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path: root/drivers/gpu/drm/v3d/v3d_drv.h
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Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_drv.h')
-rw-r--r--drivers/gpu/drm/v3d/v3d_drv.h11
1 files changed, 9 insertions, 2 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index a043ac3aae98..e6fed696ad86 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -2,6 +2,7 @@
/* Copyright (C) 2015-2018 Broadcom */
#include <linux/reservation.h>
+#include <linux/mm_types.h>
#include <drm/drmP.h>
#include <drm/drm_encoder.h>
#include <drm/drm_gem.h>
@@ -25,7 +26,6 @@ struct v3d_queue_state {
u64 fence_context;
u64 emit_seqno;
- u64 finished_seqno;
};
struct v3d_dev {
@@ -85,6 +85,11 @@ struct v3d_dev {
*/
struct mutex reset_lock;
+ /* Lock taken when creating and pushing the GPU scheduler
+ * jobs, to keep the sched-fence seqnos in order.
+ */
+ struct mutex sched_lock;
+
struct {
u32 num_allocated;
u32 pages_allocated;
@@ -179,6 +184,8 @@ struct v3d_job {
/* GPU virtual addresses of the start/end of the CL job. */
u32 start, end;
+
+ u32 timedout_ctca, timedout_ctra;
};
struct v3d_exec_info {
@@ -248,7 +255,7 @@ int v3d_mmap_bo_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int v3d_get_bo_offset_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
-int v3d_gem_fault(struct vm_fault *vmf);
+vm_fault_t v3d_gem_fault(struct vm_fault *vmf);
int v3d_mmap(struct file *filp, struct vm_area_struct *vma);
struct reservation_object *v3d_prime_res_obj(struct drm_gem_object *obj);
int v3d_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma);