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path: root/drivers/gpu/drm/vc4/vc4_gem.c
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Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_gem.c')
-rw-r--r--drivers/gpu/drm/vc4/vc4_gem.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index d9311be32a4f..84795d928f20 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -820,6 +820,7 @@ static int
vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
{
struct drm_vc4_submit_cl *args = exec->args;
+ struct vc4_dev *vc4 = to_vc4_dev(dev);
void *temp = NULL;
void *bin;
int ret = 0;
@@ -918,6 +919,12 @@ vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
if (ret)
goto fail;
+ if (exec->found_tile_binning_mode_config_packet) {
+ ret = vc4_v3d_bin_bo_get(vc4, &exec->bin_bo_used);
+ if (ret)
+ goto fail;
+ }
+
/* Block waiting on any previous rendering into the CS's VBO,
* IB, or textures, so that pixels are actually written by the
* time we try to read them.
@@ -966,6 +973,10 @@ vc4_complete_exec(struct drm_device *dev, struct vc4_exec_info *exec)
vc4->bin_alloc_used &= ~exec->bin_slots;
spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+ /* Release the reference on the binner BO if needed. */
+ if (exec->bin_bo_used)
+ vc4_v3d_bin_bo_put(vc4);
+
/* Release the reference we had on the perf monitor. */
vc4_perfmon_put(exec->perfmon);