// SPDX-License-Identifier: GPL-2.0 OR MIT /************************************************************************** * * Copyright (c) 2018 VMware, Inc., Palo Alto, CA., USA * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Deepak Rawat * Rob Clark * **************************************************************************/ #include #include #include /** * DOC: overview * * FB_DAMAGE_CLIPS is an optional plane property which provides a means to * specify a list of damage rectangles on a plane in framebuffer coordinates of * the framebuffer attached to the plane. In current context damage is the area * of plane framebuffer that has changed since last plane update (also called * page-flip), irrespective of whether currently attached framebuffer is same as * framebuffer attached during last plane update or not. * * FB_DAMAGE_CLIPS is a hint to kernel which could be helpful for some drivers * to optimize internally especially for virtual devices where each framebuffer * change needs to be transmitted over network, usb, etc. * * Since FB_DAMAGE_CLIPS is a hint so it is an optional property. User-space can * ignore damage clips property and in that case driver will do a full plane * update. In case damage clips are provided then it is guaranteed that the area * inside damage clips will be updated to plane. For efficiency driver can do * full update or can update more than specified in damage clips. Since driver * is free to read more, user-space must always render the entire visible * framebuffer. Otherwise there can be corruptions. Also, if a user-space * provides damage clips which doesn't encompass the actual damage to * framebuffer (since last plane update) can result in incorrect rendering. * * FB_DAMAGE_CLIPS is a blob property with the layout of blob data is simply an * array of &drm_mode_rect. Unlike plane &drm_plane_state.src coordinates, * damage clips are not in 16.16 fixed point. Similar to plane src in * framebuffer, damage clips cannot be negative. In damage clip, x1/y1 are * inclusive and x2/y2 are exclusive. While kernel does not error for overlapped * damage clips, it is strongly discouraged. * * Drivers that are interested in damage interface for plane should enable * FB_DAMAGE_CLIPS property by calling drm_plane_enable_fb_damage_clips(). * Drivers implementing damage can use drm_atomic_helper_damage_iter_init() and * drm_atomic_helper_damage_iter_next() helper iterator function to get damage * rectangles clipped to &drm_plane_state.src. */ static void convert_clip_rect_to_rect(const struct drm_clip_rect *src, struct drm_mode_rect *dest, uint32_t num_clips, uint32_t src_inc) { while (num_clips > 0) { dest->x1 = src->x1; dest->y1 = src->y1; dest->x2 = src->x2; dest->y2 = src->y2; src += src_inc; dest++; num_clips--; } } /** * drm_plane_enable_fb_damage_clips - Enables plane fb damage clips property. * @plane: Plane on which to enable damage clips property. * * This function lets driver to enable the damage clips property on a plane. */ void drm_plane_enable_fb_damage_clips(struct drm_plane *plane) { struct drm_device *dev = plane->dev; struct drm_mode_config *config = &dev->mode_config; drm_object_attach_property(&plane->base, config->prop_fb_damage_clips, 0); } EXPORT_SYMBOL(drm_plane_enable_fb_damage_clips); /** * drm_atomic_helper_check_plane_damage - Verify plane damage on atomic_check. * @state: The driver state object. * @plane_state: Plane state for which to verify damage. * * This helper function makes sure that damage from plane state is discarded * for full modeset. If there are more reasons a driver would want to do a full * plane update rather than processing individual damage regions, then those * cases should be taken care of here. * * Note that &drm_plane_state.fb_damage_clips == NULL in plane state means that * full plane update should happen. It also ensure helper iterator will return * &drm_plane_state.src as damage. */ void drm_atomic_helper_check_plane_damage(struct drm_atomic_state *state, struct drm_plane_state *plane_state) { struct drm_crtc_state *crtc_state; if (plane_state->crtc) { crtc_state = drm_atomic_get_new_crtc_state(state, plane_state->crtc); if (WARN_ON(!crtc_state)) return; if (drm_atomic_crtc_needs_modeset(crtc_state)) { drm_property_blob_put(plane_state->fb_damage_clips); plane_state->fb_damage_clips = NULL; } } } EXPORT_SYMBOL(drm_atomic_helper_check_plane_damage); /** * drm_atomic_helper_dirtyfb - Helper for dirtyfb. * @fb: DRM framebuffer. * @file_priv: Drm file for the ioctl call. * @flags: Dirty fb annotate flags. * @color: Color for annotate fill. * @clips: Dirty region. * @num_clips: Count of clip in clips. * * A helper to implement &drm_framebuffer_funcs.dirty using damage interface * during plane update. If num_clips is 0 then this helper will do a full plane * update. This is the same behaviour expected by DIRTFB IOCTL. * * Note that this helper is blocking implementation. This is what current * drivers and userspace expect in their DIRTYFB IOCTL implementation, as a way * to rate-limit userspace and make sure its rendering doesn't get ahead of * uploading new data too much. * * Return: Zero on success, negative errno on failure. */ int drm_atomic_helper_dirtyfb(struct drm_framebuffer *fb, struct drm_file *file_priv, unsigned int flags, unsigned int color, struct drm_clip_rect *clips, unsigned int num_clips) { struct drm_modeset_acquire_ctx ctx; struct drm_property_blob *damage = NULL; struct drm_mode_rect *rects = NULL; struct drm_atomic_state *state; struct drm_plane *plane; int ret = 0; /* * When called from ioctl, we are interruptable, but not when called * internally (ie. defio worker) */ drm_modeset_acquire_init(&ctx, file_priv ? DRM_MODESET_ACQUIRE_INTERRUPTIBLE : 0); state = drm_atomic_state_alloc(fb->dev); if (!state) { ret = -ENOMEM; goto out_drop_locks; } state->acquire_ctx = &ctx; if (clips) { uint32_t inc = 1; if (flags & DRM_MODE_FB_DIRTY_ANNOTATE_COPY) { inc = 2; num_clips /= 2; } rects = kcalloc(num_clips, sizeof(*rects), GFP_KERNEL); if (!rects) { ret = -ENOMEM; goto out; } convert_clip_rect_to_rect(clips, rects, num_clips, inc); damage = drm_property_create_blob(fb->dev, num_clips * sizeof(*rects), rects); if (IS_ERR(damage)) { ret = PTR_ERR(damage); damage = NULL; goto out; } } retry: drm_for_each_plane(plane, fb->dev) { struct drm_plane_state *plane_state; ret = drm_modeset_lock(&plane->mutex, state->acquire_ctx); if (ret) goto out; if (plane->state->fb != fb) { drm_modeset_unlock(&plane->mutex); continue; } plane_state = drm_atomic_get_plane_state(state, plane); if (IS_ERR(plane_state)) { ret = PTR_ERR(plane_state); goto out; } drm_property_replace_blob(&plane_state->fb_damage_clips, damage); } ret = drm_atomic_commit(state); out: if (ret == -EDEADLK) { drm_atomic_state_clear(state); ret = drm_modeset_backoff(&ctx); if (!ret) goto retry; } drm_property_blob_put(damage); kfree(rects); drm_atomic_state_put(state); out_drop_locks: drm_modeset_drop_locks(&ctx); drm_modeset_acquire_fini(&ctx); return ret; } EXPORT_SYMBOL(drm_atomic_helper_dirtyfb); /** * drm_atomic_helper_damage_iter_init - Initialize the damage iterator. * @iter: The iterator to initialize. * @old_state: Old plane state for validation. * @state: Plane state from which to iterate the damage clips. * * Initialize an iterator, which clips plane damage * &drm_plane_state.fb_damage_clips to plane &drm_plane_state.src. This iterator * returns full plane src in case damage is not present because either * user-space didn't sent or driver discarded it (it want to do full plane * update). Currently this iterator returns full plane src in case plane src * changed but that can be changed in future to return damage. * * For the case when plane is not visible or plane update should not happen the * first call to iter_next will return false. Note that this helper use clipped * &drm_plane_state.src, so driver calling this helper should have called * drm_atomic_helper_check_plane_state() earlier. */ void drm_atomic_helper_damage_iter_init(struct drm_atomic_helper_damage_iter *iter, const struct drm_plane_state *old_state, const struct drm_plane_state *state) { memset(iter, 0, sizeof(*iter)); if (!state || !state->crtc || !state->fb || !state->visible) return; iter->clips = drm_helper_get_plane_damage_clips(state); iter->num_clips = drm_plane_get_damage_clips_count(state); /* Round down for x1/y1 and round up for x2/y2 to catch all pixels */ iter->plane_src.x1 = state->src.x1 >> 16; iter->plane_src.y1 = state->src.y1 >> 16; iter->plane_src.x2 = (state->src.x2 >> 16) + !!(state->src.x2 & 0xFFFF); iter->plane_src.y2 = (state->src.y2 >> 16) + !!(state->src.y2 & 0xFFFF); if (!iter->clips || !drm_rect_equals(&state->src, &old_state->src)) { iter->clips = NULL; iter->num_clips = 0; iter->full_update = true; } } EXPORT_SYMBOL(drm_atomic_helper_damage_iter_init); /** * drm_atomic_helper_damage_iter_next - Advance the damage iterator. * @iter: The iterator to advance. * @rect: Return a rectangle in fb coordinate clipped to plane src. * * Since plane src is in 16.16 fixed point and damage clips are whole number, * this iterator round off clips that intersect with plane src. Round down for * x1/y1 and round up for x2/y2 for the intersected coordinate. Similar rounding * off for full plane src, in case it's returned as damage. This iterator will * skip damage clips outside of plane src. * * Return: True if the output is valid, false if reached the end. * * If the first call to iterator next returns false then it means no need to * update the plane. */ bool drm_atomic_helper_damage_iter_next(struct drm_atomic_helper_damage_iter *iter, struct drm_rect *rect) { bool ret = false; if (iter->full_update) { *rect = iter->plane_src; iter->full_update = false; return true; } while (iter->curr_clip < iter->num_clips) { *rect = iter->clips[iter->curr_clip]; iter->curr_clip++; if (drm_rect_intersect(rect, &iter->plane_src)) { ret = true; break; } } return ret; } EXPORT_SYMBOL(drm_atomic_helper_damage_iter_next); /** * drm_atomic_helper_damage_merged - Merged plane damage * @old_state: Old plane state for validation. * @state: Plane state from which to iterate the damage clips. * @rect: Returns the merged damage rectangle * * This function merges any valid plane damage clips into one rectangle and * returns it in @rect. * * For details see: drm_atomic_helper_damage_iter_init() and * drm_atomic_helper_damage_iter_next(). * * Returns: * True if there is valid plane damage otherwise false. */ bool drm_atomic_helper_damage_merged(const struct drm_plane_state *old_state, struct drm_plane_state *state, struct drm_rect *rect) { struct drm_atomic_helper_damage_iter iter; struct drm_rect clip; bool valid = false; rect->x1 = INT_MAX; rect->y1 = INT_MAX; rect->x2 = 0; rect->y2 = 0; drm_atomic_helper_damage_iter_init(&iter, old_state, state); drm_atomic_for_each_plane_damage(&iter, &clip) { rect->x1 = min(rect->x1, clip.x1); rect->y1 = min(rect->y1, clip.y1); rect->x2 = max(rect->x2, clip.x2); rect->y2 = max(rect->y2, clip.y2); valid = true; } return valid; } EXPORT_SYMBOL(drm_atomic_helper_damage_merged);