEL_GEN(i915) < 3) return; for_each_engine_masked(engine, i915, engine_mask, tmp) gen3_stop_engine(engine); } static bool i915_in_reset(struct pci_dev *pdev) { u8 gdrst; pci_read_config_byte(pdev, I915_GDRST, &gdrst); return gdrst & GRDOM_RESET_STATUS; } static int i915_do_reset(struct drm_i915_private *i915, intel_engine_mask_t engine_mask, unsigned int retry) { struct pci_dev *pdev = i915->drm.pdev; int err; /* Assert reset for at least 20 usec, and wait for acknowledgement. */ pci_write_config_byte(pdev, I915_GDRST, GRDOM_RESET_ENABLE); udelay(50); err = wait_for_atomic(i915_in_reset(pdev), 50); /* Clear the reset request. */ pci_write_config_byte(pdev, I915_GDRST, 0); udelay(50); if (!err) err = wait_for_atomic(!i915_in_reset(pdev), 50); return err; } static bool g4x_reset_complete(struct pci_dev *pdev) { u8 gdrst; pci_read_config_byte(pdev, I915_GDRST, &gdrst); return (gdrst & GRDOM_RESET_ENABLE) == 0; } static int g33_do_reset(struct drm_i915_private *i915, intel_engine_mask_t engine_mask, unsigned int retry) { struct pci_dev *pdev = i915->drm.pdev; pci_write_config_byte(pdev, I915_GDRST, GRDOM_RESET_ENABLE); return wait_for_atomic(g4x_reset_complete(pdev), 50); } static int g4x_do_reset(struct drm_i915_private *i915, intel_engine_mask_t engine_mask, unsigned int retry) { struct pci_dev *pdev = i915->drm.pdev; struct intel_uncore *uncore = &i915->uncore; int ret; /* WaVcpClkGateDisableForMediaReset:ctg,elk */ rmw_set_fw(uncore, VDECCLK_GATE_D, VCP_UNIT_CLOCK_GATE_DISABLE); intel_uncore_posting_read_fw(uncore, VDECCLK_GATE_D); pci_write_config_byte(pdev, I915_GDRST, GRDOM_MEDIA | GRDOM_RESET_ENABLE); ret = wait_for_atomic(g4x_reset_complete(pdev), 50); if (ret) { DRM_DEBUG_DRIVER("Wait for media reset failed\n"); goto out; } pci_write_config_byte(pdev, I915_GDRST, GRDOM_RENDER | GRDOM_RESET_ENABLE); ret = wait_for_atomic(g4x_reset_complete(pdev), 50); if (ret) { DRM_DEBUG_DRIVER("Wait for render reset failed\n"); goto out; } out: pci_write_config_byte(pdev, I915_GDRST, 0); rmw_clear_fw(uncore, VDECCLK_GATE_D, VCP_UNIT_CLOCK_GATE_DISABLE); intel_uncore_posting_read_fw(uncore, VDECCLK_GATE_D); return ret; } static int ironlake_do_reset(struct drm_i915_private *i915, intel_engine_mask_t engine_mask, unsigned int retry) { struct intel_uncore *uncore = &i915->uncore; int ret; intel_uncore_write_fw(uncore, ILK_GDSR, ILK_GRDOM_RENDER | ILK_GRDOM_RESET_ENABLE); ret = __intel_wait_for_register_fw(uncore, ILK_GDSR, ILK_GRDOM_RESET_ENABLE, 0, 5000, 0, NULL); if (ret) { DRM_DEBUG_DRIVER("Wait for render reset failed\n"); goto out; } intel_uncore_write_fw(uncore, ILK_GDSR, ILK_GRDOM_MEDIA | ILK_GRDOM_RESET_ENABLE); ret = __intel_wait_for_register_fw(uncore, ILK_GDSR, ILK_GRDOM_RESET_ENABLE, 0, 5000, 0, NULL); if (ret) { DRM_DEBUG_DRIVER("Wait for media reset failed\n"); goto out; } out: intel_uncore_write_fw(uncore, ILK_GDSR, 0); intel_uncore_posting_read_fw(uncore, ILK_GDSR); return ret; } /* Reset the hardware domains (GENX_GRDOM_*) specified by mask */ static int gen6_hw_domain_reset(struct drm_i915_private *i915, u32 hw_domain_mask) { struct intel_uncore *uncore = &i915->uncore; int err; /* * GEN6_GDRST is not in the gt power well, no need to check * for fifo space for the write or forcewake the chip for * the read */ intel_uncore_write_fw(uncore, GEN6_GDRST, hw_domain_mask); /* Wait for the device to ack the reset requests */ err = __intel_wait_for_register_fw(uncore, GEN6_GDRST, hw_domain_mask, 0, 500, 0, NULL); if (err) DRM_DEBUG_DRIVER("Wait for 0x%08x engines reset failed\n", hw_domain_mask); return err; } static int gen6_reset_engines(struct drm_i915_private *i915, intel_engine_mask_t engine_mask, unsigned int retry) { struct intel_engine_cs *engine; const u32 hw_engine_mask[] = { [RCS0] = GEN6_GRDOM_RENDER, [BCS0] = GEN6_GRDOM_BLT, [VCS0] = GEN6_GRDOM_MEDIA, [VCS1] = GEN8_GRDOM_MEDIA2, [VECS0] = GEN6_GRDOM_VECS, }; u32 hw_mask; if (engine_mask == ALL_ENGINES) { hw_mask = GEN6_GRDOM_FULL; } else { intel_engine_mask_t tmp; hw_mask = 0; for_each_engine_masked(engine, i915, engine_mask, tmp) { GEM_BUG_ON(engine->id >= ARRAY_SIZE(hw_engine_mask)); hw_mask |= hw_engine_mask[engine->id]; } } return gen6_hw_domain_reset(i915, hw_mask); } static u32 gen11_lock_sfc(struct intel_engine_cs *engine) { struct intel_uncore *uncore = engine->uncore; u8 vdbox_sfc_access = RUNTIME_INFO(engine->i915)->vdbox_sfc_access; i915_reg_t sfc_forced_lock, sfc_forced_lock_ack; u32 sfc_forced_lock_bit, sfc_forced_lock_ack_bit; i915_reg_t sfc_usage; u32 sfc_usage_bit; u32 sfc_reset_bit; switch (engine->class) { case VIDEO_DECODE_CLASS: if ((BIT(engine->instance) & vdbox_sfc_access) == 0) return 0; sfc_forced_lock = GEN11_VCS_SFC_FORCED_LOCK(engine); sfc_forced_lock_bit = GEN11_VCS_SFC_FORCED_LOCK_BIT; sfc_forced_lock_ack = GEN11_VCS_SFC_LOCK_STATUS(engine); sfc_forced_lock_ack_bit = GEN11_VCS_SFC_LOCK_ACK_BIT; sfc_usage = GEN11_VCS_SFC_LOCK_STATUS(engine); sfc_usage_bit = GEN11_VCS_SFC_USAGE_BIT; sfc_reset_bit = GEN11_VCS_SFC_RESET_BIT(engine->instance); break; case VIDEO_ENHANCEMENT_CLASS: sfc_forced_lock = GEN11_VECS_SFC_FORCED_LOCK(engine); sfc_forced_lock_bit = GEN11_VECS_SFC_FORCED_LOCK_BIT; sfc_forced_lock_ack = GEN11_VECS_SFC_LOCK_ACK(engine); sfc_forced_lock_ack_bit = GEN11_VECS_SFC_LOCK_ACK_BIT; sfc_usage = GEN11_VECS_SFC_USAGE(engine); sfc_usage_bit = GEN11_VECS_SFC_USAGE_BIT; sfc_reset_bit = GEN11_VECS_SFC_RESET_BIT(engine->instance); break; default: return 0; } /* * Tell the engine that a software reset is going to happen. The engine * will then try to force lock the SFC (if currently locked, it will * remain so until we tell the engine it is safe to unlock; if currently * unlocked, it will ignore this and all new lock requests). If SFC * ends up being locked to the engine we want to reset, we have to reset * it as well (we will unlock it once the reset sequence is completed). */ rmw_set_fw(uncore, sfc_forced_lock, sfc_forced_lock_bit); if (__intel_wait_for_register_fw(uncore, sfc_forced_lock_ack, sfc_forced_lock_ack_bit, sfc_forced_lock_ack_bit, 1000, 0, NULL)) { DRM_DEBUG_DRIVER("Wait for SFC forced lock ack failed\n"); return 0; } if (intel_uncore_read_fw(uncore, sfc_usage) & sfc_usage_bit) return sfc_reset_bit; return 0; } static void gen11_unlock_sfc(struct intel_engine_cs *engine) { struct intel_uncore *uncore = engine->uncore; u8 vdbox_sfc_access = RUNTIME_INFO(engine->i915)->vdbox_sfc_access; i915_reg_t sfc_forced_lock; u32 sfc_forced_lock_bit; switch (engine->class) { case VIDEO_DECODE_CLASS: if ((BIT(engine->instance) & vdbox_sfc_access) == 0) return; sfc_forced_lock = GEN11_VCS_SFC_FORCED_LOCK(engine); sfc_forced_lock_bit = GEN11_VCS_SFC_FORCED_LOCK_BIT; break; case VIDEO_ENHANCEMENT_CLASS: sfc_forced_lock = GEN11_VECS_SFC_FORCED_LOCK(engine); sfc_forced_lock_bit = GEN11_VECS_SFC_FORCED_LOCK_BIT; break; default: return; } rmw_clear_fw(uncore, sfc_forced_lock, sfc_forced_lock_bit); } static int gen11_reset_engines(struct drm_i915_private *i915, intel_engine_mask_t engine_mask, unsigned int retry) { const u32 hw_engine_mask[] = { [RCS0] = GEN11_GRDOM_RENDER, [BCS0] = GEN11_GRDOM_BLT, [VCS0] = GEN11_GRDOM_MEDIA, [VCS1] = GEN11_GRDOM_MEDIA2, [VCS2] = GEN11_GRDOM_MEDIA3, [VCS3] = GEN11_GRDOM_MEDIA4, [VECS0] = GEN11_GRDOM_VECS, [VECS1] = GEN11_GRDOM_VECS2, }; struct intel_engine_cs *engine; intel_engine_mask_t tmp; u32 hw_mask; int ret; if (engine_mask == ALL_ENGINES) { hw_mask = GEN11_GRDOM_FULL; } else { hw_mask = 0; for_each_engine_masked(engine, i915, engine_mask, tmp) { GEM_BUG_ON(engine->id >= ARRAY_SIZE(hw_engine_mask)); hw_mask |= hw_engine_mask[engine->id]; hw_mask |= gen11_lock_sfc(engine); } } ret = gen6_hw_domain_reset(i915, hw_mask); if (engine_mask != ALL_ENGINES) for_each_engine_masked(engine, i915, engine_mask, tmp) gen11_unlock_sfc(engine); return ret; } static int gen8_engine_reset_prepare(struct intel_engine_cs *engine) { struct intel_uncore *uncore = engine->uncore; const i915_reg_t reg = RING_RESET_CTL(engine->mmio_base); u32 request, mask, ack; int ret; ack = intel_uncore_read_fw(uncore, reg); if (ack & RESET_CTL_CAT_ERROR) { /* * For catastrophic errors, ready-for-reset sequence * needs to be bypassed: HAS#396813 */ request = RESET_CTL_CAT_ERROR; mask = RESET_CTL_CAT_ERROR; /* Catastrophic errors need to be cleared by HW */ ack = 0; } else if (!(ack & RESET_CTL_READY_TO_RESET)) { request = RESET_CTL_REQUEST_RESET; mask = RESET_CTL_READY_TO_RESET; ack = RESET_CTL_READY_TO_RESET; } else { return 0; } intel_uncore_write_fw(uncore, reg, _MASKED_BIT_ENABLE(request)); ret = __intel_wait_for_register_fw(uncore, reg, mask, ack, 700, 0, NULL); if (ret) DRM_ERROR("%s reset request timed out: {request: %08x, RESET_CTL: %08x}\n", engine->name, request, intel_uncore_read_fw(uncore, reg)); return ret; } static void gen8_engine_reset_cancel(struct intel_engine_cs *engine) { intel_uncore_write_fw(engine->uncore, RING_RESET_CTL(engine->mmio_base), _MASKED_BIT_DISABLE(RESET_CTL_REQUEST_RESET)); } static int gen8_reset_engines(struct drm_i915_private *i915, intel_engine_mask_t engine_mask, unsigned int retry) { struct intel_engine_cs *engine; const bool reset_non_ready = retry >= 1; intel_engine_mask_t tmp; int ret; for_each_engine_masked(engine, i915, engine_mask, tmp) { ret = gen8_engine_reset_prepare(engine); if (ret && !reset_non_ready) goto skip_reset; /* * If this is not the first failed attempt to prepare, * we decide to proceed anyway. * * By doing so we risk context corruption and with * some gens (kbl), possible system hang if reset * happens during active bb execution. * * We rather take context corruption instead of * failed reset with a wedged driver/gpu. And * active bb execution case should be covered by * i915_stop_engines we have before the reset. */ } if (INTEL_GEN(i915) >= 11) ret = gen11_reset_engines(i915, engine_mask, retry); else ret = gen6_reset_engines(i915, engine_mask, retry); skip_reset: for_each_engine_masked(engine, i915, engine_mask, tmp) gen8_engine_reset_cancel(engine); return ret; } typedef int (*reset_func)(struct drm_i915_private *, intel_engine_mask_t engine_mask, unsigned int retry); static reset_func intel_get_gpu_reset(struct drm_i915_private *i915) { if (INTEL_GEN(i915) >= 8) return gen8_reset_engines; else if (INTEL_GEN(i915) >= 6) return gen6_reset_engines; else if (INTEL_GEN(i915) >= 5) return ironlake_do_reset; else if (IS_G4X(i915)) return g4x_do_reset; else if (IS_G33(i915) || IS_PINEVIEW(i915)) return g33_do_reset; else if (INTEL_GEN(i915) >= 3) return i915_do_reset; else return NULL; } int intel_gpu_reset(struct drm_i915_private *i915, intel_engine_mask_t engine_mask) { const int retries = engine_mask == ALL_ENGINES ? RESET_MAX_RETRIES : 1; reset_func reset; int ret = -ETIMEDOUT; int retry; reset = intel_get_gpu_reset(i915); if (!reset) return -ENODEV; /* * If the power well sleeps during the reset, the reset * request may be dropped and never completes (causing -EIO). */ intel_uncore_forcewake_get(&i915->uncore, FORCEWAKE_ALL); for (retry = 0; ret == -ETIMEDOUT && retry < retries; retry++) { /* * We stop engines, otherwise we might get failed reset and a * dead gpu (on elk). Also as modern gpu as kbl can suffer * from system hang if batchbuffer is progressing when * the reset is issued, regardless of READY_TO_RESET ack. * Thus assume it is best to stop engines on all gens * where we have a gpu reset. * * WaKBLVECSSemaphoreWaitPoll:kbl (on ALL_ENGINES) * * WaMediaResetMainRingCleanup:ctg,elk (presumably) * * FIXME: Wa for more modern gens needs to be validated */ if (retry) i915_stop_engines(i915, engine_mask); GEM_TRACE("engine_mask=%x\n", engine_mask); preempt_disable(); ret = reset(i915, engine_mask, retry); preempt_enable(); } intel_uncore_forcewake_put(&i915->uncore, FORCEWAKE_ALL); return ret; } bool intel_has_gpu_reset(struct drm_i915_private *i915) { if (USES_GUC(i915)) return false; if (!i915_modparams.reset) return NULL; return intel_get_gpu_reset(i915); } bool intel_has_reset_engine(struct drm_i915_private *i915) { return INTEL_INFO(i915)->has_reset_engine && i915_modparams.reset >= 2; } int intel_reset_guc(struct drm_i915_private *i915) { u32 guc_domain = INTEL_GEN(i915) >= 11 ? GEN11_GRDOM_GUC : GEN9_GRDOM_GUC; int ret; GEM_BUG_ON(!HAS_GUC(i915)); intel_uncore_forcewake_get(&i915->uncore, FORCEWAKE_ALL); ret = gen6_hw_domain_reset(i915, guc_domain); intel_uncore_forcewake_put(&i915->uncore, FORCEWAKE_ALL); return ret; } /* * Ensure irq handler finishes, and not run again. * Also return the active request so that we only search for it once. */ static void reset_prepare_engine(struct intel_engine_cs *engine) { /* * During the reset sequence, we must prevent the engine from * entering RC6. As the context state is undefined until we restart * the engine, if it does enter RC6 during the reset, the state * written to the powercontext is undefined and so we may lose * GPU state upon resume, i.e. fail to restart after a reset. */ intel_uncore_forcewake_get(engine->uncore, FORCEWAKE_ALL); engine->reset.prepare(engine); } static void revoke_mmaps(struct drm_i915_private *i915) { int i; for (i = 0; i < i915->num_fence_regs; i++) { struct drm_vma_offset_node *node; struct i915_vma *vma; u64 vma_offset; vma = READ_ONCE(i915->fence_regs[i].vma); if (!vma) continue; if (!i915_vma_has_userfault(vma)) continue; GEM_BUG_ON(vma->fence != &i915->fence_regs[i]); node = &vma->obj->base.vma_node; vma_offset = vma->ggtt_view.partial.offset << PAGE_SHIFT; unmap_mapping_range(i915->drm.anon_inode->i_mapping, drm_vma_node_offset_addr(node) + vma_offset, vma->size, 1); } } static void reset_prepare(struct drm_i915_private *i915) { struct intel_engine_cs *engine; enum intel_engine_id id; for_each_engine(engine, i915, id) reset_prepare_engine(engine); intel_uc_reset_prepare(i915); } static void gt_revoke(struct drm_i915_private *i915) { revoke_mmaps(i915); } static int gt_reset(struct drm_i915_private *i915, intel_engine_mask_t stalled_mask) { struct intel_engine_cs *engine; enum intel_engine_id id; int err; /* * Everything depends on having the GTT running, so we need to start * there. */ err = i915_ggtt_enable_hw(i915); if (err) return err; for_each_engine(engine, i915, id) intel_engine_reset(engine, stalled_mask & engine->mask); i915_gem_restore_fences(i915); return err; } static void reset_finish_engine(struct intel_engine_cs *engine) { engine->reset.finish(engine); intel_uncore_forcewake_put(engine->uncore, FORCEWAKE_ALL); } struct i915_gpu_restart { struct work_struct work; struct drm_i915_private *i915; }; static void restart_work(struct work_struct *work) { struct i915_gpu_restart *arg = container_of(work, typeof(*arg), work); struct drm_i915_private *i915 = arg->i915; struct intel_engine_cs *engine; enum intel_engine_id id; intel_wakeref_t wakeref; wakeref = intel_runtime_pm_get(i915); mutex_lock(&i915->drm.struct_mutex); WRITE_ONCE(i915->gpu_error.restart, NULL); for_each_engine(engine, i915, id) { struct i915_request *rq; /* * Ostensibily, we always want a context loaded for powersaving, * so if the engine is idle after the reset, send a request * to load our scratch kernel_context. */ if (!intel_engine_is_idle(engine)) continue; rq = i915_request_alloc(engine, i915->kernel_context); if (!IS_ERR(rq)) i915_request_add(rq); } mutex_unlock(&i915->drm.struct_mutex); intel_runtime_pm_put(i915, wakeref); kfree(arg); } static void reset_finish(struct drm_i915_private *i915) { struct intel_engine_cs *engine; enum intel_engine_id id; for_each_engine(engine, i915, id) { reset_finish_engine(engine); intel_engine_signal_breadcrumbs(engine); } } static void reset_restart(struct drm_i915_private *i915) { struct i915_gpu_restart *arg; /* * Following the reset, ensure that we always reload context for * powersaving, and to correct engine->last_retired_context. Since * this requires us to submit a request, queue a worker to do that * task for us to evade any locking here. */ if (READ_ONCE(i915->gpu_error.restart)) return; arg = kmalloc(sizeof(*arg), GFP_KERNEL); if (arg) { arg->i915 = i915; INIT_WORK(&arg->work, restart_work); WRITE_ONCE(i915->gpu_error.restart, arg); queue_work(i915->wq, &arg->work); } } static void nop_submit_request(struct i915_request *request) { struct intel_engine_cs *engine = request->engine; unsigned long flags; GEM_TRACE("%s fence %llx:%lld -> -EIO\n", engine->name, request->fence.context, request->fence.seqno); dma_fence_set_error(&request->fence, -EIO); spin_lock_irqsave(&engine->timeline.lock, flags); __i915_request_submit(request); i915_request_mark_complete(request); spin_unlock_irqrestore(&engine->timeline.lock, flags); intel_engine_queue_breadcrumbs(engine); } static void __i915_gem_set_wedged(struct drm_i915_private *i915) { struct i915_gpu_error *error = &i915->gpu_error; struct intel_engine_cs *engine; enum intel_engine_id id; if (test_bit(I915_WEDGED, &error->flags)) return; if (GEM_SHOW_DEBUG() && !intel_engines_are_idle(i915)) { struct drm_printer p = drm_debug_printer(__func__); for_each_engine(engine, i915, id) intel_engine_dump(engine, &p, "%s\n", engine->name); } GEM_TRACE("start\n"); /* * First, stop submission to hw, but do not yet complete requests by * rolling the global seqno forward (since this would complete requests * for which we haven't set the fence error to EIO yet). */ reset_prepare(i915); /* Even if the GPU reset fails, it should still stop the engines */ if (!INTEL_INFO(i915)->gpu_reset_clobbers_display) intel_gpu_reset(i915, ALL_ENGINES); for_each_engine(engine, i915, id) { engine->submit_request = nop_submit_request; engine->schedule = NULL; } i915->caps.scheduler = 0; /* * Make sure no request can slip through without getting completed by * either this call here to intel_engine_write_global_seqno, or the one * in nop_submit_request. */ synchronize_rcu_expedited(); /* Mark all executing requests as skipped */ for_each_engine(engine, i915, id) engine->cancel_requests(engine); reset_finish(i915); smp_mb__before_atomic(); set_bit(I915_WEDGED, &error->flags); GEM_TRACE("end\n"); } void i915_gem_set_wedged(struct drm_i915_private *i915) { struct i915_gpu_error *error = &i915->gpu_error; intel_wakeref_t wakeref; mutex_lock(&error->wedge_mutex); with_intel_runtime_pm(i915, wakeref) __i915_gem_set_wedged(i915); mutex_unlock(&error->wedge_mutex); } static bool __i915_gem_unset_wedged(struct drm_i915_private *i915) { struct i915_gpu_error *error = &i915->gpu_error; struct i915_timeline *tl; if (!test_bit(I915_WEDGED, &error->flags)) return true; if (!i915->gt.scratch) /* Never full initialised, recovery impossible */ return false; GEM_TRACE("start\n"); /* * Before unwedging, make sure that all pending operations * are flushed and errored out - we may have requests waiting upon * third party fences. We marked all inflight requests as EIO, and * every execbuf since returned EIO, for consistency we want all * the currently pending requests to also be marked as EIO, which * is done inside our nop_submit_request - and so we must wait. * * No more can be submitted until we reset the wedged bit. */ mutex_lock(&i915->gt.timelines.mutex); list_for_each_entry(tl, &i915->gt.timelines.active_list, link) { struct i915_request *rq; rq = i915_active_request_get_unlocked(&tl->last_request); if (!rq) continue; /* * All internal dependencies (i915_requests) will have * been flushed by the set-wedge, but we may be stuck waiting * for external fences. These should all be capped to 10s * (I915_FENCE_TIMEOUT) so this wait should not be unbounded * in the worst case. */ dma_fence_default_wait(&rq->fence, false, MAX_SCHEDULE_TIMEOUT); i915_request_put(rq); } mutex_unlock(&i915->gt.timelines.mutex); intel_engines_sanitize(i915, false); /* * Undo nop_submit_request. We prevent all new i915 requests from * being queued (by disallowing execbuf whilst wedged) so having * waited for all active requests above, we know the system is idle * and do not have to worry about a thread being inside * engine->submit_request() as we swap over. So unlike installing * the nop_submit_request on reset, we can do this from normal * context and do not require stop_machine(). */ intel_engines_reset_default_submission(i915); GEM_TRACE("end\n"); smp_mb__before_atomic(); /* complete takeover before enabling execbuf */ clear_bit(I915_WEDGED, &i915->gpu_error.flags); return true; } bool i915_gem_unset_wedged(struct drm_i915_private *i915) { struct i915_gpu_error *error = &i915->gpu_error; bool result; mutex_lock(&error->wedge_mutex); result = __i915_gem_unset_wedged(i915); mutex_unlock(&error->wedge_mutex); return result; } static int do_reset(struct drm_i915_private *i915, intel_engine_mask_t stalled_mask) { int err, i; gt_revoke(i915); err = intel_gpu_reset(i915, ALL_ENGINES); for (i = 0; err && i < RESET_MAX_RETRIES; i++) { msleep(10 * (i + 1)); err = intel_gpu_reset(i915, ALL_ENGINES); } if (err) return err; return gt_reset(i915, stalled_mask); } /** * i915_reset - reset chip after a hang * @i915: #drm_i915_private to reset * @stalled_mask: mask of the stalled engines with the guilty requests * @reason: user error message for why we are resetting * * Reset the chip. Useful if a hang is detected. Marks the device as wedged * on failure. * * Procedure is fairly simple: * - reset the chip using the reset reg * - re-init context state * - re-init hardware status page * - re-init ring buffer * - re-init interrupt state * - re-init display */ void i915_reset(struct drm_i915_private *i915, intel_engine_mask_t stalled_mask, const char *reason) { struct i915_gpu_error *error = &i915->gpu_error; int ret; GEM_TRACE("flags=%lx\n", error->flags); might_sleep(); assert_rpm_wakelock_held(i915); GEM_BUG_ON(!test_bit(I915_RESET_BACKOFF, &error->flags)); /* Clear any previous failed attempts at recovery. Time to try again. */ if (!__i915_gem_unset_wedged(i915)) return; if (reason) dev_notice(i915->drm.dev, "Resetting chip for %s\n", reason); error->reset_count++; reset_prepare(i915); if (!intel_has_gpu_reset(i915)) { if (i915_modparams.reset) dev_err(i915->drm.dev, "GPU reset not supported\n"); else DRM_DEBUG_DRIVER("GPU reset disabled\n"); goto error; } if (INTEL_INFO(i915)->gpu_reset_clobbers_display) intel_runtime_pm_disable_interrupts(i915); if (do_reset(i915, stalled_mask)) { dev_err(i915->drm.dev, "Failed to reset chip\n"); goto taint; } if (INTEL_INFO(i915)->gpu_reset_clobbers_display) intel_runtime_pm_enable_interrupts(i915); intel_overlay_reset(i915); /* * Next we need to restore the context, but we don't use those * yet either... * * Ring buffer needs to be re-initialized in the KMS case, or if X * was running at the time of the reset (i.e. we weren't VT * switched away). */ ret = i915_gem_init_hw(i915); if (ret) { DRM_ERROR("Failed to initialise HW following reset (%d)\n", ret); goto error; } i915_queue_hangcheck(i915); finish: reset_finish(i915); if (!__i915_wedged(error)) reset_restart(i915); return; taint: /* * History tells us that if we cannot reset the GPU now, we * never will. This then impacts everything that is run * subsequently. On failing the reset, we mark the driver * as wedged, preventing further execution on the GPU. * We also want to go one step further and add a taint to the * kernel so that any subsequent faults can be traced back to * this failure. This is important for CI, where if the * GPU/driver fails we would like to reboot and restart testing * rather than continue on into oblivion. For everyone else, * the system should still plod along, but they have been warned! */ add_taint(TAINT_WARN, LOCKDEP_STILL_OK); error: __i915_gem_set_wedged(i915); goto finish; } static inline int intel_gt_reset_engine(struct drm_i915_private *i915, struct intel_engine_cs *engine) { return intel_gpu_reset(i915, engine->mask); } /** * i915_reset_engine - reset GPU engine to recover from a hang * @engine: engine to reset * @msg: reason for GPU reset; or NULL for no dev_notice() * * Reset a specific GPU engine. Useful if a hang is detected. * Returns zero on successful reset or otherwise an error code. * * Procedure is: * - identifies the request that caused the hang and it is dropped * - reset engine (which will force the engine to idle) * - re-init/configure engine */ int i915_reset_engine(struct intel_engine_cs *engine, const char *msg) { struct i915_gpu_error *error = &engine->i915->gpu_error; int ret; GEM_TRACE("%s flags=%lx\n", engine->name, error->flags); GEM_BUG_ON(!test_bit(I915_RESET_ENGINE + engine->id, &error->flags)); reset_prepare_engine(engine); if (msg) dev_notice(engine->i915->drm.dev, "Resetting %s for %s\n", engine->name, msg); error->reset_engine_count[engine->id]++; if (!engine->i915->guc.execbuf_client) ret = intel_gt_reset_engine(engine->i915, engine); else ret = intel_guc_reset_engine(&engine->i915->guc, engine); if (ret) { /* If we fail here, we expect to fallback to a global reset */ DRM_DEBUG_DRIVER("%sFailed to reset %s, ret=%d\n", engine->i915->guc.execbuf_client ? "GuC " : "", engine->name, ret); goto out; } /* * The request that caused the hang is stuck on elsp, we know the * active request and can drop it, adjust head to skip the offending * request to resume executing remaining requests in the queue. */ intel_engine_reset(engine, true); /* * The engine and its registers (and workarounds in case of render) * have been reset to their default values. Follow the init_ring * process to program RING_MODE, HWSP and re-enable submission. */ ret = engine->init_hw(engine); if (ret) goto out; out: intel_engine_cancel_stop_cs(engine); reset_finish_engine(engine); return ret; } static void i915_reset_device(struct drm_i915_private *i915, u32 engine_mask, const char *reason) { struct i915_gpu_error *error = &i915->gpu_error; struct kobject *kobj = &i915->drm.primary->kdev->kobj; char *error_event[] = { I915_ERROR_UEVENT "=1", NULL }; char *reset_event[] = { I915_RESET_UEVENT "=1", NULL }; char *reset_done_event[] = { I915_ERROR_UEVENT "=0", NULL }; struct i915_wedge_me w; kobject_uevent_env(kobj, KOBJ_CHANGE, error_event); DRM_DEBUG_DRIVER("resetting chip\n"); kobject_uevent_env(kobj, KOBJ_CHANGE, reset_event); /* Use a watchdog to ensure that our reset completes */ i915_wedge_on_timeout(&w, i915, 5 * HZ) { intel_prepare_reset(i915); /* Flush everyone using a resource about to be clobbered */ synchronize_srcu_expedited(&error->reset_backoff_srcu); mutex_lock(&error->wedge_mutex); i915_reset(i915, engine_mask, reason); mutex_unlock(&error->wedge_mutex); intel_finish_reset(i915); } if (!test_bit(I915_WEDGED, &error->flags)) kobject_uevent_env(kobj, KOBJ_CHANGE, reset_done_event); } static void clear_register(struct intel_uncore *uncore, i915_reg_t reg) { intel_uncore_rmw(uncore, reg, 0, 0); } void i915_clear_error_registers(struct drm_i915_private *i915) { struct intel_uncore *uncore = &i915->uncore; u32 eir; if (!IS_GEN(i915, 2)) clear_register(uncore, PGTBL_ER); if (INTEL_GEN(i915) < 4) clear_register(uncore, IPEIR(RENDER_RING_BASE)); else clear_register(uncore, IPEIR_I965); clear_register(uncore, EIR); eir = intel_uncore_read(uncore, EIR); if (eir) { /* * some errors might have become stuck, * mask them. */ DRM_DEBUG_DRIVER("EIR stuck: 0x%08x, masking\n", eir); rmw_set(uncore, EMR, eir); intel_uncore_write(uncore, GEN2_IIR, I915_MASTER_ERROR_INTERRUPT); } if (INTEL_GEN(i915) >= 8) { rmw_clear(uncore, GEN8_RING_FAULT_REG, RING_FAULT_VALID); intel_uncore_posting_read(uncore, GEN8_RING_FAULT_REG); } else if (INTEL_GEN(i915) >= 6) { struct intel_engine_cs *engine; enum intel_engine_id id; for_each_engine(engine, i915, id) { rmw_clear(uncore, RING_FAULT_REG(engine), RING_FAULT_VALID); intel_uncore_posting_read(uncore, RING_FAULT_REG(engine)); } } } /** * i915_handle_error - handle a gpu error * @i915: i915 device private * @engine_mask: mask representing engines that are hung * @flags: control flags * @fmt: Error message format string * * Do some basic checking of register state at error time and * dump it to the syslog. Also call i915_capture_error_state() to make * sure we get a record and make it available in debugfs. Fire a uevent * so userspace knows something bad happened (should trigger collection * of a ring dump etc.). */ void i915_handle_error(struct drm_i915_private *i915, intel_engine_mask_t engine_mask, unsigned long flags, const char *fmt, ...) { struct i915_gpu_error *error = &i915->gpu_error; struct intel_engine_cs *engine; intel_wakeref_t wakeref; intel_engine_mask_t tmp; char error_msg[80]; char *msg = NULL; if (fmt) { va_list args; va_start(args, fmt); vscnprintf(error_msg, sizeof(error_msg), fmt, args); va_end(args); msg = error_msg; } /* * In most cases it's guaranteed that we get here with an RPM * reference held, for example because there is a pending GPU * request that won't finish until the reset is done. This * isn't the case at least when we get here by doing a * simulated reset via debugfs, so get an RPM reference. */ wakeref = intel_runtime_pm_get(i915); engine_mask &= INTEL_INFO(i915)->engine_mask; if (flags & I915_ERROR_CAPTURE) { i915_capture_error_state(i915, engine_mask, msg); i915_clear_error_registers(i915); } /* * Try engine reset when available. We fall back to full reset if * single reset fails. */ if (intel_has_reset_engine(i915) && !__i915_wedged(error)) { for_each_engine_masked(engine, i915, engine_mask, tmp) { BUILD_BUG_ON(I915_RESET_MODESET >= I915_RESET_ENGINE); if (test_and_set_bit(I915_RESET_ENGINE + engine->id, &error->flags)) continue; if (i915_reset_engine(engine, msg) == 0) engine_mask &= ~engine->mask; clear_bit(I915_RESET_ENGINE + engine->id, &error->flags); wake_up_bit(&error->flags, I915_RESET_ENGINE + engine->id); } } if (!engine_mask) goto out; /* Full reset needs the mutex, stop any other user trying to do so. */ if (test_and_set_bit(I915_RESET_BACKOFF, &error->flags)) { wait_event(error->reset_queue, !test_bit(I915_RESET_BACKOFF, &error->flags)); goto out; /* piggy-back on the other reset */ } /* Make sure i915_reset_trylock() sees the I915_RESET_BACKOFF */ synchronize_rcu_expedited(); /* Prevent any other reset-engine attempt. */ for_each_engine(engine, i915, tmp) { while (test_and_set_bit(I915_RESET_ENGINE + engine->id, &error->flags)) wait_on_bit(&error->flags, I915_RESET_ENGINE + engine->id, TASK_UNINTERRUPTIBLE); } i915_reset_device(i915, engine_mask, msg); for_each_engine(engine, i915, tmp) { clear_bit(I915_RESET_ENGINE + engine->id, &error->flags); } clear_bit(I915_RESET_BACKOFF, &error->flags); wake_up_all(&error->reset_queue); out: intel_runtime_pm_put(i915, wakeref); } int i915_reset_trylock(struct drm_i915_private *i915) { struct i915_gpu_error *error = &i915->gpu_error; int srcu; might_lock(&error->reset_backoff_srcu); might_sleep(); rcu_read_lock(); while (test_bit(I915_RESET_BACKOFF, &error->flags)) { rcu_read_unlock(); if (wait_event_interruptible(error->reset_queue, !test_bit(I915_RESET_BACKOFF, &error->flags))) return -EINTR; rcu_read_lock(); } srcu = srcu_read_lock(&error->reset_backoff_srcu); rcu_read_unlock(); return srcu; } void i915_reset_unlock(struct drm_i915_private *i915, int tag) __releases(&i915->gpu_error.reset_backoff_srcu) { struct i915_gpu_error *error = &i915->gpu_error; srcu_read_unlock(&error->reset_backoff_srcu, tag); } int i915_terminally_wedged(struct drm_i915_private *i915) { struct i915_gpu_error *error = &i915->gpu_error; might_sleep(); if (!__i915_wedged(error)) return 0; /* Reset still in progress? Maybe we will recover? */ if (!test_bit(I915_RESET_BACKOFF, &error->flags)) return -EIO; /* XXX intel_reset_finish() still takes struct_mutex!!! */ if (mutex_is_locked(&i915->drm.struct_mutex)) return -EAGAIN; if (wait_event_interruptible(error->reset_queue, !test_bit(I915_RESET_BACKOFF, &error->flags))) return -EINTR; return __i915_wedged(error) ? -EIO : 0; } bool i915_reset_flush(struct drm_i915_private *i915) { int err; cancel_delayed_work_sync(&i915->gpu_error.hangcheck_work); flush_workqueue(i915->wq); GEM_BUG_ON(READ_ONCE(i915->gpu_error.restart)); mutex_lock(&i915->drm.struct_mutex); err = i915_gem_wait_for_idle(i915, I915_WAIT_LOCKED | I915_WAIT_FOR_IDLE_BOOST, MAX_SCHEDULE_TIMEOUT); mutex_unlock(&i915->drm.struct_mutex); return !err; } static void i915_wedge_me(struct work_struct *work) { struct i915_wedge_me *w = container_of(work, typeof(*w), work.work); dev_err(w->i915->drm.dev, "%s timed out, cancelling all in-flight rendering.\n", w->name); i915_gem_set_wedged(w->i915); } void __i915_init_wedge(struct i915_wedge_me *w, struct drm_i915_private *i915, long timeout, const char *name) { w->i915 = i915; w->name = name; INIT_DELAYED_WORK_ONSTACK(&w->work, i915_wedge_me); schedule_delayed_work(&w->work, timeout); } void __i915_fini_wedge(struct i915_wedge_me *w) { cancel_delayed_work_sync(&w->work); destroy_delayed_work_on_stack(&w->work); w->i915 = NULL; }