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authorThierry Reding <treding@nvidia.com>2018-06-18 14:01:51 +0200
committerThierry Reding <treding@nvidia.com>2019-10-28 11:18:33 +0100
commitcaccddcfc4b4de75930df2e8f7fd0c66556b13ff (patch)
treebac6706f2105a3557acea1b2a634bc0e99c0fa21 /include
parent8f45f5071ad2be6ace6f77892e0015e89fd42028 (diff)
gpu: host1x: Request channels for clients, not devices
A struct device doesn't carry much information that a channel might be interested in, but the client very much does. Request channels for the clients rather than their parent devices and store a pointer to them in order to have that information available when needed. Signed-off-by: Thierry Reding <treding@nvidia.com>
Diffstat (limited to 'include')
-rw-r--r--include/linux/host1x.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/linux/host1x.h b/include/linux/host1x.h
index e6eea45e1154..4396cd566a33 100644
--- a/include/linux/host1x.h
+++ b/include/linux/host1x.h
@@ -158,7 +158,7 @@ u32 host1x_syncpt_base_id(struct host1x_syncpt_base *base);
struct host1x_channel;
struct host1x_job;
-struct host1x_channel *host1x_channel_request(struct device *dev);
+struct host1x_channel *host1x_channel_request(struct host1x_client *client);
struct host1x_channel *host1x_channel_get(struct host1x_channel *channel);
void host1x_channel_put(struct host1x_channel *channel);
int host1x_job_submit(struct host1x_job *job);