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authorTai Man <taiman.wong@amd.com>2019-06-07 17:32:27 -0400
committerAlex Deucher <alexander.deucher@amd.com>2019-07-18 14:18:10 -0500
commit5feb9f07a2035394ed808e266d294a9df3a8d544 (patch)
tree60c4bde23c0a2b9d754a116893ba73b78cc9a7e7 /drivers/gpu/drm/amd/display/dc/core/dc_resource.c
parent252f3d950d2e7c45869096aa1efc883464149b31 (diff)
drm/amd/display: use encoder's engine id to find matched free audio device
[Why] On some platforms, the encoder id 3 is not populated. So the encoders are not stored in right order as index (id: 0, 1, 2, 4, 5) at pool. This would cause encoders id 4 & id 5 to fail when finding corresponding audio device, defaulting to the first available audio device. As result, we cannot stream audio into two DP ports with encoders id 4 & id 5. [How] It need to create enough audio device objects (0 - 5) to perform matching. Then use encoder engine id to find matched audio device. Signed-off-by: Tai Man <taiman.wong@amd.com> Reviewed-by: Charlene Liu <Charlene.Liu@amd.com> Acked-by: Leo Li <sunpeng.li@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm/amd/display/dc/core/dc_resource.c')
-rw-r--r--drivers/gpu/drm/amd/display/dc/core/dc_resource.c8
1 files changed, 7 insertions, 1 deletions
diff --git a/drivers/gpu/drm/amd/display/dc/core/dc_resource.c b/drivers/gpu/drm/amd/display/dc/core/dc_resource.c
index 51a78283a86d..a0e29c37ab69 100644
--- a/drivers/gpu/drm/amd/display/dc/core/dc_resource.c
+++ b/drivers/gpu/drm/amd/display/dc/core/dc_resource.c
@@ -258,7 +258,7 @@ bool resource_construct(
* PORT_CONNECTIVITY == 1 (as instructed by HW team).
*/
update_num_audio(&straps, &num_audio, &pool->audio_support);
- for (i = 0; i < pool->pipe_count && i < num_audio; i++) {
+ for (i = 0; i < caps->num_audio; i++) {
struct audio *aud = create_funcs->create_audio(ctx, i);
if (aud == NULL) {
@@ -1669,6 +1669,12 @@ static struct audio *find_first_free_audio(
return pool->audios[i];
}
}
+
+ /* use engine id to find free audio */
+ if ((id < pool->audio_count) && (res_ctx->is_audio_acquired[id] == false)) {
+ return pool->audios[id];
+ }
+
/*not found the matching one, first come first serve*/
for (i = 0; i < pool->audio_count; i++) {
if (res_ctx->is_audio_acquired[i] == false) {