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path: root/drivers/gpu/drm/vc4/vc4_gem.c
AgeCommit message (Expand)AuthorFilesLines
2019-08-13dma-buf: rename reservation_object to dma_resvChristian König1-3/+3
2019-07-17drm/vc4: drop use of drmP.hSam Ravnborg1-0/+2
2019-05-23drm/vc4: Allocate binner bo when starting to use the V3DPaul Kocialkowski1-0/+11
2019-04-03drm/vc4: Disable V3D interactions if the v3d component didn't probe.Eric Anholt1-0/+10
2019-04-01drm/vc4: Add helpers for pm get/put.Eric Anholt1-16/+5
2019-02-19drm: vc4: Switch to use drm_gem_object reservation_objectRob Herring1-9/+9
2018-12-05drm: revert "expand replace_fence to support timeline point v2"Christian König1-1/+1
2018-10-25dma-buf: allow reserving more than one shared fence slotChristian König1-1/+1
2018-10-16drm: add flags to drm_syncobj_find_fenceChunming Zhou1-1/+1
2018-09-06drm: expand replace_fence to support timeline point v2Chunming Zhou1-1/+1
2018-09-06drm: expand drm_syncobj_find_fence to support timeline point v2Chunming Zhou1-1/+1
2018-05-03drm/vc4: Add a pad field to align drm_vc4_submit_cl to 64 bits.Eric Anholt1-0/+5
2018-04-30drm/vc4: Export fence through syncobjStefan Schake1-2/+28
2018-04-30drm/vc4: Syncobj import supportStefan Schake1-5/+25
2018-02-16Merge tag 'drm-misc-next-2018-02-13' of git://anongit.freedesktop.org/drm/drm...Dave Airlie1-5/+43
2018-02-10drm/vc4: Expose performance counters to userspaceBoris Brezillon1-5/+43
2018-01-18drm/vc4: Fix NULL pointer dereference in vc4_save_hang_state()Boris Brezillon1-6/+6
2018-01-18drm/vc4: Flush the caches before the bin jobs, as well.Eric Anholt1-0/+21
2017-12-08drm/vc4: Release fence after signallingStefan Schake1-1/+3
2017-11-21drm/vc4: Convert timers to use timer_setup()Kees Cook1-6/+4
2017-10-19drm/vc4: Add the DRM_IOCTL_VC4_GEM_MADVISE ioctlBoris Brezillon1-6/+150
2017-08-08drm/vc4: Add exec flags to allow forcing a specific X/Y tile walk order.Eric Anholt1-1/+4
2017-08-08drm/vc4: Demote user-accessible DRM_ERROR paths to DRM_DEBUG.Eric Anholt1-5/+5
2017-08-08drm/vc4: switch to drm_*{get,put} helpersCihangir Akturk1-7/+7
2017-08-08drm/vc4: Fix double destroy of the BO cache on teardown.Eric Anholt1-2/+0
2017-07-28drm/vc4: Add an ioctl for labeling GEM BOs for summary statsEric Anholt1-1/+1
2017-07-28drm/vc4: Start using u64_to_user_ptr.Eric Anholt1-6/+5
2017-06-12drm/vc4: Fix resource leak in 'vc4_get_hang_state_ioctl()' in error handling ...Christophe JAILLET1-5/+8
2017-05-18drm: drop drm_[cm]alloc* helpersMichal Hocko1-7/+8
2017-04-18drm/vc4: Allow using more than 256MB of CMA memory.Eric Anholt1-3/+9
2017-04-18drm/vc4: Fix refcounting of runtime PM get if it errors out.Eric Anholt1-5/+8
2017-04-13drm/vc4: Expose dma-buf fences for V3D rendering.Eric Anholt1-3/+133
2017-03-14Merge tag 'doc-4.11-images' of git://git.lwn.net/linux into drm-misc-nextDaniel Vetter1-0/+1
2017-03-02sched/headers: Prepare to move signal wakeup & sigpending methods from <linux...Ingo Molnar1-0/+1
2017-02-28drm/vc4: Convert existing documentation to actual kerneldoc.Eric Anholt1-5/+21
2017-01-17drm/vc4: Return -EINVAL on the overflow checks failing.Eric Anholt1-0/+1
2017-01-17drm/vc4: Fix an integer overflow in temporary allocation layout.Eric Anholt1-1/+2
2016-11-04drm/vc4: Use runtime autosuspend to avoid thrashing V3D power state.Eric Anholt1-2/+4
2016-10-17drm/vc4: Fix a couple error codes in vc4_cl_lookup_bos()Dan Carpenter1-4/+5
2016-10-06drm/vc4: Fix races when the CS reads from render targets.Eric Anholt1-0/+13
2016-09-28Merge tag 'v4.8-rc8' into drm-nextDave Airlie1-9/+9
2016-08-19drm/vc4: Don't force new binner overflow allocation per draw.Eric Anholt1-4/+0
2016-08-19drm/vc4: Fix oops when userspace hands in a bad BO.Eric Anholt1-1/+1
2016-08-19drm/vc4: Free hang state before destroying BO cache.Eric Anholt1-2/+2
2016-08-19drm/vc4: Use drm_malloc_ab to fix large rendering jobs.Eric Anholt1-5/+5
2016-08-19drm/vc4: Use drm_free_large() on handles to match its allocation.Eric Anholt1-1/+1
2016-05-31drm/vc4: Use drm_gem_object_unreference_unlockedDaniel Vetter1-8/+3
2016-05-17drm: Remove unused drm_device from drm_gem_object_lookup()Chris Wilson1-1/+1
2016-03-13drm/vc4: improve throughput by pipelining binning and rendering jobsVarad Gautam1-34/+89
2016-02-16drm/vc4: Use runtime PM to power cycle the device when the GPU hangs.Eric Anholt1-5/+21