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authorMaxime Ripard <maxime.ripard@bootlin.com>2018-03-01 20:18:46 +0100
committerMaxime Ripard <maxime.ripard@bootlin.com>2018-03-19 22:04:57 +0100
commitddc389f5a4abb4c0c91202cd6dc09a28b9e2d82c (patch)
treee93e243cd20af5ae761effed024d77e5cf6dc225 /drivers/gpu/drm
parent32463556a634f3e262581ed348705081706fccd0 (diff)
drm/sun4i: backend: Support YUV planes
Now that we have the guarantee that we will have only a single YUV plane, actually support them. The way it works is not really straightforward, since we first need to enable the YUV mode in the plane that we want to setup, and then we have a few registers to setup the YUV buffer and parameters. We also need to setup the color correction to actually have something displayed. Reviewed-by: Chen-Yu Tsai <wens@csie.org> Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com> Link: https://patchwork.freedesktop.org/patch/msgid/66088c1398bd3189123f28a89a7ccc669fe9f296.1519931807.git-series.maxime.ripard@bootlin.com
Diffstat (limited to 'drivers/gpu/drm')
-rw-r--r--drivers/gpu/drm/sun4i/sun4i_backend.c98
-rw-r--r--drivers/gpu/drm/sun4i/sun4i_backend.h17
-rw-r--r--drivers/gpu/drm/sun4i/sun4i_layer.c4
3 files changed, 119 insertions, 0 deletions
diff --git a/drivers/gpu/drm/sun4i/sun4i_backend.c b/drivers/gpu/drm/sun4i/sun4i_backend.c
index 8aaa74d09954..9bad54f3de38 100644
--- a/drivers/gpu/drm/sun4i/sun4i_backend.c
+++ b/drivers/gpu/drm/sun4i/sun4i_backend.c
@@ -42,6 +42,24 @@ static const u32 sunxi_rgb2yuv_coef[12] = {
0x000001c1, 0x00003e88, 0x00003fb8, 0x00000808
};
+/*
+ * These coefficients are taken from the A33 BSP from Allwinner.
+ *
+ * The formula is for each component, each coefficient being multiplied by
+ * 1024 and each constant being multiplied by 16:
+ * G = 1.164 * Y - 0.391 * U - 0.813 * V + 135
+ * R = 1.164 * Y + 1.596 * V - 222
+ * B = 1.164 * Y + 2.018 * U + 276
+ *
+ * This seems to be a conversion from Y[16:235] UV[16:240] to RGB[0:255],
+ * following the BT601 spec.
+ */
+static const u32 sunxi_bt601_yuv2rgb_coef[12] = {
+ 0x000004a7, 0x00001e6f, 0x00001cbf, 0x00000877,
+ 0x000004a7, 0x00000000, 0x00000662, 0x00003211,
+ 0x000004a7, 0x00000812, 0x00000000, 0x00002eb1,
+};
+
static inline bool sun4i_backend_format_is_planar_yuv(uint32_t format)
{
switch (format) {
@@ -198,6 +216,61 @@ int sun4i_backend_update_layer_coord(struct sun4i_backend *backend,
return 0;
}
+static int sun4i_backend_update_yuv_format(struct sun4i_backend *backend,
+ int layer, struct drm_plane *plane)
+{
+ struct drm_plane_state *state = plane->state;
+ struct drm_framebuffer *fb = state->fb;
+ uint32_t format = fb->format->format;
+ u32 val = SUN4I_BACKEND_IYUVCTL_EN;
+ int i;
+
+ for (i = 0; i < ARRAY_SIZE(sunxi_bt601_yuv2rgb_coef); i++)
+ regmap_write(backend->engine.regs,
+ SUN4I_BACKEND_YGCOEF_REG(i),
+ sunxi_bt601_yuv2rgb_coef[i]);
+
+ /*
+ * We should do that only for a single plane, but the
+ * framebuffer's atomic_check has our back on this.
+ */
+ regmap_update_bits(backend->engine.regs, SUN4I_BACKEND_ATTCTL_REG0(layer),
+ SUN4I_BACKEND_ATTCTL_REG0_LAY_YUVEN,
+ SUN4I_BACKEND_ATTCTL_REG0_LAY_YUVEN);
+
+ /* TODO: Add support for the multi-planar YUV formats */
+ if (sun4i_backend_format_is_packed_yuv422(format))
+ val |= SUN4I_BACKEND_IYUVCTL_FBFMT_PACKED_YUV422;
+ else
+ DRM_DEBUG_DRIVER("Unsupported YUV format (0x%x)\n", format);
+
+ /*
+ * Allwinner seems to list the pixel sequence from right to left, while
+ * DRM lists it from left to right.
+ */
+ switch (format) {
+ case DRM_FORMAT_YUYV:
+ val |= SUN4I_BACKEND_IYUVCTL_FBPS_VYUY;
+ break;
+ case DRM_FORMAT_YVYU:
+ val |= SUN4I_BACKEND_IYUVCTL_FBPS_UYVY;
+ break;
+ case DRM_FORMAT_UYVY:
+ val |= SUN4I_BACKEND_IYUVCTL_FBPS_YVYU;
+ break;
+ case DRM_FORMAT_VYUY:
+ val |= SUN4I_BACKEND_IYUVCTL_FBPS_YUYV;
+ break;
+ default:
+ DRM_DEBUG_DRIVER("Unsupported YUV pixel sequence (0x%x)\n",
+ format);
+ }
+
+ regmap_write(backend->engine.regs, SUN4I_BACKEND_IYUVCTL_REG, val);
+
+ return 0;
+}
+
int sun4i_backend_update_layer_formats(struct sun4i_backend *backend,
int layer, struct drm_plane *plane)
{
@@ -207,6 +280,10 @@ int sun4i_backend_update_layer_formats(struct sun4i_backend *backend,
u32 val;
int ret;
+ /* Clear the YUV mode */
+ regmap_update_bits(backend->engine.regs, SUN4I_BACKEND_ATTCTL_REG0(layer),
+ SUN4I_BACKEND_ATTCTL_REG0_LAY_YUVEN, 0);
+
if (plane->state->crtc)
interlaced = plane->state->crtc->state->adjusted_mode.flags
& DRM_MODE_FLAG_INTERLACE;
@@ -218,6 +295,9 @@ int sun4i_backend_update_layer_formats(struct sun4i_backend *backend,
DRM_DEBUG_DRIVER("Switching display backend interlaced mode %s\n",
interlaced ? "on" : "off");
+ if (sun4i_backend_format_is_yuv(fb->format->format))
+ return sun4i_backend_update_yuv_format(backend, layer, plane);
+
ret = sun4i_backend_drm_format_to_layer(fb->format->format, &val);
if (ret) {
DRM_DEBUG_DRIVER("Invalid format\n");
@@ -255,6 +335,21 @@ int sun4i_backend_update_layer_frontend(struct sun4i_backend *backend,
return 0;
}
+static int sun4i_backend_update_yuv_buffer(struct sun4i_backend *backend,
+ struct drm_framebuffer *fb,
+ dma_addr_t paddr)
+{
+ /* TODO: Add support for the multi-planar YUV formats */
+ DRM_DEBUG_DRIVER("Setting packed YUV buffer address to %pad\n", &paddr);
+ regmap_write(backend->engine.regs, SUN4I_BACKEND_IYUVADD_REG(0), paddr);
+
+ DRM_DEBUG_DRIVER("Layer line width: %d bits\n", fb->pitches[0] * 8);
+ regmap_write(backend->engine.regs, SUN4I_BACKEND_IYUVLINEWIDTH_REG(0),
+ fb->pitches[0] * 8);
+
+ return 0;
+}
+
int sun4i_backend_update_layer_buffer(struct sun4i_backend *backend,
int layer, struct drm_plane *plane)
{
@@ -280,6 +375,9 @@ int sun4i_backend_update_layer_buffer(struct sun4i_backend *backend,
*/
paddr -= PHYS_OFFSET;
+ if (sun4i_backend_format_is_yuv(fb->format->format))
+ return sun4i_backend_update_yuv_buffer(backend, fb, paddr);
+
/* Write the 32 lower bits of the address (in bits) */
lo_paddr = paddr << 3;
DRM_DEBUG_DRIVER("Setting address lower bits to 0x%x\n", lo_paddr);
diff --git a/drivers/gpu/drm/sun4i/sun4i_backend.h b/drivers/gpu/drm/sun4i/sun4i_backend.h
index 835408281309..316f2179e9e1 100644
--- a/drivers/gpu/drm/sun4i/sun4i_backend.h
+++ b/drivers/gpu/drm/sun4i/sun4i_backend.h
@@ -72,6 +72,7 @@
#define SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL(x) ((x) << 15)
#define SUN4I_BACKEND_ATTCTL_REG0_LAY_PRISEL_MASK GENMASK(11, 10)
#define SUN4I_BACKEND_ATTCTL_REG0_LAY_PRISEL(x) ((x) << 10)
+#define SUN4I_BACKEND_ATTCTL_REG0_LAY_YUVEN BIT(2)
#define SUN4I_BACKEND_ATTCTL_REG0_LAY_VDOEN BIT(1)
#define SUN4I_BACKEND_ATTCTL_REG1(l) (0x8a0 + (0x4 * (l)))
@@ -110,7 +111,23 @@
#define SUN4I_BACKEND_SPREN_REG 0x900
#define SUN4I_BACKEND_SPRFMTCTL_REG 0x908
#define SUN4I_BACKEND_SPRALPHACTL_REG 0x90c
+
#define SUN4I_BACKEND_IYUVCTL_REG 0x920
+#define SUN4I_BACKEND_IYUVCTL_FBFMT_MASK GENMASK(14, 12)
+#define SUN4I_BACKEND_IYUVCTL_FBFMT_PACKED_YUV444 (4 << 12)
+#define SUN4I_BACKEND_IYUVCTL_FBFMT_PACKED_YUV422 (3 << 12)
+#define SUN4I_BACKEND_IYUVCTL_FBFMT_PLANAR_YUV444 (2 << 12)
+#define SUN4I_BACKEND_IYUVCTL_FBFMT_PLANAR_YUV222 (1 << 12)
+#define SUN4I_BACKEND_IYUVCTL_FBFMT_PLANAR_YUV111 (0 << 12)
+#define SUN4I_BACKEND_IYUVCTL_FBPS_MASK GENMASK(9, 8)
+#define SUN4I_BACKEND_IYUVCTL_FBPS_YVYU (3 << 8)
+#define SUN4I_BACKEND_IYUVCTL_FBPS_VYUY (2 << 8)
+#define SUN4I_BACKEND_IYUVCTL_FBPS_YUYV (1 << 8)
+#define SUN4I_BACKEND_IYUVCTL_FBPS_UYVY (0 << 8)
+#define SUN4I_BACKEND_IYUVCTL_FBPS_VUYA (1 << 8)
+#define SUN4I_BACKEND_IYUVCTL_FBPS_AYUV (0 << 8)
+#define SUN4I_BACKEND_IYUVCTL_EN BIT(0)
+
#define SUN4I_BACKEND_IYUVADD_REG(c) (0x930 + (0x4 * (c)))
#define SUN4I_BACKEND_IYUVLINEWIDTH_REG(c) (0x940 + (0x4 * (c)))
diff --git a/drivers/gpu/drm/sun4i/sun4i_layer.c b/drivers/gpu/drm/sun4i/sun4i_layer.c
index 33ad377569ec..2949a3c912c1 100644
--- a/drivers/gpu/drm/sun4i/sun4i_layer.c
+++ b/drivers/gpu/drm/sun4i/sun4i_layer.c
@@ -134,7 +134,11 @@ static const uint32_t sun4i_backend_layer_formats[] = {
DRM_FORMAT_RGBA4444,
DRM_FORMAT_RGB888,
DRM_FORMAT_RGB565,
+ DRM_FORMAT_UYVY,
+ DRM_FORMAT_VYUY,
DRM_FORMAT_XRGB8888,
+ DRM_FORMAT_YUYV,
+ DRM_FORMAT_YVYU,
};
static struct sun4i_layer *sun4i_layer_init_one(struct drm_device *drm,