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path: root/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
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Diffstat (limited to 'drivers/gpu/drm/etnaviv/etnaviv_gpu.c')
-rw-r--r--drivers/gpu/drm/etnaviv/etnaviv_gpu.c1647
1 files changed, 1647 insertions, 0 deletions
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
new file mode 100644
index 000000000000..056a72e6ed26
--- /dev/null
+++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
@@ -0,0 +1,1647 @@
+/*
+ * Copyright (C) 2015 Etnaviv Project
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 as published by
+ * the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <linux/component.h>
+#include <linux/fence.h>
+#include <linux/moduleparam.h>
+#include <linux/of_device.h>
+#include "etnaviv_dump.h"
+#include "etnaviv_gpu.h"
+#include "etnaviv_gem.h"
+#include "etnaviv_mmu.h"
+#include "etnaviv_iommu.h"
+#include "etnaviv_iommu_v2.h"
+#include "common.xml.h"
+#include "state.xml.h"
+#include "state_hi.xml.h"
+#include "cmdstream.xml.h"
+
+static const struct platform_device_id gpu_ids[] = {
+ { .name = "etnaviv-gpu,2d" },
+ { },
+};
+
+static bool etnaviv_dump_core = true;
+module_param_named(dump_core, etnaviv_dump_core, bool, 0600);
+
+/*
+ * Driver functions:
+ */
+
+int etnaviv_gpu_get_param(struct etnaviv_gpu *gpu, u32 param, u64 *value)
+{
+ switch (param) {
+ case ETNAVIV_PARAM_GPU_MODEL:
+ *value = gpu->identity.model;
+ break;
+
+ case ETNAVIV_PARAM_GPU_REVISION:
+ *value = gpu->identity.revision;
+ break;
+
+ case ETNAVIV_PARAM_GPU_FEATURES_0:
+ *value = gpu->identity.features;
+ break;
+
+ case ETNAVIV_PARAM_GPU_FEATURES_1:
+ *value = gpu->identity.minor_features0;
+ break;
+
+ case ETNAVIV_PARAM_GPU_FEATURES_2:
+ *value = gpu->identity.minor_features1;
+ break;
+
+ case ETNAVIV_PARAM_GPU_FEATURES_3:
+ *value = gpu->identity.minor_features2;
+ break;
+
+ case ETNAVIV_PARAM_GPU_FEATURES_4:
+ *value = gpu->identity.minor_features3;
+ break;
+
+ case ETNAVIV_PARAM_GPU_STREAM_COUNT:
+ *value = gpu->identity.stream_count;
+ break;
+
+ case ETNAVIV_PARAM_GPU_REGISTER_MAX:
+ *value = gpu->identity.register_max;
+ break;
+
+ case ETNAVIV_PARAM_GPU_THREAD_COUNT:
+ *value = gpu->identity.thread_count;
+ break;
+
+ case ETNAVIV_PARAM_GPU_VERTEX_CACHE_SIZE:
+ *value = gpu->identity.vertex_cache_size;
+ break;
+
+ case ETNAVIV_PARAM_GPU_SHADER_CORE_COUNT:
+ *value = gpu->identity.shader_core_count;
+ break;
+
+ case ETNAVIV_PARAM_GPU_PIXEL_PIPES:
+ *value = gpu->identity.pixel_pipes;
+ break;
+
+ case ETNAVIV_PARAM_GPU_VERTEX_OUTPUT_BUFFER_SIZE:
+ *value = gpu->identity.vertex_output_buffer_size;
+ break;
+
+ case ETNAVIV_PARAM_GPU_BUFFER_SIZE:
+ *value = gpu->identity.buffer_size;
+ break;
+
+ case ETNAVIV_PARAM_GPU_INSTRUCTION_COUNT:
+ *value = gpu->identity.instruction_count;
+ break;
+
+ case ETNAVIV_PARAM_GPU_NUM_CONSTANTS:
+ *value = gpu->identity.num_constants;
+ break;
+
+ default:
+ DBG("%s: invalid param: %u", dev_name(gpu->dev), param);
+ return -EINVAL;
+ }
+
+ return 0;
+}
+
+static void etnaviv_hw_specs(struct etnaviv_gpu *gpu)
+{
+ if (gpu->identity.minor_features0 &
+ chipMinorFeatures0_MORE_MINOR_FEATURES) {
+ u32 specs[2];
+
+ specs[0] = gpu_read(gpu, VIVS_HI_CHIP_SPECS);
+ specs[1] = gpu_read(gpu, VIVS_HI_CHIP_SPECS_2);
+
+ gpu->identity.stream_count =
+ (specs[0] & VIVS_HI_CHIP_SPECS_STREAM_COUNT__MASK)
+ >> VIVS_HI_CHIP_SPECS_STREAM_COUNT__SHIFT;
+ gpu->identity.register_max =
+ (specs[0] & VIVS_HI_CHIP_SPECS_REGISTER_MAX__MASK)
+ >> VIVS_HI_CHIP_SPECS_REGISTER_MAX__SHIFT;
+ gpu->identity.thread_count =
+ (specs[0] & VIVS_HI_CHIP_SPECS_THREAD_COUNT__MASK)
+ >> VIVS_HI_CHIP_SPECS_THREAD_COUNT__SHIFT;
+ gpu->identity.vertex_cache_size =
+ (specs[0] & VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__MASK)
+ >> VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__SHIFT;
+ gpu->identity.shader_core_count =
+ (specs[0] & VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__MASK)
+ >> VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__SHIFT;
+ gpu->identity.pixel_pipes =
+ (specs[0] & VIVS_HI_CHIP_SPECS_PIXEL_PIPES__MASK)
+ >> VIVS_HI_CHIP_SPECS_PIXEL_PIPES__SHIFT;
+ gpu->identity.vertex_output_buffer_size =
+ (specs[0] & VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__MASK)
+ >> VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__SHIFT;
+
+ gpu->identity.buffer_size =
+ (specs[1] & VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__MASK)
+ >> VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__SHIFT;
+ gpu->identity.instruction_count =
+ (specs[1] & VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__MASK)
+ >> VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__SHIFT;
+ gpu->identity.num_constants =
+ (specs[1] & VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__MASK)
+ >> VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__SHIFT;
+ }
+
+ /* Fill in the stream count if not specified */
+ if (gpu->identity.stream_count == 0) {
+ if (gpu->identity.model >= 0x1000)
+ gpu->identity.stream_count = 4;
+ else
+ gpu->identity.stream_count = 1;
+ }
+
+ /* Convert the register max value */
+ if (gpu->identity.register_max)
+ gpu->identity.register_max = 1 << gpu->identity.register_max;
+ else if (gpu->identity.model == 0x0400)
+ gpu->identity.register_max = 32;
+ else
+ gpu->identity.register_max = 64;
+
+ /* Convert thread count */
+ if (gpu->identity.thread_count)
+ gpu->identity.thread_count = 1 << gpu->identity.thread_count;
+ else if (gpu->identity.model == 0x0400)
+ gpu->identity.thread_count = 64;
+ else if (gpu->identity.model == 0x0500 ||
+ gpu->identity.model == 0x0530)
+ gpu->identity.thread_count = 128;
+ else
+ gpu->identity.thread_count = 256;
+
+ if (gpu->identity.vertex_cache_size == 0)
+ gpu->identity.vertex_cache_size = 8;
+
+ if (gpu->identity.shader_core_count == 0) {
+ if (gpu->identity.model >= 0x1000)
+ gpu->identity.shader_core_count = 2;
+ else
+ gpu->identity.shader_core_count = 1;
+ }
+
+ if (gpu->identity.pixel_pipes == 0)
+ gpu->identity.pixel_pipes = 1;
+
+ /* Convert virtex buffer size */
+ if (gpu->identity.vertex_output_buffer_size) {
+ gpu->identity.vertex_output_buffer_size =
+ 1 << gpu->identity.vertex_output_buffer_size;
+ } else if (gpu->identity.model == 0x0400) {
+ if (gpu->identity.revision < 0x4000)
+ gpu->identity.vertex_output_buffer_size = 512;
+ else if (gpu->identity.revision < 0x4200)
+ gpu->identity.vertex_output_buffer_size = 256;
+ else
+ gpu->identity.vertex_output_buffer_size = 128;
+ } else {
+ gpu->identity.vertex_output_buffer_size = 512;
+ }
+
+ switch (gpu->identity.instruction_count) {
+ case 0:
+ if ((gpu->identity.model == 0x2000 &&
+ gpu->identity.revision == 0x5108) ||
+ gpu->identity.model == 0x880)
+ gpu->identity.instruction_count = 512;
+ else
+ gpu->identity.instruction_count = 256;
+ break;
+
+ case 1:
+ gpu->identity.instruction_count = 1024;
+ break;
+
+ case 2:
+ gpu->identity.instruction_count = 2048;
+ break;
+
+ default:
+ gpu->identity.instruction_count = 256;
+ break;
+ }
+
+ if (gpu->identity.num_constants == 0)
+ gpu->identity.num_constants = 168;
+}
+
+static void etnaviv_hw_identify(struct etnaviv_gpu *gpu)
+{
+ u32 chipIdentity;
+
+ chipIdentity = gpu_read(gpu, VIVS_HI_CHIP_IDENTITY);
+
+ /* Special case for older graphic cores. */
+ if (((chipIdentity & VIVS_HI_CHIP_IDENTITY_FAMILY__MASK)
+ >> VIVS_HI_CHIP_IDENTITY_FAMILY__SHIFT) == 0x01) {
+ gpu->identity.model = 0x500; /* gc500 */
+ gpu->identity.revision =
+ (chipIdentity & VIVS_HI_CHIP_IDENTITY_REVISION__MASK)
+ >> VIVS_HI_CHIP_IDENTITY_REVISION__SHIFT;
+ } else {
+
+ gpu->identity.model = gpu_read(gpu, VIVS_HI_CHIP_MODEL);
+ gpu->identity.revision = gpu_read(gpu, VIVS_HI_CHIP_REV);
+
+ /*
+ * !!!! HACK ALERT !!!!
+ * Because people change device IDs without letting software
+ * know about it - here is the hack to make it all look the
+ * same. Only for GC400 family.
+ */
+ if ((gpu->identity.model & 0xff00) == 0x0400 &&
+ gpu->identity.model != 0x0420) {
+ gpu->identity.model = gpu->identity.model & 0x0400;
+ }
+
+ /* Another special case */
+ if (gpu->identity.model == 0x300 &&
+ gpu->identity.revision == 0x2201) {
+ u32 chipDate = gpu_read(gpu, VIVS_HI_CHIP_DATE);
+ u32 chipTime = gpu_read(gpu, VIVS_HI_CHIP_TIME);
+
+ if (chipDate == 0x20080814 && chipTime == 0x12051100) {
+ /*
+ * This IP has an ECO; put the correct
+ * revision in it.
+ */
+ gpu->identity.revision = 0x1051;
+ }
+ }
+ }
+
+ dev_info(gpu->dev, "model: GC%x, revision: %x\n",
+ gpu->identity.model, gpu->identity.revision);
+
+ gpu->identity.features = gpu_read(gpu, VIVS_HI_CHIP_FEATURE);
+
+ /* Disable fast clear on GC700. */
+ if (gpu->identity.model == 0x700)
+ gpu->identity.features &= ~chipFeatures_FAST_CLEAR;
+
+ if ((gpu->identity.model == 0x500 && gpu->identity.revision < 2) ||
+ (gpu->identity.model == 0x300 && gpu->identity.revision < 0x2000)) {
+
+ /*
+ * GC500 rev 1.x and GC300 rev < 2.0 doesn't have these
+ * registers.
+ */
+ gpu->identity.minor_features0 = 0;
+ gpu->identity.minor_features1 = 0;
+ gpu->identity.minor_features2 = 0;
+ gpu->identity.minor_features3 = 0;
+ } else
+ gpu->identity.minor_features0 =
+ gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_0);
+
+ if (gpu->identity.minor_features0 &
+ chipMinorFeatures0_MORE_MINOR_FEATURES) {
+ gpu->identity.minor_features1 =
+ gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_1);
+ gpu->identity.minor_features2 =
+ gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_2);
+ gpu->identity.minor_features3 =
+ gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_3);
+ }
+
+ /* GC600 idle register reports zero bits where modules aren't present */
+ if (gpu->identity.model == chipModel_GC600) {
+ gpu->idle_mask = VIVS_HI_IDLE_STATE_TX |
+ VIVS_HI_IDLE_STATE_RA |
+ VIVS_HI_IDLE_STATE_SE |
+ VIVS_HI_IDLE_STATE_PA |
+ VIVS_HI_IDLE_STATE_SH |
+ VIVS_HI_IDLE_STATE_PE |
+ VIVS_HI_IDLE_STATE_DE |
+ VIVS_HI_IDLE_STATE_FE;
+ } else {
+ gpu->idle_mask = ~VIVS_HI_IDLE_STATE_AXI_LP;
+ }
+
+ etnaviv_hw_specs(gpu);
+}
+
+static void etnaviv_gpu_load_clock(struct etnaviv_gpu *gpu, u32 clock)
+{
+ gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, clock |
+ VIVS_HI_CLOCK_CONTROL_FSCALE_CMD_LOAD);
+ gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, clock);
+}
+
+static int etnaviv_hw_reset(struct etnaviv_gpu *gpu)
+{
+ u32 control, idle;
+ unsigned long timeout;
+ bool failed = true;
+
+ /* TODO
+ *
+ * - clock gating
+ * - puls eater
+ * - what about VG?
+ */
+
+ /* We hope that the GPU resets in under one second */
+ timeout = jiffies + msecs_to_jiffies(1000);
+
+ while (time_is_after_jiffies(timeout)) {
+ control = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS |
+ VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40);
+
+ /* enable clock */
+ etnaviv_gpu_load_clock(gpu, control);
+
+ /* Wait for stable clock. Vivante's code waited for 1ms */
+ usleep_range(1000, 10000);
+
+ /* isolate the GPU. */
+ control |= VIVS_HI_CLOCK_CONTROL_ISOLATE_GPU;
+ gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
+
+ /* set soft reset. */
+ control |= VIVS_HI_CLOCK_CONTROL_SOFT_RESET;
+ gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
+
+ /* wait for reset. */
+ msleep(1);
+
+ /* reset soft reset bit. */
+ control &= ~VIVS_HI_CLOCK_CONTROL_SOFT_RESET;
+ gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
+
+ /* reset GPU isolation. */
+ control &= ~VIVS_HI_CLOCK_CONTROL_ISOLATE_GPU;
+ gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
+
+ /* read idle register. */
+ idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
+
+ /* try reseting again if FE it not idle */
+ if ((idle & VIVS_HI_IDLE_STATE_FE) == 0) {
+ dev_dbg(gpu->dev, "FE is not idle\n");
+ continue;
+ }
+
+ /* read reset register. */
+ control = gpu_read(gpu, VIVS_HI_CLOCK_CONTROL);
+
+ /* is the GPU idle? */
+ if (((control & VIVS_HI_CLOCK_CONTROL_IDLE_3D) == 0) ||
+ ((control & VIVS_HI_CLOCK_CONTROL_IDLE_2D) == 0)) {
+ dev_dbg(gpu->dev, "GPU is not idle\n");
+ continue;
+ }
+
+ failed = false;
+ break;
+ }
+
+ if (failed) {
+ idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
+ control = gpu_read(gpu, VIVS_HI_CLOCK_CONTROL);
+
+ dev_err(gpu->dev, "GPU failed to reset: FE %sidle, 3D %sidle, 2D %sidle\n",
+ idle & VIVS_HI_IDLE_STATE_FE ? "" : "not ",
+ control & VIVS_HI_CLOCK_CONTROL_IDLE_3D ? "" : "not ",
+ control & VIVS_HI_CLOCK_CONTROL_IDLE_2D ? "" : "not ");
+
+ return -EBUSY;
+ }
+
+ /* We rely on the GPU running, so program the clock */
+ control = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS |
+ VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40);
+
+ /* enable clock */
+ etnaviv_gpu_load_clock(gpu, control);
+
+ return 0;
+}
+
+static void etnaviv_gpu_hw_init(struct etnaviv_gpu *gpu)
+{
+ u16 prefetch;
+
+ if (gpu->identity.model == chipModel_GC320 &&
+ gpu_read(gpu, VIVS_HI_CHIP_TIME) != 0x2062400 &&
+ (gpu->identity.revision == 0x5007 ||
+ gpu->identity.revision == 0x5220)) {
+ u32 mc_memory_debug;
+
+ mc_memory_debug = gpu_read(gpu, VIVS_MC_DEBUG_MEMORY) & ~0xff;
+
+ if (gpu->identity.revision == 0x5007)
+ mc_memory_debug |= 0x0c;
+ else
+ mc_memory_debug |= 0x08;
+
+ gpu_write(gpu, VIVS_MC_DEBUG_MEMORY, mc_memory_debug);
+ }
+
+ /*
+ * Update GPU AXI cache atttribute to "cacheable, no allocate".
+ * This is necessary to prevent the iMX6 SoC locking up.
+ */
+ gpu_write(gpu, VIVS_HI_AXI_CONFIG,
+ VIVS_HI_AXI_CONFIG_AWCACHE(2) |
+ VIVS_HI_AXI_CONFIG_ARCACHE(2));
+
+ /* GC2000 rev 5108 needs a special bus config */
+ if (gpu->identity.model == 0x2000 && gpu->identity.revision == 0x5108) {
+ u32 bus_config = gpu_read(gpu, VIVS_MC_BUS_CONFIG);
+ bus_config &= ~(VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG__MASK |
+ VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG__MASK);
+ bus_config |= VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG(1) |
+ VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG(0);
+ gpu_write(gpu, VIVS_MC_BUS_CONFIG, bus_config);
+ }
+
+ /* set base addresses */
+ gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_RA, gpu->memory_base);
+ gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_FE, gpu->memory_base);
+ gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_TX, gpu->memory_base);
+ gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_PEZ, gpu->memory_base);
+ gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_PE, gpu->memory_base);
+
+ /* setup the MMU page table pointers */
+ etnaviv_iommu_domain_restore(gpu, gpu->mmu->domain);
+
+ /* Start command processor */
+ prefetch = etnaviv_buffer_init(gpu);
+
+ gpu_write(gpu, VIVS_HI_INTR_ENBL, ~0U);
+ gpu_write(gpu, VIVS_FE_COMMAND_ADDRESS,
+ gpu->buffer->paddr - gpu->memory_base);
+ gpu_write(gpu, VIVS_FE_COMMAND_CONTROL,
+ VIVS_FE_COMMAND_CONTROL_ENABLE |
+ VIVS_FE_COMMAND_CONTROL_PREFETCH(prefetch));
+}
+
+int etnaviv_gpu_init(struct etnaviv_gpu *gpu)
+{
+ int ret, i;
+ struct iommu_domain *iommu;
+ enum etnaviv_iommu_version version;
+ bool mmuv2;
+
+ ret = pm_runtime_get_sync(gpu->dev);
+ if (ret < 0)
+ return ret;
+
+ etnaviv_hw_identify(gpu);
+
+ if (gpu->identity.model == 0) {
+ dev_err(gpu->dev, "Unknown GPU model\n");
+ pm_runtime_put_autosuspend(gpu->dev);
+ return -ENXIO;
+ }
+
+ ret = etnaviv_hw_reset(gpu);
+ if (ret)
+ goto fail;
+
+ /* Setup IOMMU.. eventually we will (I think) do this once per context
+ * and have separate page tables per context. For now, to keep things
+ * simple and to get something working, just use a single address space:
+ */
+ mmuv2 = gpu->identity.minor_features1 & chipMinorFeatures1_MMU_VERSION;
+ dev_dbg(gpu->dev, "mmuv2: %d\n", mmuv2);
+
+ if (!mmuv2) {
+ iommu = etnaviv_iommu_domain_alloc(gpu);
+ version = ETNAVIV_IOMMU_V1;
+ } else {
+ iommu = etnaviv_iommu_v2_domain_alloc(gpu);
+ version = ETNAVIV_IOMMU_V2;
+ }
+
+ if (!iommu) {
+ ret = -ENOMEM;
+ goto fail;
+ }
+
+ /* TODO: we will leak here memory - fix it! */
+
+ gpu->mmu = etnaviv_iommu_new(gpu, iommu, version);
+ if (!gpu->mmu) {
+ ret = -ENOMEM;
+ goto fail;
+ }
+
+ /* Create buffer: */
+ gpu->buffer = etnaviv_gpu_cmdbuf_new(gpu, PAGE_SIZE, 0);
+ if (!gpu->buffer) {
+ ret = -ENOMEM;
+ dev_err(gpu->dev, "could not create command buffer\n");
+ goto fail;
+ }
+ if (gpu->buffer->paddr - gpu->memory_base > 0x80000000) {
+ ret = -EINVAL;
+ dev_err(gpu->dev,
+ "command buffer outside valid memory window\n");
+ goto free_buffer;
+ }
+
+ /* Setup event management */
+ spin_lock_init(&gpu->event_spinlock);
+ init_completion(&gpu->event_free);
+ for (i = 0; i < ARRAY_SIZE(gpu->event); i++) {
+ gpu->event[i].used = false;
+ complete(&gpu->event_free);
+ }
+
+ /* Now program the hardware */
+ mutex_lock(&gpu->lock);
+ etnaviv_gpu_hw_init(gpu);
+ mutex_unlock(&gpu->lock);
+
+ pm_runtime_mark_last_busy(gpu->dev);
+ pm_runtime_put_autosuspend(gpu->dev);
+
+ return 0;
+
+free_buffer:
+ etnaviv_gpu_cmdbuf_free(gpu->buffer);
+ gpu->buffer = NULL;
+fail:
+ pm_runtime_mark_last_busy(gpu->dev);
+ pm_runtime_put_autosuspend(gpu->dev);
+
+ return ret;
+}
+
+#ifdef CONFIG_DEBUG_FS
+struct dma_debug {
+ u32 address[2];
+ u32 state[2];
+};
+
+static void verify_dma(struct etnaviv_gpu *gpu, struct dma_debug *debug)
+{
+ u32 i;
+
+ debug->address[0] = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
+ debug->state[0] = gpu_read(gpu, VIVS_FE_DMA_DEBUG_STATE);
+
+ for (i = 0; i < 500; i++) {
+ debug->address[1] = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
+ debug->state[1] = gpu_read(gpu, VIVS_FE_DMA_DEBUG_STATE);
+
+ if (debug->address[0] != debug->address[1])
+ break;
+
+ if (debug->state[0] != debug->state[1])
+ break;
+ }
+}
+
+int etnaviv_gpu_debugfs(struct etnaviv_gpu *gpu, struct seq_file *m)
+{
+ struct dma_debug debug;
+ u32 dma_lo, dma_hi, axi, idle;
+ int ret;
+
+ seq_printf(m, "%s Status:\n", dev_name(gpu->dev));
+
+ ret = pm_runtime_get_sync(gpu->dev);
+ if (ret < 0)
+ return ret;
+
+ dma_lo = gpu_read(gpu, VIVS_FE_DMA_LOW);
+ dma_hi = gpu_read(gpu, VIVS_FE_DMA_HIGH);
+ axi = gpu_read(gpu, VIVS_HI_AXI_STATUS);
+ idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
+
+ verify_dma(gpu, &debug);
+
+ seq_puts(m, "\tfeatures\n");
+ seq_printf(m, "\t minor_features0: 0x%08x\n",
+ gpu->identity.minor_features0);
+ seq_printf(m, "\t minor_features1: 0x%08x\n",
+ gpu->identity.minor_features1);
+ seq_printf(m, "\t minor_features2: 0x%08x\n",
+ gpu->identity.minor_features2);
+ seq_printf(m, "\t minor_features3: 0x%08x\n",
+ gpu->identity.minor_features3);
+
+ seq_puts(m, "\tspecs\n");
+ seq_printf(m, "\t stream_count: %d\n",
+ gpu->identity.stream_count);
+ seq_printf(m, "\t register_max: %d\n",
+ gpu->identity.register_max);
+ seq_printf(m, "\t thread_count: %d\n",
+ gpu->identity.thread_count);
+ seq_printf(m, "\t vertex_cache_size: %d\n",
+ gpu->identity.vertex_cache_size);
+ seq_printf(m, "\t shader_core_count: %d\n",
+ gpu->identity.shader_core_count);
+ seq_printf(m, "\t pixel_pipes: %d\n",
+ gpu->identity.pixel_pipes);
+ seq_printf(m, "\t vertex_output_buffer_size: %d\n",
+ gpu->identity.vertex_output_buffer_size);
+ seq_printf(m, "\t buffer_size: %d\n",
+ gpu->identity.buffer_size);
+ seq_printf(m, "\t instruction_count: %d\n",
+ gpu->identity.instruction_count);
+ seq_printf(m, "\t num_constants: %d\n",
+ gpu->identity.num_constants);
+
+ seq_printf(m, "\taxi: 0x%08x\n", axi);
+ seq_printf(m, "\tidle: 0x%08x\n", idle);
+ idle |= ~gpu->idle_mask & ~VIVS_HI_IDLE_STATE_AXI_LP;
+ if ((idle & VIVS_HI_IDLE_STATE_FE) == 0)
+ seq_puts(m, "\t FE is not idle\n");
+ if ((idle & VIVS_HI_IDLE_STATE_DE) == 0)
+ seq_puts(m, "\t DE is not idle\n");
+ if ((idle & VIVS_HI_IDLE_STATE_PE) == 0)
+ seq_puts(m, "\t PE is not idle\n");
+ if ((idle & VIVS_HI_IDLE_STATE_SH) == 0)
+ seq_puts(m, "\t SH is not idle\n");
+ if ((idle & VIVS_HI_IDLE_STATE_PA) == 0)
+ seq_puts(m, "\t PA is not idle\n");
+ if ((idle & VIVS_HI_IDLE_STATE_SE) == 0)
+ seq_puts(m, "\t SE is not idle\n");
+ if ((idle & VIVS_HI_IDLE_STATE_RA) == 0)
+ seq_puts(m, "\t RA is not idle\n");
+ if ((idle & VIVS_HI_IDLE_STATE_TX) == 0)
+ seq_puts(m, "\t TX is not idle\n");
+ if ((idle & VIVS_HI_IDLE_STATE_VG) == 0)
+ seq_puts(m, "\t VG is not idle\n");
+ if ((idle & VIVS_HI_IDLE_STATE_IM) == 0)
+ seq_puts(m, "\t IM is not idle\n");
+ if ((idle & VIVS_HI_IDLE_STATE_FP) == 0)
+ seq_puts(m, "\t FP is not idle\n");
+ if ((idle & VIVS_HI_IDLE_STATE_TS) == 0)
+ seq_puts(m, "\t TS is not idle\n");
+ if (idle & VIVS_HI_IDLE_STATE_AXI_LP)
+ seq_puts(m, "\t AXI low power mode\n");
+
+ if (gpu->identity.features & chipFeatures_DEBUG_MODE) {
+ u32 read0 = gpu_read(gpu, VIVS_MC_DEBUG_READ0);
+ u32 read1 = gpu_read(gpu, VIVS_MC_DEBUG_READ1);
+ u32 write = gpu_read(gpu, VIVS_MC_DEBUG_WRITE);
+
+ seq_puts(m, "\tMC\n");
+ seq_printf(m, "\t read0: 0x%08x\n", read0);
+ seq_printf(m, "\t read1: 0x%08x\n", read1);
+ seq_printf(m, "\t write: 0x%08x\n", write);
+ }
+
+ seq_puts(m, "\tDMA ");
+
+ if (debug.address[0] == debug.address[1] &&
+ debug.state[0] == debug.state[1]) {
+ seq_puts(m, "seems to be stuck\n");
+ } else if (debug.address[0] == debug.address[1]) {
+ seq_puts(m, "adress is constant\n");
+ } else {
+ seq_puts(m, "is runing\n");
+ }
+
+ seq_printf(m, "\t address 0: 0x%08x\n", debug.address[0]);
+ seq_printf(m, "\t address 1: 0x%08x\n", debug.address[1]);
+ seq_printf(m, "\t state 0: 0x%08x\n", debug.state[0]);
+ seq_printf(m, "\t state 1: 0x%08x\n", debug.state[1]);
+ seq_printf(m, "\t last fetch 64 bit word: 0x%08x 0x%08x\n",
+ dma_lo, dma_hi);
+
+ ret = 0;
+
+ pm_runtime_mark_last_busy(gpu->dev);
+ pm_runtime_put_autosuspend(gpu->dev);
+
+ return ret;
+}
+#endif
+
+/*
+ * Power Management:
+ */
+static int enable_clk(struct etnaviv_gpu *gpu)
+{
+ if (gpu->clk_core)
+ clk_prepare_enable(gpu->clk_core);
+ if (gpu->clk_shader)
+ clk_prepare_enable(gpu->clk_shader);
+
+ return 0;
+}
+
+static int disable_clk(struct etnaviv_gpu *gpu)
+{
+ if (gpu->clk_core)
+ clk_disable_unprepare(gpu->clk_core);
+ if (gpu->clk_shader)
+ clk_disable_unprepare(gpu->clk_shader);
+
+ return 0;
+}
+
+static int enable_axi(struct etnaviv_gpu *gpu)
+{
+ if (gpu->clk_bus)
+ clk_prepare_enable(gpu->clk_bus);
+
+ return 0;
+}
+
+static int disable_axi(struct etnaviv_gpu *gpu)
+{
+ if (gpu->clk_bus)
+ clk_disable_unprepare(gpu->clk_bus);
+
+ return 0;
+}
+
+/*
+ * Hangcheck detection for locked gpu:
+ */
+static void recover_worker(struct work_struct *work)
+{
+ struct etnaviv_gpu *gpu = container_of(work, struct etnaviv_gpu,
+ recover_work);
+ unsigned long flags;
+ unsigned int i;
+
+ dev_err(gpu->dev, "hangcheck recover!\n");
+
+ if (pm_runtime_get_sync(gpu->dev) < 0)
+ return;
+
+ mutex_lock(&gpu->lock);
+
+ /* Only catch the first event, or when manually re-armed */
+ if (etnaviv_dump_core) {
+ etnaviv_core_dump(gpu);
+ etnaviv_dump_core = false;
+ }
+
+ etnaviv_hw_reset(gpu);
+
+ /* complete all events, the GPU won't do it after the reset */
+ spin_lock_irqsave(&gpu->event_spinlock, flags);
+ for (i = 0; i < ARRAY_SIZE(gpu->event); i++) {
+ if (!gpu->event[i].used)
+ continue;
+ fence_signal(gpu->event[i].fence);
+ gpu->event[i].fence = NULL;
+ gpu->event[i].used = false;
+ complete(&gpu->event_free);
+ /*
+ * Decrement the PM count for each stuck event. This is safe
+ * even in atomic context as we use ASYNC RPM here.
+ */
+ pm_runtime_put_autosuspend(gpu->dev);
+ }
+ spin_unlock_irqrestore(&gpu->event_spinlock, flags);
+ gpu->completed_fence = gpu->active_fence;
+
+ etnaviv_gpu_hw_init(gpu);
+ gpu->switch_context = true;
+
+ mutex_unlock(&gpu->lock);
+ pm_runtime_mark_last_busy(gpu->dev);
+ pm_runtime_put_autosuspend(gpu->dev);
+
+ /* Retire the buffer objects in a work */
+ etnaviv_queue_work(gpu->drm, &gpu->retire_work);
+}
+
+static void hangcheck_timer_reset(struct etnaviv_gpu *gpu)
+{
+ DBG("%s", dev_name(gpu->dev));
+ mod_timer(&gpu->hangcheck_timer,
+ round_jiffies_up(jiffies + DRM_ETNAVIV_HANGCHECK_JIFFIES));
+}
+
+static void hangcheck_handler(unsigned long data)
+{
+ struct etnaviv_gpu *gpu = (struct etnaviv_gpu *)data;
+ u32 fence = gpu->completed_fence;
+ bool progress = false;
+
+ if (fence != gpu->hangcheck_fence) {
+ gpu->hangcheck_fence = fence;
+ progress = true;
+ }
+
+ if (!progress) {
+ u32 dma_addr = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
+ int change = dma_addr - gpu->hangcheck_dma_addr;
+
+ if (change < 0 || change > 16) {
+ gpu->hangcheck_dma_addr = dma_addr;
+ progress = true;
+ }
+ }
+
+ if (!progress && fence_after(gpu->active_fence, fence)) {
+ dev_err(gpu->dev, "hangcheck detected gpu lockup!\n");
+ dev_err(gpu->dev, " completed fence: %u\n", fence);
+ dev_err(gpu->dev, " active fence: %u\n",
+ gpu->active_fence);
+ etnaviv_queue_work(gpu->drm, &gpu->recover_work);
+ }
+
+ /* if still more pending work, reset the hangcheck timer: */
+ if (fence_after(gpu->active_fence, gpu->hangcheck_fence))
+ hangcheck_timer_reset(gpu);
+}
+
+static void hangcheck_disable(struct etnaviv_gpu *gpu)
+{
+ del_timer_sync(&gpu->hangcheck_timer);
+ cancel_work_sync(&gpu->recover_work);
+}
+
+/* fence object management */
+struct etnaviv_fence {
+ struct etnaviv_gpu *gpu;
+ struct fence base;
+};
+
+static inline struct etnaviv_fence *to_etnaviv_fence(struct fence *fence)
+{
+ return container_of(fence, struct etnaviv_fence, base);
+}
+
+static const char *etnaviv_fence_get_driver_name(struct fence *fence)
+{
+ return "etnaviv";
+}
+
+static const char *etnaviv_fence_get_timeline_name(struct fence *fence)
+{
+ struct etnaviv_fence *f = to_etnaviv_fence(fence);
+
+ return dev_name(f->gpu->dev);
+}
+
+static bool etnaviv_fence_enable_signaling(struct fence *fence)
+{
+ return true;
+}
+
+static bool etnaviv_fence_signaled(struct fence *fence)
+{
+ struct etnaviv_fence *f = to_etnaviv_fence(fence);
+
+ return fence_completed(f->gpu, f->base.seqno);
+}
+
+static void etnaviv_fence_release(struct fence *fence)
+{
+ struct etnaviv_fence *f = to_etnaviv_fence(fence);
+
+ kfree_rcu(f, base.rcu);
+}
+
+static const struct fence_ops etnaviv_fence_ops = {
+ .get_driver_name = etnaviv_fence_get_driver_name,
+ .get_timeline_name = etnaviv_fence_get_timeline_name,
+ .enable_signaling = etnaviv_fence_enable_signaling,
+ .signaled = etnaviv_fence_signaled,
+ .wait = fence_default_wait,
+ .release = etnaviv_fence_release,
+};
+
+static struct fence *etnaviv_gpu_fence_alloc(struct etnaviv_gpu *gpu)
+{
+ struct etnaviv_fence *f;
+
+ f = kzalloc(sizeof(*f), GFP_KERNEL);
+ if (!f)
+ return NULL;
+
+ f->gpu = gpu;
+
+ fence_init(&f->base, &etnaviv_fence_ops, &gpu->fence_spinlock,
+ gpu->fence_context, ++gpu->next_fence);
+
+ return &f->base;
+}
+
+int etnaviv_gpu_fence_sync_obj(struct etnaviv_gem_object *etnaviv_obj,
+ unsigned int context, bool exclusive)
+{
+ struct reservation_object *robj = etnaviv_obj->resv;
+ struct reservation_object_list *fobj;
+ struct fence *fence;
+ int i, ret;
+
+ if (!exclusive) {
+ ret = reservation_object_reserve_shared(robj);
+ if (ret)
+ return ret;
+ }
+
+ /*
+ * If we have any shared fences, then the exclusive fence
+ * should be ignored as it will already have been signalled.
+ */
+ fobj = reservation_object_get_list(robj);
+ if (!fobj || fobj->shared_count == 0) {
+ /* Wait on any existing exclusive fence which isn't our own */
+ fence = reservation_object_get_excl(robj);
+ if (fence && fence->context != context) {
+ ret = fence_wait(fence, true);
+ if (ret)
+ return ret;
+ }
+ }
+
+ if (!exclusive || !fobj)
+ return 0;
+
+ for (i = 0; i < fobj->shared_count; i++) {
+ fence = rcu_dereference_protected(fobj->shared[i],
+ reservation_object_held(robj));
+ if (fence->context != context) {
+ ret = fence_wait(fence, true);
+ if (ret)
+ return ret;
+ }
+ }
+
+ return 0;
+}
+
+/*
+ * event management:
+ */
+
+static unsigned int event_alloc(struct etnaviv_gpu *gpu)
+{
+ unsigned long ret, flags;
+ unsigned int i, event = ~0U;
+
+ ret = wait_for_completion_timeout(&gpu->event_free,
+ msecs_to_jiffies(10 * 10000));
+ if (!ret)
+ dev_err(gpu->dev, "wait_for_completion_timeout failed");
+
+ spin_lock_irqsave(&gpu->event_spinlock, flags);
+
+ /* find first free event */
+ for (i = 0; i < ARRAY_SIZE(gpu->event); i++) {
+ if (gpu->event[i].used == false) {
+ gpu->event[i].used = true;
+ event = i;
+ break;
+ }
+ }
+
+ spin_unlock_irqrestore(&gpu->event_spinlock, flags);
+
+ return event;
+}
+
+static void event_free(struct etnaviv_gpu *gpu, unsigned int event)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&gpu->event_spinlock, flags);
+
+ if (gpu->event[event].used == false) {
+ dev_warn(gpu->dev, "event %u is already marked as free",
+ event);
+ spin_unlock_irqrestore(&gpu->event_spinlock, flags);
+ } else {
+ gpu->event[event].used = false;
+ spin_unlock_irqrestore(&gpu->event_spinlock, flags);
+
+ complete(&gpu->event_free);
+ }
+}
+
+/*
+ * Cmdstream submission/retirement:
+ */
+
+struct etnaviv_cmdbuf *etnaviv_gpu_cmdbuf_new(struct etnaviv_gpu *gpu, u32 size,
+ size_t nr_bos)
+{
+ struct etnaviv_cmdbuf *cmdbuf;
+ size_t sz = size_vstruct(nr_bos, sizeof(cmdbuf->bo[0]),
+ sizeof(*cmdbuf));
+
+ cmdbuf = kzalloc(sz, GFP_KERNEL);
+ if (!cmdbuf)
+ return NULL;
+
+ cmdbuf->vaddr = dma_alloc_writecombine(gpu->dev, size, &cmdbuf->paddr,
+ GFP_KERNEL);
+ if (!cmdbuf->vaddr) {
+ kfree(cmdbuf);
+ return NULL;
+ }
+
+ cmdbuf->gpu = gpu;
+ cmdbuf->size = size;
+
+ return cmdbuf;
+}
+
+void etnaviv_gpu_cmdbuf_free(struct etnaviv_cmdbuf *cmdbuf)
+{
+ dma_free_writecombine(cmdbuf->gpu->dev, cmdbuf->size,
+ cmdbuf->vaddr, cmdbuf->paddr);
+ kfree(cmdbuf);
+}
+
+static void retire_worker(struct work_struct *work)
+{
+ struct etnaviv_gpu *gpu = container_of(work, struct etnaviv_gpu,
+ retire_work);
+ u32 fence = gpu->completed_fence;
+ struct etnaviv_cmdbuf *cmdbuf, *tmp;
+ unsigned int i;
+
+ mutex_lock(&gpu->lock);
+ list_for_each_entry_safe(cmdbuf, tmp, &gpu->active_cmd_list, node) {
+ if (!fence_is_signaled(cmdbuf->fence))
+ break;
+
+ list_del(&cmdbuf->node);
+ fence_put(cmdbuf->fence);
+
+ for (i = 0; i < cmdbuf->nr_bos; i++) {
+ struct etnaviv_gem_object *etnaviv_obj = cmdbuf->bo[i];
+
+ atomic_dec(&etnaviv_obj->gpu_active);
+ /* drop the refcount taken in etnaviv_gpu_submit */
+ etnaviv_gem_put_iova(gpu, &etnaviv_obj->base);
+ }
+
+ etnaviv_gpu_cmdbuf_free(cmdbuf);
+ }
+
+ gpu->retired_fence = fence;
+
+ mutex_unlock(&gpu->lock);
+
+ wake_up_all(&gpu->fence_event);
+}
+
+int etnaviv_gpu_wait_fence_interruptible(struct etnaviv_gpu *gpu,
+ u32 fence, struct timespec *timeout)
+{
+ int ret;
+
+ if (fence_after(fence, gpu->next_fence)) {
+ DRM_ERROR("waiting on invalid fence: %u (of %u)\n",
+ fence, gpu->next_fence);
+ return -EINVAL;
+ }
+
+ if (!timeout) {
+ /* No timeout was requested: just test for completion */
+ ret = fence_completed(gpu, fence) ? 0 : -EBUSY;
+ } else {
+ unsigned long remaining = etnaviv_timeout_to_jiffies(timeout);
+
+ ret = wait_event_interruptible_timeout(gpu->fence_event,
+ fence_completed(gpu, fence),
+ remaining);
+ if (ret == 0) {
+ DBG("timeout waiting for fence: %u (retired: %u completed: %u)",
+ fence, gpu->retired_fence,
+ gpu->completed_fence);
+ ret = -ETIMEDOUT;
+ } else if (ret != -ERESTARTSYS) {
+ ret = 0;
+ }
+ }
+
+ return ret;
+}
+
+/*
+ * Wait for an object to become inactive. This, on it's own, is not race
+ * free: the object is moved by the retire worker off the active list, and
+ * then the iova is put. Moreover, the object could be re-submitted just
+ * after we notice that it's become inactive.
+ *
+ * Although the retirement happens under the gpu lock, we don't want to hold
+ * that lock in this function while waiting.
+ */
+int etnaviv_gpu_wait_obj_inactive(struct etnaviv_gpu *gpu,
+ struct etnaviv_gem_object *etnaviv_obj, struct timespec *timeout)
+{
+ unsigned long remaining;
+ long ret;
+
+ if (!timeout)
+ return !is_active(etnaviv_obj) ? 0 : -EBUSY;
+
+ remaining = etnaviv_timeout_to_jiffies(timeout);
+
+ ret = wait_event_interruptible_timeout(gpu->fence_event,
+ !is_active(etnaviv_obj),
+ remaining);
+ if (ret > 0) {
+ struct etnaviv_drm_private *priv = gpu->drm->dev_private;
+
+ /* Synchronise with the retire worker */
+ flush_workqueue(priv->wq);
+ return 0;
+ } else if (ret == -ERESTARTSYS) {
+ return -ERESTARTSYS;
+ } else {
+ return -ETIMEDOUT;
+ }
+}
+
+int etnaviv_gpu_pm_get_sync(struct etnaviv_gpu *gpu)
+{
+ return pm_runtime_get_sync(gpu->dev);
+}
+
+void etnaviv_gpu_pm_put(struct etnaviv_gpu *gpu)
+{
+ pm_runtime_mark_last_busy(gpu->dev);
+ pm_runtime_put_autosuspend(gpu->dev);
+}
+
+/* add bo's to gpu's ring, and kick gpu: */
+int etnaviv_gpu_submit(struct etnaviv_gpu *gpu,
+ struct etnaviv_gem_submit *submit, struct etnaviv_cmdbuf *cmdbuf)
+{
+ struct fence *fence;
+ unsigned int event, i;
+ int ret;
+
+ ret = etnaviv_gpu_pm_get_sync(gpu);
+ if (ret < 0)
+ return ret;
+
+ mutex_lock(&gpu->lock);
+
+ /*
+ * TODO
+ *
+ * - flush
+ * - data endian
+ * - prefetch
+ *
+ */
+
+ event = event_alloc(gpu);
+ if (unlikely(event == ~0U)) {
+ DRM_ERROR("no free event\n");
+ ret = -EBUSY;
+ goto out_unlock;
+ }
+
+ fence = etnaviv_gpu_fence_alloc(gpu);
+ if (!fence) {
+ event_free(gpu, event);
+ ret = -ENOMEM;
+ goto out_unlock;
+ }
+
+ gpu->event[event].fence = fence;
+ submit->fence = fence->seqno;
+ gpu->active_fence = submit->fence;
+
+ if (gpu->lastctx != cmdbuf->ctx) {
+ gpu->mmu->need_flush = true;
+ gpu->switch_context = true;
+ gpu->lastctx = cmdbuf->ctx;
+ }
+
+ etnaviv_buffer_queue(gpu, event, cmdbuf);
+
+ cmdbuf->fence = fence;
+ list_add_tail(&cmdbuf->node, &gpu->active_cmd_list);
+
+ /* We're committed to adding this command buffer, hold a PM reference */
+ pm_runtime_get_noresume(gpu->dev);
+
+ for (i = 0; i < submit->nr_bos; i++) {
+ struct etnaviv_gem_object *etnaviv_obj = submit->bos[i].obj;
+ u32 iova;
+
+ /* Each cmdbuf takes a refcount on the iova */
+ etnaviv_gem_get_iova(gpu, &etnaviv_obj->base, &iova);
+ cmdbuf->bo[i] = etnaviv_obj;
+ atomic_inc(&etnaviv_obj->gpu_active);
+
+ if (submit->bos[i].flags & ETNA_SUBMIT_BO_WRITE)
+ reservation_object_add_excl_fence(etnaviv_obj->resv,
+ fence);
+ else
+ reservation_object_add_shared_fence(etnaviv_obj->resv,
+ fence);
+ }
+ cmdbuf->nr_bos = submit->nr_bos;
+ hangcheck_timer_reset(gpu);
+ ret = 0;
+
+out_unlock:
+ mutex_unlock(&gpu->lock);
+
+ etnaviv_gpu_pm_put(gpu);
+
+ return ret;
+}
+
+/*
+ * Init/Cleanup:
+ */
+static irqreturn_t irq_handler(int irq, void *data)
+{
+ struct etnaviv_gpu *gpu = data;
+ irqreturn_t ret = IRQ_NONE;
+
+ u32 intr = gpu_read(gpu, VIVS_HI_INTR_ACKNOWLEDGE);
+
+ if (intr != 0) {
+ int event;
+
+ pm_runtime_mark_last_busy(gpu->dev);
+
+ dev_dbg(gpu->dev, "intr 0x%08x\n", intr);
+
+ if (intr & VIVS_HI_INTR_ACKNOWLEDGE_AXI_BUS_ERROR) {
+ dev_err(gpu->dev, "AXI bus error\n");
+ intr &= ~VIVS_HI_INTR_ACKNOWLEDGE_AXI_BUS_ERROR;
+ }
+
+ while ((event = ffs(intr)) != 0) {
+ struct fence *fence;
+
+ event -= 1;
+
+ intr &= ~(1 << event);
+
+ dev_dbg(gpu->dev, "event %u\n", event);
+
+ fence = gpu->event[event].fence;
+ gpu->event[event].fence = NULL;
+ fence_signal(fence);
+
+ /*
+ * Events can be processed out of order. Eg,
+ * - allocate and queue event 0
+ * - allocate event 1
+ * - event 0 completes, we process it
+ * - allocate and queue event 0
+ * - event 1 and event 0 complete
+ * we can end up processing event 0 first, then 1.
+ */
+ if (fence_after(fence->seqno, gpu->completed_fence))
+ gpu->completed_fence = fence->seqno;
+
+ event_free(gpu, event);
+
+ /*
+ * We need to balance the runtime PM count caused by
+ * each submission. Upon submission, we increment
+ * the runtime PM counter, and allocate one event.
+ * So here, we put the runtime PM count for each
+ * completed event.
+ */
+ pm_runtime_put_autosuspend(gpu->dev);
+ }
+
+ /* Retire the buffer objects in a work */
+ etnaviv_queue_work(gpu->drm, &gpu->retire_work);
+
+ ret = IRQ_HANDLED;
+ }
+
+ return ret;
+}
+
+static int etnaviv_gpu_clk_enable(struct etnaviv_gpu *gpu)
+{
+ int ret;
+
+ ret = enable_clk(gpu);
+ if (ret)
+ return ret;
+
+ ret = enable_axi(gpu);
+ if (ret) {
+ disable_clk(gpu);
+ return ret;
+ }
+
+ return 0;
+}
+
+static int etnaviv_gpu_clk_disable(struct etnaviv_gpu *gpu)
+{
+ int ret;
+
+ ret = disable_axi(gpu);
+ if (ret)
+ return ret;
+
+ ret = disable_clk(gpu);
+ if (ret)
+ return ret;
+
+ return 0;
+}
+
+static int etnaviv_gpu_hw_suspend(struct etnaviv_gpu *gpu)
+{
+ if (gpu->buffer) {
+ unsigned long timeout;
+
+ /* Replace the last WAIT with END */
+ etnaviv_buffer_end(gpu);
+
+ /*
+ * We know that only the FE is busy here, this should
+ * happen quickly (as the WAIT is only 200 cycles). If
+ * we fail, just warn and continue.
+ */
+ timeout = jiffies + msecs_to_jiffies(100);
+ do {
+ u32 idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
+
+ if ((idle & gpu->idle_mask) == gpu->idle_mask)
+ break;
+
+ if (time_is_before_jiffies(timeout)) {
+ dev_warn(gpu->dev,
+ "timed out waiting for idle: idle=0x%x\n",
+ idle);
+ break;
+ }
+
+ udelay(5);
+ } while (1);
+ }
+
+ return etnaviv_gpu_clk_disable(gpu);
+}
+
+#ifdef CONFIG_PM
+static int etnaviv_gpu_hw_resume(struct etnaviv_gpu *gpu)
+{
+ u32 clock;
+ int ret;
+
+ ret = mutex_lock_killable(&gpu->lock);
+ if (ret)
+ return ret;
+
+ clock = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS |
+ VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40);
+
+ etnaviv_gpu_load_clock(gpu, clock);
+ etnaviv_gpu_hw_init(gpu);
+
+ gpu->switch_context = true;
+
+ mutex_unlock(&gpu->lock);
+
+ return 0;
+}
+#endif
+
+static int etnaviv_gpu_bind(struct device *dev, struct device *master,
+ void *data)
+{
+ struct drm_device *drm = data;
+ struct etnaviv_drm_private *priv = drm->dev_private;
+ struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
+ int ret;
+
+#ifdef CONFIG_PM
+ ret = pm_runtime_get_sync(gpu->dev);
+#else
+ ret = etnaviv_gpu_clk_enable(gpu);
+#endif
+ if (ret < 0)
+ return ret;
+
+ gpu->drm = drm;
+ gpu->fence_context = fence_context_alloc(1);
+ spin_lock_init(&gpu->fence_spinlock);
+
+ INIT_LIST_HEAD(&gpu->active_cmd_list);
+ INIT_WORK(&gpu->retire_work, retire_worker);
+ INIT_WORK(&gpu->recover_work, recover_worker);
+ init_waitqueue_head(&gpu->fence_event);
+
+ setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
+ (unsigned long)gpu);
+
+ priv->gpu[priv->num_gpus++] = gpu;
+
+ pm_runtime_mark_last_busy(gpu->dev);
+ pm_runtime_put_autosuspend(gpu->dev);
+
+ return 0;
+}
+
+static void etnaviv_gpu_unbind(struct device *dev, struct device *master,
+ void *data)
+{
+ struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
+
+ DBG("%s", dev_name(gpu->dev));
+
+ hangcheck_disable(gpu);
+
+#ifdef CONFIG_PM
+ pm_runtime_get_sync(gpu->dev);
+ pm_runtime_put_sync_suspend(gpu->dev);
+#else
+ etnaviv_gpu_hw_suspend(gpu);
+#endif
+
+ if (gpu->buffer) {
+ etnaviv_gpu_cmdbuf_free(gpu->buffer);
+ gpu->buffer = NULL;
+ }
+
+ if (gpu->mmu) {
+ etnaviv_iommu_destroy(gpu->mmu);
+ gpu->mmu = NULL;
+ }
+
+ gpu->drm = NULL;
+}
+
+static const struct component_ops gpu_ops = {
+ .bind = etnaviv_gpu_bind,
+ .unbind = etnaviv_gpu_unbind,
+};
+
+static const struct of_device_id etnaviv_gpu_match[] = {
+ {
+ .compatible = "vivante,gc"
+ },
+ { /* sentinel */ }
+};
+
+static int etnaviv_gpu_platform_probe(struct platform_device *pdev)
+{
+ struct device *dev = &pdev->dev;
+ struct etnaviv_gpu *gpu;
+ int err = 0;
+
+ gpu = devm_kzalloc(dev, sizeof(*gpu), GFP_KERNEL);
+ if (!gpu)
+ return -ENOMEM;
+
+ gpu->dev = &pdev->dev;
+ mutex_init(&gpu->lock);
+
+ /*
+ * Set the GPU base address to the start of physical memory. This
+ * ensures that if we have up to 2GB, the v1 MMU can address the
+ * highest memory. This is important as command buffers may be
+ * allocated outside of this limit.
+ */
+ gpu->memory_base = PHYS_OFFSET;
+
+ /* Map registers: */
+ gpu->mmio = etnaviv_ioremap(pdev, NULL, dev_name(gpu->dev));
+ if (IS_ERR(gpu->mmio))
+ return PTR_ERR(gpu->mmio);
+
+ /* Get Interrupt: */
+ gpu->irq = platform_get_irq(pdev, 0);
+ if (gpu->irq < 0) {
+ err = gpu->irq;
+ dev_err(dev, "failed to get irq: %d\n", err);
+ goto fail;
+ }
+
+ err = devm_request_irq(&pdev->dev, gpu->irq, irq_handler, 0,
+ dev_name(gpu->dev), gpu);
+ if (err) {
+ dev_err(dev, "failed to request IRQ%u: %d\n", gpu->irq, err);
+ goto fail;
+ }
+
+ /* Get Clocks: */
+ gpu->clk_bus = devm_clk_get(&pdev->dev, "bus");
+ DBG("clk_bus: %p", gpu->clk_bus);
+ if (IS_ERR(gpu->clk_bus))
+ gpu->clk_bus = NULL;
+
+ gpu->clk_core = devm_clk_get(&pdev->dev, "core");
+ DBG("clk_core: %p", gpu->clk_core);
+ if (IS_ERR(gpu->clk_core))
+ gpu->clk_core = NULL;
+
+ gpu->clk_shader = devm_clk_get(&pdev->dev, "shader");
+ DBG("clk_shader: %p", gpu->clk_shader);
+ if (IS_ERR(gpu->clk_shader))
+ gpu->clk_shader = NULL;
+
+ /* TODO: figure out max mapped size */
+ dev_set_drvdata(dev, gpu);
+
+ /*
+ * We treat the device as initially suspended. The runtime PM
+ * autosuspend delay is rather arbitary: no measurements have
+ * yet been performed to determine an appropriate value.
+ */
+ pm_runtime_use_autosuspend(gpu->dev);
+ pm_runtime_set_autosuspend_delay(gpu->dev, 200);
+ pm_runtime_enable(gpu->dev);
+
+ err = component_add(&pdev->dev, &gpu_ops);
+ if (err < 0) {
+ dev_err(&pdev->dev, "failed to register component: %d\n", err);
+ goto fail;
+ }
+
+ return 0;
+
+fail:
+ return err;
+}
+
+static int etnaviv_gpu_platform_remove(struct platform_device *pdev)
+{
+ component_del(&pdev->dev, &gpu_ops);
+ pm_runtime_disable(&pdev->dev);
+ return 0;
+}
+
+#ifdef CONFIG_PM
+static int etnaviv_gpu_rpm_suspend(struct device *dev)
+{
+ struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
+ u32 idle, mask;
+
+ /* If we have outstanding fences, we're not idle */
+ if (gpu->completed_fence != gpu->active_fence)
+ return -EBUSY;
+
+ /* Check whether the hardware (except FE) is idle */
+ mask = gpu->idle_mask & ~VIVS_HI_IDLE_STATE_FE;
+ idle = gpu_read(gpu, VIVS_HI_IDLE_STATE) & mask;
+ if (idle != mask)
+ return -EBUSY;
+
+ return etnaviv_gpu_hw_suspend(gpu);
+}
+
+static int etnaviv_gpu_rpm_resume(struct device *dev)
+{
+ struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
+ int ret;
+
+ ret = etnaviv_gpu_clk_enable(gpu);
+ if (ret)
+ return ret;
+
+ /* Re-initialise the basic hardware state */
+ if (gpu->drm && gpu->buffer) {
+ ret = etnaviv_gpu_hw_resume(gpu);
+ if (ret) {
+ etnaviv_gpu_clk_disable(gpu);
+ return ret;
+ }
+ }
+
+ return 0;
+}
+#endif
+
+static const struct dev_pm_ops etnaviv_gpu_pm_ops = {
+ SET_RUNTIME_PM_OPS(etnaviv_gpu_rpm_suspend, etnaviv_gpu_rpm_resume,
+ NULL)
+};
+
+struct platform_driver etnaviv_gpu_driver = {
+ .driver = {
+ .name = "etnaviv-gpu",
+ .owner = THIS_MODULE,
+ .pm = &etnaviv_gpu_pm_ops,
+ .of_match_table = etnaviv_gpu_match,
+ },
+ .probe = etnaviv_gpu_platform_probe,
+ .remove = etnaviv_gpu_platform_remove,
+ .id_table = gpu_ids,
+};